Phoenix Labs (creators of Dauntless and Fae Farm) just laid off most of their dev team (files.catbox.moe)
from simple@lemm.ee to games@lemmy.world on 27 Jan 2025 20:10
https://lemm.ee/post/53848844

If anyone was following this fiasco, they basically launched Dauntless on Steam with a major update that completely wrecked the game and removed much of its content. Dauntless was already struggling and went in weird directions during development but this was the final nail in the coffin, and the company seems to have totally gone under.

Source: reddit.com/r/dauntless/comments/…/studio_update/

#games

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ampersandrew@lemmy.world on 27 Jan 2025 20:18 next collapse

It’s a shame, because I liked it more than Monster Hunter, but it’s always online, so it’s inevitable that eventually it stops making money, and the next step is that it disappears forever.

simple@lemm.ee on 27 Jan 2025 20:25 next collapse

I played it on release and it was a fun time with friends. A few years back Phoenix Labs was bought out by another company, and it was all downhill from there. It really is a shame, Dauntless was a neat game.

wirelesswire@lemmy.zip on 27 Jan 2025 21:06 next collapse

I tried it at one point before trying any Monster Hunter games, and I found it really boring. I was legitimately getting drowsy when fighting the second monster and found it much easier to just chug a potion, rather than try to dodge its attacks. Monster Hunter World, on the other hand, was exhilarating from the first large monster you hunt. So… did Dauntless get better as you progressed?

ampersandrew@lemmy.world on 27 Jan 2025 21:10 next collapse

It just got into the core fight, upgrade, fight loop way faster, without any of the tedious mechanics that I didn’t like from Monster Hunter, that I find boring. I played right around its launch on Epic, so who’s to say if we even played the same game, with the way these games can change over time?

Infynis@midwest.social on 27 Jan 2025 21:49 collapse

I played it back when it was free before Monster Hunter Worlds came out, and it was great then!

Hyphlosion@lemm.ee on 27 Jan 2025 22:02 collapse

Sorry you were downvoted for having an opinion.

MarcomachtKuchen@feddit.org on 27 Jan 2025 22:37 collapse

That’s the point where I link the stop killing games initiative which tackles that exact issue.

www.stopkillinggames.com

SmarfDurden@lemmy.world on 27 Jan 2025 20:34 next collapse

Not really surprising after they destroyed what was left of the game and its community with the most recent update. I’m really not sure why anyone thought that was a good idea

Shadow@lemmy.ca on 27 Jan 2025 20:38 next collapse

Fuck Forte.

Phoenix was the best place I’d ever worked until they came along. Fucking bitcoin bros destroyed everything because they didn’t understand the games industry.

simple@lemm.ee on 27 Jan 2025 20:52 next collapse

Woah, you worked there? Got any stories on how things went down?

Shadow@lemmy.ca on 27 Jan 2025 20:59 collapse

Many. Unfortunately I also can’t talk about them, yet.

simple@lemm.ee on 27 Jan 2025 21:03 collapse

That sucks, I hope you’re doing alright after the layoffs. Hopefully things improve in this industry…

sosodev@lemmy.world on 27 Jan 2025 21:15 next collapse

You can blame crypto bros but the original owners sold out. Once a studio has been swallowed up by a conglomerate it is only a matter of time before it turns to shit.

The owners might have had no choice though because they took a ton of venture capital funding.

I’ve realized that it’s best to just avoid any company that takes VC because they will inevitably fuck everyone over.

Shadow@lemmy.ca on 27 Jan 2025 21:28 next collapse

I wish I could get more into this, but yes there were some major missteps during the covid/post-covid “stocks are crazy high, money is free!” period. After that there just wasn’t really a way to recover.

Unfortunately it’s pretty hard to avoid VC money, the tech industry runs on it.

sosodev@lemmy.world on 27 Jan 2025 21:58 collapse

It’s hard but not impossible. You’ll make less money but have much more stability.

After multiple layoffs I started freelancing. The autonomy and multiple streams of income has been great for my mental health.

electric@lemmy.world on 27 Jan 2025 21:45 collapse

I think the issue is more that VC’s prioritize draining money out of what they acquire instead of continuing with what works for longer term gains.

electric@lemmy.world on 27 Jan 2025 21:43 collapse

If you worked on Dauntless, just want to say I appreciate your part! Only played it for a while at release because the grind turned me off but it’s been sad seeing news pop up of how it has been going downhill. Was such a fun game.

Sucks that good game devs get laid off because the leaders are asleep at the wheel unless it involves monetization.

hedgehogging_the_bed@lemmy.world on 27 Jan 2025 20:39 collapse

I played Dauntless hardcore in the beta. My team and I really enjoyed it and it was going to great but it went to Epic we never gave it another thought. A real pity because the combat was fun. IDK how it evolved but the chainblade started out really enjoyable.