Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary (www.windowscentral.com)
from Agent_Karyo@lemmy.world to games@lemmy.world on 14 Nov 06:05
https://lemmy.world/post/22004915

#games

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Agent_Karyo@lemmy.world on 14 Nov 06:07 next collapse

I would definitely play Warcraft 2 remastered. I’ve played the version on GOG and it was solid, but a remastered version is always nice.

Haven’t played Warcraft 1 in over 25 years. Wouldn’t mind trying it for fun.

PunchingWood@lemmy.world on 14 Nov 08:33 next collapse

Got into it yesterday, there’s a toggle to switch between old and new graphics during gameplay. And there’s also an option for original or updated music, it was an instant nostalgia kick lol

Kecessa@sh.itjust.works on 14 Nov 10:57 collapse

All I remember of the first one was that it was brutal as fuck

chonglibloodsport@lemmy.world on 15 Nov 06:52 collapse

I loved the first one so much. I’ve been hearing the remaster for WC1 won’t have online multiplayer. That’s a huge disappointment for me. Hardly anyone ever got to experience that game multiplayer. I played it with my friend exactly once, when I brought my computer over to his house. It worked over LAN and I think also modem, but not the internet.

Imperor@lemmy.world on 14 Nov 06:17 next collapse

If the remastered versions add modern controls that’d be super. It’s the main gripe I have with the older games besides low resolutions.

Agent_Karyo@lemmy.world on 14 Nov 06:24 next collapse

You mean like updating unit selection in Warcraft 2; it is limited to ~9 units per control group from what I remember.

formergijoe@lemmy.world on 14 Nov 06:30 next collapse

I watched someone stream it and freaked out that they grouped 10 trolls

GetOffMyLan@programming.dev on 14 Nov 07:51 collapse

Orks and humans had no multi select 🙃 apparently they’re adding that in though which might make it playable.

Agent_Karyo@lemmy.world on 14 Nov 08:06 next collapse

I remember trying to replay Dune 2 a few years ago.

The lack of many QoL/UX refinements made it really difficult to play.

DarkMetatron@feddit.org on 15 Nov 04:42 collapse

There are open source engine rebuilds for Dune 2 that offer lots of QoL/UX refinements so it is really great to play but at the same time those changes make the game way to easy.

Dune 2 was designed and balanced with the limitations in mind and removing them utterly breaks the difficulty.

Agent_Karyo@lemmy.world on 15 Nov 09:26 collapse

Did not know about this about the open source engine rebuild. Will have to try them the next time I feel like playing Dune 2.

I don’t mind the easier difficulty. 😀

DarkMetatron@feddit.org on 15 Nov 23:43 collapse

There exist a few but I personally had the best results with Dune Legacy: sourceforge.net/projects/dunelegacy/

chonglibloodsport@lemmy.world on 15 Nov 06:57 collapse

I read a piece not too long ago by one of the developers of WC1. He originally had it so you could select all your units at the same time and just order them to attack. The lead designer said that was too boring and easy, so he had him limit the unit selection to groups of 4.

After trying it both ways, they agreed the smaller group limit made the game more skilful and interesting to play. Ever since then RTS games have gone towards increasing the selection cap more and more! I think it’s a mistake.

prettybunnys@sh.itjust.works on 15 Nov 14:57 collapse

I liked how dawn of war did it with units being squads of people, you had huge battles but less units.

chonglibloodsport@lemmy.world on 15 Nov 15:41 collapse

Yeah that’s how the Total War series does it. A single unit could be up to 200 people. It tends to make the unit far less maneuverable though. This means it leans pretty far away from what the WarCraft/StarCraft fan is looking for with highly microable units.

PunchingWood@lemmy.world on 14 Nov 08:31 collapse

I love the old games but I wish that unit pathing and attacking would’ve been updated a little. Or at least for the remastered version, or have it an option in the settings.

Another thing that always bothered me a bit was the max amount of selected units in many older RTS games. Sometimes it’s limited by the UI too, but they could update that as well.

RedditWanderer@lemmy.world on 14 Nov 06:18 next collapse

Who has been long-awaiting a Warcraft 3: refunded patch?

Carighan@lemmy.world on 14 Nov 07:20 collapse

All four remaining players are very happy!

Zoldyck@lemmy.world on 14 Nov 06:31 next collapse

This is cool, but I will wait for the reviews first.

Valmond@lemmy.world on 14 Nov 09:06 collapse

I wonder if they fixed the pathfinder in warcraft1. It was a really smart wallfollower, but it could go in circles in the tunnel levels.

chasingtheflow@lemmy.world on 15 Nov 02:07 collapse

I think they’re meant to be faithful to the originals so probably not.

Valmond@lemmy.world on 15 Nov 08:58 collapse

Ya but it was sort of an algorithmic bug, induced by this very efficient and low memory path finder, so good luck finding someone coding that today…

ms_lane@lemmy.world on 14 Nov 06:39 next collapse

RIP Warcraft 1 and 2.

zipzoopaboop@lemmynsfw.com on 15 Nov 00:40 collapse

RIP Blizzard

Etterra@lemmy.world on 14 Nov 11:27 next collapse

With always online DRM, I’m sure. Fuck you Blizzard.

intensely_human@lemm.ee on 14 Nov 23:53 next collapse

YES!

Yes milord!

Yes

londos@lemmy.world on 15 Nov 01:47 collapse

Why do you keep touching me?

Rai@lemmy.dbzer0.com on 15 Nov 14:25 collapse

hahaha yesss

“STOP POKING MEEEEEE”

mechoman444@lemmy.world on 15 Nov 13:02 collapse

Guys, it doesn’t look good. They basically just spit-shind it.

I’m still going to get it 🏴‍☠️ but I’m not holding my breath.

JustZ@lemmy.world on 15 Nov 16:54 collapse

Omggg