Killing Floor 3 - Launch Trailer (www.youtube.com)
from simple@piefed.social to games@lemmy.world on 17 Jul 15:06
https://piefed.social/post/1050341

#games

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VonReposti@feddit.dk on 17 Jul 16:03 next collapse

You have to be signed in to see the video…

thermal_shock@lemmy.world on 17 Jul 17:16 collapse

lifehacker.com/watch-age-restricted-youtube-video…

Try that. There also other ways to bypass sign in, but can’t link them at the moment. Google will help.

Drathro@sh.itjust.works on 17 Jul 17:11 next collapse

I just played the most recent round of stress testing after the initial invite-only beta a few months back. The game is in WAY better shape post-delay than it was initially, but I can’t help but feel it still needs some significant additional time to bake. The devs definitely seem to be taking player feedback to heart, so I do have faith it could get to a good spot, but I’m personally going to wait for a steep sale to purchase, at which point it would ideally be patched into an even better place.

SkyezOpen@lemmy.world on 17 Jul 17:48 collapse

What’s significantly different that necessitated a third game? And is it going to be monitized to hell like 2 eventually became?

Drathro@sh.itjust.works on 17 Jul 18:08 collapse

Weapon attachments, a more on-the-fly equipment and gear game… Some small QoL items… Honestly aside from getting to ride the hype of a new release there isn’t much to this iteration that “elevates” it beyond KF2. That’s largely why I said it still needs time to cook. If you took everything that KF2 did right and polish the shit out of it, crank it to 11 so to speak, then I could see a full separate release as justifiable. This one is definitely feeling more like a rebase so that they can go even HARDER after micro transactions and battle pass monetization.

gaylord_fartmaster@lemmy.world on 18 Jul 19:12 collapse

The first Rising Storm game is the last good game Tripwire made and probably ever will make, and I will die on this hill.