Caves of Qud wins the Hugo Award for Best Game or Interactive Work (bsky.app)
from simple@piefed.social to games@lemmy.world on 17 Aug 10:04
https://piefed.social/post/1155401

#games

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Agent_Karyo@lemmy.world on 17 Aug 11:47 next collapse

Well deserved!

It’s one of the few games where I truly felt I was in an alien/different (sci-fi) world.

Aurenkin@sh.itjust.works on 17 Aug 11:48 next collapse

Well deserved. Live and drink, friend.

ObtuseDoorFrame@lemmy.zip on 17 Aug 13:12 next collapse

The graphics are too primitive for me, which is a shame. I don’t consider myself a graphics snob, but this looks like something that came out 35 years ago.

prole@lemmy.blahaj.zone on 17 Aug 13:30 next collapse

The game was in development from 2007 to December 2024 so not that far off…

It’s surprising how quick you can get used to the graphics with the amazing world building. I wasn’t sure at first, but now I love the visual style.

Obviously not for everyone though.

NocturnalMorning@lemmy.world on 17 Aug 13:33 next collapse

Same, I could play it if it was like nes pixel art even. But this looks like it was developed on windows 95 when only ascii art was available.

And the constant text updating you on what is around you bcz the graphics are so primitive.

Based on the description I thought it would be really interesting. But after watching a YouTube video, I was like, eehhhhh, not for me.

lunarul@lemmy.world on 17 Aug 16:21 next collapse

developed on windows 95 when only ascii art was available

There was never such a time…

NocturnalMorning@lemmy.world on 17 Aug 16:36 collapse

Yes there absolutely was, probably actually before windows 95. But even in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically, so nobody would actually call it crappy.

lunarul@lemmy.world on 17 Aug 16:41 next collapse

If only ASCII art was available, then Windows 95 itself wouldn’t have been possible, being a graphical OS. Games in the 70s and 80s had non-ascii graphics.

I’ve played hundreds of games before Windows 95 came out and I’ve never actually played an ASCII art game. Not even text adventures that I’ve played used ASCII art.

[deleted] on 17 Aug 16:52 collapse

.

chunkystyles@sopuli.xyz on 17 Aug 17:07 next collapse

Graphical video games predate ASCII.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 17:16 next collapse

in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically

i mean i still have my old 3.5 and 5.25 floppy collection of sierra games published in DOS, pre-windows (since you obviously weren’t around then), that doesn’t use any ascii art. you’re the one throwing out wild anachronisms to make a point you don’t have.

lunarul@lemmy.world on 17 Aug 18:27 next collapse

developed on windows 95 when only ascii art was available

Nowhere did I ever imply that ascii art was the only thing available

k

jerkface@lemmy.ca on 18 Aug 12:09 collapse

You’re seriously losing the plot.

humanspiral@lemmy.ca on 17 Aug 21:17 collapse

windows 3.1 was first widespread used version of windows. But DOS games still had graphics. Nethack is a great game that is simple enough to learn, in mechanics, but you have to die 1000 times to actually learn.

BenevolentOne@infosec.pub on 17 Aug 16:30 collapse

You know the Hugo is usually given to authors of books?

NocturnalMorning@lemmy.world on 17 Aug 16:34 collapse

What’s your point? The game isnt my cup of tea. That’s all I was saying. If you like it, thats fine.

False@lemmy.world on 17 Aug 16:16 next collapse

It’s a traditional roguelike with tiles…

Honestly yeah, graphics snob. I agree that if you played it for a few hours you’d get used to it.

Typhoon@lemmy.ca on 17 Aug 16:29 next collapse

this looks like something that came out 35 years ago.

Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.

brsrklf@jlai.lu on 17 Aug 17:42 next collapse

Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.

RDAM_Whiskers@lemmy.ml on 18 Aug 03:47 next collapse

In my opinion Story and experience has a greater impact than graphics.

radiouser@crazypeople.online on 18 Aug 15:20 next collapse

The “excuse” is it is appealing to some and not you, which is fine. I personality love the art style (it’s what got me interested in Qud in the first place).

BenevolentOne@infosec.pub on 19 Aug 11:38 collapse

How about a game developed by two people on their own winning an award which was won last year by a game with a budget somewhere north 100 million dollars?

Is that a good excuse?

Typhoon@lemmy.ca on 19 Aug 12:28 collapse

ConcernedApe created Stardew Valley entirely by himself.

So “no”.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 17:10 next collapse

okay i hadn’t played it yet. you had me worried it was
<img alt="" src="https://lemmy.world/pictrs/image/17b1808d-4164-414f-a896-deac1456266f.webp">
kinda lookin bullshit. i’m not a graphics snob but i can’t go back to that. here’s caves of qud
<img alt="" src="https://lemmy.world/pictrs/image/5bb20027-f3bb-46b3-bed4-5002b1e0ba12.jpeg">
<img alt="" src="https://lemmy.world/pictrs/image/0adc8306-7271-4583-9ace-03983f28397e.png">
it’s fucking gorgeous if you ask me, but i’ve just seen screenshots and art is subjective

chunkystyles@sopuli.xyz on 17 Aug 19:38 next collapse

I also think it’s a nice-looking game. The graphics help convey the setting really well, IMO. I really enjoyed it.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 20:10 collapse

Right? The graphic choice tells me what I’m getting, and they somehow made it pretty. There could be more signs telling me to play it, but I don’t really need them.

homoludens@feddit.org on 17 Aug 19:46 next collapse

For me, “primitive” is not the main problem (though I’m getting a bit sick of pixel art), it’s more blue-green hue is off-putting. It might match the theme of an alien planet, but it lokks like it would give me headache or something.

chunes@lemmy.world on 17 Aug 21:28 next collapse

First screen is much more readable at a glance.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 21:31 collapse

i haven’t played it. I don’t know what I’m supposed to be looking for. all i see is pretty.

Zorcron@lemmy.zip on 17 Aug 21:38 next collapse

Well Rogue did come out 45 years ago. 35 years ago was around the end of the NES/start of SNES generation.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 21:50 collapse

shut up shut up shut up i am still 27

Kolanaki@pawb.social on 17 Aug 23:21 collapse

Half-Life is as old as you are.

HeyThisIsntTheYMCA@lemmy.world on 17 Aug 23:26 collapse

yesss the game i played in college yesss i was born that year i feel better now jesus fuck.
<img alt="" src="https://lemmy.world/pictrs/image/317ab03b-a162-4445-a5ac-d00d6cd4a003.gif">

brunoqc@piefed.ca on 18 Aug 04:54 next collapse

It also have great effects for explosions and, iirc, mind attacks thingy.

Blackmist@feddit.uk on 18 Aug 15:38 collapse

Yeah, there’s a definite Commodore 64 aesthetic to it, but it feels like every pixel is meaningful. It’s all just detailed enough to be able to tell what’s going on.

Regrettable_incident@lemmy.world on 18 Aug 11:56 next collapse

Yeah I feel the same way. I grew up with 8 bit graphics and every time I pick up my steam deck I’m amazed at how things look today, how far we’ve come. I have no desire to go back to the way things were. I know this means I may miss out on some cool experiences, but there’s so much other stuff to play and so little time. It’s great that people enjoy the retro look but it’s not for me.

ObtuseDoorFrame@lemmy.zip on 18 Aug 12:23 collapse

People are sensitive about this. I didn’t think our opinions were controversial but you got a downvote within a few minutes of leaving your comment. That was fast.

We’re not even criticizing it, just saying it’s not for us. I was born in 85 and used computers in the computer lab at school in the 90s that were too old to even have mice, they were keyboard only. We played educational games on them like Oregon Trail and lots of math games. These graphics remind me of those. I’m just not interested in going back that far.

jerkface@lemmy.ca on 18 Aug 12:06 collapse

What do you expect a roguelike (in the most classical sense) to look like??? It’s like complaining about all the numbers in spreadsheets.

jjjalljs@ttrpg.network on 17 Aug 13:16 next collapse

I like the game but I never finished it. I got pretty far when setting it to checkpoint mode, but lost interest near the end.

I don’t really understand the game in detail so I don’t know all the good builds. Extra legs and guns seemed strong.

DoucheBagMcSwag@lemmy.dbzer0.com on 17 Aug 14:18 next collapse

Hey hey people, COQ here

belastend@lemmy.dbzer0.com on 17 Aug 18:52 collapse

Seth’s Comment section on this vid specifically is an absolute cesspool

noxypaws@pawb.social on 17 Aug 23:14 next collapse

As was his video itself

MITM0@lemmy.world on 18 Aug 05:24 collapse

Nah his videos are fine enough, it’s Max0r’s that you should avoid

noxypaws@pawb.social on 18 Aug 14:44 next collapse

Nah, they aren’t. His videos are racist and queerphobic and toxic as fuck

belastend@lemmy.dbzer0.com on 19 Aug 08:16 collapse

Seth is funny. He is also racist, homophobic and makes a “da joos Control ebriting” joke 3 times per vid.

Which is a shame, because he is funny when he doesn’t do these jokes.

Quetzalcutlass@lemmy.world on 18 Aug 03:26 collapse

What video are you referring to? All I could find searching on YouTube was a single stream with comments disabled followed by pages of videos complaining about how “woke” the awards are.

belastend@lemmy.dbzer0.com on 19 Aug 08:17 collapse

The Caves of Qud video.

Quetzalcutlass@lemmy.world on 21 Aug 14:09 collapse

Ah, right. I thought you meant a comment under the awards themselves.

Is there any video of his whose comment section isn’t a complete cesspool? His edgy 4chan-lite schtick draws in the worst sorts of people to become fans.

Sseth also destroys the culture around the indie games he covers. Whenever he does a video on a niche game, the flood of viewers overwhelms the existing community with toxicity and many of them never fully recover.

I’m still mad he turned the wider community of the game Starsector from mostly left-leaning fans of classic sci-fi into a bunch of stereotypical Redditors who constantly joke about committing rape and genocide - his fans even spearheading development of a mod to add those into the game. Fucking disgusting.

belastend@lemmy.dbzer0.com on 21 Aug 14:13 collapse

Yeah, He attracts a horde of 4-chinners to every fucking Game he covers.

SoftestSapphic@lemmy.world on 17 Aug 18:27 next collapse

:D

Live and Drink

NuXCOM_90Percent@lemmy.zip on 17 Aug 21:34 next collapse

Wooo. Really glad it won and mad props to Bucklew (who is a great bsky follow)

And ignoring the long chain from someone who never even looked at the grpahics of this or old windows games:

Honestly? Qud might be one of the best Steam Deck experiences out there. No, I don’t know how that happened either. But the UI and graphics scale perfectly (after a lot of work by the devs) and the game is shockingly gamepad friendly. And with it being one of the weirdest AND most approachable roguelikes out there (come at me Berlin), it maps perfectly towards quick sessions.

bunnyBoy@pawb.social on 18 Aug 15:45 collapse

I love QUD and I have never in my wildest dreams thought to try to play it on the steam deck. I’ll have to give it a go sometime

radiouser@crazypeople.online on 18 Aug 18:45 collapse

FWIW I’ve played it almost entirely on the Steam Deck it works perfectly well. They did a great job.

HollowNaught@lemmy.world on 18 Aug 05:13 next collapse

Hey hey people

invidious.reallyaweso.me/watch?v=o_PBfLbd3zw

zzx@lemmy.world on 18 Aug 05:25 collapse

Hello brother of the merchant’s guild

2deck@lemmy.world on 19 Aug 13:52 collapse

The writing is excellent. I enjoyed examining all the mundane things in the world to read descriptions that always seemed to start from a novel perspective.

Here’s the description of a Wide Brimmed Hat; “The crown is crushed by wear into a hundred papery creases, and the brim is stained in the fractal signatures of sweat and salt.”