Full Cities: Skylines 2 Economy 2.0 Patch Notes Revealed as Huge Update Goes Live (techraptor.net)
from simple@lemm.ee to games@lemmy.world on 24 Jun 19:37
https://lemm.ee/post/35426245

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Nighed@sffa.community on 24 Jun 20:44 next collapse

Direct link to patch notes; …paradoxplaza.com/…/patch-notes-1-1-5f1.1687527/

Or this one if the above doesn’t work? forum.paradoxplaza.com/…/cities-skylines-2.1147/

DarkThoughts@fedia.io on 24 Jun 22:15 collapse

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Good job?

newthrowaway20@lemmy.world on 24 Jun 20:47 next collapse

Does it matter at this point? They lost a lot of interest in this game.

simple@lemm.ee on 24 Jun 20:53 collapse

A lot of people are waiting for the game to be fixed to jump in.

RandomException@sopuli.xyz on 24 Jun 21:31 collapse

I was just watching CityPlannerPlays stream where he was trying the new patch out, and oh boy has the game changed totally. It actually looked like a fun challenge instead of the money printing simulator that it was before.

DarkThoughts@fedia.io on 24 Jun 22:15 next collapse

Still too car centric.

Fizz@lemmy.nz on 24 Jun 22:45 collapse

How is it car centric? Walking is the most op mode of transport in the game.

DarkThoughts@fedia.io on 25 Jun 09:48 collapse

Seriously dude? It doesn't even have bicycles.

Fizz@lemmy.nz on 25 Jun 13:13 collapse

Ok it doesn’t have bikes but walking and public transport are so over tuned its impossible to actually have traffic issues. If you don’t want to make a car centric city you can easily not make one.

Oddbin@lemm.ee on 24 Jun 22:39 collapse

Let them get back on track with their DLCs and then we’ll see the money printer whir back into life. Paradox gonna paradox.

Montagge@lemmy.zip on 24 Jun 20:51 next collapse

Can’t wait!

Fizz@lemmy.nz on 24 Jun 22:44 next collapse

I decided to test it even though I’m done with the game. On my 110k pop city I ran it for 2 hours and simulation speed pre patch was 1.2 and is now .06 - 0.8

The performance is back to where it was pre optimization patches.

Dagnet@lemmy.world on 25 Jun 00:00 collapse

Sometimes you need to take two steps back so later you can take one step forward, ok?

Edit: seems like quite a few people didn’t understand the joke, 2 steps back and 1 forward is still 1 step back, they are slowly getting worse

Fizz@lemmy.nz on 25 Jun 00:56 collapse

It’s almost a year and the game isn’t even in the expected day 1 release state.

circuitfarmer@lemmy.sdf.org on 24 Jun 23:08 collapse

I am hopeful for this. Playing it on day one, I reported a garbage management bug on the official forum: only to be told it was “by design”, and yet still game-breaking.

The performance woes got all the press, but the game was fundamentally broken. It was nearly impossible to lose. Too many services for a small city? Here’s free “government subsidies” that you also can’t shut off when your city is successful. Don’t have garbage service? No problem, a neighboring city you have no control over is gonna handle your trash – for free.

I hope this is finally a step in the right direction, but I’ll never understand why it took a year to listen to day 1 issues. If the game had been released Early Access the response would have been better all around. Performance issues need to take second place: if the game isn’t fun, I don’t care how it performs.