Hollow Knight: Silksong is out now on Steam - and it broke Steam servers for 30 minutes and counting now
(store.steampowered.com)
from simple@piefed.social to games@lemmy.world on 04 Sep 14:17
https://piefed.social/post/1226994
from simple@piefed.social to games@lemmy.world on 04 Sep 14:17
https://piefed.social/post/1226994
LET ME IN
Edit: It took 3 hours but Steam servers are stable now, I finally bought it. See you on the other side
threaded - newest
many people managed to buy the game but Im getting no luck š
<img alt="" src="https://files.catbox.moe/1upcqs.webp">
I got it into my cart!
I canāt open my cart, but itās in there
Lucky you, Im getting an error when trying to add it to my cart right now
Edit: Steam servers are down again, I'm back to getting the "Something is wrong" page. Aaaaa!!!
Same, right back to it but now thereās a ghost item in my cart. Maybe this is worse than having it
Luckily it is not a finite resource.
New Team Cherry silkpost:
actually, I canāt buy it on humble bundle right now, I think they ran out of steam keys.
Seems theyāre back now
Just genuinely curious, why buy from humblebundle?
Because steam wasnāt working lol, so people were looking for alternatives.
Sometimes you can get deals even on launch pricing. I remember buying fallout 4 on green man gaming at launch for $10 off.
But muh preorder!
Ya that was the first thing I was going to do this morning was buy silksong. What a struggle just to get it to check out. Now I canāt pay for it š
Activision would kill baby to have people want their game so much that it crash Steam server.
Also the regional pricing is super cheap here($11), this gonna sell 10 millions.
Edit: in the payment processing screen and it just fail to process. Whelp, itās 10:30pm here, might as well get it tomorrow. Good luck everyone!
Edit: so apparently it break every major platform except GOG and Humble. Thatās crazy!
Hot damn, not bad
But yeah every major studio sees these games and thinks underpaying devs, union busting, and AI garbage are gonna get them there somehow.
Meanwhile Steam keeps making self-made millionaires who busted ass on a passion project people adore for years. Like the Balatro guy, it makes me happy to think about and I hope heās doing well.
I have no clue what Hollow Knight is other than than individual people being pumped for this silksong thing. No advertising. No āhype trainā.
Hereās hoping success stories like this shake some sense into the AAA gaming industry.
Thereās definitely a āhype trainā and Iām not sure how youāre involved in the community at all and managed to miss it haha
Just trying to say nice things about the game you like eh
As I said I know nothing.
Hype trains by my definition are more like what you see with Call of Duty or AAA games⦠where itās fucking everywhere.
The only thing Iām seeing is organic(afaict) hollow night posts from real fans.
I donāt even like the gameā¦or really any of this style of games where you run back and forth over the same terrain over and over and over again for hours looking for a hole you havenāt been through yet.
But I do appreciate what is essentially a relic of the past: A game that is simple, beautiful (especially on OLED), inexpensive, can run on anything, runs completely offline, and doesnāt contain any ads or microtransactions or rootkits or accounts or spyware or invasive DRM. You literally just pay for the game and get the game, which is so insanely uncommon these days for games of this caliber.
HAAH me to.
The hype for silksong has been going so long that itās become a memeš¤”. Just because itās not as obvious anymore doesnāt mean it no longer exists.
Unless someone brings it up during their next golf game, the executive class will literally never hear about this game.
I appreciate the class conscious sentiment⦠but this game has 500k players right now. So ~$10,000,000 in sales in 24 hours⦠for a game that probably had a budget under 200k.
steamdb.info/charts/
I doubt it was under $200k. Paying 3 devs for 7 years is likely $75-100k each per year, or around $700k on just one salary, which they paid with their sales from HK. Then they had to pay the composer, localizers, bug testers, etc etc. itās definitely still low budget, but not as much as the first one.
Okay lets make it a 2 Million budget with 10Million sales in 24h. The point remains⦠greedy fucks are going to notice this.
Itās funny that Hollow Knight is also in top 20 on Steam right now with 50k players.
Because aaa developers are in the business of the business of making games. As in financing, shuffling money, stock appreciation, selling assets at opportune times, etc⦠They are no longer interested in making games, theyāre trying to make infinite money through an established ecosystem.
Steam (and PC in general) just lends itself to indie games more, which is good. It could do better, but overall there's a lot of great games that get the recognition they deserve. Triple A finds most of it's success on consoles, where they can easily market it on the front page of the console, rather than just on the store.
But PC is (unfortunately?) really getting mainstream now, so we are starting to see a lot morals thrown out the window by consumers just to play the latest AAA slop too.
I mean, yes, every studio wants to hit the jackpot and release a solid game that becomes a Movement that can fund about 8 years of development turning a stretch goal DLC into a full game.
Like, I get the intent. But all you did was say ādevs should make good gamesā.
The difference is that devs arent the ones in control in most AAA studios.
Is it?
We have PLENTY of examples of why āmade good video gameā does not equate to āgood at negotiating business contracts and having an HR teamā. Blizzard being a āgreatā example of that.
Also: I know the meaning has long since died but Team Cherry are NOT a āAAAā studio. They are a small indie team with officially less than ten headcount (but that tends to not include contractors). They arenāt going to make a GTA or Call of Duty.
I dont understand what youāre trying to argue. The person you responded to made a point about Major studios trying to make a hit⦠but focusing on business principles over actual game production.
You responded by boiling it down to āDevs should make better gamesā which wasnāt close to approaching the point they were making.
My point was that devs are not always the ones in control, and trying to simplify a point about business majors running studios into the ground is somehow about the development team being bad is missing the point by a parser.
No one said Team Cherry was a AAA studio. At this point of the comment chain, no one had said anything about them at all until you brought it up. No one is trying to disparage your fanboyism.
ā¦
This is a thread about Silksong. A game that is a sequel to Hollow Knight. Both were made by Team Cherry.
But sure. If every single major studio were actually a tiny indie studio that could be run indefinitely because of previous success AND required no corporate management at all and consisted entirely of Good People then we would live in a utopia.
Is this your first time on an internet forum? Or the internet in general? Topics often drift. Just because the post is about something doesnāt mean every single thing in the comments is going to be explicitly about that.
I heard him, the DF brothers and Concerned Ape are all collaborating on a line of programmer desks.
Busted ass means farting lol, I think you meant busted their ass.
.
Yes thatās what I said, did you read what I wrote?
.
Thereās a difference. See www.urbandictionary.com/define.php?term=bust+ass (ignore the first entry, itās incorrect :))
GoG has been having issues too but not as bad as Steam ironically
The majority of PC players must have bought it on Steam. Iād imagine something like 97%
What other platforms besides Steam, GOG, and Humble are there? Epic?
Edit: Oh, you mean for non-PC, I guess?
āWhat other platforms are there?ā āOh, you mean for other platforms?ā
Uuuhā¦
Originally I was assumeling only PC, I keep forgetting things like PlayStation even exist :)
Edit: oh, now I realize what I said that was so dumb. So thatās 2 dumbs. Go me!
Yeah, PS, Xbox, and Nintendo all have server issue due to this.
The peak of my career also was definitely when we crashed Steam for a few hours during our EA launch - even though the Steam devs were prepared.
Iām also really happy that Silksong is getting so much love from players. The team behind it truly seems to deserve it.
10 million copies is a huge understatement, itāll surely sell a lot more than that.
11 dollars ? US dollars ? how does that cole to be ? Itās priced 18 euros in Mayotte, I imagine itās the same price on mainland France but I havenāt checked
Regional pricing. Poor countries get lower prices so they could afford buying games and not just pirate them.
Ok this is great. I guess I donāt know where else the US dollar is used. For anyone else interested, TIL en.wikipedia.org/ā¦/International_use_of_the_U.S._ā¦
I use USD to put it into perspective. Saying RM49 doesnāt have an immediate impact š
Activison: There is no such thing as too successful!
Every online retailer since this morning: Bet?
Activision/Blizzard have frequently had game launches where their servers were unavailable due to demand.
But thatās probably more due to terrible network infrastructure, than overwhelming demand!
Ya, thatās where they crash their own server, people able to get the game but can never log in or find a match or something due to their own unprepareness. This one crash all the major storefront.
I heard gog had issues too and apparently humble ran out of keys
Maybe they allocate a bit more resources before the obvious big games, and the surprise popularity of this one just caught them all off guard.
It was the most wish listed game on steam I donāt think it caught Steam off guard, Steam just doesnāt care. The servers break every summer sale as well and theyāve never tried to fix it.
I bought it on humble because steam was broken. They ran out of keys shortly after I purchased it, had to wait a few hours until they restocked them. They temporarily took silksong off their store during this time.
So gog might be the only one that wasnāt broke
Yeah, I bought it the day after its release (today September 5th). Played about 1,5H (so glad I āworkā from home).
I donāt like Activision as much as the next Lemmy user, but letās not kid ourselves. CoD still sells a shitload every year somehow.
According to fireb0rn, he had no problem buying it on GOG.
0 drm, and you can play entirely offline. Gogās def the better choice here. Howāre you going to play silksong after gestures broadly goes to shit?
Seamless steam deck support is my guess
Depends on your region. GOG doesn't have regional pricing.
Buying on GOG is always the play whenever the option is available.
Can you believe how compact the download is? They spent that long building in the age of incredibly bloated games, and it would fit on a game disc from back when my voice hadnāt cracked yet.
And despite being a mere handful of gigs, it still broke every major platform on release.
Fuck, what a great day.
Well, I was merely speaking in general, I didnāt actually buy Silksong! š The combination of being prohibitively difficult and having tons of tricky platforming (I hate platforming) means Iām just doing like with Hollow Knight and staying away to save myself the frustration.
We all have our thing. I love From Soft games even though I suck at them. I do alright in platformers though.
Agree with this - I wanted to love Hollow Knight so much, and there was a lot I did love about it, but I really struggle with that specific type of 2d platformer.
The one man I know who loves video games the most - he loves the history, he knows the names in the industry, he reads critiques, he has an entire room where he keeps his game library (and will talk at length about preservation and physical media) - is not actually good at playing them. He is helplessly enamored with games as art, despite that he canāt really beat anyone at his favourite games. It might be plain distractibility or some form of dyspraxia, but it has not lessened his pleasure. I used to smirk when we were young, but I think he has sense on his side.
Itās not just the platforming, either; the enemies are incredibly well-designed to slay you. I had gotten quite far and took a break for months and then when I returned to it when I was in the difficult, bottom-left region of the map, my skill had deteriorated so much from my pause that I died within 10 min. Then I died again when trying to reclaim my last corpseās stash, which made me perma-rage-quit the game.
It is just so diabolically difficult that by that point I didnāt find it fun any more. There is just something about melee Metroidvanias that I canāt stand; Iāve tried many. I absolutely love the relentless treacherousness of Noita, which somehow feels so different when you can keep your distance when firing at foes.
Yep, Iāve never had major problems with platforming on HK. I do have some NES platformer background, but the bosses are beating me up countless times. Same happened with Metroid Dread, didnāt have big issues with previous Metroids but Dread bosses had become insanely difficult compared to the former games. I guess thereās nowadays some soulslike crossover trend happening on metroidvanias causing this melee difficulty ramp-up. I havenāt played souls games so it has came as a shock for me.
Anyway, I have found workarounds in HK. Whenever I get stuck on some boss I keep exploring the map further and find powerups which then make the fighting difficulty seem more balanced again. Luckily HK allows really versatile nonlinear progression.
You can still play Steam games without Steam. They only put basic protection on the files that can be very easily bypassed (and yes, it's legal). See Steam Goldberg emu
And even that basic protection is optional. There are a few games on Steam that have no DRM at all, Witcher 3 (but for some reason not the remaster) and Baldurs Gate 3 for example.
pcgamingwiki.com/ā¦/The_big_list_of_DRM-free_gamesā¦
Well gog doesnāt have a Linux client though, while steam really does a lot for Linux gaming. I used to prefer gog but Iām back to steam for now.
I personally prefer using a browser, so itās to my preference. Though I donāt like gogās interface much.
This happened to me as well. I used to buy anything I could from Gog, but after getting a Steam Deck and switching to Linux on my home PC I went back to Steam due to Gogās refusal to support Linux.
I just got it a half hour ago (2025-09-04 ~3PM UTC) on GOG and can confirm ā no issues at that time!
I was able to get it on gog without issue as well.
I spent 1 hour after release trying to fight Steam and then just bought it on GOG with no problem whatsoever.
Playing the linux build on Steam Deck and it runs great.
(On my wishlist for years)
Well now I donāt feel like playing it.
I waited this long⦠Whatās another hour⦠Come on, so close⦠PLEASE GABEN LET ME CHECK OUUUuuuttt
<img alt="" src="https://media.piefed.social/posts/QW/5A/QW5AOt10cqhdVV8.jpeg">
āweāre going to need 4000 more podsā
My partner is playing it on our Steam Deck for about 50 minutes now. They are loving it. After about 6 minutes of steam crashing at Launch they got it.
But a friend wants it for playstation without any lucky. I canāt even login in on PSN anymore, he canāt find silksong on the ps store on his playstation.
Itās still on the PS Store but they removed the buy button, now wishlist only again. Team cherry broke everything.
Your right, for some reason there are 2 solksong entries on mobile browser. One gives a 404 and the other one I can only wish list.
Hope everyone how wants to play can play it quickly.
A rare case when the demand is too high.
itās still broken for me. i literally run the hollow knight community. i am gonna be so spoiled on literally everything. send help.
still broken for me too, itās not just you
youād think an hour and 20 would be enough time to let things be less broken
Once a server goes down they have to deal with the āthundering herd problemā. When you fail to get the game you keep retrying, which generates even more requests than the initial number that made the server go down in the first place.
I havenāt played the first one for more than 10 minutes but bro thereās no way these games can be that good.
I hear it has a good story and clever platformer type stuff. I picked up the first one and dropped it quickly because I remembered that I donāt like platformers.
Good to see people that do enjoy them get great games!
HK was that good.
If you are at all a fan of souls-likes, metroidvanias, environmental storytelling, then you need to give the original more than 10 minutes.
Enjoy it as a metroidvania and beat the final boss ā then realize you still have places you havenāt fully exploredā¦
I love souls games, but other than Blasphemous and Dead Cells, I have struggled to stick with Metroidvanias a lot. I find that they are open in the worst way possible for me, because I can get lost and then spend time āprogressingā only to find the way blocked and having to backtrack. These days I have low tolerance for wasting time, or more specifically to the feeling that Iām wasting time.
I would argue that Blasphemous wouldnāt exist without Hollow Knight, and HK is still the better Metroidvania.
Dead Cells is not a Metroidvania game. It is a roguelite.
Edit: roguelite, not roguelike.
Sounds like the genreās just not for you. I also donāt enjoy games like this BUT itās not wasting time if youāre having fun
To each their own, but when I played through Blasphemous just recently it felt like the game had tons of design elements intended to either piss you off or deliberately waste your time or both.
Yeah, I never finished that and didnāt even get the sequel because it felt like it was deliberately designed to waste time to pad out the game time. Hollowknight never feels like that even though it took me several tries to finish it and it made me mad because of how unbeatable some bosses felt.
Sounds like youād rather watch a movie or show. Not a knock. I tend to not engage with plot in games unless itās like BG3 where itās fundamental. I like that for TV and movies, I just have the director giving me the optimal way to engage with their story and themes.
I am a sucker for a good magic or power system, so will happily explore through skill trees and the like.
If Id rather watch a movie or a show I would watch a movie or a show. No, I just donāt like backtracking.
Or more specifically my playstyle forces me back track a lot since I tend to become a systemic explorer, trying to find every nook and cranny of a game due to fomo. I tend to prefer more railroaded experience these days, due to that but thatās not the same as wanting to be a spectator instead of a participant.
You mean you GET to backtrack
Hollow knight was the game that got me into the genre. I found blasphemous to be utterly boring in comparison.
Couldnāt be me.
I think this is possibly also the problem for me. I compulsively explore, and the more a game has to explore the higher the chances Iāll get tired of it before I even finish it.
Iām not a soulslike fan myself, but I donāt think hollow knight is very soulslike - the combat is very snappy, avoiding locking you into animations or making you consider your momentum, and I have the impression soulslikes also tend to be way more environmentally lethal, so to speak.
It might have some of that visual/lore/exploration vibe though.
I played many hours of the original, and do not expect to ever try this new one. Even if I got it free with a bundle or something... I just didn't enjoy playing the original enough.
TBF, you can say the same about any game if you don't enjoy the genre.
I did something similar until my partner (back then was a close friend) sat me down to play it until it got better.
The start is very basic, that gives the game a veneer of a boring game, but it doesnāt last too long, you should go back and play it when you get the time, nowadays i stream the game, modded, as well as randomized because it is THAT fun.
No problems buying it on Humble Bundle. Steam was down for me too though I got it to cart.
I think they are out of keys. Doesnāt list the game any more, only the soundtrack.
The game is there, but the link is redirecting to the main page for me right now
https://www.humblebundle.com/store/hollow-knight-silksong
EDIT: Archive from earlier today when the "ADD TO CART" button was working https://web.archive.org/web/20250904142914/https://www.humblebundle.com/store/hollow-knight-silksong
The eshop is down too. I wanted to check if I had enough balance and I canāt load the site
Itās been 2 hours since the game launched and I STILL canāt check out. Not even steam sales had servers this busted!
Yeah, Iāll wait until the dust settles and the reviews come in before I buy.
Well you wonāt need to wait long. The game already has 7600 reviews on Steam
This is a great reminder to try checking out my cart
This is a travesty of travical proportions and I am currently drafting a class action lawsuit against Gabe Newell
2 hours and 10 minutes in and I canāt even get to the payment method screen
Why not just wait until tomorrow�
I mean, eventually I would have but it was kinda disappointing and also amazing to see this happen. Steam has handled big releases just fine before.
Holy shit I finally just got it. By spamming the purchase buttons. But you have several steps. Spam the add to cart. Spam the checkout. Spam the complete purchase. Pain.
Can confirm. Spammed the shit out of those buttons and it finally worked.
Steam:
Your bank account:
Your bank:
Why not just come back tomorrow or something?
How many people are you gonna ask?
2
Because Iām not patient. I figured that was obvious. š¤£
GoG, Xbox, and Nintendo eshops are also having issues.
What is Hollow Knight silksong?
The highly-anticipated sequel to 2017ās indie hit video game Hollow Knight. 2-time winner of āMost Anticipated Gameā at the Unity Awards, and 3-time winner of āMost Wanted Gameā at the Golden Joystick Awards. The most-wish-listed game on Steam, up until its release today.
Silksong is the highly anticipated sequel to the original game Hollow Knight. Itās a metroidvania game with a cult following. The sequel has been in development for years, and people are super hyped for its release, proven even more so by the fact that an industry giant like steam not being able to keep up with demand
Wait itās a full sequel not another dlc?
in the very beginning it was planned to be just a dlc, but for many reasons they decided to go make it a full game
I just bought it. I have an almost complete hollow knight save on switch. I wanted to play silksong on ps5 so I started a new file to prepare, assuming it was a dlc. Looks like I didnāt need to do that
Well at least you got a refresher. Hollow knight had a few dlcs/updates all of which were free.
Yeah⦠It wonāt help you. Youāre Hornet, not the Hollow Knight. The controls might be the same, but the skills donāt transfer
I replayed the original too, it was enjoyable, but easy after completing the path of pain years ago.
Iām getting my ass kicked in Silksong, and itās great
A mediocre sidescroller with a cult following for some reason
Iām gonna be real with you: I donāt like Dark Souls. It felt poorly designed and obtuse with no payoff. But, it took me a long time to learn itās completely unconstructive to bash it in places where people are admiring it. Whether I like it or not, other people do.
If you must, give a word of caution so people know what to expect. āItās a Metroidvania, I didnāt like it because itās very black and white, and goes hard on difficulty.ā
Calling something mediocre isnāt bashing itā¦
2.5 hours and counting. š„²
Download failed 4 times in a row from GOG. I was able to get it like 20mns later. Itās beautiful.
Just torrent it after purchasing, haha.
Idk if everything is back up now or if I got lucky but I had no issues.
Oh. So this might actually be a legit reason to do preorders, lol. I too got caught in payment progressing hell but I finally got it.
Yea, this has always been a legitimately good reason for digital pre-orders to exist, if people can buy games before release it really lessens the blow. I think the real issue with pre-orders is the dumb bonuses and such, really
Yeah, Iām glad most indie games donāt do that. My wife was surprised I wanted to preorder a game with no bonuses, I think she has worked for corporate a little too long.
I think preordering a game 2-3 days before release is fine. Preordering when the game is announced, isnāt releasing for 6+ months, gets delayed for months (probably a few times), and/or sits in beta for 2+ years is extremely damaging to the gaming industry for the players and the teams working on these games.
Curious to see what you think is the dangerous part for the business side. I see preorders as this holdover from a time when physical media was king and scarcity could (and sometimes did) prevent day one purchases. It certainly makes less sense now for consumers unless you must have the bonuses (if any).
Not so much the business but the employees
Not preordering is about waiting for reviews and bugfixes, isnāt it? If youāre gonna play on day one regardless, of course pre-order makes sense.
He has at least initial impressions. Some (Too many) AAA games will go mostly negative in less than an hour.
Even then it doesnāt make sense. There is no limited supply. Paying for nothing will never make sense
Paying your bills before the last due day is wasting money. Sure.
I said paying for nothing will never make sense. And it remains true. Donāt know who you meant to reply to, but what you said is very dumb
You said it does not make sense to pay for it before release. It does so you can play it immediately and are done with that task.
I see, you misread my or someone elseās comment. Please try again.
Also, I hope this exchange leads you to realize you get billed for services you use. You will end up in jail if you donāt
All it does is save 30s. You would still have issues downloading the game due to Steam servers being swamped
Yea, when i saw they werenāt doing pre-orders i 100% expected steam to have some kind of issues on launch day.
20 ⬠? Microsoft, Sony and Nintendo would had marked it for 70 ⬠or more.
I live in Colombia and Steam has it at ~10 USD post-regional pricing. A friend (same location) had to pay 24 USD in his PS5 (extra 4 USD due to taxes). Sony situation is ridiculous.
30 minutes? I tried buying since 10 est and was only successful at 2 pm
Damn, I thought all the jokes about breaking Steam Servers were just being hyperbolic. I applaud them though, I couldnāt get into the game but this is a huge milestone
Yeah, this was one of those games that I could see the craftsmanship but just wasnāt for me.
But strong follow up to a much beloved original IP for a very reasonable price? That borderline shadow dropped? Love it, yall enjoy your suprise Christmas and go nuts. Cool as hell.
Shadow dropped?? Iāve been looking forward to it since like⦠February?, when we got real confirmation. Weāve been tracking this for years
But I do appreciate you appreciating our day. It doesnāt have to be your thing, but itās very cool of you to cheer us on. Today has been a big win for a lot of people, and I invite you to celebrate this as a win for gaming in general
Ah, I thought the date was announced like two weeks ago. My mistake.
But in any event hope you get some good time in with it this weekend. When the vibe is that unique thereās nothing like a second helping done right.
Ah yeah they finished up a couple weeks ago and gave a hard date, but itās been listed as fall 2025 since around whenever Nintendo announced the switch 2
How? There were almost no info from the devs.
I mean it wasnāt frequent, but it was candid. They periodically gave updates, demos at events, etc. They definitely were not radio silent
They just never confirmed a release date, they just said itād be done when itās done. Until this year, then they said fall, then 2 weeks ago they gave a solid date
Thank you, thatās interesting info, I thought they went into a bunker to cook for 7 years.
Fair enough, we canāt all know everything after all. I pride myself on turning on a dime when I learn things in my blind spot, and I respect you for it too
I wanted to love the original, I did love the style and the gameplay, but the hardcore mechanics were just too much for me, they need to give us a āI have a job and a familyā mode lmao.
Iām about 3 hours in and the benches are far more generous than in the first game. Also corpse runs arenāt required; you just lose your money.
.
Sweet. The sparse benches were really annoying in the first game.
I just couldnāt get into the gameplay. Which sucks since itās such a pivotal mechanic. I think a easier mode though would definitely let me go through and appreciate the game a little more though
Thatās how it always was. In fact, you can run away from a lot of boss battles this timeIf you want āI have a familyā mode?
Grind though it a few minutes at a time and build your skills. Otherwise, this game just isnāt for you, watch a playthrough
Am I the only one that is shocked that this game is popular in the first place? Let alone popular enough to tank Steam?
Why is it so shocking to you? Itās jenre is popular since the beginning of gaming. It has super popular predecessor. The developers are loved for their love for their game and respect for gamers. Itās been waited and memed for 7 years gaining something of a HL3 fame. Thereās no indication that the game is not at least as good as itās predecessor(10/10 on steam, 90 on metacritic). It will probably be contesting for the game of the year awards with Claire Obscure. With all that itās 20$.
No idea iāve seen a lot of people surprised itās actually popular. Even had one person try to tell me it was only being meme hyped up like morbius was.
The person who told you that is a moron
Morbius was anti-hyped lol
Found the fanboy
Not at all, I played the first game, found it interesting but didnāt finish, late game was too hard for me. Still, the game was probably the best you could find in this genre and the developers are really sweet. The hype is well deserved and unlike Valve they actually delivered.
None of what you said weighs into my opinion on a game, Zero.
I didnāt try to change your opinion. You asked the question why itās so hyped, I answered. If you want to know more about the game you should read reviews or watch streams(luckily there are too many of those right now).
Youāre not wrong, itās just a mediocre sidescroller with a cult following - itās the Taylor Swift of video games
Wellp, I have started playing the first silksong again finally after getting stuck in the mantis boss thing. Also I bought this oneā¦
I only just started playing for the first time last week or 2 weeks ago, that mantis boss was tough but i managed it after many attempts. Each time i returned i played better. Little tip for you, in the arena, before starting the fight, wall climb up the left hand wall and attack upwards at the ceiling a few times and a hole opens with those blue blobs that give you temporary extra hit points. They respawn if you die so you can always start the fight with a few extra hits.
Only other tip is remain calm and the fight will feel slower.
Iām currently waiting for them to release a patch for it; my controller is a little fucked: The controller vibration seems to have stopped working. Also, it bugs out for me if I disconnect the controller when the game is running and reconnect: some of the buttons stop working.
UPDATE (2025-09-05T06:54Z): It turns out that the lack of controller rumble is fixable by forcing the use of Proton instead of running the native build ^[1]^.
References
1. Type: Post. Title: āPSA: If you are experiencing no controller rumble in Silksong, then try forcing Proton in the gameās properties on Steam.ā. Author: āKalciferā (ā@Kalcifer@sh.itjust.worksā). Publisher: [āLemmyā. āsh.itjust.worksā. āLinux Gamingā (ā!linux_gaming@lemmy.worldā).]. Published: 2025-09-05T06:43:42Z. Created: 2025-09-05T06:43:06Z. Accessed: 2025-09-05T06:58Z. URI: sh.itjust.works/post/45439004.
If you are playing on Steam, try the native version but force Steam Input to enabled.
IIRC, I did try that, but it caused my controller to cease functioning at all. Take that statement with a grain of salt though ā Iād need to test again to verify.
lol - whoās doing SRE?
People are simping hard for a mediocre sidescroller
Have you played the fist one? I had it as a free game on psn for ages but never played it. Gave it a go last week (didnt even know about silksong or anything about the game other than the genre) and was immediately hooked. Iāve played every day since then and am nearly at the end. Iām now very hyped to complete and buy silksong.
Regardless, I understand your comment. People get excited about good games. Genre, art style, or how many Dās its got doesnāt make a difference if the game has substance. Fun isnāt bound to genre.
Played the first half hour of it and love it. Canāt wait for the weekend to really dig into it.
slrpnk.net/comment/17826233
Called it.
I am sitting here going āWTF is this Doc talking about, it was a Bluesky post.ā
Then i saw the one and only comment regarding servers.
YEP
Can someone explain the fervor over this game? I played the first one and bounced completely off of it. It was slick for sure, but obtuse and kinda janky.
Thereās justā¦so much content out there about Hollow Knight if the answer to your question is of actual interest to you. No shade to you if it wasnāt up your alley, but the only kind of response you can get is someone elseās opinion. Like, I gave Bloodborne my best effort (30-40 hours of it) but eventually had to give it up, despite loving Demonās Souls and Elden Ring. But I love hearing about othersā passion for it all the same and accept that thereās a something there that didnāt click for me.
FWIW, this is the video that convinced me to play Hollow Knight: www.youtube.com/watch?v=Jm9Q4YLaWLk. Itās a long one but it makes a good case.
Thatās sad to hear. Itās the game From Software put most effort to design wise. It was incredibly clunky on release, probably feels even worse after playing later From titles. Wish we had a remaster but we likely wonāt. Even playing on an emulator wonāt help because of how From developed their games back then. Still it is the best game From Software made.
It was an absolutely solid - if a bit too difficult for a ācasualā player - metroidvania with a lot of great art and gameplay decisions behind it from a truly small, independent team. The price was āindieā level even for its time. Absolutely affordable compared to what was available even then. If you vibed with the game, it was a wildly enjoyable time sink for what the developer asked for. Silksong was announced as a potential DLC from the get go; it was pushed back to a full game. Seven years later itās now here, with that many years of built up good faith in Team Cherry that they would only release it when they felt it was fully ready. Also, Hollow Knight got a couple high quality, free updates since its initial release.
I personally thought Hollow Knight was above average - brought down by how obtuse its direction was while playing. I never got into the āextraā things, but most committed players wildly enjoy(ed) it. *Finding Silksong a smidge more accessible even though I understand some of the more regular complaints Iāve read.