sirfancy@lemmy.world
on 06 Sep 2023 15:39
collapse
For sure, but like most every other mod for any game out there, there’s donation pages and Patreons. What if you buy it and download it, and it turns out it doesn’t work for you? You can’t refund it like you would a Steam game. Locking mods, an already experimental thing, behind a paywall is scummy, because you’re not only profiting off of someone else’s game, you’re also taking money from people who aren’t even sure it’s right for them. There are tons of mods out there that are not paywalled and are comfortably financially supported through Patreon. Using a paywall in this situation is just a cash grab banking on a freshly released game. Literally the day after.
Katana314@lemmy.world
on 06 Sep 2023 17:55
nextcollapse
Yeah, I was going to give the example of a GPU - something you might buy to play this game. But pretty much everything that goes into the setup and desk that lets you play the video game kinda counts.
sirfancy@lemmy.world
on 06 Sep 2023 21:15
collapse
The difference is the legal boundary. Microsoft allows you legally to write your own code and sell it to people to run on their computers without owning Microsoft as a company. Bethesda owns their software, and has legal agreements you agree to when you skip through them when you start up the game, saying you won’t mod it or profit off their game. Look at my other comment if you want to actually see where.
“you won’t mod it” this, as you know, is something people have done for decades and ignored.
sirfancy@lemmy.world
on 06 Sep 2023 22:36
collapse
Once again, you didn’t read my comment lmao. You’re right. They do ignore it, but they don’t ignore it when money is involved. Literally look up cases where companies shut down mods, they usually are financially driven.
Since you’re not here to actually have a discussion in good faith, I’m going to go. Take care 👋
I read all your comments. Classic way to leave when someone doesn’t agree with you. Ta ta.
ABCDE@lemmy.world
on 06 Sep 2023 17:38
nextcollapse
So don’t get it? There are other mods and whatnot. Just sounds like you don’t like how they’ve monetised their work, which is fine, but instead of moaning that you want people to work for free, just don’t buy it?
sirfancy@lemmy.world
on 06 Sep 2023 21:12
nextcollapse
Way to strawman me and ignore my points 👍 I do not want people working for free. I am firmly pro-union and pro-fair pay and all of that. They don’t have to work for free. They can monetize it the way every other mod does it by having a Patreon that you can subscribe to or donate to support them. Plenty of mods do this already and this is the generally accepted way to do it due to the reasons I mentioned before, which I will now spell out for you because you ignored them:
If you have a problem with the mod, it doesn’t work how you want, you have no recourse if you paywall it the way they did.
It is generally unethical and a bad look to make money using other’s IP as a base without their permission. Bethesda has potential legal recourse for this, as they’ve broken EULA. Section 3 - B, D, G, and 4. Section 4 is especially interesting because it states you agree to not have a monetary interest in the game or its content. By paywalling a mod, you are relying on the game not having DLSS to make money. Full stop. That’s the point of the mod. While the various paragraphs in Section 3 do say that modding of any kind is prohibited, this kind of thing is usually not enforced (as is very apparent with Skyrim or Fallout 4). Until money is involved. This is why a donation button is distanced far enough away from this kind of thing. A donation button is supporting the developer, and legal waters get a little grayer. For this mod, you are paying for the mod. That’s pretty black and white, and that’s exactly why it is frowned upon to go that route with mods.
Maybe I misunderstood them but the Digital Foundry guys were just making this point in regards to FSR 3, which is also a frame generation technology. They were saying that you also need to implement FSR 2, as the upscale techniques were used to drive the frame generation. Might not be the same for the Nvidia side of things.
The inputs are mostly the same, so implementing one essentially implements the other. Much like how implementing fsr2 is so similar to dlss and xess. (Which is why these mods came out in a matter of hours after early release)
DF was referring to a question about devs patching old games to add in fsr3 frame gen, as if its some simple toggle for games which may not even have motion vector or optical flow data already exposed.
Blamemeta@lemm.ee
on 06 Sep 2023 15:39
nextcollapse
Well that’s a tad pedantic. Effectively, if not technically, interpolation is upscaling.
dudewitbow@lemmy.ml
on 06 Sep 2023 16:18
nextcollapse
Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.
Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.
Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.
Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.
IHeartBadCode@kbin.social
on 06 Sep 2023 14:59
nextcollapse
Out of this whole thing, I just want to say something about this.
Some players' reactions to the paywall have been unfavorable; they think that charging for mods is unethical and goes against the spirit of community modification
Everyone needs to make bread. Someone asking for money from their mod or map or whatever isn’t against any spirit. It’s just a human being asking to make bread. Now some don’t agree with the price tag and that’s fine.
But we all need to recognize humans asking for some dough for their hard work is in the spirit of existing. Some folk do it for free just for the feelings and we love ‘em for it. But those asking for some cash are no different.
This world is already full of dog eat dog. Let’s not hate on someone just trying to get through it. You don’t have to pay the ask, but let’s not go making enemies just cause we don’t agree on that number on the price tag.
avonarret1@programming.dev
on 06 Sep 2023 15:07
nextcollapse
The reason why he charges does not matter at all. Anyone wanting a service for free is not in the position to demand anything. Would it be nice to get stuff for free? Sure! But demanding free service and badmouthing if you don’t get it? Fuck off.
Puzzle_Sluts_4Ever@lemmy.world
on 06 Sep 2023 15:32
nextcollapse
The history of monetization and mods is a pretty complex one.
Back in the UT/Quake 3 era, it was not at all uncommon to pay someone to make a skin or model for you. Those would be put online “for free”, but the Influencers of the era (clan folk and prolific forum posters) would get the warm and fuzzies from knowing there was a 420_JustBlazeIt_696969 skin for the nali warcow.
The first time I can really think of there being actual premium content you had to pay for was Neverwinter Nights and, to a lesser extent, The Sims. Yeah, there were the titties and fucking mods and the better ones were behind paywalls. But NWN in particular had a few cases where prolific modders might want some cash to give you access to their really cool campaigns. And Atari/Bioware took advantage of that for premium mods (although, I don’t think any community mods ever got an official release? I know AL3 or AL4 was supposed to be but ended up getting released for free when the program ended).
But that was arguably the beginning of the end for the golden age of mods. Because a year or two later we had Unreal Tournament 2003/4 and the “Make Something Unreal” contest. Which was a competition held by epic where the best mods in different categories would get huge cash prizes and games like Red Orchestra actually came out of this. And… it almost instantly killed the modding community. Sure we got Chaos UT2k4 and a few others, but basically every large modding effort was part of this contest rather than “for fun”.
And… the reality is that the contest and atari’s half ass efforts were pointless. Because the reality is that, by the early 2000s, modding was of comparable difficulty to making a game from scratch. And tools kept getting better (UT became The Unreal Engine, if that is not obvious) and between UE and Unity it was a lot easier for people to just make their dream games and sell them rather than make a mod for someone else’s game.
The Bethesda games side was a lot more gradual. There wasn’t a massive exodus of modders but… the number of quality quest mods for Morrowind versus Oblivion and Skyrim very much shows that the particularly talented folk were off doing other stuff. And a lot of the old hats realize this. A mod list for Morrowind might have been hundreds of quests. A mod list for Skyrim is bugfixes, a few UI/UX fixes, a graphics mod or two, and… that is it. Like, you still get the occasional magnum opus. But… yeah.
So you get this push back over the idea of modding “dying” even more. Because people aren’t going to put in hundreds of hours of work to give something away when they can do the same work and get paid for it. But… that also means they aren’t putting in 10 hours of work to make a hilariously bad map that simulates what it is like to have Comcast internet.
And then you just have the children who throw a temper tantrum the moment they are deprived of something they want.
Viking_Hippie@lemmy.world
on 06 Sep 2023 16:05
nextcollapse
a mod list for Skyrim is bugfixes, a few UI/UX fixes, a graphics mod or two, and… that is it.
You’re fucking with us, right? RIGHT?? 😂
CaptainEffort@sh.itjust.works
on 06 Sep 2023 16:15
collapse
Wtf are you talking about, Skyrim has dozens of amazing quest mods, and hundreds of quest mods overall.
It has major gameplay overhauls, it has custom skeletons for animation, it literally has mods that rework the animation system entirely. Modders added a survival system almost a full decade before Bethesda did.
There are mods that add new continents ffs, what’re you talking about? One of the quest mods was so good it literally got turned into its own game.
Edit: There are currently 60k mods for Skyrim Special Edition, and about 70k for the original Skyrim. Meanwhile Morrowind has 11k. Wtf are you talking about??
I didn’t hear about the quest mod getting its own game, what’s it called?
CaptainEffort@sh.itjust.works
on 06 Sep 2023 16:40
nextcollapse
The Forgotten City
Puzzle_Sluts_4Ever@lemmy.world
on 06 Sep 2023 16:41
collapse
they are likely referring to The Forgotten City. Which is more than a bit more complicated than “one of the quest mods was so good it literally got turned into its own game” but is close enough to not matter. I enjoyed it but it also felt very reminiscent of the MSU mods that became full games (Helldorado? The shitty steampunk third person shooter with demons). Just with the added benefit of being artistic and a critical darling. If people weren’t huge on Outer Worlds for not feeling enough like Skyrim, they aren’t going to be a fan of The Forgotten City.
A friend referred to it as “an arthouse game” and… she isn’t wrong. The people who like it are going to LOVE it. And everyone else is going to say they like it so that people don’t judge them for not being a fan.
it is also a case of traditional modding dying out in favor of people just making their own games. But that person seemed confused and angry as is because I didn’t consult them before making a generalization so let’s cut them some slack.
CaptainEffort@sh.itjust.works
on 06 Sep 2023 16:52
collapse
The Forgotten City has “overwhelmingly positive” reviews on Steam with many people praising it for its Bethesda-like systems, so I’m not sure what you mean. Maybe you felt it wasn’t enough like Skyrim and disliked it for that, but clearly you don’t speak for others.
Also, no other Skyrim quest mod, out of the near 2 thousand quest mods for the game, had a full game built off of them. So while that does happen sometimes (ie Dayz), it’s exceedingly rare and far from some sort of “tradition” as you put it. If anything that was far more common a decade or two ago than it is now. The original Star Wars Battlefront mod was quite a long time ago after all.
And no I’m not mad, I’m just confused as to how you could think Skyrim has only bug fixes, UI, and graphics mods, when in reality it has nearly 7x the amount of mods that Morrowind has and is the primary example of a thriving modding scene. Idk if you just spouted that out without knowing, or what.
Puzzle_Sluts_4Ever@lemmy.world
on 06 Sep 2023 17:10
collapse
Eh, that was close enough to a response rather than a frothing rant that I’ll respond.
Plenty of niche games have “overwhelmingly positive” reviews on Steam. Because that is a function of the reviews by those who played it and cared enough to leave a response. Its one of the great things about Steam reviews. I don’t have to adjust a metacritic score because space dogfighting games always score 10-20 points lower than Call of Duty because I know the vast majority of people leaving feedback loved Freespace and are vaguely aware Tachyon existed.
But as far as the wider world? It was almost immediately forgotten. It got a lot of great reviews, but not a lot of play. Which is more or less the case for any arthouse movie. I know it can be hard to keep reading after you see something that MAKES YOU SO ANGRY but you should try. People have a tendency to elaborate on points.
As for Skyrim having “7x the amount of mods that Morrowind has”. First, that ignores how many quests and mods were lost to time. I genuinely can’t remember where we went for Morrowind mods (I want to say a mix of the official forums and back when UESP still had forums? It has literally been decades). But just looking at Nexus is only part of the picture. Hell, I think Nexus came out of Morrowind modding? Or did it only get big with Oblivion?
But also? of course it has more mods. The same way that basically every new game in a franchise SHOULD sell more than the previous one did. The audience for gaming has exploded over the decades.
The website makes me vomit, the citations are weak, and the visualization is just bad. But visualcapitalist.com/50-years-gaming-history-reve… gets the point across and looks roughly correct from figures I have seen given in interviews and the like. And the actual specific numbers matter a lot less (and weren’t even recorded in any way that is reliable).
Going off visualcapitalist.com/…/history-of-gaming-by-reven… so I can see it (and I am specifically citing the URL because I would not be shocked if it was actually different than in the article…), in the year 200 where was approximately 20 billion in PC revenue. And while Morrowind DID have an xbox version… it really didn’t.
As of 2020-ish, we are looking at approximately 73B according to “Visual Capitalist” (ugh). So if we assume roughly the same market share were playing TES games in both eras (and it is pretty safe to say that Skyrim is a MUCH more mainstream game than Morrowind was…), we would expect at least a 3.5x increase in the amount of mods. Oh, I am also assuming the same percentage of the userbase were interested in hobbyist game dev (ha) and that the tools have not gotten easier to use (TESEdit or whatever it was called was pure hell back in the day).
So… if we assume all else has remained equal (and ignore all my somewhat mocking points about how they clearly haven’t)… Oh, I forgot. Since TES games are basically the only ones with a thriving modding community these days (unless you count roblox and minecraft where monetization is even more standard), let’s also not assume that anyone who would have made an NWN mod or a UT mod or a Half-life mod decided to not make any Skyrim mods.
Oh, and revenue is also a horrible metric due to a combination of inflation and increased cost of game development, but it gives a rough idea of the audience size.
Uhm… where was I? Look, I can’t even keep a straight face on this. 7x is really not the win you are thinking it is. It should be a LOT higher than that if Skyrim modding really is thriving to the degree things were in the golden age of modding (late 90s, early 00s).
And that isn’t a bad thing. Like I said in the first post that set you off: This is just the trend we have seen. When it is literally easier to make a game in Unreal Engine than it is to make a quest mod in Skyrim… what are you going to do? This is why Unreal Tournament 3 flopped so hard. The expectation was that Epic would release a game and modders would run wild with it. Instead, modders were making UE3 games and getting paid. And the same happened with a few other games (arguably Half-Life 2). Neverwinter Nights 2, and CRPGs in general, largely died out for similar reason. People were less interested in paying for a 20 hour campaign that was “okay” if they weren’t going to have really cool user generated content waiting for them afterward.
And… I’ve already pissed off enough people so I won’t say anything beyond: How did Dreams do?
CaptainEffort@sh.itjust.works
on 06 Sep 2023 17:31
collapse
This is pretty long response lol so I’ll tackle each point individually.
Plenty of niche games have “overwhelmingly positive” reviews on…
Your whole argument on niche games getting good reviews, I actually fully agree with. The problem is that those reviews are literally the only metric we have to discern whether or not the people that played it enjoyed it - anything else is pure speculation. Including your point about people not liking it if they felt it didn’t feel enough like Skyrim, or people saying they like it just to appease others. It’s frankly bizarre that you’d make an argument for Steam Reviews not 100% showing the accuracy of people’s opinions, while simultaneously making statements like those with zero anything to back them up.
At the very least the reviews tell us that people who played it say they liked it. That’s just a fact. And considering that that’s all we have, I think it’s fair to use it. Anything else, again, is just pure speculation.
I know it can be hard to keep reading after you see something that MAKES YOU SO ANGRY but you should try.
This was weird lol.
“7x the amount of mods that Morrowind has”. First, that ignores how many quests and mods were lost to time.
No, it doesn’t. Skyrim has over 70k mods while Morrowind has roughly 11k. Even if there were over one hundred missing quest mods for Morrowind, which I doubt, it still wouldn’t affect that massive difference.
But also? of course it has more mods. The same way that basically every new game in a franchise SHOULD sell more than the previous one did. The audience for gaming has exploded over the decades.
This… just isn’t how modding works. Most new games releasing will have some reshades and a trainer, max. Once in a great while you’ll get some nudity. The size of the audience doesn’t change that - most games releasing simply don’t garner much mod support.
By your logic a game like Call of Duty should have a massive modding scene, as the new entry will be newer and have a massive audience, an audience multiple times bigger than any Bethesda game. But no, that’s just not how that works. Hell, even a game like The Witcher 3 only has half the number of mods that Morrowind does.
Also I’m confused as to the point of those links. Are you arguing that gaming has… gotten more popular over the years? Yeah no shit. As I said earlier, numbers going up doesn’t magically guarantee a thriving modding scene.
So if we assume roughly the same market share were playing TES games in both eras (and it is pretty safe to say that Skyrim is a MUCH more mainstream game than Morrowind was…), we would expect at least a 3.5x increase in the amount of mods.
As I went over before, no. Lol absolutely not. I don’t believe that you actually think this could possibly be true. Lets apply your logic to other mainstream games releasing nowadays and see if that logic holds water (hint, it doesn’t).
This comment was truly a trip, thank you.
MeatsOfRage@lemmy.world
on 06 Sep 2023 16:20
nextcollapse
For real. You want it for free? Cool go ahead and make the mod yourself. All the tools are there. Wait, you don’t want to spend your time learning to code? You don’t want to spend your time learning modding tools. Our time is our most finite resource and you get mad when someone asks for something in return for theirs? People are just up their own asses.
Mini_Moonpie@startrek.website
on 06 Sep 2023 17:05
nextcollapse
I am not disagreeing with the premise that it’s fair for someone to be paid for their work. However, during the Skyrim paid mod controversy (on Steam), I learned that there a lot of situations where having paid mods did hurt the modding community and created ethical concerns.
Mods were being stolen and sold by people that were not the actual mod authors.
Mods were being sold that depended on larger, more complicated mods to function, but the payment was not shared with the larger mod.
Mods that had multiple contributors were being sold by an individual who was not sharing the money with the other contributors.
Players were concerned about being asked to pay for bug fix mods when the developer should be fixing their own game. This is of course, was not the modders fault and does not mean their bug fix mod wasn’t valuable or deserving of pay, but many felt the developer should pay for it, not users.
I would also point out that it wasn’t just greedy players that complained about paid mods - a lot of modders thought it went against the spirit of modding because of how it harmed collaboration in the community. Suddenly, they couldn’t trust that others would not steal their work or profit from it unfairly. And, that seems like a reasonable take to me, given all the abuses that modders claimed happened in the short time that paid modding was a thing for Skyrim on Steam.
Puzzle_Sluts_4Ever@lemmy.world
on 06 Sep 2023 17:41
nextcollapse
I remember that discourse and am going to call shenanigans. None of that was new and a lot applies to actual software development
Mods have been plagiarized for as long as their were mods. It was pretty common to find out that mod A stole scripts or even assets from mod B and that mod C is just completely bundling in an outdated version of mod D. “Gamers” generally don’t care and would shit on any creator who wanted credit because they were “causing drama”. I personally know two different Oblivion modders who bailed on “the scene” after someone straight up stole their interiors for one of the high profile mods.
Utility and support libraries are a thing. Been a minute, but I want to say it was two years ago that almost the entire internet ran the risk of shutting down because someone pulled their color code package out of npm?
This has always been true and was a big part of the “drama” about the Make Something Unreal contest. But you also get people who try to become “rockstar developers” because they are the main creator. Kojima is notorious for this but a decent number of the folk who came out of the modding scene did the same shit.
THIS is somewhat unique to Bethesda’s development “model” but, like with DLC, people have a tendency to very much stretch the truth. There was a prototype of a character six years before the DLC about that character was released? Fucking developers are just cutting content so they can sell it to us later!
I am not saying any of these aren’t issues and I do think that adding monetized mods a decade in to the life cycle of a game was a mistake. But, like with most things, if The People are suddenly fixated on and caring about something they had outright mocked a few weeks prior… they still don’t care. They just see a way to be morally righteous while they get what they want.
Katana314@lemmy.world
on 06 Sep 2023 17:52
collapse
It feels like the issue is that it was offering the convenience of payment to mods, but not really thinking about the necessary friction of assuring licenses/legality/etc. All of that CAN, of course, be an issue for cheap Unity games too. I remember back when Steam Greenlight started, they required each game to donate $100 to charity to even be considered, basically placing a bet of assurance that it wasn’t a stolen asset flip (I don’t know if they still do that).
Mini_Moonpie@startrek.website
on 07 Sep 2023 00:21
collapse
I think you’re exactly right - it is the combination of money + little oversight that is the big problem. Warframe seems to do a good job with tennogen but they limit it to only cosmetic mods and seem to be pretty restrictive about what they accept into their store. I don’t see how you could have good oversight for a game with as many mods as something like Skyrim has.
Katana314@lemmy.world
on 07 Sep 2023 02:58
collapse
It’s not “oversight”, but if a modder needs to create their own storefront and Paypal integration, and advertising through word of mouth and their own social contacts (as in this case it seems), then that’s going to offer a lot more scrutiny than a low-effort asset flipper presenting themselves anonymously through Steam’s given storefront.
You don’t go into modding for the money. It’s like making a non profit for the money. That’s why they’re getting backlash, they’re asking money where money’s not supposed to be involved.
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 21:56
nextcollapse
This is such a shitty attitude 🤣
God forbid we pay for a fucking cup of coffee because that person should want to work for free. This is the same bullshit as “work hard play hard” and “we are family here”. Might as well start telling modders it’s not about the pay, it’s the people and experience we’re paying you in. Rent what’s that?
You are all on a lemmy instance after 2 months of non stop bitching about non paid reddit moderators. Make up your damn mind.
Yes, again you don’t mod for the money. If you’re looking for that, you can create your own software. Other people in this thread made other good points, and this guy was trying to make a dlss mod subscription based, so fuck that guy. It’s literally better if the mod doesn’t exist in that case. Like I said with my analogy, it’s like trying to create a non-profit for the profit. There’s a million other avenues available to them if they want money. Especially because they are basing their work off of other’s work whom are not getting paid, yet they are?
Also idk what you’re talking about with the mod stuff but I do think it’s dumb internet janitors do work for free lol, and they do it for power. I don’t think they should be paid either.
it’s like theyre making a non profit for the money, except the without the making a non profit part
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 19:52
nextcollapse
Remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author “conveniently” comes out with an update one month later, you need to subscibe for another $5. So basically it’s a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.
If you want to charge $5 or $10 for your time spent making the mod, fine, whatever. But if you are trying to make it a subscription model then I have ZERO sympathy for you.
Ultimately, the guy is being upfront with his pricing and what he’s asking for. What’s the reason to hate on him? Either it’s worth it at that price or it’s not.
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 21:01
collapse
So you’re invalidating the feeling of being upset when something that used to be free (modding games) is no longer free. Modding has always been a free hobby that was run by good-willed pc gamers. Now monetization is fragmenting and ruining the modding experience.
You’re also justifying paying a subsciption on top of a fucking $70 game. Do you rip up a $5 bill every time you take a shit? Try it out. You may enjoy it.
wahming@monyet.cc
on 06 Sep 2023 21:02
nextcollapse
No, I’d just choose not to use it and move on. Or if I’m broke and really wanted it, sure, pirate it. Not act like an entitled brat and whine and moan and it
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 21:04
collapse
You must be one of those whales that buys $4k worth of micro transactions. You do you man.
they cant invalidate the feeling of being upset when something that used to be free (modding games) is no longer free
modding games is still free, so your feeling of being upset wasnt valid in the first place
UlrikHD@programming.dev
on 07 Sep 2023 03:19
collapse
The game has just launched and the mod had been released and cracked already. This isn’t about making bread, it’s clearly a trivial hack for him to do, not something that requires full time job maintenence.
People spend hundreds of hours modding free of charge, what he does is a joke in comparison if we are talking about lost time that could have been spent earning money. The groundwork was made by Bethesda, AMD and Nvidia.
Everyone, calm down. I am better than all of you anyway so shoo along. Go somewhere else while I sit here. Majestically. Admiring how brilliant I am in conflict resolution. Veritable peace maker, I is. Why, the UN should call me…hello? Uh. Where’d yall go?
Then why the hubbub? If there are free dlss 3 mods why report on a paid one with such vengeance? If I was charging people a hundred grand to watch me shit it wouldn’t be on the front page.
surewhynotlem@lemmy.world
on 06 Sep 2023 16:19
nextcollapse
Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
Asafum@feddit.nl
on 06 Sep 2023 16:38
nextcollapse
The fact that they’re stealing it means it’s priced above its perceived value though.
Double_A@discuss.tchncs.de
on 07 Sep 2023 08:41
nextcollapse
So it has perceived value…
But that guy above was saying that it’s worthless and trivial to implement…
Katana314@lemmy.world
on 06 Sep 2023 17:49
nextcollapse
Honestly, 90% of programming work now is “I got X library to work inside of Y new system in Z engine”. It makes sense too - it’s exceedingly rare that it makes sense to reinvent someone else’s wheel - and at times, not insignificant to implement the right hooks.
Asifall@lemmy.world
on 06 Sep 2023 18:03
nextcollapse
And starfield itself is useless without a huge stack of technology that someone else made. That’s just how software works.
RHSJack@lemmy.world
on 06 Sep 2023 20:34
nextcollapse
Hang on. You are telling me that schooling, parenting, and growing up in a community contributed to MY knowledge. And that, magically, will influence my art? Nonsense! I am a conduit for God.
unionagainstdhmo@aussie.zone
on 07 Sep 2023 14:09
collapse
How dare they ask for money when Starfield is clearly just a Windows mod
beefcat@lemmy.world
on 06 Sep 2023 20:08
nextcollapse
Knowing how to do the work is most of the value here. Yes, it’s easy for those of us with the knowhow, but most people do not have that.
Think of an artist who can whip up a cool drawing in about 10 minutes. It was “easy” in the moment, but only because they spent years learning and practicing the skills to make it so. You aren’t entitled to that artists labor for free just because it only took them a few minutes.
Sit your average gamer down with a copy of Starfield and nvngx_dlss.dll and they won’t be able to do anything useful with it.
It’s great that most modders and some artists like to share their work for free with the rest of the world, but the rest of us aren’t entitled to any of it.
stigmata@lemmy.world
on 07 Sep 2023 03:13
nextcollapse
The difference is that you only pay for an artist’s picture once.
An artist isn’t going to continue making modifications to a painting once you’ve bought it, not unless you pay them to do so. Presuming they aren’t feeling generous with their time.
I still might choose to take a picture of my buddy’s cool drawing that he bought rather than buying my own copy. Though I agree that I am certainly not entitled to a free print at the author’s expense.
Conversely, if I bought that drawing myself and it came with reflective glass glued to the front, so that pictures turned out blurry, I might be a little annoyed. Now I can’t roll it up and put it with my other drawings without special accommodations. Also, I bought it and if I want to take a picture of it or wipe my ass with it then that is my choice. Making the life of your customers more difficult so you can make a little extra money is going to lose you some of those customers.
Not that I begrudge someone for making good money, but that dude said he is making $40k a month from his Patreon for DLSS3 mods. Does he really feel like he isn’t get paid what his time was worth, or is he just getting greedy in a community that is usually more aligned with FOSS concepts?
Yes. Lemmy still sucks and everybody who isn’t in niche communities knows it. Lemmy is the same article spammed across 100 communities cross posted again across 100 instances, memes for teenagers, and Star Trek memes apparently.
woelkchen@lemmy.world
on 06 Sep 2023 20:38
collapse
The author wasn’t selling DLSS
So NVidia’s DLLs for DLSS are not included? (Honest question, I don’t even own the game.)
beefcat@lemmy.world
on 06 Sep 2023 20:46
nextcollapse
I don’t know in this particular case, but the mods I have seen require you to provide the Nvidia DLL yourself.
AdmiralShat@programming.dev
on 06 Sep 2023 21:35
nextcollapse
You can get the DLL very easily and legally, NVidia doesn’t lock their DLLs.
woelkchen@lemmy.world
on 06 Sep 2023 21:40
collapse
You can get the DLL very easily and legally
But I asked if the mod bundles it.
AdmiralShat@programming.dev
on 06 Sep 2023 22:31
collapse
That was already answered by the other commenter, I was supplying additional information
bassomitron@lemmy.world
on 06 Sep 2023 22:52
collapse
No, they are not included. The mod I use to enable it linked to a site that archives all the different DLSS DLL file versions. Honestly though, I couldn’t tell a difference between FSR2 and DLSS 3.5 in graphical fidelity nor performance (I have a 5950x and RX 3090).
In case anyone’s curious about the performance with those specs: I average around 60fps at 1440p with everything maxed out when I’m in the major city, New Atlantis (haven’t gotten to another huge hub yet). In smaller areas/indoors/in space, I get around 100fps.
Are you sure the mod you’re using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it’s only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.
bassomitron@lemmy.world
on 09 Sep 2023 17:13
collapse
Not related to what? Does DLSS 3.5 not do everything DLSS 2 does and more?
“DLSS2” and “DLSS3” are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn’t matter which DLL version you use
bassomitron@lemmy.world
on 10 Sep 2023 12:37
collapse
Well that’s what I’m saying. My 3090 can use 3.5 but it can’t do the frame generation feature that 3.5 is capable of, therefore the performance gain is negligible over FSR2. The mod I used did support DLSS 3 + frame gen.
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 03:13
collapse
They are not distributing components of the dll. They are creating a modification of a Bethesda game which has allowed modding at the discretion of Bethesda.
The Nvidia dll is being redistributed without modification for an Nvidia GPU as exactly described.
Do you think every single game publisher negotiated a deal or paid money to ensure DLSS in their game? Can you point out any documentation outside of the direct reference to the SDK license that I linked that is in direct opposition to what your are saying? Can you point to me any discussion what so ever about paying to implement DLSS?
Double_A@discuss.tchncs.de
on 07 Sep 2023 08:38
collapse
But DLSS is an Nvidia DLL, you’re not even licensed to redistribute it - and you’re not doing anything special, you’re hooking into the data the engine spews out for FSR.
If it’s not anything special, someone else could just “easily” reproduce it instead of having to pirate it?
cmhe@lemmy.world
on 06 Sep 2023 16:25
nextcollapse
Sure modders can put stuff behind paywalls, but implementing DRM, is overkill. And it would be nice if they release month old versions for free afterwards… sSo I have to see, Starfield isn’t that old yet.
BTW, I am not really getting the FSR/DLSS situation.
Shouldn’t FSR2 be working on Nvidia gpus as well and is open source? DLSS is propritary and only works on Nvidia.
So I am not really understanding the issue here, other than customers of Nvidia not having FSR2 because Nvidia hasn’t implemented the open standard, right? So they should complain to them about it.
IMO this is a bit like the fediverse vs. other social media topic, so I would complain about people creating their own propritary stuff, that is intentionally incompatible with the fediverse, and not about people that use the fediverse API in their app, but not support some propritary API.
Kolanaki@yiffit.net
on 06 Sep 2023 16:47
nextcollapse
I think the mod is simply a better implementation of DLSS and one that possibly even works on non-nvidia or non-dlss supported GPUs. IDK, I saw it the other day on Nexus but didn’t get it because FSR works just fine 🤷🏻♂️
AmosBurton_ThatGuy@lemmy.ca
on 06 Sep 2023 19:29
nextcollapse
Most people think DLSS is a better upscaler than FSR so that’s why people wanted DLSS support, but it only works on Nvidia RTX GPUs, while FSR will work on both Nvidia and AMD GPUs. Downside is FSR apparently isn’t as good as DLSS but I can’t confirm that as I have an AMD GPU.
My GPU is Nvidia (1660 Super), but doesn’t support DLSS or doesn’t support the latest iteration of it, I am not entirely sure. I, personally, try to avoid using upscalers and just want the native resolution. This is the only game I have taken advantage of the upscaling for more than just comparison, because it’s almost unplayable without it since the GPU I have is technically below the minimum requirement. My sister has a newer RTX card so I can compare DLSS between FSR, and I can’t even really tell much difference. They’re both blurrier than native, but it’s more noticable on a monitor than a TV.
AmosBurton_ThatGuy@lemmy.ca
on 06 Sep 2023 22:10
collapse
Yeah anything with a GTX prefix like your 1660S doesn’t support DLSS, only the RTX 2000 and up works. I agree completely, I’ve never used upscaling before as I’d much rather have a clearer picture at native resolution, but if I wanna stay above 30FPS minimums then I need to use FSR with my RX 6700XT running at 1440p. Didn’t think I’d play any games that made my GPU feel that bad for at least another year or two.
Jakeroxs@sh.itjust.works
on 07 Sep 2023 14:34
collapse
As someone who’s been subbed to Puredark for months for his various dlss+fg mods, it makes a big difference!
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 23:13
collapse
What are you talking about? The mod adds dlss frame generation into the game, which only runs on nvidia 40xx gpus.
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 23:12
collapse
FSR2 looks like dogshit. DLSS is much better. That’s why.
Piecemakers3Dprints@lemmy.world
on 06 Sep 2023 17:01
nextcollapse
Called it! 😱🤣🤘🏼
Mandy@sh.itjust.works
on 06 Sep 2023 17:08
nextcollapse
Suddenly paylocked mod gets pirated?
Imagine my shock
Squander@lemmy.world
on 06 Sep 2023 21:22
nextcollapse
I wouldnt be surprised if his patreon gets hacked or at least a cease and desist.
SirQuackTheDuck@lemmy.world
on 06 Sep 2023 22:33
nextcollapse
It’s like downloading Limewire Pro with Limewire, totally unexpected.
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:28
collapse
What do you mean you don’t wanna pay for shit I didn’t pay for either, and do so on a monthly basis??
I should be allowed to freely profit off someone else’s work because I put some amount of personally chosen free time into my modifications and therefor should have power over the consumer and the original producer!!
Oink Oink!
csolisr@communities.azkware.net
on 06 Sep 2023 17:39
nextcollapse
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 19:45
collapse
Marty McFly is a fucking tool for paywalling his mediocre shaders.
csolisr@communities.azkware.net
on 06 Sep 2023 21:57
collapse
Well he managed to snag a sponsorship from Nvidia thanks to his shenanigans. Which probably says more about Nvidia than about the guy, to be honest.
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 23:06
collapse
Yea, and the guy STILL has to charge for his fucking mods. That’s even worse.
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 18:20
nextcollapse
God forbid you pay an individual for writing the code. Turns out y’all just like freeloading and it has nothing to do with publishers.
scrubbles@poptalk.scrubbles.tech
on 06 Sep 2023 18:30
nextcollapse
I’d agree with you if this was the full game but it’s a mod. I think it’s ridiculous to ask for money for a mod with a couple of exceptions:
You took a commission from someone who wanted something specific
you are making a whole new game like Skyblivion
it is going to be packaged up and resold by someone else like Bethesda selling a new version of skyrim
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 21:10
collapse
That’s a really long way to say you want free labor. That work is time. They developed those expertise. If you want it free, go ahead and do it yourself or hope some one will volunteer their time. It’s $5 for fucks sake and most of the software will be pirated anyways.
Getting pissed or calling it 'just a mod ’ is irrelevant.
scrubbles@poptalk.scrubbles.tech
on 07 Sep 2023 00:02
collapse
I’m not asking for free labor, it’s a mod, by definition I don’t need it. It’s a modification of a game. If I’m going to give anyone money it’ll be the creators of the game itself, they deserve my money. Not the person hacking the game a bit. If they want to, awesome, I’ll clone it and add the mod, but if they want to charge, well, I’ve never seen a mod I needed so badly that I’d pay for it.
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 03:04
nextcollapse
Then don’t use it. Pretty simple. No need to bitch about a dev who believes it has value and coded it for you. Seems to me pretty much everyone is butthurt about having that decision to decide to pay for a third party optional enhancement if it’s valuable .
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:46
collapse
Only person butthurt is the fucking dev trying to profit off Starfield dev work and DLSS3 dev work done by other people in a community that fucking hates that shit.
Stay mad bro bro.
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 22:25
collapse
Lol have you seen the entitlement in this thread 🤣 butthurt 🤣🤣🤣
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:28
collapse
This, you fuckin nailed it.
“Fee for thee but not for me”
“I will freely profit and give nothing back”
Personally I’m just not gonna use the dudes shit, even if pirating it or getting another copy is easy. Dude tries to profit off others people work and wants to get butt hurt when other people do the same.
stevedidWHAT@lemmy.world
on 06 Sep 2023 20:53
collapse
Oh but the mod creator gets to freely profit off someone else’s game and someone else’s algorithms/techniques.
Cry me a river, you’re either with the rest of the community in enjoying modifying the things we own and sharing those changes with each other or you aren’t. You want paid material, go make your own shit but don’t try to undercut and slime your way into our community. We like doing the things we do the way we do it.
capitalism is for pigs
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 21:15
collapse
Lololol so because some people volunteer their time everyone should perpetually.
If you don’t want to pay go volunteer your own personal time instead of making excuses how mod devs shouldn’t have the option to monitize where contractually available. But your won’t because it requires years of developing skills and time to implement and that’s a lot harder than bitching on the Internet about how some guy had the audacity to ask for pay.
The entitlement is hilarious.
stevedidWHAT@lemmy.world
on 06 Sep 2023 23:27
collapse
No, it means what I said. Don’t expect payment because you tried to sell paint jobs to a group of painters that already freely work for each other for love of the craft.
Nobody is surprised or really that hurt that some modder got cucked out of stolen profit. It wasn’t that much work if it was fucking released within days of the EARLY ACCESS dropping so don’t even try to argue they deserve compensation for modifying someone else’s work.
Seethe, we’ll continue doing the things we do as a community and y’all can keep bitching lmao (go ahead argue I’m the one bitching about this dude getting his mod released for free to a community of people already doing this since the beginning)
Go pay for more dlc or something shill.
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 03:15
collapse
Cucked 🤣👌👍. Definitely a guy who understands software licencing and has some professional understanding of dll redistribution and software licencing.
stevedidWHAT@lemmy.world
on 07 Sep 2023 13:44
collapse
What does my usage of the term “cucked” have to do with understanding that modder did minimal work using someone else’s paid product and a free to use nvidia component and tried to monetize off of it.
Good job dodging the fucking argument and going for a personal attack against my abilities.
I don’t need to insult you, you do it all by yourself and everyone else can see.
Jakeroxs@sh.itjust.works
on 07 Sep 2023 14:39
nextcollapse
If it’s so easy I wonder why no one else does it for free?
stevedidWHAT@lemmy.world
on 07 Sep 2023 14:47
collapse
THEY FUCKING DO LOLOLOLOLLOLLLLOLLL
I’m dead I literally cannot
Jakeroxs@sh.itjust.works
on 07 Sep 2023 15:06
collapse
Link? This post is literally talking about one that’s pirated from PureDark, and I do mean dlss+fg, not just dlss since that was apparently very easy to implement with how Beth implemented FSR, which Puredark did release day1 for free on nexusmods.
stevedidWHAT@lemmy.world
on 07 Sep 2023 15:59
collapse
Nexus mods is filled with mods that add newer versions of sampling techniques or any other number of general graphical improvement mods. It’s not that crazy or uncommon to do so for free.
The modding community is about fucking with shit we bought and sharing those changes. Period. Trying to gatekeep that behind a paywall is out of the norm and probably illegal. I can’t see how companies like rockstar would allow people to make money off their games because it’s their fucking product.
This is just capitalism trying to shit where we eat, yet again. We’re not paying for your game modifications.
Jakeroxs@sh.itjust.works
on 07 Sep 2023 16:03
collapse
Dude is just trying to make a living, he’s not some megacorp, what is wrong with you? Didn’t find another dlss+fg mod that wasn’t the pirated one mentioned here?
Curious
On the point about capitalism, yeah I mean if we had socialism and people didn’t have to worry about putting food on the table, I’d bet there’s be a lot more free passion projects released, sadly that’s not the world we live in, and I’m fine with throwing him $5 bucks a month, he’s made many dlss+fg mods for various games.
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:43
collapse
Trying to make a living off someone else’s work and someone else’s technology.
Jakeroxs@sh.itjust.works
on 08 Sep 2023 01:31
collapse
Cool, seems like it’s less stable then puredarks, but I’m glad people have options
What point was I dodging?
Do you think devs don’t put in any work for mods or something? I guess I don’t understand your point, I love that so many modders are able to release things for free and maybe end up with a job at a game dev company or end up releasing their own games like with enderal.
At the same time I can’t really fault people for trying to make money to keep themselves afloat so they can dedicate more time to making mods, learning new techniques, etc…
It’s really not as simple as you seem to think to port dlss+fg as you seem to think, and they’re not just copy pasting code from some free public info, it’s simply more complex then that, if you really can’t understand that you probably aren’t very informed on how development and coding work.
I personally don’t have the brain/attention span to code, I’ve tried multiple times but I just can’t do it, but through those attempts I understand how in depth and difficult it can be and it is most certainly real work.
stevedidWHAT@lemmy.world
on 08 Sep 2023 03:31
collapse
It’s not their work to be modding for a profit when they themselves get to do so for free because we all know companies would jump at the opportunity to enforce more revenue streams for themselves and take this opportunity to push for making everyone pay a fee for modding or the like because it’s their game they made.
Years of work. Hundreds of people if not more.
And this one dude gets to profit off it without giving them any kickback? It’s hypocritical and moronic and only gives companies like Rockstar more leeway in barring or charging for the ability to modify something I own and that’s not something we want to happen at all small scale or a large scale.
Jakeroxs@sh.itjust.works
on 08 Sep 2023 15:31
collapse
This is just a terrible argument, try taking that same logic and applying to to the Internet, should people not be allowed to sell software on the Internet because they didn’t personally create the Internet and aren’t giving kickbacks to the people who did create it?
stevedidWHAT@lemmy.world
on 08 Sep 2023 17:06
collapse
You don’t get to have your pie and eat it too. I’m sorry.
Jakeroxs@sh.itjust.works
on 08 Sep 2023 18:38
collapse
That really doesn’t apply to the conversation, but okie dokie
stevedidWHAT@lemmy.world
on 08 Sep 2023 19:27
collapse
Now you’ve got the point!
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 16:24
collapse
👌👍🤣
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 19:46
nextcollapse
Just to clarify for everyone, only this clown’s DLSS 3 mod (3 as in frame generation) is paywalld. His dlss 2 mod (2 as in normal dlss) is free on nexus.
Also to all the mental gymnasts trying to justify this horse shit, remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author “conveniently” comes out with an update one month later, you need to subscibe for another $5. So basically it’s a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.
forgotaboutlaye@kbin.social
on 06 Sep 2023 19:59
nextcollapse
Does this type of mod break with updates, or could you potentially just stay on the version you downloaded and forego any updates? I don't mod much to the point where I've paid for any, but curious the requisite of ongoing subscription for this type of thing.
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 20:01
nextcollapse
That’s a good question. I’m not sure but I’d assume it would break with updates. I was thinking more about just updates the author makes to make the mod better. Likely he’ll keep working on making it better but you can bet your booty thay he’ll keep making minor updates once a month to milk his subsciber’s money. Patreon is a fucking scam.
ridethisbike@lemmy.world
on 06 Sep 2023 20:06
collapse
It could. No way to tell for sure until it happens
frododouchebaggins@lemmy.world
on 06 Sep 2023 20:07
nextcollapse
Gaming community reaction to new games in 2023:
Starfield: install these community mods to get the game to look good, 9/10, GOTY candidate
Jedi Survivor: some performance issues but overall complete, 2/10
BG3: same issues as Jedi Survivor but no one cares, 10/10, definite GOTY
RHSJack@lemmy.world
on 06 Sep 2023 20:30
nextcollapse
Ghost of Tsushima: narrative masterpiece, evokes the sensibilities of a time and place, despite (very) infrequent frame stuttering–particularly if there are large crowds. F-
GunValkyrie@lemmy.world
on 06 Sep 2023 21:04
collapse
When did that come to PC?
CordanWraith@aussie.zone
on 07 Sep 2023 00:30
nextcollapse
To be fair to Starfield, if you’re playing on the recommended hardware it runs incredibly well. I’m running a 7900xt and a Ryzen 7600X and the lowest fps I have with everything on ultra at 1440p is 80, don’t need any mods.
Edit: also Diablo 4 sucks because they turned it into another MMO with a battlepass that nobody wanted.
drmoose@lemmy.world
on 07 Sep 2023 05:20
nextcollapse
Diablo 4 technically flawless? The game barely works to this day. Just check the patch notes of how many abilities weren’t working. It’s still awesome but lol
JackbyDev@programming.dev
on 07 Sep 2023 13:56
nextcollapse
BG3 one is so true. The game is clunky and finicky as hell. Everyone praising it as being polished breaks my brain.
Blackmist@feddit.uk
on 07 Sep 2023 14:46
nextcollapse
I got it on PS5 (co-op) and in the space of 2 hours had randomly silent cutscenes, an invisible character in one, and my PSN Name and a mute icon permanently stuck the top left of the screen where all the information about rolls and characters liking or disliking things should appear.
Didn’t get any tutorials either, which is apparently a thing. So we’re just randomly pressing things and hoping it doesn’t fuck up the story for later.
Well, Just download a D&D 5th edition player manual
JackbyDev@programming.dev
on 08 Sep 2023 12:40
collapse
The game rules here are actually very different. I play a ton of 5e D&D and it’s close enough to be useful but different enough to trip me up. S great example I just found out last night after over 80 hours of play as a Paladin: the smite spells last 10 turns and apply to each attack. In 5e the smite spells only affect one attack and are usually worse than divine smite (which isn’t a spell be uses a spell slot) because divine smite you decide to use when you hit so it never wastes a spell slot while the others can miss.
I would copy it but the fucking D&D Beyond app prevents copying. The smite spells in 5e say “on the next hit” basically. A lot of spells in BG3 have simplified descriptions and it’s hard to know when it is different language or a different effect.
ruckblack@sh.itjust.works
on 07 Sep 2023 21:23
nextcollapse
Not OP, and I’ve been loving the game, but it does have some jank. Pretty early in act 1 I came across a bugged quest which I couldn’t complete. Couple the occasional bugs with my inexperience never playing a game like this before and a somewhat unintuitive interface/help system, and it made for a pretty clunky onboarding experience. Now that I’ve more got the hang of things it feels better. But I needed to look for help outside of the game to really get a handle on it.
I’ve never finded bugs (Just the horny npcs One) that’s probably me being lucky. I do agree that without knowledge of a tabletop gdr or at least of other Classic RPG it’s pretty hard do get inside the mechanics. A Better tutorial Is probabily needed but still you can inspect every Word using “T” on the keyboard and read the rules
JackbyDev@programming.dev
on 08 Sep 2023 12:34
nextcollapse
Some of the tooltips are wrong.
ruckblack@sh.itjust.works
on 08 Sep 2023 12:38
collapse
Yeah, once I figured out how the inspect menu worked, I started learning much faster. I feel a little dumb regarding that. When I first tried it, I just saw that it made the tooltip stick on the screen, I didn’t realize I could hover over the text for more information. So I just went “huh, that’s dumb” and barely used it again until I saw someone online do it lol.
And for what it’s worth, other than the quest bug, the rest of it is mostly just me feeling out the game, which I’m fine with and had fun with, just did a lot of save scumming. I’ve played MMOs so the interfaces and whatnot aren’t completely unfamiliar, but before this game I was only vaguely aware of how tabletop RPGs work
JackbyDev@programming.dev
on 08 Sep 2023 12:33
collapse
Inventory is clunky as fuck. When I Ctrl click multiple items and pick up and add to wares nearly 100% of the time it fails on the first and I have to do it a second time. Dragging items to other characters when inventories are filtered will actually swap with the item that would be in that slot of their pack without the filter rather than the one showing. Opening containers (especially the ones that need an item inserted like puzzles) get covered by the main inventory and I have to drag them over. Everything with moving items around just feels slow as hell in general. I can’t manage characters’ inventory unless they’re in the party so I have to go through the dialogue to kick someone out then let someone join which isn’t all that long but can add up when they’re on opposite sides of camp and you realize you forgot something. The search is nice but why not let us search camp inventory too, that’s where most of my crap is. Items in containers in your inventory can help with clutter but they aren’t added to the hot bar automatically.
Last night I had two enemies spasm out of existence. One of them was so glitched that the game crashed when I killed them. I’ve had multiple enemies just sit as round for nearly ten seconds or more trying to decide what to do before they do it sometimes even at the end of their turn. When dealing with elevation in battles it is absolutely awful to try and target shit above you, there’s no way to have the camera “move up a floor”, you can sort of get around this by selecting an enemy on that floor but it’s tricky. Trying to do anything precise in combat is a pain. There’s no easy way to get you character to jump the maximum distance without moving first for example. Also it’s an annoying choice to make jumping take movement like 5e but also take a bonus action like D&D One, it should be one or the other, not both. There’s no easy way to save 10 ft of movement at the end, you’ll move 20 ft only to realize you have 9.9 ft of movement left and don’t have 10 ft for the jump.
There’s no way to demo what a dye will look like before using it. There’s no way to know if an item it’s dyed and with what. There’s no way to add wares to the barter screen (which is what the name wares seems to imply to me), only on the trade screen.
I’ve had a few dialogues that were confusing and seemed to rely on events that didn’t happen. Astarion told me he was a vampire then later but me but still acted like it was a big reveal moment. When clearing out the Githyanki creche multiple characters said something about how it’s a good thing we didn’t nuke them or something? That was never an option I saw. No idea what they’re talking about.
Characters will willfully walk into things that damage them including spotted traps and AOE spells from the battle they were in rather than walk around them. This is not in turn based mode, this is real time. When in real time why not just walk around it rather than mindlessly walk towards the player? Even if you want to blame me for the traps saying I should be in turn based mode (which is silly because they know the trap is there, it is spotted) when a battle ends with an AOE damage effect still on the field they automatically enter turn based mode and walk to me through it and take damage.
I’ve had times where I told them to walk somewhere only for the game to say I can’t get there so I have to figure out a tricky jump. Then everyone will walk around some nearby path and get to me without doing a jump at all.
Lit areas around characters die to weapons or spells do not show up with the clear outline that stationary lights have when in stealth mode.
This is all shit just off the top of my head. I’m fully aware a lot of it is minor. I’m fully aware a lot of it can be somewhat avoided or dealt with. It just frustrates me to no end to see people defending this game as if their baby is being attacked. Here’s the thing: I love this game! I’ve been enjoying it a lot! But that doesn’t mean it doesn’t have bugs. It doesn’t mean it is above criticism. A game can be a great game and still have flaws. It just irks me to no end to see how so many of the reviews of the game call it polished when it’s just not. Especially when the context of a lot of the reviews are spinning a narrative that this game should set a new standard that triple A studios have failed to meet. This feels like every Bethesda game (pre Fallout 76) did on launch: a ton of promise and a lot of fun but very rough around the edges. And I don’t appreciate it when fans of the game mock and victim blame me for problems in the game.
georgette@lemmy.world
on 07 Sep 2023 17:05
collapse
Jedi survivor and Baldur’s gate 3 are in very different genres. Performance issues in a turn based game is way more forgivable imo
DLSS 3 is way better than 2, so I pirated the shit out of that mod. Frame Generation is a game changer. It’s like a magic button that gives you an extra 30-60 FPS for free. Never understood the hate.
FeelzGoodMan420@eviltoast.org
on 06 Sep 2023 23:06
nextcollapse
Why do people hate on it? I thought ot was pretty clear that it’s great. Unfortunately i can’t use it since I have a 3080.
It’s great if you have a decent framerate to start with, but it really struggles at lower framerates and you’ll get a lot of ugly artifacts if there’s any rapid movement on screen.
TheGrandNagus@lemmy.world
on 07 Sep 2023 17:53
collapse
DLSS 3 is far worse than DLSS 2 IMO.
There’s basically zero disadvantage to turning on DLSS 2. Most of the time you cannot or can barely tell the difference.
DLSS 3 introduces lots of artifacting, some frames straight up look like DALL-E image, it adds input lag, and it needs you to already have a high framerate to start with to make it bearable, text in particular gets mangled by it.
Fast paced games and games that rely on quick reactions are a no-go for DLSS 3. It’s suitable for games like MS flight sim where adding input lag doesn’t really matter and there’s not rapid movement.
Knock it off with the fake news. My TV artifacts more than my 4090 when converting 24Hz films to 60/120. You can’t even notice any artifacting in DLSS 3 without taking screenshots and pixel-peeping. Quit talking out of your ass. DLSS 3 FG works amazingly well in Starfield.
TheGrandNagus@lemmy.world
on 08 Sep 2023 08:37
collapse
If you think you can’t see any artifacting with DLSS 3 then you are crazy.
The DLSS3 mod runs via ReShade. I don’t mind people charging for their work, but this guy is selling access to an Nvidia dll via an open source tool, which I am not a fan of. Not a lot of original work, just repackaging.
I’m talking about the DLSS3 mod with Frame Generation that is free on Nexus and doesn’t rely on ReShade. It was created by another person.
Ganbat@lemmyonline.com
on 07 Sep 2023 01:52
nextcollapse
That McFly guy has been riding the “It’ll be released soon™” train for something like five years at this point.
stigmata@lemmy.world
on 07 Sep 2023 03:10
nextcollapse
I don’t feel bad for anyone pushing a subscription model.
Stern@lemmy.world
on 07 Sep 2023 11:00
nextcollapse
Personally I find it hard to care as I won’t be playing the game for longer then a month anyhow. That said, real easy to wait for someone else to drop a dlss3 mod or just go without.
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:24
collapse
Even easier to download the mod from someone else.
dylanTheDeveloper@lemmy.world
on 07 Sep 2023 18:33
collapse
Okay but Martys RTGI is great and works in quite alot of games without much tinkering (just need to access depth buffer), don’t mind paying for it. Useally sub and let it expire once every few years.
stevedidWHAT@lemmy.world
on 07 Sep 2023 21:03
collapse
“I don’t mind buying my own painting and then paying monthly for it to have some details filled in that eventually get painted over anyway at some rate”
Is it morally wrong to have someone spy on the detail painter and copy their techniques? (In this metaphor techniques are DLSS implementation, not the paint (DLSS itself))
p5f20w18k@lemmy.world
on 06 Sep 2023 21:07
nextcollapse
This isn’t anything new, there’s some community software locked behind paywalls like patreon already. Doesn’t mean we have to like it though.
Then again, DLSS is an nvidia product, so there’s a legal issue here I think.
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 21:33
nextcollapse
Unless they go crazy like oracle/Java devs are encouraged to use it.
stevedidWHAT@lemmy.world
on 07 Sep 2023 20:57
collapse
Nah it’s free to use tech, but yes the dev is indeed still charging for something that they themselves could have to pay for but don’t.
Only the mod dev gets to make money, not any of the hundreds of people (if not more) working on the base
game.
Come on man it’s fine, charge the little guy, big guy make more money. It’s simple /s
set_secret@lemmy.world
on 06 Sep 2023 21:10
nextcollapse
I think the Nms skins are looking great
ShittyRedditWasBetter@lemmy.world
on 06 Sep 2023 21:45
nextcollapse
ITT: A gross misunderstanding about how mod and DLSS/RTX licencing works.
Folks act like modding is a constitutional right and not expressly allowed within TOS. Guys of Bethesda wanted to go full on piss on the community they could shut all of it MPAA style. They choose to let modders use and monitize their assets because it’s less expensive and harmful then attacking everyone e.g Nintendo. documents.bethesda.net/en/terms-of-service
RTX is fully redistributable without modification as long as it’s used on Nvidia hardware.
FluorideMind@lemmy.world
on 07 Sep 2023 15:48
nextcollapse
They choose to do that because the community caries their games. I wouldn’t own a single beth game if they didn’t have mod support.
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 16:19
collapse
And? I’m just informing everyone bitching about the legal issues who lack a fundamental understanding of the aforementioned documents.
stevedidWHAT@lemmy.world
on 07 Sep 2023 20:54
collapse
ITT: Bitching “the old ways were better” user clearly doesn’t understand the hipocricy of charging for mods when devs didn’t pay for access themselves.
What you get to be the only person who profits? Not the companies who made the rest of the fucking game so you can copy and paste some fucking stackoverflow implementation posts?
Dev needs to get real - enjoy that bite in your ass. Fees for thee but not for me
ShittyRedditWasBetter@lemmy.world
on 07 Sep 2023 22:26
collapse
Wat?
Grant_M@lemmy.ca
on 06 Sep 2023 22:33
nextcollapse
Lazy game devs should release finished optimized products.
douglasg14b@lemmy.world
on 07 Sep 2023 07:39
collapse
How to say you know nothing about game development without saying you know nothing about game (software) development. But want to assert your opinion on it regardless.
It’s corporate profiteering not lazy devs. The devs work their asses off, these aren’t their decisions to make.
It’s like blaming the guy finishing the drywall for design problems with the building. Lazy drywallers, ruining a good office tower, it wouldn’t be leaning if they weren’t so lazy.
The more people defend the lazy game devs, the more crappy half finished games we will get. The reason people need to seek out upscaling at all for Starfield is because the game isn’t optimized. Lazy design.
Daevan@feddit.it
on 07 Sep 2023 17:42
nextcollapse
Or bad resource allocation by the management. If they cut performance development in favour of marketing what a developer can do?
douglasg14b@lemmy.world
on 13 Sep 2023 19:59
collapse
I like that you are so unwilling to learn that you associate an explanation of a field you know nothing about as “defending”
I mean won’t they just not provide the mod next time? Or stop supporting it? How is this good?
HawlSera@lemm.ee
on 07 Sep 2023 03:47
nextcollapse
Piracy is always ethical
panda_paddle@lemmy.world
on 08 Sep 2023 15:07
collapse
So the mod creator deserves nothing for their time and work?
AceFuzzLord@lemm.ee
on 07 Sep 2023 06:13
nextcollapse
Imagine putting a mod that the devs of the game it’s for can take down at any moment if they feel like it.
Imagine being dumb enough to pay for it as well!
TheBlue22@lemmy.world
on 07 Sep 2023 09:38
nextcollapse
I understand when massive, dlc sized mods are monetized. Not when small ones are.
For example in minecraft, there was a mod with which you could pregenerate your world before making it. The creator decided to gut it and put all the good features behind his patreon.
EdanGrey@sh.itjust.works
on 07 Sep 2023 13:35
nextcollapse
God forbid someone make money from the things they put time into!
I mean at the end of the day its the decision of the developer who put time in it… if you’re not happy with that look for another mod or code your own.
Sure I appreciate free mods but we shouldn’t take them for granted.
CaptainAlcohol@lemmy.world
on 07 Sep 2023 09:57
nextcollapse
Idk, here they are pirating stuff a the expenses of a single modder from what I gather. And just to sava 5 usd? Really? A soft drink costs more and it’s probably unhealthy. There’s work behind these things, that ain’t free, you get it? I get it it’s a patreon, but what are they supposed to do if they aim to make a living on that?
BitsOfBeard@programming.dev
on 07 Sep 2023 10:33
collapse
Apparently they have a history of upping the price with every mod-breaking game update.
CaptainAlcohol@lemmy.world
on 07 Sep 2023 10:39
collapse
I see. Well there’s not way you could know this if you’re out of the loop. Anyway, if you’re not fine with the price tag just don’t buy it and don’t use it. No need to pirate this, it’s not a life saving tool
ericflo@lemmy.ml
on 07 Sep 2023 14:50
nextcollapse
Dude can charge whatever he wants, and you can choose to buy it or not. Super weird and annoying responses here.
OneClappedCheek@lemmy.world
on 07 Sep 2023 15:44
nextcollapse
It’s a 1 time $5 fee. People are just mad that they’re broke after buying a 4090. Frustrations should be aimed at Nvidia, not this one dude trying to make a buck
AnUnusualRelic@lemmy.world
on 07 Sep 2023 21:07
nextcollapse
After a 4090 and A 57" Samsung G9, you couldn’t afford a 5 dollar mod either!
OneClappedCheek@lemmy.world
on 08 Sep 2023 01:30
collapse
If you can’t afford a 5 dollar mod after dropping 5k on gear, you shouldn’t be buying the gear my man lol
ArmokGoB@lemmy.dbzer0.com
on 08 Sep 2023 01:17
collapse
People should eat less avocado toast.
OneClappedCheek@lemmy.world
on 08 Sep 2023 01:31
collapse
Yep, and buy real estate 30 years ago
Saneless@sh.itjust.works
on 07 Sep 2023 18:03
collapse
Oh man, I saw a 2,000 word rant about it on Reddit. Just such whining
As if the dude would have bothered to do it for free? Likely not.
Pay, or don’t, and then reevaluate all the things you do for free and if you have room to stand
Graphine@lemmy.world
on 07 Sep 2023 15:53
nextcollapse
I don’t have a problem with some mods being sold. My issue is when you price it initially for free and THEN decide later to charge money for it. That’s within your rights of course, but don’t expect people to not get pissed off enough to pirate it.
ICastFist@programming.dev
on 07 Sep 2023 22:52
nextcollapse
PureDark, who claimed to make more than $40,000 per month from locking DLSS3 mods behind their Patreon page,
Make that 50k, his current patreon page shows over 10k members. There’s stuff for several games there, tho, like RDR2, Last of Us 2, Elden Ring, Fallout 4, etc.
Seems there’s plenty of space for competitors to enter the “offer DLSS mods for games that don’t have it”
If I was earning that much per month, I wouldn’t worry about taking extra time to add DRM to my stuff. Despite the cracked version floating around, he got more subscribers since the first stories came around and he’s at zero risk of suffering any significant loss. Pirate that shit with a clean conscience
Omega_Jimes@lemmy.ca
on 08 Sep 2023 01:45
nextcollapse
Okay is gamescensor written by actual people, or just some generative learning SEO site? Because wow this is a mess of an article.
The mod replaces the FSR2 upscaling technology included in the game (which is made for AMD graphics cards)
FSR2 works on every major graphics card
a more modern upscaler that is compatible with more recent Nvidia cards.
Wat?
PureDark, who claimed to make more than $40,000
Nope some one else extrapolated that data from a patreon page.
It may be because AMD is “Starfield’s exclusive PC partner” and only supports FSR2 technology at launch that the game only does so.
Wat again?!?
Boiglenoight@lemmy.world
on 09 Sep 2023 15:24
collapse
The year is 2023. Gamers are expected to pay for the ability to utilize a feature built into their videocard. A true dystopia.
threaded - newest
Man, and I was just about to get that mod too. Really scummy.
No, it’s always been behind a paywall. There’s one by a different modder that isn’t: www.nexusmods.com/starfield/mods/761
How has anyone’s experience been with this? I haven’t installed it yet.
Tried it last night. At first it wouldn’t start and had to change a digit from 0 to 1 or vice versa in the .ini, but worked fine after that.
Nice!
Is it? Didn’t someone put effort into this?
For sure, but like most every other mod for any game out there, there’s donation pages and Patreons. What if you buy it and download it, and it turns out it doesn’t work for you? You can’t refund it like you would a Steam game. Locking mods, an already experimental thing, behind a paywall is scummy, because you’re not only profiting off of someone else’s game, you’re also taking money from people who aren’t even sure it’s right for them. There are tons of mods out there that are not paywalled and are comfortably financially supported through Patreon. Using a paywall in this situation is just a cash grab banking on a freshly released game. Literally the day after.
.
Yeah, I was going to give the example of a GPU - something you might buy to play this game. But pretty much everything that goes into the setup and desk that lets you play the video game kinda counts.
The difference is the legal boundary. Microsoft allows you legally to write your own code and sell it to people to run on their computers without owning Microsoft as a company. Bethesda owns their software, and has legal agreements you agree to when you skip through them when you start up the game, saying you won’t mod it or profit off their game. Look at my other comment if you want to actually see where.
“you won’t mod it” this, as you know, is something people have done for decades and ignored.
Once again, you didn’t read my comment lmao. You’re right. They do ignore it, but they don’t ignore it when money is involved. Literally look up cases where companies shut down mods, they usually are financially driven.
Since you’re not here to actually have a discussion in good faith, I’m going to go. Take care 👋
I read all your comments. Classic way to leave when someone doesn’t agree with you. Ta ta.
So don’t get it? There are other mods and whatnot. Just sounds like you don’t like how they’ve monetised their work, which is fine, but instead of moaning that you want people to work for free, just don’t buy it?
Way to strawman me and ignore my points 👍 I do not want people working for free. I am firmly pro-union and pro-fair pay and all of that. They don’t have to work for free. They can monetize it the way every other mod does it by having a Patreon that you can subscribe to or donate to support them. Plenty of mods do this already and this is the generally accepted way to do it due to the reasons I mentioned before, which I will now spell out for you because you ignored them:
Because they didn’t monetise it the way you want, doesn’t mean it’s not okay.
Ignoring all of my comment again. Classic. See ya.
No, I’m just not looking for an essay, I’m responding to what I am interested in.
Way to invalid that person’s feelings.
No.
Can you link to a few game modders who don’t paywall but get enough in donations to make a living?
The modder also locked the DLSS3 mod behind a paywall, and players also pirated that 🤣
No, DLSS3 was the only one he wanted $5 for.
Gotta love errors in tech articles.
Blame Nvidia for their purposefully misleading marketing.
Pardon my ignorance, but what’s the error?
.
.
Isn’t frame generation dependent on upscaling?
Maybe I misunderstood them but the Digital Foundry guys were just making this point in regards to FSR 3, which is also a frame generation technology. They were saying that you also need to implement FSR 2, as the upscale techniques were used to drive the frame generation. Might not be the same for the Nvidia side of things.
The inputs are mostly the same, so implementing one essentially implements the other. Much like how implementing fsr2 is so similar to dlss and xess. (Which is why these mods came out in a matter of hours after early release)
DF was referring to a question about devs patching old games to add in fsr3 frame gen, as if its some simple toggle for games which may not even have motion vector or optical flow data already exposed.
Well that’s a tad pedantic. Effectively, if not technically, interpolation is upscaling.
Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.
Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.
Thats more due to Nvidia making both Frame Generation, Upscaling and the original use, Anti Aliasing (the SS in DLSS is super sampling) the same term.
Realistically, DLSS should be referred to as an anti aliasing technique(like TAA is) but it was basically colloquially hijacked to turn into an upscaling tech.
Nvidia already brands the AA different. DLAA is anti-aliasing without upscaling. DLSS is upscaling, AA, frame-generation, and soon also RT denoising.
The problem is DLSS should be the AA (as intended) and not the reverse. DLAA should have stayed DLSS and upscaling should have gotten another name.
.
Out of this whole thing, I just want to say something about this.
Everyone needs to make bread. Someone asking for money from their mod or map or whatever isn’t against any spirit. It’s just a human being asking to make bread. Now some don’t agree with the price tag and that’s fine.
But we all need to recognize humans asking for some dough for their hard work is in the spirit of existing. Some folk do it for free just for the feelings and we love ‘em for it. But those asking for some cash are no different.
This world is already full of dog eat dog. Let’s not hate on someone just trying to get through it. You don’t have to pay the ask, but let’s not go making enemies just cause we don’t agree on that number on the price tag.
The reason why he charges does not matter at all. Anyone wanting a service for free is not in the position to demand anything. Would it be nice to get stuff for free? Sure! But demanding free service and badmouthing if you don’t get it? Fuck off.
The history of monetization and mods is a pretty complex one.
Back in the UT/Quake 3 era, it was not at all uncommon to pay someone to make a skin or model for you. Those would be put online “for free”, but the Influencers of the era (clan folk and prolific forum posters) would get the warm and fuzzies from knowing there was a 420_JustBlazeIt_696969 skin for the nali warcow.
The first time I can really think of there being actual premium content you had to pay for was Neverwinter Nights and, to a lesser extent, The Sims. Yeah, there were the titties and fucking mods and the better ones were behind paywalls. But NWN in particular had a few cases where prolific modders might want some cash to give you access to their really cool campaigns. And Atari/Bioware took advantage of that for premium mods (although, I don’t think any community mods ever got an official release? I know AL3 or AL4 was supposed to be but ended up getting released for free when the program ended).
But that was arguably the beginning of the end for the golden age of mods. Because a year or two later we had Unreal Tournament 2003/4 and the “Make Something Unreal” contest. Which was a competition held by epic where the best mods in different categories would get huge cash prizes and games like Red Orchestra actually came out of this. And… it almost instantly killed the modding community. Sure we got Chaos UT2k4 and a few others, but basically every large modding effort was part of this contest rather than “for fun”.
And… the reality is that the contest and atari’s half ass efforts were pointless. Because the reality is that, by the early 2000s, modding was of comparable difficulty to making a game from scratch. And tools kept getting better (UT became The Unreal Engine, if that is not obvious) and between UE and Unity it was a lot easier for people to just make their dream games and sell them rather than make a mod for someone else’s game.
The Bethesda games side was a lot more gradual. There wasn’t a massive exodus of modders but… the number of quality quest mods for Morrowind versus Oblivion and Skyrim very much shows that the particularly talented folk were off doing other stuff. And a lot of the old hats realize this. A mod list for Morrowind might have been hundreds of quests. A mod list for Skyrim is bugfixes, a few UI/UX fixes, a graphics mod or two, and… that is it. Like, you still get the occasional magnum opus. But… yeah.
So you get this push back over the idea of modding “dying” even more. Because people aren’t going to put in hundreds of hours of work to give something away when they can do the same work and get paid for it. But… that also means they aren’t putting in 10 hours of work to make a hilariously bad map that simulates what it is like to have Comcast internet.
And then you just have the children who throw a temper tantrum the moment they are deprived of something they want.
You’re fucking with us, right? RIGHT?? 😂
Wtf are you talking about, Skyrim has dozens of amazing quest mods, and hundreds of quest mods overall.
It has major gameplay overhauls, it has custom skeletons for animation, it literally has mods that rework the animation system entirely. Modders added a survival system almost a full decade before Bethesda did.
There are mods that add new continents ffs, what’re you talking about? One of the quest mods was so good it literally got turned into its own game.
Edit: There are currently 60k mods for Skyrim Special Edition, and about 70k for the original Skyrim. Meanwhile Morrowind has 11k. Wtf are you talking about??
I didn’t hear about the quest mod getting its own game, what’s it called?
The Forgotten City
they are likely referring to The Forgotten City. Which is more than a bit more complicated than “one of the quest mods was so good it literally got turned into its own game” but is close enough to not matter. I enjoyed it but it also felt very reminiscent of the MSU mods that became full games (Helldorado? The shitty steampunk third person shooter with demons). Just with the added benefit of being artistic and a critical darling. If people weren’t huge on Outer Worlds for not feeling enough like Skyrim, they aren’t going to be a fan of The Forgotten City.
A friend referred to it as “an arthouse game” and… she isn’t wrong. The people who like it are going to LOVE it. And everyone else is going to say they like it so that people don’t judge them for not being a fan.
it is also a case of traditional modding dying out in favor of people just making their own games. But that person seemed confused and angry as is because I didn’t consult them before making a generalization so let’s cut them some slack.
The Forgotten City has “overwhelmingly positive” reviews on Steam with many people praising it for its Bethesda-like systems, so I’m not sure what you mean. Maybe you felt it wasn’t enough like Skyrim and disliked it for that, but clearly you don’t speak for others.
Also, no other Skyrim quest mod, out of the near 2 thousand quest mods for the game, had a full game built off of them. So while that does happen sometimes (ie Dayz), it’s exceedingly rare and far from some sort of “tradition” as you put it. If anything that was far more common a decade or two ago than it is now. The original Star Wars Battlefront mod was quite a long time ago after all.
And no I’m not mad, I’m just confused as to how you could think Skyrim has only bug fixes, UI, and graphics mods, when in reality it has nearly 7x the amount of mods that Morrowind has and is the primary example of a thriving modding scene. Idk if you just spouted that out without knowing, or what.
Eh, that was close enough to a response rather than a frothing rant that I’ll respond.
Plenty of niche games have “overwhelmingly positive” reviews on Steam. Because that is a function of the reviews by those who played it and cared enough to leave a response. Its one of the great things about Steam reviews. I don’t have to adjust a metacritic score because space dogfighting games always score 10-20 points lower than Call of Duty because I know the vast majority of people leaving feedback loved Freespace and are vaguely aware Tachyon existed.
But as far as the wider world? It was almost immediately forgotten. It got a lot of great reviews, but not a lot of play. Which is more or less the case for any arthouse movie. I know it can be hard to keep reading after you see something that MAKES YOU SO ANGRY but you should try. People have a tendency to elaborate on points.
As for Skyrim having “7x the amount of mods that Morrowind has”. First, that ignores how many quests and mods were lost to time. I genuinely can’t remember where we went for Morrowind mods (I want to say a mix of the official forums and back when UESP still had forums? It has literally been decades). But just looking at Nexus is only part of the picture. Hell, I think Nexus came out of Morrowind modding? Or did it only get big with Oblivion?
But also? of course it has more mods. The same way that basically every new game in a franchise SHOULD sell more than the previous one did. The audience for gaming has exploded over the decades.
The website makes me vomit, the citations are weak, and the visualization is just bad. But visualcapitalist.com/50-years-gaming-history-reve… gets the point across and looks roughly correct from figures I have seen given in interviews and the like. And the actual specific numbers matter a lot less (and weren’t even recorded in any way that is reliable).
Going off visualcapitalist.com/…/history-of-gaming-by-reven… so I can see it (and I am specifically citing the URL because I would not be shocked if it was actually different than in the article…), in the year 200 where was approximately 20 billion in PC revenue. And while Morrowind DID have an xbox version… it really didn’t.
As of 2020-ish, we are looking at approximately 73B according to “Visual Capitalist” (ugh). So if we assume roughly the same market share were playing TES games in both eras (and it is pretty safe to say that Skyrim is a MUCH more mainstream game than Morrowind was…), we would expect at least a 3.5x increase in the amount of mods. Oh, I am also assuming the same percentage of the userbase were interested in hobbyist game dev (ha) and that the tools have not gotten easier to use (TESEdit or whatever it was called was pure hell back in the day).
So… if we assume all else has remained equal (and ignore all my somewhat mocking points about how they clearly haven’t)… Oh, I forgot. Since TES games are basically the only ones with a thriving modding community these days (unless you count roblox and minecraft where monetization is even more standard), let’s also not assume that anyone who would have made an NWN mod or a UT mod or a Half-life mod decided to not make any Skyrim mods.
Oh, and revenue is also a horrible metric due to a combination of inflation and increased cost of game development, but it gives a rough idea of the audience size.
Uhm… where was I? Look, I can’t even keep a straight face on this. 7x is really not the win you are thinking it is. It should be a LOT higher than that if Skyrim modding really is thriving to the degree things were in the golden age of modding (late 90s, early 00s).
And that isn’t a bad thing. Like I said in the first post that set you off: This is just the trend we have seen. When it is literally easier to make a game in Unreal Engine than it is to make a quest mod in Skyrim… what are you going to do? This is why Unreal Tournament 3 flopped so hard. The expectation was that Epic would release a game and modders would run wild with it. Instead, modders were making UE3 games and getting paid. And the same happened with a few other games (arguably Half-Life 2). Neverwinter Nights 2, and CRPGs in general, largely died out for similar reason. People were less interested in paying for a 20 hour campaign that was “okay” if they weren’t going to have really cool user generated content waiting for them afterward.
And… I’ve already pissed off enough people so I won’t say anything beyond: How did Dreams do?
This is pretty long response lol so I’ll tackle each point individually.
Your whole argument on niche games getting good reviews, I actually fully agree with. The problem is that those reviews are literally the only metric we have to discern whether or not the people that played it enjoyed it - anything else is pure speculation. Including your point about people not liking it if they felt it didn’t feel enough like Skyrim, or people saying they like it just to appease others. It’s frankly bizarre that you’d make an argument for Steam Reviews not 100% showing the accuracy of people’s opinions, while simultaneously making statements like those with zero anything to back them up.
At the very least the reviews tell us that people who played it say they liked it. That’s just a fact. And considering that that’s all we have, I think it’s fair to use it. Anything else, again, is just pure speculation.
This was weird lol.
No, it doesn’t. Skyrim has over 70k mods while Morrowind has roughly 11k. Even if there were over one hundred missing quest mods for Morrowind, which I doubt, it still wouldn’t affect that massive difference.
This… just isn’t how modding works. Most new games releasing will have some reshades and a trainer, max. Once in a great while you’ll get some nudity. The size of the audience doesn’t change that - most games releasing simply don’t garner much mod support.
By your logic a game like Call of Duty should have a massive modding scene, as the new entry will be newer and have a massive audience, an audience multiple times bigger than any Bethesda game. But no, that’s just not how that works. Hell, even a game like The Witcher 3 only has half the number of mods that Morrowind does.
Also I’m confused as to the point of those links. Are you arguing that gaming has… gotten more popular over the years? Yeah no shit. As I said earlier, numbers going up doesn’t magically guarantee a thriving modding scene.
As I went over before, no. Lol absolutely not. I don’t believe that you actually think this could possibly be true. Lets apply your logic to other mainstream games releasing nowadays and see if that logic holds water (hint, it doesn’t).
This comment was truly a trip, thank you.
For real. You want it for free? Cool go ahead and make the mod yourself. All the tools are there. Wait, you don’t want to spend your time learning to code? You don’t want to spend your time learning modding tools. Our time is our most finite resource and you get mad when someone asks for something in return for theirs? People are just up their own asses.
I am not disagreeing with the premise that it’s fair for someone to be paid for their work. However, during the Skyrim paid mod controversy (on Steam), I learned that there a lot of situations where having paid mods did hurt the modding community and created ethical concerns.
I would also point out that it wasn’t just greedy players that complained about paid mods - a lot of modders thought it went against the spirit of modding because of how it harmed collaboration in the community. Suddenly, they couldn’t trust that others would not steal their work or profit from it unfairly. And, that seems like a reasonable take to me, given all the abuses that modders claimed happened in the short time that paid modding was a thing for Skyrim on Steam.
I remember that discourse and am going to call shenanigans. None of that was new and a lot applies to actual software development
I am not saying any of these aren’t issues and I do think that adding monetized mods a decade in to the life cycle of a game was a mistake. But, like with most things, if The People are suddenly fixated on and caring about something they had outright mocked a few weeks prior… they still don’t care. They just see a way to be morally righteous while they get what they want.
It feels like the issue is that it was offering the convenience of payment to mods, but not really thinking about the necessary friction of assuring licenses/legality/etc. All of that CAN, of course, be an issue for cheap Unity games too. I remember back when Steam Greenlight started, they required each game to donate $100 to charity to even be considered, basically placing a bet of assurance that it wasn’t a stolen asset flip (I don’t know if they still do that).
I think you’re exactly right - it is the combination of money + little oversight that is the big problem. Warframe seems to do a good job with tennogen but they limit it to only cosmetic mods and seem to be pretty restrictive about what they accept into their store. I don’t see how you could have good oversight for a game with as many mods as something like Skyrim has.
It’s not “oversight”, but if a modder needs to create their own storefront and Paypal integration, and advertising through word of mouth and their own social contacts (as in this case it seems), then that’s going to offer a lot more scrutiny than a low-effort asset flipper presenting themselves anonymously through Steam’s given storefront.
You don’t go into modding for the money. It’s like making a non profit for the money. That’s why they’re getting backlash, they’re asking money where money’s not supposed to be involved.
This is such a shitty attitude 🤣
God forbid we pay for a fucking cup of coffee because that person should want to work for free. This is the same bullshit as “work hard play hard” and “we are family here”. Might as well start telling modders it’s not about the pay, it’s the people and experience we’re paying you in. Rent what’s that?
You are all on a lemmy instance after 2 months of non stop bitching about non paid reddit moderators. Make up your damn mind.
Yes, again you don’t mod for the money. If you’re looking for that, you can create your own software. Other people in this thread made other good points, and this guy was trying to make a dlss mod subscription based, so fuck that guy. It’s literally better if the mod doesn’t exist in that case. Like I said with my analogy, it’s like trying to create a non-profit for the profit. There’s a million other avenues available to them if they want money. Especially because they are basing their work off of other’s work whom are not getting paid, yet they are?
Also idk what you’re talking about with the mod stuff but I do think it’s dumb internet janitors do work for free lol, and they do it for power. I don’t think they should be paid either.
There are tons of paid mods for lots of games. Me thinking it’s just Bethesda fans
Like what
it’s like theyre making a non profit for the money, except the without the making a non profit part
Remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author “conveniently” comes out with an update one month later, you need to subscibe for another $5. So basically it’s a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.
If you want to charge $5 or $10 for your time spent making the mod, fine, whatever. But if you are trying to make it a subscription model then I have ZERO sympathy for you.
Ultimately, the guy is being upfront with his pricing and what he’s asking for. What’s the reason to hate on him? Either it’s worth it at that price or it’s not.
So you’re invalidating the feeling of being upset when something that used to be free (modding games) is no longer free. Modding has always been a free hobby that was run by good-willed pc gamers. Now monetization is fragmenting and ruining the modding experience.
You’re also justifying paying a subsciption on top of a fucking $70 game. Do you rip up a $5 bill every time you take a shit? Try it out. You may enjoy it.
No, I’d just choose not to use it and move on. Or if I’m broke and really wanted it, sure, pirate it. Not act like an entitled brat and whine and moan and it
You must be one of those whales that buys $4k worth of micro transactions. You do you man.
they cant invalidate the feeling of being upset when something that used to be free (modding games) is no longer free
modding games is still free, so your feeling of being upset wasnt valid in the first place
The game has just launched and the mod had been released and cracked already. This isn’t about making bread, it’s clearly a trivial hack for him to do, not something that requires full time job maintenence.
People spend hundreds of hours modding free of charge, what he does is a joke in comparison if we are talking about lost time that could have been spent earning money. The groundwork was made by Bethesda, AMD and Nvidia.
.
DLSS3 adds frame generation and just purposefully mislabeled by Nvidia to cause consumer confusion.
There is a DLSS2 mod, upscaling, which was free.
Just use one of the 6 other DLSS bridge mods kekw.
Puredarks mods been working since day 1 for me. No issues, even with reshade.
PureDark is the modder they’re referring to. The DLSS 2 version of their mod is free, the DLSS 3 version is not.
Ah fair enough, for some reason i read a different mod submitters name. Ty for the clarification!
.
If it’s so trivial to do why doesn’t everyone do it on their own?
If it’s any easy mod to replicate it seems like it won’t have much self life as a paid mod.
.
Your post was quicker, don’t be so ratty.
.
Everyone, calm down. I am better than all of you anyway so shoo along. Go somewhere else while I sit here. Majestically. Admiring how brilliant I am in conflict resolution. Veritable peace maker, I is. Why, the UN should call me…hello? Uh. Where’d yall go?
Then why the hubbub? If there are free dlss 3 mods why report on a paid one with such vengeance? If I was charging people a hundred grand to watch me shit it wouldn’t be on the front page.
.
Angry (poor) Redditors are out in force today I see.
Yeah holy shit, fuck this thread
The author wasn’t selling DLSS, they were selling a shim to make it work with Starfield. That does require original work.
.
Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
The fact that they’re stealing it means it’s priced above its perceived value though.
So it has perceived value…
But that guy above was saying that it’s worthless and trivial to implement…
You can’t have it both ways.
That’s not true at all. People often steal because they value the item but cannot afford the price.
.
Honestly, 90% of programming work now is “I got X library to work inside of Y new system in Z engine”. It makes sense too - it’s exceedingly rare that it makes sense to reinvent someone else’s wheel - and at times, not insignificant to implement the right hooks.
And starfield itself is useless without a huge stack of technology that someone else made. That’s just how software works.
Hang on. You are telling me that schooling, parenting, and growing up in a community contributed to MY knowledge. And that, magically, will influence my art? Nonsense! I am a conduit for God.
How dare they ask for money when Starfield is clearly just a Windows mod
Knowing how to do the work is most of the value here. Yes, it’s easy for those of us with the knowhow, but most people do not have that.
Think of an artist who can whip up a cool drawing in about 10 minutes. It was “easy” in the moment, but only because they spent years learning and practicing the skills to make it so. You aren’t entitled to that artists labor for free just because it only took them a few minutes.
Sit your average gamer down with a copy of Starfield and
nvngx_dlss.dll
and they won’t be able to do anything useful with it.It’s great that most modders and some artists like to share their work for free with the rest of the world, but the rest of us aren’t entitled to any of it.
The difference is that you only pay for an artist’s picture once.
You only have to pay for this mod once.
An artist isn’t going to continue making modifications to a painting once you’ve bought it, not unless you pay them to do so. Presuming they aren’t feeling generous with their time.
I still might choose to take a picture of my buddy’s cool drawing that he bought rather than buying my own copy. Though I agree that I am certainly not entitled to a free print at the author’s expense.
Conversely, if I bought that drawing myself and it came with reflective glass glued to the front, so that pictures turned out blurry, I might be a little annoyed. Now I can’t roll it up and put it with my other drawings without special accommodations. Also, I bought it and if I want to take a picture of it or wipe my ass with it then that is my choice. Making the life of your customers more difficult so you can make a little extra money is going to lose you some of those customers.
Not that I begrudge someone for making good money, but that dude said he is making $40k a month from his Patreon for DLSS3 mods. Does he really feel like he isn’t get paid what his time was worth, or is he just getting greedy in a community that is usually more aligned with FOSS concepts?
Strange how they felt the need to pirate his non-work instead of just doing it themselves?
.
There’s no need to do a search. People are paying for this product. Meaning they couldn’t find it elsewhere.
.
I mean that assumes that literally everyone is going directly to Nexus Mods to look for this, which is laughable…
.
Are you even reading your own comments here?
.
My dude, constantly replying with the hope I’ll stop won’t make anything you’ve written less wrong.
.
Almost as if you wrote something to me that was more aptly applied to yourself.
.
I just get so excited to have messages in my inbox!
.
Do you copy and paste comments from reddit? I read this exact comment last night I am SURE of it
You still hang around on Reddit?
That’s not a “no”
I haven’t been on Reddit for weeks.
But we both know this was a pointless question.
Yes. Lemmy still sucks and everybody who isn’t in niche communities knows it. Lemmy is the same article spammed across 100 communities cross posted again across 100 instances, memes for teenagers, and Star Trek memes apparently.
So NVidia’s DLLs for DLSS are not included? (Honest question, I don’t even own the game.)
I don’t know in this particular case, but the mods I have seen require you to provide the Nvidia DLL yourself.
You can get the DLL very easily and legally, NVidia doesn’t lock their DLLs.
But I asked if the mod bundles it.
That was already answered by the other commenter, I was supplying additional information
No, they are not included. The mod I use to enable it linked to a site that archives all the different DLSS DLL file versions. Honestly though, I couldn’t tell a difference between FSR2 and DLSS 3.5 in graphical fidelity nor performance (I have a 5950x and RX 3090).
In case anyone’s curious about the performance with those specs: I average around 60fps at 1440p with everything maxed out when I’m in the major city, New Atlantis (haven’t gotten to another huge hub yet). In smaller areas/indoors/in space, I get around 100fps.
Are you sure the mod you’re using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it’s only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.
Not related to what? Does DLSS 3.5 not do everything DLSS 2 does and more?
“DLSS2” and “DLSS3” are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn’t matter which DLL version you use
Well that’s what I’m saying. My 3090 can use 3.5 but it can’t do the frame generation feature that 3.5 is capable of, therefore the performance gain is negligible over FSR2. The mod I used did support DLSS 3 + frame gen.
Sure it can, I’ve got no problems using frame generation on my 3060. Any RTX card can do it
Can you link where it says you can’t redistribute DLSS? The Dev guide states pretty clearly it’s free to use with Nvidia gpus.
…nvidia.com/…/nvidia-rtx-sdks-license-23jan2023pd….
.
They are not distributing components of the dll. They are creating a modification of a Bethesda game which has allowed modding at the discretion of Bethesda.
The Nvidia dll is being redistributed without modification for an Nvidia GPU as exactly described.
Do you think every single game publisher negotiated a deal or paid money to ensure DLSS in their game? Can you point out any documentation outside of the direct reference to the SDK license that I linked that is in direct opposition to what your are saying? Can you point to me any discussion what so ever about paying to implement DLSS?
If it’s not anything special, someone else could just “easily” reproduce it instead of having to pirate it?
They have, literally just a few hours slower than this guy charging people: www.nexusmods.com/starfield/mods/761
Sure modders can put stuff behind paywalls, but implementing DRM, is overkill. And it would be nice if they release month old versions for free afterwards… sSo I have to see, Starfield isn’t that old yet.
BTW, I am not really getting the FSR/DLSS situation.
Shouldn’t FSR2 be working on Nvidia gpus as well and is open source? DLSS is propritary and only works on Nvidia.
So I am not really understanding the issue here, other than customers of Nvidia not having FSR2 because Nvidia hasn’t implemented the open standard, right? So they should complain to them about it.
IMO this is a bit like the fediverse vs. other social media topic, so I would complain about people creating their own propritary stuff, that is intentionally incompatible with the fediverse, and not about people that use the fediverse API in their app, but not support some propritary API.
I think the mod is simply a better implementation of DLSS and one that possibly even works on non-nvidia or non-dlss supported GPUs. IDK, I saw it the other day on Nexus but didn’t get it because FSR works just fine 🤷🏻♂️
Most people think DLSS is a better upscaler than FSR so that’s why people wanted DLSS support, but it only works on Nvidia RTX GPUs, while FSR will work on both Nvidia and AMD GPUs. Downside is FSR apparently isn’t as good as DLSS but I can’t confirm that as I have an AMD GPU.
My GPU is Nvidia (1660 Super), but doesn’t support DLSS or doesn’t support the latest iteration of it, I am not entirely sure. I, personally, try to avoid using upscalers and just want the native resolution. This is the only game I have taken advantage of the upscaling for more than just comparison, because it’s almost unplayable without it since the GPU I have is technically below the minimum requirement. My sister has a newer RTX card so I can compare DLSS between FSR, and I can’t even really tell much difference. They’re both blurrier than native, but it’s more noticable on a monitor than a TV.
Yeah anything with a GTX prefix like your 1660S doesn’t support DLSS, only the RTX 2000 and up works. I agree completely, I’ve never used upscaling before as I’d much rather have a clearer picture at native resolution, but if I wanna stay above 30FPS minimums then I need to use FSR with my RX 6700XT running at 1440p. Didn’t think I’d play any games that made my GPU feel that bad for at least another year or two.
As someone who’s been subbed to Puredark for months for his various dlss+fg mods, it makes a big difference!
What are you talking about? The mod adds dlss frame generation into the game, which only runs on nvidia 40xx gpus.
FSR2 looks like dogshit. DLSS is much better. That’s why.
Called it! 😱🤣🤘🏼
Suddenly paylocked mod gets pirated? Imagine my shock
I wouldnt be surprised if his patreon gets hacked or at least a cease and desist.
It’s like downloading Limewire Pro with Limewire, totally unexpected.
What do you mean you don’t wanna pay for shit I didn’t pay for either, and do so on a monthly basis??
I should be allowed to freely profit off someone else’s work because I put some amount of personally chosen free time into my modifications and therefor should have power over the consumer and the original producer!!
Oink Oink!
This reminds me of the McFly ray tracing plugin for ReShade - turns out somebody else has already made an open-source alternative
Marty McFly is a fucking tool for paywalling his mediocre shaders.
Well he managed to snag a sponsorship from Nvidia thanks to his shenanigans. Which probably says more about Nvidia than about the guy, to be honest.
Yea, and the guy STILL has to charge for his fucking mods. That’s even worse.
God forbid you pay an individual for writing the code. Turns out y’all just like freeloading and it has nothing to do with publishers.
I’d agree with you if this was the full game but it’s a mod. I think it’s ridiculous to ask for money for a mod with a couple of exceptions:
That’s a really long way to say you want free labor. That work is time. They developed those expertise. If you want it free, go ahead and do it yourself or hope some one will volunteer their time. It’s $5 for fucks sake and most of the software will be pirated anyways.
Getting pissed or calling it 'just a mod ’ is irrelevant.
I’m not asking for free labor, it’s a mod, by definition I don’t need it. It’s a modification of a game. If I’m going to give anyone money it’ll be the creators of the game itself, they deserve my money. Not the person hacking the game a bit. If they want to, awesome, I’ll clone it and add the mod, but if they want to charge, well, I’ve never seen a mod I needed so badly that I’d pay for it.
Then don’t use it. Pretty simple. No need to bitch about a dev who believes it has value and coded it for you. Seems to me pretty much everyone is butthurt about having that decision to decide to pay for a third party optional enhancement if it’s valuable .
Only person butthurt is the fucking dev trying to profit off Starfield dev work and DLSS3 dev work done by other people in a community that fucking hates that shit.
Stay mad bro bro.
Lol have you seen the entitlement in this thread 🤣 butthurt 🤣🤣🤣
This, you fuckin nailed it.
“Fee for thee but not for me”
“I will freely profit and give nothing back”
Personally I’m just not gonna use the dudes shit, even if pirating it or getting another copy is easy. Dude tries to profit off others people work and wants to get butt hurt when other people do the same.
Oh but the mod creator gets to freely profit off someone else’s game and someone else’s algorithms/techniques.
Cry me a river, you’re either with the rest of the community in enjoying modifying the things we own and sharing those changes with each other or you aren’t. You want paid material, go make your own shit but don’t try to undercut and slime your way into our community. We like doing the things we do the way we do it.
capitalism is for pigs
Lololol so because some people volunteer their time everyone should perpetually.
If you don’t want to pay go volunteer your own personal time instead of making excuses how mod devs shouldn’t have the option to monitize where contractually available. But your won’t because it requires years of developing skills and time to implement and that’s a lot harder than bitching on the Internet about how some guy had the audacity to ask for pay.
The entitlement is hilarious.
No, it means what I said. Don’t expect payment because you tried to sell paint jobs to a group of painters that already freely work for each other for love of the craft.
Nobody is surprised or really that hurt that some modder got cucked out of stolen profit. It wasn’t that much work if it was fucking released within days of the EARLY ACCESS dropping so don’t even try to argue they deserve compensation for modifying someone else’s work.
Seethe, we’ll continue doing the things we do as a community and y’all can keep bitching lmao (go ahead argue I’m the one bitching about this dude getting his mod released for free to a community of people already doing this since the beginning)
Go pay for more dlc or something shill.
Cucked 🤣👌👍. Definitely a guy who understands software licencing and has some professional understanding of dll redistribution and software licencing.
What does my usage of the term “cucked” have to do with understanding that modder did minimal work using someone else’s paid product and a free to use nvidia component and tried to monetize off of it.
Good job dodging the fucking argument and going for a personal attack against my abilities.
I don’t need to insult you, you do it all by yourself and everyone else can see.
If it’s so easy I wonder why no one else does it for free?
THEY FUCKING DO LOLOLOLOLLOLLLLOLLL
I’m dead I literally cannot
Link? This post is literally talking about one that’s pirated from PureDark, and I do mean dlss+fg, not just dlss since that was apparently very easy to implement with how Beth implemented FSR, which Puredark did release day1 for free on nexusmods.
Nexus mods is filled with mods that add newer versions of sampling techniques or any other number of general graphical improvement mods. It’s not that crazy or uncommon to do so for free.
The modding community is about fucking with shit we bought and sharing those changes. Period. Trying to gatekeep that behind a paywall is out of the norm and probably illegal. I can’t see how companies like rockstar would allow people to make money off their games because it’s their fucking product.
This is just capitalism trying to shit where we eat, yet again. We’re not paying for your game modifications.
Dude is just trying to make a living, he’s not some megacorp, what is wrong with you? Didn’t find another dlss+fg mod that wasn’t the pirated one mentioned here?
Curious
On the point about capitalism, yeah I mean if we had socialism and people didn’t have to worry about putting food on the table, I’d bet there’s be a lot more free passion projects released, sadly that’s not the world we live in, and I’m fine with throwing him $5 bucks a month, he’s made many dlss+fg mods for various games.
Trying to make a living off someone else’s work and someone else’s technology.
www.nexusmods.com/starfield/mods/761
Here’s another mod that does this - cUrIoUs.
Stop trying to dodge my point.
Cool, seems like it’s less stable then puredarks, but I’m glad people have options
What point was I dodging?
Do you think devs don’t put in any work for mods or something? I guess I don’t understand your point, I love that so many modders are able to release things for free and maybe end up with a job at a game dev company or end up releasing their own games like with enderal.
At the same time I can’t really fault people for trying to make money to keep themselves afloat so they can dedicate more time to making mods, learning new techniques, etc…
It’s really not as simple as you seem to think to port dlss+fg as you seem to think, and they’re not just copy pasting code from some free public info, it’s simply more complex then that, if you really can’t understand that you probably aren’t very informed on how development and coding work.
I personally don’t have the brain/attention span to code, I’ve tried multiple times but I just can’t do it, but through those attempts I understand how in depth and difficult it can be and it is most certainly real work.
It’s not their work to be modding for a profit when they themselves get to do so for free because we all know companies would jump at the opportunity to enforce more revenue streams for themselves and take this opportunity to push for making everyone pay a fee for modding or the like because it’s their game they made.
Years of work. Hundreds of people if not more.
And this one dude gets to profit off it without giving them any kickback? It’s hypocritical and moronic and only gives companies like Rockstar more leeway in barring or charging for the ability to modify something I own and that’s not something we want to happen at all small scale or a large scale.
This is just a terrible argument, try taking that same logic and applying to to the Internet, should people not be allowed to sell software on the Internet because they didn’t personally create the Internet and aren’t giving kickbacks to the people who did create it?
You don’t get to have your pie and eat it too. I’m sorry.
That really doesn’t apply to the conversation, but okie dokie
Now you’ve got the point!
👌👍🤣
Just to clarify for everyone, only this clown’s DLSS 3 mod (3 as in frame generation) is paywalld. His dlss 2 mod (2 as in normal dlss) is free on nexus.
Also to all the mental gymnasts trying to justify this horse shit, remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author “conveniently” comes out with an update one month later, you need to subscibe for another $5. So basically it’s a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.
Does this type of mod break with updates, or could you potentially just stay on the version you downloaded and forego any updates? I don't mod much to the point where I've paid for any, but curious the requisite of ongoing subscription for this type of thing.
That’s a good question. I’m not sure but I’d assume it would break with updates. I was thinking more about just updates the author makes to make the mod better. Likely he’ll keep working on making it better but you can bet your booty thay he’ll keep making minor updates once a month to milk his subsciber’s money. Patreon is a fucking scam.
It could. No way to tell for sure until it happens
Gaming community reaction to new games in 2023:
Starfield: install these community mods to get the game to look good, 9/10, GOTY candidate
Jedi Survivor: some performance issues but overall complete, 2/10
Diablo 4: technically flawless, 0/10, wanted Diablo 3
BG3: same issues as Jedi Survivor but no one cares, 10/10, definite GOTY
Ghost of Tsushima: narrative masterpiece, evokes the sensibilities of a time and place, despite (very) infrequent frame stuttering–particularly if there are large crowds. F-
When did that come to PC?
To be fair to Starfield, if you’re playing on the recommended hardware it runs incredibly well. I’m running a 7900xt and a Ryzen 7600X and the lowest fps I have with everything on ultra at 1440p is 80, don’t need any mods.
Edit: also Diablo 4 sucks because they turned it into another MMO with a battlepass that nobody wanted.
Diablo 4 technically flawless? The game barely works to this day. Just check the patch notes of how many abilities weren’t working. It’s still awesome but lol
BG3 one is so true. The game is clunky and finicky as hell. Everyone praising it as being polished breaks my brain.
I got it on PS5 (co-op) and in the space of 2 hours had randomly silent cutscenes, an invisible character in one, and my PSN Name and a mute icon permanently stuck the top left of the screen where all the information about rolls and characters liking or disliking things should appear.
Didn’t get any tutorials either, which is apparently a thing. So we’re just randomly pressing things and hoping it doesn’t fuck up the story for later.
It’s really quite broken in places.
Well, Just download a D&D 5th edition player manual
The game rules here are actually very different. I play a ton of 5e D&D and it’s close enough to be useful but different enough to trip me up. S great example I just found out last night after over 80 hours of play as a Paladin: the smite spells last 10 turns and apply to each attack. In 5e the smite spells only affect one attack and are usually worse than divine smite (which isn’t a spell be uses a spell slot) because divine smite you decide to use when you hit so it never wastes a spell slot while the others can miss.
I would copy it but the fucking D&D Beyond app prevents copying. The smite spells in 5e say “on the next hit” basically. A lot of spells in BG3 have simplified descriptions and it’s hard to know when it is different language or a different effect.
What do you find clunky in the game?
.
Not OP, and I’ve been loving the game, but it does have some jank. Pretty early in act 1 I came across a bugged quest which I couldn’t complete. Couple the occasional bugs with my inexperience never playing a game like this before and a somewhat unintuitive interface/help system, and it made for a pretty clunky onboarding experience. Now that I’ve more got the hang of things it feels better. But I needed to look for help outside of the game to really get a handle on it.
I’ve never finded bugs (Just the horny npcs One) that’s probably me being lucky. I do agree that without knowledge of a tabletop gdr or at least of other Classic RPG it’s pretty hard do get inside the mechanics. A Better tutorial Is probabily needed but still you can inspect every Word using “T” on the keyboard and read the rules
Some of the tooltips are wrong.
Yeah, once I figured out how the inspect menu worked, I started learning much faster. I feel a little dumb regarding that. When I first tried it, I just saw that it made the tooltip stick on the screen, I didn’t realize I could hover over the text for more information. So I just went “huh, that’s dumb” and barely used it again until I saw someone online do it lol.
And for what it’s worth, other than the quest bug, the rest of it is mostly just me feeling out the game, which I’m fine with and had fun with, just did a lot of save scumming. I’ve played MMOs so the interfaces and whatnot aren’t completely unfamiliar, but before this game I was only vaguely aware of how tabletop RPGs work
Inventory is clunky as fuck. When I Ctrl click multiple items and pick up and add to wares nearly 100% of the time it fails on the first and I have to do it a second time. Dragging items to other characters when inventories are filtered will actually swap with the item that would be in that slot of their pack without the filter rather than the one showing. Opening containers (especially the ones that need an item inserted like puzzles) get covered by the main inventory and I have to drag them over. Everything with moving items around just feels slow as hell in general. I can’t manage characters’ inventory unless they’re in the party so I have to go through the dialogue to kick someone out then let someone join which isn’t all that long but can add up when they’re on opposite sides of camp and you realize you forgot something. The search is nice but why not let us search camp inventory too, that’s where most of my crap is. Items in containers in your inventory can help with clutter but they aren’t added to the hot bar automatically.
Last night I had two enemies spasm out of existence. One of them was so glitched that the game crashed when I killed them. I’ve had multiple enemies just sit as round for nearly ten seconds or more trying to decide what to do before they do it sometimes even at the end of their turn. When dealing with elevation in battles it is absolutely awful to try and target shit above you, there’s no way to have the camera “move up a floor”, you can sort of get around this by selecting an enemy on that floor but it’s tricky. Trying to do anything precise in combat is a pain. There’s no easy way to get you character to jump the maximum distance without moving first for example. Also it’s an annoying choice to make jumping take movement like 5e but also take a bonus action like D&D One, it should be one or the other, not both. There’s no easy way to save 10 ft of movement at the end, you’ll move 20 ft only to realize you have 9.9 ft of movement left and don’t have 10 ft for the jump.
There’s no way to demo what a dye will look like before using it. There’s no way to know if an item it’s dyed and with what. There’s no way to add wares to the barter screen (which is what the name wares seems to imply to me), only on the trade screen.
I’ve had a few dialogues that were confusing and seemed to rely on events that didn’t happen. Astarion told me he was a vampire then later but me but still acted like it was a big reveal moment. When clearing out the Githyanki creche multiple characters said something about how it’s a good thing we didn’t nuke them or something? That was never an option I saw. No idea what they’re talking about.
Characters will willfully walk into things that damage them including spotted traps and AOE spells from the battle they were in rather than walk around them. This is not in turn based mode, this is real time. When in real time why not just walk around it rather than mindlessly walk towards the player? Even if you want to blame me for the traps saying I should be in turn based mode (which is silly because they know the trap is there, it is spotted) when a battle ends with an AOE damage effect still on the field they automatically enter turn based mode and walk to me through it and take damage.
I’ve had times where I told them to walk somewhere only for the game to say I can’t get there so I have to figure out a tricky jump. Then everyone will walk around some nearby path and get to me without doing a jump at all.
Lit areas around characters die to weapons or spells do not show up with the clear outline that stationary lights have when in stealth mode.
This is all shit just off the top of my head. I’m fully aware a lot of it is minor. I’m fully aware a lot of it can be somewhat avoided or dealt with. It just frustrates me to no end to see people defending this game as if their baby is being attacked. Here’s the thing: I love this game! I’ve been enjoying it a lot! But that doesn’t mean it doesn’t have bugs. It doesn’t mean it is above criticism. A game can be a great game and still have flaws. It just irks me to no end to see how so many of the reviews of the game call it polished when it’s just not. Especially when the context of a lot of the reviews are spinning a narrative that this game should set a new standard that triple A studios have failed to meet. This feels like every Bethesda game (pre Fallout 76) did on launch: a ton of promise and a lot of fun but very rough around the edges. And I don’t appreciate it when fans of the game mock and victim blame me for problems in the game.
Jedi survivor and Baldur’s gate 3 are in very different genres. Performance issues in a turn based game is way more forgivable imo
DLSS 3 is way better than 2, so I pirated the shit out of that mod. Frame Generation is a game changer. It’s like a magic button that gives you an extra 30-60 FPS for free. Never understood the hate.
Why do people hate on it? I thought ot was pretty clear that it’s great. Unfortunately i can’t use it since I have a 3080.
It’s great if you have a decent framerate to start with, but it really struggles at lower framerates and you’ll get a lot of ugly artifacts if there’s any rapid movement on screen.
DLSS 3 is far worse than DLSS 2 IMO.
There’s basically zero disadvantage to turning on DLSS 2. Most of the time you cannot or can barely tell the difference.
DLSS 3 introduces lots of artifacting, some frames straight up look like DALL-E image, it adds input lag, and it needs you to already have a high framerate to start with to make it bearable, text in particular gets mangled by it.
Fast paced games and games that rely on quick reactions are a no-go for DLSS 3. It’s suitable for games like MS flight sim where adding input lag doesn’t really matter and there’s not rapid movement.
Knock it off with the fake news. My TV artifacts more than my 4090 when converting 24Hz films to 60/120. You can’t even notice any artifacting in DLSS 3 without taking screenshots and pixel-peeping. Quit talking out of your ass. DLSS 3 FG works amazingly well in Starfield.
If you think you can’t see any artifacting with DLSS 3 then you are crazy.
You’re arguing about visual fidelity with someone who uses their TV to “convert 24hz movies to 120fps”. It’s the equivalent of the guy who got into a heated debate over Italian food with a Redditor that also posted about drinking his own piss on /r/piss.
Yes, because comparing apples to oranges is the same thing as drinking your own piss. Get real, my dude.
Do you not understand how analogy works? Nobody is comparing what you did with drinking piss.
So I take it somebody else is providing a dlss 3 mod for free then?
Yes, it already exists on Nexus, and without ReShade, but it is currently crashing the game a lot for users.
Why would reshade be relevant? I don’t get why without reshade is even worth mentioning?
The DLSS3 mod runs via ReShade. I don’t mind people charging for their work, but this guy is selling access to an Nvidia dll via an open source tool, which I am not a fan of. Not a lot of original work, just repackaging.
I’m talking about the DLSS3 mod with Frame Generation that is free on Nexus and doesn’t rely on ReShade. It was created by another person.
That McFly guy has been riding the “It’ll be released soon™” train for something like five years at this point.
I don’t feel bad for anyone pushing a subscription model.
Personally I find it hard to care as I won’t be playing the game for longer then a month anyhow. That said, real easy to wait for someone else to drop a dlss3 mod or just go without.
Even easier to download the mod from someone else.
Okay but Martys RTGI is great and works in quite alot of games without much tinkering (just need to access depth buffer), don’t mind paying for it. Useally sub and let it expire once every few years.
“I don’t mind buying my own painting and then paying monthly for it to have some details filled in that eventually get painted over anyway at some rate”
Is it morally wrong to have someone spy on the detail painter and copy their techniques? (In this metaphor techniques are DLSS implementation, not the paint (DLSS itself))
This isn’t anything new, there’s some community software locked behind paywalls like patreon already. Doesn’t mean we have to like it though.
Then again, DLSS is an nvidia product, so there’s a legal issue here I think.
DLSS is free to redistribute. …nvidia.com/…/nvidia-rtx-sdks-license-23jan2023pd….
Unless they go crazy like oracle/Java devs are encouraged to use it.
Nah it’s free to use tech, but yes the dev is indeed still charging for something that they themselves could have to pay for but don’t.
Only the mod dev gets to make money, not any of the hundreds of people (if not more) working on the base game.
Come on man it’s fine, charge the little guy, big guy make more money. It’s simple /s
I think the Nms skins are looking great
ITT: A gross misunderstanding about how mod and DLSS/RTX licencing works.
Folks act like modding is a constitutional right and not expressly allowed within TOS. Guys of Bethesda wanted to go full on piss on the community they could shut all of it MPAA style. They choose to let modders use and monitize their assets because it’s less expensive and harmful then attacking everyone e.g Nintendo. documents.bethesda.net/en/terms-of-service
RTX is fully redistributable without modification as long as it’s used on Nvidia hardware.
…nvidia.com/…/nvidia-rtx-sdks-license-23jan2023pd….
They choose to do that because the community caries their games. I wouldn’t own a single beth game if they didn’t have mod support.
And? I’m just informing everyone bitching about the legal issues who lack a fundamental understanding of the aforementioned documents.
ITT: Bitching “the old ways were better” user clearly doesn’t understand the hipocricy of charging for mods when devs didn’t pay for access themselves.
What you get to be the only person who profits? Not the companies who made the rest of the fucking game so you can copy and paste some fucking stackoverflow implementation posts?
Dev needs to get real - enjoy that bite in your ass. Fees for thee but not for me
Wat?
Lazy game devs should release finished optimized products.
How to say you know nothing about game development without saying you know nothing about game (software) development. But want to assert your opinion on it regardless.
It’s corporate profiteering not lazy devs. The devs work their asses off, these aren’t their decisions to make.
It’s like blaming the guy finishing the drywall for design problems with the building. Lazy drywallers, ruining a good office tower, it wouldn’t be leaning if they weren’t so lazy.
The more people defend the lazy game devs, the more crappy half finished games we will get. The reason people need to seek out upscaling at all for Starfield is because the game isn’t optimized. Lazy design.
Or bad resource allocation by the management. If they cut performance development in favour of marketing what a developer can do?
I like that you are so unwilling to learn that you associate an explanation of a field you know nothing about as “defending”
😂😂
I mean won’t they just not provide the mod next time? Or stop supporting it? How is this good?
Piracy is always ethical
So the mod creator deserves nothing for their time and work?
Imagine putting a mod that the devs of the game it’s for can take down at any moment if they feel like it.
Imagine being dumb enough to pay for it as well!
I understand when massive, dlc sized mods are monetized. Not when small ones are.
For example in minecraft, there was a mod with which you could pregenerate your world before making it. The creator decided to gut it and put all the good features behind his patreon.
God forbid someone make money from the things they put time into!
I mean at the end of the day its the decision of the developer who put time in it… if you’re not happy with that look for another mod or code your own.
Sure I appreciate free mods but we shouldn’t take them for granted.
Idk, here they are pirating stuff a the expenses of a single modder from what I gather. And just to sava 5 usd? Really? A soft drink costs more and it’s probably unhealthy. There’s work behind these things, that ain’t free, you get it? I get it it’s a patreon, but what are they supposed to do if they aim to make a living on that?
Apparently they have a history of upping the price with every mod-breaking game update.
I see. Well there’s not way you could know this if you’re out of the loop. Anyway, if you’re not fine with the price tag just don’t buy it and don’t use it. No need to pirate this, it’s not a life saving tool
Dude can charge whatever he wants, and you can choose to buy it or not. Super weird and annoying responses here.
It’s a 1 time $5 fee. People are just mad that they’re broke after buying a 4090. Frustrations should be aimed at Nvidia, not this one dude trying to make a buck
After a 4090 and A 57" Samsung G9, you couldn’t afford a 5 dollar mod either!
If you can’t afford a 5 dollar mod after dropping 5k on gear, you shouldn’t be buying the gear my man lol
People should eat less avocado toast.
Yep, and buy real estate 30 years ago
Oh man, I saw a 2,000 word rant about it on Reddit. Just such whining
As if the dude would have bothered to do it for free? Likely not.
Pay, or don’t, and then reevaluate all the things you do for free and if you have room to stand
I don’t have a problem with some mods being sold. My issue is when you price it initially for free and THEN decide later to charge money for it. That’s within your rights of course, but don’t expect people to not get pissed off enough to pirate it.
Make that 50k, his current patreon page shows over 10k members. There’s stuff for several games there, tho, like RDR2, Last of Us 2, Elden Ring, Fallout 4, etc.
Seems there’s plenty of space for competitors to enter the “offer DLSS mods for games that don’t have it”
If I was earning that much per month, I wouldn’t worry about taking extra time to add DRM to my stuff. Despite the cracked version floating around, he got more subscribers since the first stories came around and he’s at zero risk of suffering any significant loss. Pirate that shit with a clean conscience
Okay is gamescensor written by actual people, or just some generative learning SEO site? Because wow this is a mess of an article.
FSR2 works on every major graphics card
Wat?
Nope some one else extrapolated that data from a patreon page.
Wat again?!?
The year is 2023. Gamers are expected to pay for the ability to utilize a feature built into their videocard. A true dystopia.