Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks (www.techradar.com)
from mintiefresh@piefed.ca to games@lemmy.world on 22 Jun 20:36
https://piefed.ca/post/28094

#games

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tisktisk@piefed.social on 22 Jun 21:15 next collapse

But denuvo

RightHandOfIkaros@lemmy.world on 22 Jun 21:40 next collapse

Stellar Blade performs well despite using Denuvo. Imagine how much better it will run when Denuvo is removed.

duchess@feddit.org on 23 Jun 11:43 collapse

Or it will run exactly the same because it has a minimal performance impact when implemented correctly, which seems to be the case here.

k1ck455kc@sh.itjust.works on 22 Jun 22:31 collapse

I know i want to buy/play this so bad… But denuvo.

SkunkWorkz@lemmy.world on 22 Jun 21:55 next collapse

Stop blaming developers. It’s management that doesn’t want to give the developers the time and money to optimize their game. Devs know how to optimize their game, they aren’t stupid. They can’t do shit if they don’t get the time to work on it.

Also

So, ports like Stellar Blade on PC are great for fans to see, and I’m hoping game developers and publishers can look at this as a template going forward.

Yeah that’s not how it works, you can’t look at other games and see how to optimize your game. Every game engine and game works differently under the hood.

B0NK3RS@lemmy.world on 22 Jun 23:02 next collapse

That’s probably mostly true but optimisation is becoming a lost art form that some devs just don’t know.

fuckwit_mcbumcrumble@lemmy.dbzer0.com on 23 Jun 00:49 next collapse

It’s a negative feedback loop.

The less time you can spend optimizing games the less you know how to optimize games. The less you know how to optimize games the more time it takes to optimize games. Optimizing games becomes too costly for management. Goto 10.

[deleted] on 23 Jun 12:54 next collapse

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apprehensively_human@lemmy.ca on 23 Jun 21:11 collapse

Daily reminder that Chris Sawyer coded Rollercoaster Tycoon by himself in x86 assembly. In a cave, with a box of scraps.

who@feddit.org on 23 Jun 07:39 next collapse

People often say “developers” when referring to development studios, which includes management. They don’t necessarily mean individual programmers.

SkunkWorkz@lemmy.world on 23 Jun 22:06 collapse

Tell that to Gamers™ who harass the low ranking devs when a game comes out they don’t like.

who@feddit.org on 24 Jun 01:12 collapse

I haven’t seen anyone here do that, and I am not willing to stereotype gamers based on a minority of jerks.

SkunkWorkz@lemmy.world on 24 Jun 08:29 collapse

I’m not talking about gamers but capital-G Gamers™, those are two different groups. Non of those capital-G Gamers are here, they are all on xitter

eupraxia@lemmy.blahaj.zone on 23 Jun 12:58 next collapse

In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game’s a success or not.

True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.

umbrella@lemmy.ml on 24 Jun 09:31 collapse

to be fair i think most people mean “the studio” rather than “the actual programmers” when they say devs.

[deleted] on 22 Jun 22:55 next collapse

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mysticpickle@lemmy.ca on 22 Jun 23:31 next collapse

If you want realistic jiggle physics you just pay the silicon price.

naticus@lemmy.world on 23 Jun 00:28 next collapse

You’re below minimum requirements on VRAM and you say it’s not optimized. Well done.

clegko@lemmy.world on 23 Jun 00:32 next collapse

RDR came out in 2010…?

fuckwit_mcbumcrumble@lemmy.dbzer0.com on 23 Jun 00:50 next collapse

And ran on the xbox 360… which had 512 MB.

[deleted] on 23 Jun 11:16 collapse

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arin@lemmy.world on 23 Jun 04:35 collapse

My desktop takes like nearly 2gb vram for both my 4k monitors on idle(wallpaper engine)

[deleted] on 23 Jun 11:16 collapse

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hal_5700X@sh.itjust.works on 23 Jun 07:44 next collapse

It’s UE4 game not a UE5. That helps.

Flatfire@lemmy.ca on 23 Jun 12:41 collapse

Hardly. I’ve played enough dumpsterfire UE4 ports to know it’s no better if the devs don’t put the effort in.

mariusafa@lemmy.sdf.org on 23 Jun 12:17 next collapse

No, don’t follow denuvo

BlameTheAntifa@lemmy.world on 24 Jun 20:35 collapse

Stellar Blade ships with malware. Nobody should be paying for it or following its example. It’s really distressing that this even needs to be pointed out.