Cities: Skylines 2 DLC delayed so studio can focus on PC fixes (www.destructoid.com)
from Goronmon@lemmy.world to games@lemmy.world on 21 Nov 2023 15:24
https://lemmy.world/post/8564620

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slazer2au@lemmy.world on 21 Nov 2023 15:27 next collapse

That is good to hear. I hope they do get the performance issues under control.

Fizz@lemmy.nz on 21 Nov 2023 16:03 next collapse

What fixes are left to implement? Have they said what areas are being worked on

Nighed@sffa.community on 21 Nov 2023 17:37 collapse

See the steam news feed here: store.steampowered.com/news/app/949230

The CO Word of the Week has high level info, while the patch notes show what they have done.

It looks like they have hit the low hanging fruit and are now spending time on getting the more difficult (but impactful) engine stuff fixed

Nighed@sffa.community on 21 Nov 2023 18:02 collapse

That’s probably all quite techy stuff though, so I imagine that the designers and artists etc are still going to be working on new stuff

Knusper@feddit.de on 22 Nov 2023 04:17 next collapse

Yeah, probably. It’s kind of an easy genre to keep the artists busy, as you can just add more varieties of buildings and such.

Fizz@lemmy.nz on 22 Nov 2023 04:20 collapse

After reading those two posts I kind of want the asset packs more than the proformance fixes. The game feels so barron at the moment.

norske@lemmynsfw.com on 21 Nov 2023 16:08 collapse

It’s running pretty decent now since that lastest couple patches. But I haven’t pushed a city up past 60k population yet. I’m still a bit sore they didn’t implement bicycles. Should have been baked in at launch.