Nintendo has sent a DMCA notice to Ryujinx forks
from PerfectDark@lemmy.world to games@lemmy.world on 04 Mar 23:22
https://lemmy.world/post/26345574

GitHub link to Nintendo’s claim - all the details you need are here

The emulator forks which are being taken down are as follows:

Despite this, the one fork that continues, and will continue without takedown is Ryubing - by Greemdev. This is created by an original member of the Ryujinx team. It’s safe, the code is beyond reproach (and violates zero laws or Nintendo code) and actually brings helpful updates.

Still…shitty news. And more indication that the Switch 2’s architecture will be damn similar to that of this current Switch. Them taking emulators down means the upcoming games have a solid chance of being emulatable on release. But…that’s my own (and others’) conjecture, so we’ll see when the time comes.

#games

threaded - newest

SolidShake@lemmy.world on 04 Mar 23:42 next collapse

I have no issue with emulating games. But I also have no issue of a company trying to stop their games from being emulated.

OprahsedCreature@lemmy.ml on 04 Mar 23:54 next collapse

Fuck Nintendo

melroy@kbin.melroy.org on 04 Mar 23:59 collapse

Indeed

heavydust@sh.itjust.works on 05 Mar 00:13 next collapse

You have no issue with a company trying to illegally prevent people doing something legal?

Is it only for emulation? Stopping emulation is the illegal part.

SolidShake@lemmy.world on 05 Mar 02:16 collapse

how is pirating games legal?

[deleted] on 05 Mar 02:18 next collapse

.

chronicledmonocle@lemmy.world on 05 Mar 03:14 collapse

Emulation isn’t piracy and you’re allowed to back up physical games you own. That’s legally your right.

CrazyLikeGollum@lemmy.world on 05 Mar 05:07 collapse

Technically, you’re allowed to make copies for personal use unless doing so requires bypassing DRM, encryption, or some other lockout mechanism.

Emulation is still not piracy and neither is making a personal backup, but if making that backup requires anything more than a standard disc drive or a cart reader then it is a DMCA violation.

LandedGentry@lemmy.zip on 05 Mar 00:17 next collapse

Why?

Genuinely asking. Why do you think companies should do this?

SolidShake@lemmy.world on 05 Mar 02:17 collapse

lets say you have spend 10 years making a game. and you put it on steam for $10. but wait. you are making $0 dollars because everyone is just pirating it, and then demanding you make a second one.

LandedGentry@lemmy.zip on 05 Mar 02:53 next collapse

Show me how this is happening to Nintendo.

lowleveldata@lemmy.world on 05 Mar 11:25 next collapse

Didn’t tears of the kingdom got pirated in like 1 week within release? That must have affected sales in some degree

LandedGentry@lemmy.zip on 05 Mar 13:59 collapse

Emulation =/= online piracy. You need to stop equating them. I emulate games I bought all the time. They were legally acquired ROMs and emulation is legal. I’m not doing anything wrong, legally/ethically/whatever metric you want to use.

Emulation is the legal act (in the US and many countries) of running games on a virtual instance of their respective consoles. Piracy is in no way required to participate in this activity. You can download emulators from the Apple App Store, that’s how legal it is.

I also find it laughable that you want to compare Nintendo to some scrappy artist spending a decade on their game. You need data to show the harm here.

lowleveldata@lemmy.world on 05 Mar 14:21 collapse

Emulation = online piracy

Did I say that? I did not. I said the game was pirated in 1 week which it definitely happened unless everyone who emulated it was using it legally.

LandedGentry@lemmy.zip on 05 Mar 14:26 collapse

I have no issue with emulating games. But I also have no issue of a company trying to stop their games from being emulated.

This was literally your starting argument and what I was objecting to. You have talked about piracy in all follow ups. How else am I supposed to read this? You are equating them. You use them interchangeably to defend Nintendo’s behavior.

lowleveldata@lemmy.world on 05 Mar 14:34 collapse

I’m not that person you’re referring to tho

LandedGentry@lemmy.zip on 05 Mar 15:11 collapse

Ok? My mistake aside, this entire conversation was about how someone thought companies are right to stop people from emulating. Then you started talking about online piracy which is not the same thing.

ampersandrew@lemmy.world on 05 Mar 15:00 collapse

The reality is that Nintendo removed your ability to buy those old games for $10, because they’d rather rent you those games forever on their subscription service. If they were on Steam for $10, I’d have bought those old ROMs.

dev_null@lemmy.ml on 06 Mar 14:40 collapse

Nobody is talking about piracy.

SolidShake@lemmy.world on 06 Mar 15:25 collapse

Right… Because not one person ever uses emulators for privacy… Because it isn’t, You know, obviously used for that.

hmmm@sh.itjust.works on 06 Mar 16:03 collapse

Steam is not a console? What are you on? If someone is broke he never gonna buy it. After all. I think Piracy make game more popular instead.

SolidShake@lemmy.world on 06 Mar 22:32 collapse

Oh sorry I thought OP was talking about Nintendo.

hmmm@sh.itjust.works on 07 Mar 08:04 collapse

You literallly said “put it on steam”.

MichaelScotch@lemmy.world on 05 Mar 00:21 collapse

If you’re going to sit on a fence, what’s the point in doing it on a public forum? What does that do?

Lexam@lemmy.world on 04 Mar 23:57 next collapse

Didn’t Nintendo just come out and say emulators weren’t illegal?

melroy@kbin.melroy.org on 04 Mar 23:59 next collapse

Correct. Nishiura said that emulators are not illegal. Depending on how it is used ;P

Rai@lemmy.dbzer0.com on 05 Mar 03:04 collapse

Yah cuz they use them on official hardware hahaha

Eezyville@sh.itjust.works on 05 Mar 00:00 next collapse

Why are they hosting their code on Github? Switch to Codeberg or maybe self host. And yes I know Github has the most users but they’re dealing with something radioactive.

RiQuY@lemm.ee on 05 Mar 07:46 collapse

Codeberg can suffer from the same DMCA requests but at least is not managed by Microsoft. To really avoid(or ignore) DMCAs you need to self-host/use a vps for your own version control tool like Forgejo/GitLab or use a decentralized one like Radicle.

mesamunefire@piefed.social on 05 Mar 00:02 next collapse

Just a reminder don't have emulators on GitHub. They work with big companies to make sure they are taken down. Forks do nothing to help since it's easy for them to find now.

scrubbles@poptalk.scrubbles.tech on 05 Mar 00:48 next collapse

Self host, codeberg, make mirrors everywhere

mesamunefire@lemmy.world on 05 Mar 02:40 collapse

I can’t wait for federation with codeberg/forgeo. PRs from different instances sound great. Git is already set up. It will hopefully be a game changer.

TheTechnician27@lemmy.world on 05 Mar 01:13 collapse

Just a reminder don’t have emulators on GitHub.

I don’t like GitHub, but this is simply untrue. We host the PCSX2 project on GitHub, and GitHub even donated some amount at one point to the project. The following major, top-of-class video game console emulators (non-exhaustive) are officially hosted on GitHub:

PlayStation:

Xbox:

  • xemu (Xbox)
  • xenia (Xbox 360) (previous Wikipedia article deleted)

Nintendo:

Sega:

Atari:

Misc:

Keep in mind that I’ve only chosen what I believe is the top one or one of the top ones from major consoles. If I could pick multiple per console, this list would be a mile long.

Venator@lemmy.nz on 05 Mar 01:29 next collapse

Probably just a case of the corporate lawyers haven’t noticed those ones yet.

PerfectDark@lemmy.world on 05 Mar 01:32 next collapse

Simply untrue.

These are known, and you’d better believe Nintendo knows everything there is to know about each and every emulator that exists. They tried pressuring the team behind Cemu years ago, but it ended up being pointless.

Some of these are years and years and years old.

TheTechnician27@lemmy.world on 05 Mar 02:28 next collapse

Bruh what? 💀 I chose the highest-profile and arguably best emulators for each major system, let alone that almost every other modern one uses GitHub too. If all of these emulators are flying under the corporate radar, I will deliberately inject myself with rabies and die a slow, agonizing death. I couldn’t come up with this shit if I got cross-faded on meth and fentanyl.

Legitimately shocked that this abject fucking nonsense got three upvotes. Want to know how I know Sony knows PCSX2 exists? Two former PCSX2 developers are working on “ports” (read: shitty, subpar emulation) of PS2 games to the PS5. They got their jobs because of their work on PCSX2.


Edit: I’m going to go off a bit more, actually, because I’m sick of living in an era where zero-information dipshits can just say any unresearched, unsubstantiated bullshit online and put it into immediate contention with obvious, demonstrable facts presented with sourcing by a subject matter expert:

  • I’ve included a Wikipedia article where applicable; these articles will often have links to these emulators being discussed in popular gaming outlets.
  • This doesn’t even count emulators like Snes9x, PCSX-Reloaded, and Project64 which are no longer top-of-class but which have their own Wikipedia articles, were wildly popular in their day, and host their code on GitHub.
Venator@lemmy.nz on 05 Mar 11:50 collapse

Sorry I accidently insulted your mother or something 😅

somewa@suppo.fi on 05 Mar 14:02 collapse

Nah… I suspect that Sony simply doesn’t want to anger hackers again. The cost of downtime is likely to be higher than the imaginary profits they get from harassing emulator communities. I doubt they think their reputation is worth much but maybe they have started to see some value on it.

Japanese gaming companies often don’t seem to understand the value of the reputation / honor which is really weird considering that it’s one of the things japanese culture is supposed to value.

mesamunefire@piefed.social on 05 Mar 02:38 next collapse

We are literally in a thread about a takedown in GH. But if you go to other sites, they have the repo up.

Suyu, Nuzu, Uzuy, Torzu, and Sudachi have all been taken down. Youtube-dl got taken down until public outcry. The number of takedowns since 2022 have only increased over the years. 2024 being the highest amount.

I'm glad the repos above are not yet being taken down, I truly am. But GitHub is just Microsoft at the end of the day.

We are also on platforms (Lemmy/piefed) that have chosen codeberg over GitHub for their main git hosting.

Appoxo@lemmy.dbzer0.com on 06 Mar 15:30 collapse

The issue is more with recent consoles e.g. Switch and Ps5/xbox

Well…If you want to emulate current gen, prepare to deal with consequences.
I believe Sony/MS turn a sort of blind eye to emulators of old gen if they arent hurting sales and being egregious with their presence (e.g. promote what it can do rather than word of mouth)

mesamunefire@piefed.social on 06 Mar 15:48 collapse

I think your right as well. Most manufacturers don't actively go after such projects unless they hit the bottom line.

Notable exceptions are old licenced games that may hit rerelease and someone came up with a way to decomp it. The policies are all over the place.

HeyThisIsntTheYMCA@lemmy.world on 05 Mar 17:54 collapse

duckstation works damn fine on my pixel. favorite psx emulator

WalnutLum@lemmy.ml on 05 Mar 00:42 next collapse

Why is Ryubing beyond reproach? I don’t see them doing anything differently than Ryujinx.

Kuvwert@lemm.ee on 05 Mar 01:06 next collapse

Anybody got a link to a codeberg fork that looks reliable ?

jroid8@lemmy.world on 05 Mar 05:40 next collapse

Nintendo playing whac-a-mole with these forks

dragonlobster@programming.dev on 05 Mar 08:24 collapse

What gives them the right to take down emulators? It’s just code someone wrote that happens to be able to interpret bytes from a switch cartridge?

Why wouldn’t they take down a company like analogue for example for making a hardware level gameboy emulator?

ampersandrew@lemmy.world on 05 Mar 14:55 next collapse

The patents on the Game Boy hardware expired years ago, so that’s what gives Analogue the right to do what they do. As for these Switch emulators, I have no idea, but I’ll guess it’s just Nintendo trying to scare people without their own legal departments into complying.

PM_Your_Nudes_Please@lemmy.world on 05 Mar 22:23 next collapse

IIRC, part of the argument is that Switch games are encrypted, and the emulator uses real Switch keys to read the games. So Nintendo claims that by using official Nintendo Switch keys, it is violating Nintendo’s copyright and is subject to DMCA claims.

The argument is shaky at best. But the problem with DMCA is that combating it actually requires taking the claimant to court. So that’s a prohibitively long and difficult process, just to be able to go “hey Nintendo doesn’t actually have any claim here. Restore my repo.” Especially when Nintendo has a known history of drawing out long legal battles to exhaust defendants’ time+resources.

dragonlobster@programming.dev on 06 Mar 07:30 collapse

From my understanding the repos wouldn’t include the keys (or if they did then they definitely shouldn’t). But yeah I understand the long legal battle thing.

frezik@midwest.social on 06 Mar 16:06 next collapse

Right, Dolphin had an encryption key in there for the Wii that was hardcoded in. That is apparently the one bit of legal leverage Nintendo has to keep it off Steam, though being Nintendo, they would likely fight it, anyway.

In any case, the key could be a user provided configuration option, or tools for ripping games could do the decryption on their own. Either should keep the code safe from Nintendo being able to win a case. Though again, doesn’t stop Nintendo from trying and exhausting your ability to fight it.

TheGalacticVoid@lemm.ee on 06 Mar 16:50 collapse

Repos wouldn’t include the keys, but they’d include instructions on how to obtain them. Those instructions (according to Nintendo’s legal team) are enough to say that Yuzu violates the DMCA.

drmoose@lemmy.world on 06 Mar 16:25 collapse

Just legal bullying. Good luck fighting an army of lawyers that are also lobbying the system. That being said all of that would be civil suits so if emulator creators don’t earn money they don’t have much to lose but the ability to continue the work.

carpelbridgesyndrome@sh.itjust.works on 06 Mar 16:37 collapse

Nintendo got one guy’s paychecks garnished for the rest of his life. So even if you have no money there is a lot to lose.

mlg@lemmy.world on 06 Mar 22:54 collapse

They threaten a crap ton to scare devs into not entering court, but tbf I’m pretty sure the guy they got was for actual piracy, and the court ordered the millions in alleged damages to be paid in $40 installments to Nintendo per month for the rest of his life.

Edit:

It was set at 20-30% of his salary so yeah I guess that’s still a pretty hefty chunk of change.