Clair Obscur: Expedition 33 hits 500k sales in one day (www.eurogamer.net)
from simple@lemm.ee to games@lemmy.world on 25 Apr 17:16
https://lemm.ee/post/62380414

#games

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SolidShake@lemmy.world on 25 Apr 17:37 next collapse

It’s a weird ass game so far. But I only got through the prologue and went back to oblivion. The sound design is atrocious in just the volume mixing. I though stellar blade has a quiet voice overs but damn this game sets a new bar lmao.

I like it though, I’m all for just weird ass stuff that makes no sense, it’s refreshing to see new IPs these days.

Chronographs@lemmy.zip on 25 Apr 18:47 next collapse

Audio has seemed fine to me, have only need the subs for the characters that aren’t speaking a real language lol

SolidShake@lemmy.world on 25 Apr 20:01 collapse

No I mean volumes. Like the music is insanely loud compared to voice. I had to turn effects and music down to 40%

Chronographs@lemmy.zip on 25 Apr 20:11 next collapse

Yeah haven’t felt that way idk

JadenSmith@sh.itjust.works on 27 Apr 15:10 collapse

This sounds like the issue I had a good while ago, before realising something I was using was trying to output as surround sound, whereas I only had stereo speakers (so some sounds seemed normal, some incredibly low).

Just thought of giving that a mention. It may be worth having a look in your game settings, if there is an option to output as Stereo.

SolidShake@lemmy.world on 27 Apr 19:09 collapse

No option for that on the audio section of the game.

JadenSmith@sh.itjust.works on 27 Apr 20:10 collapse

I installed the game myself and had a look, unfortunately you’re right. My speakers are decent with hearing everything, however I can definitely notice the vocals being considerably lower than the music and such.

There is a way to normalise audio levels from within Windows sound settings, you just have to remember to revert once you’re done playing.
This seems to be a good article about it: pureinfotech.com/normalize-sound-volume-windows-1…

It’s a workaround, but it should help with the game and anything else you’d have this issue with. If you’re using Linux, unfortunately I can’t help. Good luck!

SolidShake@lemmy.world on 27 Apr 20:15 collapse

It’s on console dude lol.

JadenSmith@sh.itjust.works on 27 Apr 20:23 collapse

Ah fuck. Sorry man, I hope someone can figure it out. It’s a very new game, so hopefully more people take enough notice for a fix to be implemented.

Otherwise, I found an article which seems to allude to advanced volume settings to ‘normalise audio’, on an Xbox, in a similar way: support.xbox.com/…/choosing-speaker-audio-output

If you’re using a Playstation, it may be worth digging around in your system settings. Sometimes the option is referred to as ‘equalise’, ‘dynamic range’, etc.

Hope this helps!

tanisnikana@lemmy.world on 25 Apr 19:26 collapse

Set the music to 75%, and turn up the volume knob on your speakers just a bit. The combat hits should ring out with a startling clarity. Also, easier to parry that way.

SolidShake@lemmy.world on 25 Apr 20:02 collapse

Everything is turned down to 40 except for dialog

bjoern_tantau@swg-empire.de on 25 Apr 18:06 next collapse

Don’t have the energy to play myself. But started watching a Let’s Play today and I really love the premise.

Coelacanth@feddit.nu on 25 Apr 18:51 next collapse

Look Ubisoft: this is what your devs could be making if you’d let them make what they want to be making. Instead of churning out another cookie cutter “Ubisoft game”.

kilgore_trout@feddit.it on 27 Apr 05:09 collapse

This rate of sales would be considered a flop, at Ubisoft.

dustyData@lemmy.world on 27 Apr 12:15 collapse

They would’ve already laid off 90% of the entire Dev team and closed the studio.

Ashtear@lemm.ee on 25 Apr 21:19 next collapse

I think this one’s going to sell quite well once word-of-mouth spreads.

I’ve played several hours of this already and the deeper I get, the more it makes me think of Dark Souls. It has that same sort of cadence in the dungeons, just turn-based instead, with a party. What’s wild is even with how derivative the concept is, it’s a brilliant, fresh-feeling idea for dungeon design. I’ve been feeling like JRPG dungeons have been stale for a while now, and I’m loving both how dangerous the dungeon trash is and how there isn’t a ton of it. Normally by this point in a more traditional Japanese-style RPG I’m starting to skip around in boss rush mode. Not here. I’m wanting the challenge.

It’s nowhere near as difficult as a Souls-like though. I’ve seen many complaints about how not-optional the dodge/parry system is, but at least so far, I think there are ways around it. I’m not even through Act 1 and there are already enough tools that even people that miss most dodges can find busted builds to offset with (and I’m sure I’ve missed a lot of helpful Pictos and other loot already).

I have some nits to pick, but it’s been a great game on the whole so far. The soundtrack and voice acting in particular are top-notch.

criss_cross@lemmy.world on 27 Apr 14:39 collapse

I just bought it last night and this is quickly becoming one of my favorite games. Everything just hits so well.

I haven’t had a story draw me in like this one in years.

gcheliotis@lemmy.world on 25 Apr 23:29 next collapse

Review scores for this are shockingly high for a new RPG entry from a small team. Seems very Persona/FF-like, which isn’t exactly my kind of game (I tend to find most JRPGs a little stale in the game design department), but I think I will give this one a try. I’d rather support a new effort in any case than play yet another Bethesda remaster. I know they’re different games, but I hope CO will get the attention it seemingly deserves.

chemical_cutthroat@lemmy.world on 26 Apr 09:46 next collapse

It’s more of a progression from FFX than something like Persona or the newer FF games. It’s still turn based, but its more active. It feels like what Square should have done with the franchise, instead of going the direction they did.

MellowYellow13@lemmy.world on 26 Apr 13:05 collapse

Yeah FF has turned to absolute trash. Used to be my favorite franchise

danciestlobster@lemm.ee on 27 Apr 04:55 collapse

I would like to say plot wise it has very little to do with jrpgs. Those often feel a little cookie cutter to me while this story is very fresh

baatliwala@lemmy.world on 26 Apr 09:55 next collapse

Nice that it’s on GP, can’t wait to start. Looks great

ms_lane@lemmy.world on 27 Apr 00:11 next collapse

I hope it does well, but I’m just not interested in strictly linear games anymore.

bblkargonaut@lemmy.world on 27 Apr 02:54 next collapse

I’m 11hrs in so far, and I’m hooked. The world building, gameplay and characters are amazing. I also really loved the music, especially inside the manor.

Pondis@lemmy.world on 27 Apr 05:06 collapse

The soundtrack is incredible! It’s such a wonderful game.

milliams@lemmy.world on 27 Apr 09:05 next collapse

I haven’t played the first 32 games, am I going to be lost?

GunValkyrie@lemmy.world on 27 Apr 12:44 collapse

Well with this series it started at 0 then the sequels count down from 99. So there’s about 67 other games you need to play.

milliams@lemmy.world on 27 Apr 12:48 collapse

Wow, I’m really behind then! Or ahead. I’ve lost track.

eddanja@lemmy.world on 02 May 01:29 collapse

I don’t like this picture. It brings me sadness.