Subnautica Is Coming To Android/iOS (unknownworlds.com)
from simple@lemm.ee to games@lemmy.world on 27 May 22:35
https://lemm.ee/post/65177452

#games

threaded - newest

pennomi@lemmy.world on 27 May 23:01 next collapse

  • Exclusive mobile UI with touch controls

What a weird way to phrase that.

Tylerdurdon@lemmy.world on 28 May 00:20 next collapse

That was a fun game. Not sure how much you’d enjoy it on smaller devices.

oyo@lemm.ee on 28 May 13:51 collapse

Yeah, wish they would bring it to full seamless VR rather than downgrade to tinyScreenOS.

psx_crab@lemmy.zip on 28 May 02:14 next collapse

With twice the lag and even closer pop-in distance?

emeralddawn45@discuss.tchncs.de on 28 May 02:24 next collapse

Just played this on steamdeck and it was incredible. I really cant see it being that good on mobile though.

Drbreen@sh.itjust.works on 28 May 08:20 next collapse

My first question is why?

Dremor@lemmy.world on 28 May 08:48 next collapse

Asian market I suppose.

DoucheBagMcSwag@lemmy.dbzer0.com on 28 May 12:20 next collapse

Krafton.

KiNo@lemmy.world on 29 May 04:59 collapse

To introduce more people to thalassophobia

zymagoras777@lemm.ee on 28 May 19:01 next collapse

I can’t even imagine how much controls will suck without physical controller…

Wahots@pawb.social on 28 May 19:24 collapse

It’s a great game, but I dunno how well it will work on phones. The UI is gonna have to be really reworked. I found it a bit clunky even on desktop. The story is fantastic, though. :)

AnarchistArtificer@slrpnk.net on 28 May 22:42 collapse

The early-mid game is one of my favourite gaming experiences of all time. It’s usually the most part of a survival/crafting game, but I was surprised by how well Subnautica was peppered intrigue.

As you and many others on this thread have said though, a mobile port seems odd. Even if the UI were reworked, I can’t imagine that players would be able to feel the same sense of awe that I associate with the game.