from simple@lemm.ee to games@lemmy.world on 20 Nov 2024 15:20
https://lemm.ee/post/47850375
Game Information
Game Title: S.T.A.L.K.E.R. 2: Heart of Chornobyl
Platforms:
- Xbox Series X/S (Nov 20, 2024)
- PC (Nov 20, 2024)
Trailers:
- S.T.A.L.K.E.R. 2: Heart of Chornobyl — Scar Character Introduction Trailer
- S.T.A.L.K.E.R.2: Heart of Chornobyl — Official World & Locations Gameplay Showcase Trailer
- S.T.A.L.K.E.R 2 Heart of Chornobyl — The Time of Opportunities Trailer | Xbox Games Showcase 2024
Developer: GSC Game World
Review Aggregator:
OpenCritic - 77 average - 64% recommended - 44 reviews
Critic Reviews
ACG - Jeremy Penter - Wait for Sale
“While Stalker 2 holds its head up high in delivering a game that is unlike so many others we see recently. It’s one major similarity is bugs and performance issues. A fine shooter, with a unique world, and fantastic moments marred by technical problems”
AltChar - Semir Omerovic - 70 / 100
If Stalker 2 didn’t have so many serious performance issues and bugs, it would be my Game of the Year. It has a great story, memorable characters, a unique world to explore, and great visual presentation - pretty much everything to keep you immersed for hours.
Checkpoint Gaming - Omi Koulas - 7 / 10
STALKER 2: Heart of Chornobyl is an anomaly. It dazzles with stunning visuals, an eerie atmosphere, and gameplay that captures the soul of the original series. Yet, like The Zone itself, it’s plagued by technical glitches, inconsistent performance, and design missteps that get in the way of its lofty ambitions. Despite its flaws, STALKER 2 has a strange magnetic force, and once you’re in, it’s hard to look away.
Daily Mirror - Aaron Potter - 4 / 5
In many ways, Stalker 2 succeeds in being a bold modernisation of GSC Game World’s classic survival shooter packaged and prettied up for today’s audience. That said, it’s a sequel that also manages to stay true to its in-depth PC roots by retaining an emphasis on resource management, scavenging, and a world that is seemingly as wide as an ocean that’s somehow equally as deep. Prevalent bugs and purposefully clumsy gunplay aside, Stalker 2 is an impressive successor worth the decade-and-a-half wait, providing you’re willing to meet it on its own terms.
Dexerto - Jessica Filby - 3 / 5
Stalker 2 is brutal, unforgiving, and not for the faint-hearted. While its storyline is poised for new players, its gameplay feels the opposite, providing a hardcore experience for anyone looking to dive into the Zone. Nevertheless, Stalker 2 is the kind of game that ages like a fine wine, getting better, richer, and slightly bolder as you push through its 35-hour campaign. That being said, the performance issues and missing features do leave a somewhat bitter taste.
DualShockers - Jaime Tugayev - 7 / 10
As it stands now, STALKER 2 is fun and has a lot of potential, but it would be unfair to call it good. You can easily sink 100 hours into it without noticing, especially if you have a deep love for previous iterations. However, the performance issues, overall inconsistency in many areas, and clumsy presentation will hold this game back until a major overhaul comes.
GAMES.CH - Benjamin Braun - German - 63%
“S.T.A.L.K.E.R. 2” simply does not deliver enough and is too flawed to give it a good rating. The AI and game balance in particular are so bad that we cannot even recommend “S.T.A.L.K.E.R. 2” to fans of the predecessors, who are certainly used to suffering, without major reservations. It was not a complete disaster, and the fact that GSC Game World managed to get the title out in a playable form despite the war is certainly no small achievement.
Game Rant - Josh Cotts - 9 / 10
After spending 55 hours in the Chornobyl Exclusion Zone, I have no qualms recommending STALKER 2: Heart of Chornobyl to post-apocalyptic enthusiasts.
GameGrin - Artura Dawn - 9 / 10
GSC Game World nails a unique mixture of genres between survival horror and open world with S.T.A.L.K.E.R. 2: Heart of Chornobyl. The atmospheric environments, engaging gunplay, and the constant feeling of threat culminate in a heavy recommendation from me for fans of the genre.
GamePro - Dennis Michel - German - Unscored
The hope remains that future patches will at least fix most of the problems mentioned, especially the buggy sound and the poor enemy behavior, in the coming days. And who knows, maybe Stalker 2 will experience a resurrection like Cyberpunk recently did and even put some mechanics like the fast travel system to the test again.
GameSpot - Richard Wakeling - 8 / 10
Stalker 2: Heart of Chornobyl is rough around the edges, but its propensity for creating emergent moments in a deadly and alluring world makes this trip back to the Zone a fraught and compelling experience
Gameliner - Bram Noteboom - Dutch - 4.5 / 5
S.T.A.L.K.E.R. 2: Heart of Chornobyl is an immersive and atmospheric journey through the Zone, delivering gripping exploration and hardcore survival, though its ambition is hindered by technical issues, making it a flawed yet quintessential S.T.A.L.K.E.R. experience.
Gamepressure - Izabela Budzynska - Unscored
Although this may not be a perfect game, it must be honestly said that no one ever expected this from Stalker. The atmosphere, harshness, and unforgettable adventures in the Zone matter - and Stalker 2 has more than enough of that.
Gamer Guides - Patrick Dane - 81 / 100
While performance woes hinder it, STALKER 2 is a fiercely unique and immersive survival game. It asks the player to put in the work and struggle against its harsh systems that may turn many off. However, if you’re willing to persevere through its systems and technical issues, there is a special experience waiting to be found within the enchanting Zone.
Gamer.no - Gøran Solbakken - Unknown - 8 / 10
Stalker 2 stands out as an impressive and immersive survival shooter. A huge, handcrafted world with interesting story choices, lots of content and quality all around. Refreshingly, you are not a superhero out to save the world, but a regular grunt trying to survive
Gamersky - 心灵奇兵 - Chinese - 8 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl remains true to its core philosophy: to create an immersive and unforgiving Zone that feels as alive as it is hostile. Every would-be explorer must endure harsh conditions and relentless challenges, testing their resolve until they either give up or fully embrace the Zone’s brutal logic and become a part of it. This experience closely mirrors the spirit of the original trilogy, making S.T.A.L.K.E.R. 2 feel authentic to its roots. However, some of its hardcore and overly rigid systems may prove too alienating for a broader audience, potentially limiting its appeal.
GamesRadar+ - Andrew Brown - 3 / 5
Stalker 2, in its current state, has too much baggage to overlook
GamingBolt - Shubhankar Parijat - 9 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl masterfully combines multiple genres to deliver an unmissable and entirely open world horror experience. Touting unparalleled emergent gameplay, stellar atmosphere, a captivating story, and gorgeous visuals, this is easily one of the best games available on Xbox Series X/S, even with the technical issues that hamper it.
GamingTrend - Henry Viola - Unscored
Stalker 2: Heart of Chornobyl is an undoubtedly remarkable achievement in atmospheric game design. This post-apocalyptic experience offers an unmatched dynamic open world that is bound to satisfy long-time fans of the series. However, the extremely poor technical hiccups and hardcore yet niche nature of the game prevents it from getting a full recommendation. This is not a game for casuals.
GosuNoob - Srdjan Stanarevic - 8 / 10
I’ve come out through all the trials and tribulations of the Zone and all that was left on the other side was I, Stalker. That’s all I wanted from this game, and it fully delivered.
Hardcore Gamer - Jason Moth - 5 / 5
Stalker 2 is nothing short of a miracle. Developed by Ukrainian studio GSC Game World over the course of seven years amid a pandemic and a war – among many other challenges – Stalker 2 is a labor of love and the best type of sequel one could hope for. While many long-running franchises have strayed from their roots in an (often misguided) attempt to appeal to as many players as possible, Stalker 2 knows its core audience well and delivers exactly the type of game we were hoping for.
IGN Deutschland - Eike Cramer - German - 8 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl is a game that, in my opinion, is all too rare in this form. GSC Game World has managed to create an incredibly atmospheric combination of survival, horror and end time in a fascinating environment. Despite all the shooter weaknesses, the wooden dialogues, the incredibly annoying anomalies over time and some dubious technical problems, I fell in love with this zone. You won’t find that much freedom and mystery anywhere else. Added to this is a story that takes its time to get it going, but then surprises with cool factions and robust characters. This excursion to Chernobyl requires patience and stamina, but rewards you with spectacular views, fierce battles and an expressive end time.
IGN Spain - Rafa Del Río - Spanish - 9 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl offers us a powerful adventure of radioactive terror. A first-person horror sim with survival elements in which we will have to learn to survive and improve our equipment to reach the end of its complex plot. Monsters, anomalies and enemy factions join the arid terrain and dangerous emissions to turn the proposal into a unique experience in which learning and intuition are as important as exploration and quick thinking when advancing.
Insider Gaming - Grant Taylor-Hill - Buy
This enormous, immersive survival FPS is the cream of the crop, and it’s a bar to which every developer in the genre should aspire to reach.
Kakuchopurei - Lewis Larcombe - 80 / 100
S.T.A.L.K.E.R. 2: Heart of Chornobyl is not a game for everyone. Its unforgiving difficulty, steep learning curve, and technical issues make it a challenging experience, especially for newcomers. Yet, for those willing to brave its harsh world, the game offers a deeply immersive and rewarding journey, moreso than other open-world games.
For veterans of the series, it’s a triumphant return to form—one that stays true to the franchise’s uncompromising identity. For newcomers, however, it’s an intimidating introduction to a genre that demands patience, perseverance, and a willingness to embrace failure.
Nexus Hub - Andrew Logue - 9 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl is everything I’ve ever wanted from a sequel - a refined world, plenty of emergent gameplay possibilities and stunning atmosphere add up to make an unconventionally great game.
One More Game - Chris Garcia - 8 / 10
Stalker 2: Heart of Chernobyl is an unforgiving and uncompromising affair that’s not for everybody. For its target audience, it could quite possibly be the game they’ve been waiting for the past decade and a half, heralding the return of this beloved cult classic. The game is tough and will beat you down if you’re not attentive enough, requiring a commitment to immersion.
The key to the game is to simply keep at it. The journey to get there may be painful and frustrating, and many players will certainly tune out in the process. Players who persevere will find a rewarding title and a living world filled with possibilities as time goes by, despite a number of bugs and rough patches.
PC Gamer - Joshua Wolens - 83 / 100
Just like in the old days, performance issues and bugs don’t stop Stalker’s mad, wonderful heart from shining through.
Press Start - Brodie Gibbons - 6.5 / 10
S.T.A.L.K.E.R. 2: Heart of Chornobyl is an achievement for so many reasons. As well as being the little game that could, given the team’s real-world challenges, the game doubles down on the S.T.A.L.K.E.R. way, delivering a sublimely realised sense of place with the Zone. Unfortunately, so much of the console experience is rendered so disappointingly undercooked.
Rock, Paper, Shotgun - James Archer - Unscored
It’s incredibly buggy, but persevere and this survival FPS will reward you with intense shootouts and some wonderfully atmospheric free-roaming.
SECTOR.sk - Peter Dragula - Slovak - 9 / 10
Stalker 2 brings the series into the modern era with stunning visuals while staying true to its hardcore FPS roots. The game retains what made the series unique, with difficult action, expansive environments and a rich story. However, minor issues such as weaker animations, AI and minor bugs detract from the experience.
Shacknews - Sam Chandler - 8 / 10
Fortunately, S.T.A.L.K.E.R. 2: Heart of Chornobyl is still on its path to greatness. It’s just going to need a little more love to get it to its destination. I just hope the rest of the journey is a bit faster than Skif’s walking speed.
Spaziogames - Gianluca Arena - Italian - 8.6 / 10
Nor a sudden war neither fifteen years in development stopped the people at GSC Game World to show their potential once again: S.T.A.L.K.E.R. 2 Heart of Chornobyl delivers on almost all fronts, giving us a cruel and immersive world in which we can all get lost. We already know we won’t have to wait too long for multiplayer and mod support, but let’s also hope we won’t have to wait another fifteen years for another game like this.
Stevivor - Hamish Lindsay - 5 / 10
[PROVISIONAL SCORE] “The fact that STALKER 2 is complete and ready for an imminent release is nothing short of a miracle. It’s just a shame that my experience… is damaged by a constant stream of ever-present bugs and issues.”
TheGamer - Branden Lizardi - 3 / 5
Stalker 2: Heart of Chornobyl is a perfectly average open-world survival shooter. It’s an interesting setting with well-realized characters, but it’s held back by unsatisfying gunplay and a run-of-the-mill sense of exploration. I wouldn’t recommend it to everyone. But if you’re a fan of games like Fallout, or you enjoyed past Stalker games, then this one is worth your time.
Wccftech - Alessio Palumbo - Unscored
This is a game that knows precisely what it wants to be, although that doesn’t mean it is balanced enough to be fun all the time. The feeling of playing a stalker thrust into this inhospitable world against seemingly impossible odds is always present, for better or worse. However, unless you’re really dying to enter the Zone right away, I would recommend waiting a little longer while the developers (and possibly modders) fix and improve the game further.
XboxEra - Jesse Norris - 8.4 / 10
After a tumultuous dev cycle, S.T.A.L.K.E.R. 2 shines despite some rough edges.
threaded - newest
Skimmed through a few of these earlier and REALLY excited for later today (pre-ordered on Steam for the bonuses, will refund if it is a total trainwreck)
The scores are all over the place because this is a B-A game so it has to actually technically perform well (unlike AA-AAA games like Jedi Survivor that get a pass…), But the actual text is fairly consistent:
The world is amazing. The early-mid game balance is brutal and unforgiving and you will spend a LOT of time using AKs so degraded that they WILL jam. The emergent behavior from the storms and enemy placements lead to frantic struggles to reach cover. And the performance and bugs are all over the place and we all REALLY hope the day-one patch fixes things but nobody is that optimitsic.
And… as a STALKER fan who loved SoC and CoP (and didn’t hate CS…):
<img alt="" src="https://media1.tenor.com/m/YnSFErcoCZ4AAAAd/scooby-doo-thats-my-fetish.gif">
Just to add on a bit for people thinking “I’ll wait ten years for the community patches”. Yeah, that will be a less painful experience. But it is well worth looking back at how modders have handled the STALKERs over the years. Even as early as year one there were people who insisted on changing the game balance heavily and EVERYONE wanted to re-enable the cut repair features at merchants. Which made the game a lot less frustrating but also kind of defeated the purpose of the game.
Because the experience of stocking up on ALL the good 9x39 ammo in The Zone to take your VSS up against the Chornobyl Nuclear Power Plant? That involved using AKs and ARs to go from point A to point B because you wanted to save up that durability for when it mattered. And when it did matter? The fighting was so intense that you burned through ALL that ammo AND your gun was busted and there was the experience of basically throwing away a perfectly good gun that you spent your entire net worth on to sprint out from the cover of a burned out bus (that looked suspiciously like the same asset pack Metro and Fallout 3 used…) to grab an AK off a dead zombie to return fire before the RPG soldiers got a good shot.
Also… this is a Ukrainian as fuck game made by Ukrainians during a war for their very survival. Decide how much slack you are gonna cut for that and how much long term support you expect with the upcoming “wrinkle” of 2025.
It breaks my heart to read about all the bugs and performance issues. Not that they were entirely unexpected - especially since it’s a STALKER game - but I was hoping for a miracle. I really, really want this game to succeed and the game itself sounds like they hit it out the park. I just hope launching in this state doesn’t ruin the game’s reputation and sales.
Yeah the war has definitely affected the team a lot, and it’s very admirable they managed to release the game at all. Here’s hoping that with a few bug fixes and patches the game can be a solid entry to the series.
They are based in Kyiv and the team moved away from UA. If they were based in the Eastern part of the country, the game would have been in development hell forever.
My first hour of gameplay didn’t feel like as bad as the reviewers put it. I have a relatively beefy machine (5800x, 4070 and 32gb of ram), the game defaulted me to epic settings (with DLSS and frame gen) and I’m getting a pretty stable 50 FPS. The only bug I’ve encountered is the audio not playing, and I guess also the sun not reflecting correctly off of windows.
The first hour isn’t much but I was expecting a much worse initial experience. My biggest issue so far has been the default keybinds but I’m hoping to solve it when I have more time to tinker in the settings menus. I’ll update my experience when I’ve had more time to play. So far I’m happy.
I have a 7800X3D and a 4070TI, running the game at 3413x1920 with DLDSR on my 1440p monitor with everything on Epic and DLSS on Balanced. For the most part, I’m sitting at 65-85 FPS. However both frame drops and stutters are pretty bad, and performance tanks in the populated first town area (forgetting its name), regularly hitting 45-55 FPS. To note also, frame gen doesn’t seem to work for me. It works for a couple of minutes, then it starts behaving like a memory leak: getting me down to sub 10 FPS until it crashes or I reboot the game. This doesn’t happen with frame gen off.
On that subject though, I’m getting frequent crashes anyway. The first two hours yesterday were fine, but I’ve had 4 fatal error CTDs today. Very disappointing.
I guess I’ve gotten lucky. I have stable FPS, performance doesn’t tank in the first village, no crashes and the only stuttering I had was when I was killing everyone at the military base and I had about 20 bodies at the building entrance because they just kept coming.
Looking at the reviews and what others are saying I think I’m very much the exception here. I can attest that if the game works it very much is the STALKER experience and if STALKER is your jam then the game is worth playing.
My only negatives so far are the key binds (I checked, I can’t set them how I want to because some actions can’t be changed from the settings menu), there’s no overview of your standing with a faction or who belongs to what faction (maybe it unlocks later as I’m still in the first area, but I do miss that feature) and some mutants seem too beefy (would’ve never imagined running away from a pack of flesh, but I do run away because they eat buckshot for breakfast).
The keybinds are absolutely atrocious and I was staggered that so many were unable to be re-bound. Quick Melee is “V” and you can’t change it??
The beefy mutants are absolutely a problem and made me actually switch from Veteran to Stalker difficulty simply because those bullet sponges are not fun gameplay. Otherwise in the long sequence of inane design decisions the absurdly fast timescale (24h in game in a single real life hour!!!) is pulling me out of immersion a lot as well. I hope it can be modded without breaking everything because I just want to be able to savour these beautiful areas and weathers for a bit while exploring without weather changing and night falling every 5 minutes!
Lastly, and I haven’t gotten far enough to see much of it yet, but most importantly will be the A-life implementation and how much of it is actually fixable with patches. That was what made the other STALKER games feel alive, and the devs have at least acknowledged that it’s not working at the moment. Hopefully that means the engine for it is actually there though and can be patched. Unless they’re lying to save face, I suppose.
Ugh, you had to mention the fast timescale… Now I’m seeing it too and it’s so annoying.
Mods are already out to fix it, but it’s not unlikely they tied a bunch of functions to timescale so that longer days screw up AI/Emissions/Quests etc.
It’s way better than any of the prior games were years after release. Granted, I do have a powerful computer (3090/5800X3D) but I haven’t had any significant performance issues nor crashes. A mild bit of jank but nothing that’s totally broken, just some occasional glitching corpses or debris.
Really, really enjoying it so far. Had a classic STALKER experience while exploring, got ambushed, found some really cool mega-anomaly, thought I was safe and got owned. 10/10 would die again
Bummer about the bugs, but it sounds like the game is promising dispite them. Hopefully they’ll be able to squash the majority of them over the next few months.
The core gameplay and story seem to be very solid and bugs can be fixed in patches. 8/10 with upwards potential looks good to me.
7,7/10
If only I have the money for the pre-order. Eurojank my beloved.
The game is also “free” with Game Pass in case you have that.
<img alt="" src="https://lemmy.world/pictrs/image/b2a5d366-15eb-480a-8d18-f74ce30b9586.png">
I honestly cannot trust game reviewers after seeing some of the reviews for this exceptional game. What game has ever had a successful issue-free launch in the past 4 years? I can’t think of a single one. But all of a sudden they are holding this one to a much higher standard, like where the fuck was that when Starfield came out? Hundreds upon hundreds of fake, completely inflated reviews claiming it was perfect in every single way.
I don’t understand your point. Do you want them to ignore the bugs and performance issues? Would you be happier if the reviews lied to you and said the game was perfect? If they took that route, I guarantee you’d be complaining about that as well.
“They didn’t complain about that game, so they shouldn’t complain about any game ever!”
Wasn’t cyberpunk 2077 hammered pretty hard with this too though? I don’t remember doom eternal being riddled with bugs when it came out.
Most 1st party Nintendo games are pretty solid at launch
I’m gonna wait on this game for now.
However, bugs can be fixed, performance can get a bit better (or more powerful hardware will arrive at some pont), but bad writing and characters will stay bad forever. I think this game can be fixed where Starfield was a lost cause on launch.