An Update from PlayStation Studios (Neon Koi and Firewalk Studios are closing) (sonyinteractive.com)
from ampersandrew@lemmy.world to games@lemmy.world on 29 Oct 2024 17:58
https://lemmy.world/post/21412278

Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.

#games

threaded - newest

A_Union_of_Kobolds@lemmy.world on 29 Oct 2024 18:17 next collapse

Concord/Firewalk is gonna be a running joke for years to come

BenFranklinsDick@lemmy.world on 29 Oct 2024 19:01 collapse
Jackthelad@lemmy.world on 29 Oct 2024 18:32 next collapse

I guess Concord isn’t coming back as free-to-play then.

ampersandrew@lemmy.world on 29 Oct 2024 18:33 collapse

If it did, it would have just been throwing good money after bad.

Glide@lemmy.ca on 30 Oct 2024 04:31 collapse

But isn’t it featured in the list of games being given a short film via Secret Level? I kind of assumed the goal was to promote it via that episode and re-release the game around the same time.

ms_lane@lemmy.world on 30 Oct 2024 06:28 collapse

Nothing to say they won’t - it’s actually pretty uncommon for the studio developing a live service to be the one supporting/maintaining it long term.

Cort@lemmy.world on 31 Oct 2024 08:18 collapse

Fewer than 700 concurrent players means that they probably weren’t making enough money to keep the servers running, let alone bug fixes, or even development.

lazycouchpotato@lemmy.world on 29 Oct 2024 18:33 next collapse

A dumpster fire of a situation. 8 years of development, $400 million reported budget, game shut down after 2 weeks and now the studio closed.

AAA gaming is a hot mess right now.

ampersandrew@lemmy.world on 29 Oct 2024 18:36 collapse

Both the development time and the budget have come in at a variety of different numbers with people refuting them, and I’ll bet several of those figures depend on how you count. The range is now somewhere between 4-10 years, and $50-$400M, which is an absurd amount of variance, but even at 4 years and $50M, it’s still probably too long and too much money to spend on a game that you don’t know is going to find a substantial audience.

EDIT: Kotaku is reporting that the acquisition was $200M and did not cover all development costs, which lends credence to that report from Colin Moriarty claiming $200M pre and then $200M post acquisition for the figure of $400M.

lazycouchpotato@lemmy.world on 30 Oct 2024 16:05 collapse

Greatly appreciate the followup!

blindbunny@lemmy.ml on 29 Oct 2024 18:59 next collapse

Damn and I thought lawbreakers was bad

JoMiran@lemmy.ml on 29 Oct 2024 20:13 collapse

Lawbreakers was at least a good game.

Katana314@lemmy.world on 30 Oct 2024 13:36 collapse

The funny thing is, I hear that Concord at least worked on a basic level. It was visually high fidelity, guns worked, and it wasn’t terribly buggy, which is more than a lot of popular releases can say. But, of course, it offered nothing new and the character design was terrible.

Aermis@lemmy.world on 30 Oct 2024 05:08 next collapse

I was wondering why people were leaving the offices today ask solemn. Turned out the 2 floors above me were leased by firewalk. More room for the other gaming studio we’re building out who was sub leasing them I guess.

Zizzziirronn@lemmy.world on 30 Oct 2024 05:17 next collapse

The Titanic was $200m. These mofos sank two.

SomethingBurger@jlai.lu on 30 Oct 2024 10:54 collapse

And there won’t even be a movie.

formergijoe@lemmy.world on 31 Oct 2024 02:30 collapse

Concord’s getting an episode on Secret Level

<img alt="" src="https://lemmy.world/pictrs/image/af8fc3a3-35eb-48fb-84c5-8715f2d9f4aa.png">

vane@lemmy.world on 31 Oct 2024 16:18 collapse

I wish they open source all of it without support and documenation - just dump it into public space - make a torrent or push all to github but they will probably delete all and turn off the lights.