Peak devs would rather you pirate their game than play a sloppy ripoff (www.polygon.com)
from tonytins@pawb.social to games@lemmy.world on 05 Aug 20:07
https://pawb.social/post/29271312

#games

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ArchmageAzor@lemmy.world on 05 Aug 20:33 next collapse

Indie devs keep being the best devs.

RightHandOfIkaros@lemmy.world on 07 Aug 01:40 collapse

Yanderedev? PirateSoftware? (Lol)

I hate to be that guy, but indie developers are not immune to being bad people or making bad choices.

ArchmageAzor@lemmy.world on 07 Aug 09:06 collapse

So what you’re saying is that a bad apple spoils the bunch?

KeenFlame@feddit.nu on 07 Aug 15:27 next collapse

Now do how many actual devs and not publishers

RightHandOfIkaros@lemmy.world on 07 Aug 18:44 collapse

No, I am saying exactly what I said.

Indie developers are not immune to being bad people or making bad choices.

Saying “indie devs keep being the best devs” gives the impression that people can automatically trust all indie developers, which I am cautioning against. While it may be true right now that most indie developers are more likely to be “better” than AAA developers, that is not always true and can always change very rapidly.

Shayeta@feddit.org on 07 Aug 19:22 collapse

He said “best devs”, not “perfect devs”. His phrasing is accurate.

Sanctus@lemmy.world on 05 Aug 20:54 next collapse

Roblox is a hot mess of copyright infringements. No idea how it is allowed to not police its shit at all.

Nelots@piefed.zip on 06 Aug 00:25 collapse

It was pretty bad for a long time, but once they started letting users make their own hats and body models and shit, it got absurd. At least the games are usually just ripoffs, but the user-made catalog is just full of straight up model rips. I don't understand how they're not getting sued to oblivion for openly making money off of copyrighted material like that.

FartsWithAnAccent@fedia.io on 05 Aug 23:07 next collapse

Too late, already bought it twice.

dubyakay@lemmy.ca on 06 Aug 03:40 collapse

Does it have local coop though?

FartsWithAnAccent@fedia.io on 06 Aug 11:40 next collapse

Haven't played yet, I bought copies for me and a family member to play online after they told me about it.

Update: Online co-op. it does not appear to have local multiplayer.

Quetzalcutlass@lemmy.world on 06 Aug 17:51 collapse

It does not, but at $8 buying two copies is still cheaper than a single copy of even most indie games.

dubyakay@lemmy.ca on 06 Aug 21:48 collapse

I need local coop to play with my kids though. They can’t have their own account yet.

It’s okay, I’ll be patient.

ook@discuss.tchncs.de on 07 Aug 18:10 collapse

I am waiting for that for the very same reason. Hope it gets implemented, have not really read anywhere if it is planned or not though.

celeste@kbin.earth on 06 Aug 02:26 next collapse

scrolled past this a couple times thinking it was an opinion column about how the ideal dev behavior is approving of people pirating their games. finally remembered the game name.

anyway peak devs are peak.

BlueBaggy@sh.itjust.works on 07 Aug 09:23 collapse

Putting Peak devs on any moral pedestal is wild to me, did we forget that they put a backdoor in every lobby with Bingbong? Because no it’s not ok for devs to being able to just join any lobby and spy on it’s player.

rowdy@lemmy.zip on 07 Aug 14:14 collapse

Seems this is a non-issue.

<img alt="" src="https://lemmy.zip/pictrs/image/c2c6417e-ee29-4547-b3c4-8b65d75a9fca.webp">

BlueBaggy@sh.itjust.works on 07 Aug 15:41 collapse

Not to put on my tinfoil hat but of course they say that, just like every government that wants a backdoor into encryption says “only the good guys can use it”.

rowdy@lemmy.zip on 07 Aug 17:51 collapse

Sure, but that logic applies to every single closed sourced software/system ever.