Question: has his series ascended to action status yet, or is it still an action RPG?
Another way to ask this: does freedom of expression in combat come from combat mechanics or character build? I'm assuming it's still a combo, but 2 and 3 feel as if they're leaning more towards action than RPG.
I don't necessarily have any problem with action RPGs, but I'd be more inclined to add it to my wishlist if combat takes more from Ninja Gaiden than it does from Dark Souls.
It will always be more action RPG with a heavy focus on character builds. The combat is quick but I wouldn't call it an action game ala ninja gaiden
NuXCOM_90Percent@lemmy.zip
on 03 Sep 17:45
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In theory, they are souslike takes on character action games.
In practice? They are what Dark Souls 3/Sekiro/Elden Ring are working towards where you are weaving your lights, heavies, and special attacks together to build combos. Except that in Nioh you tend to have 6-8 special attacks at any given moment, the ability to toggle your stance to swap to a different set of 3 of those, further mode swapping for some weapons, another weapon you can swap to, and a devil trigger for even more options. And I definitely got the counts wrong because holy crap.
But also? You aren’t meant to do a 900 hit Super Sexy Stylish combo. They are very much inspired by sword and sandals movies (which, in turn, are very much inspired by actual martial arts katas people do while learning) where you might do a chain of 3 or 4 hits before ki pulsing to reset. But, in turn, that means that while you aren’t doing a 900 hit combo you ARE basically doing a constant chain of 3-6 hit combos pretty much indefinitely and it feels so good.
So no, they aren’t Ninja Gaiden Black. But Ninja Theory souls games are more or less unique in that there really isn’t anything like them.
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Question: has his series ascended to action status yet, or is it still an action RPG?
Another way to ask this: does freedom of expression in combat come from combat mechanics or character build? I'm assuming it's still a combo, but 2 and 3 feel as if they're leaning more towards action than RPG.
I don't necessarily have any problem with action RPGs, but I'd be more inclined to add it to my wishlist if combat takes more from Ninja Gaiden than it does from Dark Souls.
It will always be more action RPG with a heavy focus on character builds. The combat is quick but I wouldn't call it an action game ala ninja gaiden
In theory, they are souslike takes on character action games.
In practice? They are what Dark Souls 3/Sekiro/Elden Ring are working towards where you are weaving your lights, heavies, and special attacks together to build combos. Except that in Nioh you tend to have 6-8 special attacks at any given moment, the ability to toggle your stance to swap to a different set of 3 of those, further mode swapping for some weapons, another weapon you can swap to, and a devil trigger for even more options. And I definitely got the counts wrong because holy crap.
But also? You aren’t meant to do a 900 hit Super Sexy Stylish combo. They are very much inspired by sword and sandals movies (which, in turn, are very much inspired by actual martial arts katas people do while learning) where you might do a chain of 3 or 4 hits before ki pulsing to reset. But, in turn, that means that while you aren’t doing a 900 hit combo you ARE basically doing a constant chain of 3-6 hit combos pretty much indefinitely and it feels so good.
So no, they aren’t Ninja Gaiden Black. But Ninja Theory souls games are more or less unique in that there really isn’t anything like them.