Killing Floor 3 review (www.rockpapershotgun.com)
from Agent_Karyo@lemmy.world to games@lemmy.world on 29 Jul 14:40
https://lemmy.world/post/33647521

#games

threaded - newest

SkyezOpen@lemmy.world on 29 Jul 17:10 next collapse

Previously, any cosmetic player skins could be matched with any perk, or class. But now each Sharpshooter, Medic and so on is a hero shooter-style named character

HAH. BYE. If I can’t play Mr Foster at all times I don’t give a fuuuuuck.

Also lifting hero shooter elements for killing floor…? Eesh.

grahamja@reddthat.com on 29 Jul 17:59 next collapse

Popular video game franchises homogenize together so they can make room for new indy games to grow.

AlexisFR@jlai.lu on 29 Jul 20:30 next collapse

Ha ! If only it was this game’s only problem!

SkyezOpen@lemmy.world on 30 Jul 02:01 collapse

Yeah I assume it’s just a reset so they can go all in on monitization. But at least give us something in exchange for fucks sake.

DoucheBagMcSwag@lemmy.dbzer0.com on 30 Jul 12:55 collapse

This was done specifically for money. Paid cosmetics have already been confirmed.

Apparently they didn’t get the fucking 2042 memo that hero shooter limited cosmetics are dead

Guess they will fuck around and find out once the player base drops since players aren’t tolerating that shit anymore. I know they claimed that perks locked up characters would be unlinked after launch but why wait? They’re probably testing the waters to see the players push back (or they have no intention to and hope we forget)

WHERE IS MANEATER 2 TRIPWIRE

MysticKetchup@lemmy.world on 29 Jul 17:48 collapse

I put a ton of hours into KF1 but never got quite that far into KF2. I could blame it on the progression but I can’t really remember if it was all that different from the first game, so I’d probably chalk it up to not having the free time of a college student anymore.

That being said, 3rd entries are rough. You could tell that the first game was made on a limited budget, so 2 offered the opportunity to expand on graphics and gameplay in ways there just couldn’t afford before. But once you’ve done that, how do you expand further? Seems like the answer for this one is “chasing hero shooter trends” which I don’t think they needed