Flintlock: Siege of Dawn mixes fantasy and gunpowder – Review (wolfsgamingblog.com)
from setsneedtofeed@lemmy.world to games@lemmy.world on 04 Aug 2024 04:26
https://lemmy.world/post/18265841

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mrfriki@lemmy.world on 04 Aug 2024 07:41 collapse

Checked it on my last day of Game Pass so only played a couple hours and it was pretty meh. The stuttering on a high end pc was terrible and the gameplay was bland and generic, the lack of heavy attacks and the pistol as a parry mechanic totally breaks the flow of the combat and makes it very simplistic. The movement, particularly jumping felt very floaty.

Katana314@lemmy.world on 05 Aug 2024 13:41 collapse

Doesn’t Bloodborne use a pistol as a parry mechanic?

Juice@midwest.social on 05 Aug 2024 14:01 next collapse

Yes it does, but I imagine not all pistol parries are created equal

mrfriki@lemmy.world on 05 Aug 2024 19:17 collapse

It did it although I never used it that way more like to slow down enemies or gaining time. In Bloodborne it didn’t felt weird at all but here it somehow breaks the flow of combat.