Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app (files.catbox.moe)
from simple@lemm.ee to games@lemmy.world on 22 Aug 2024 10:55
https://lemm.ee/post/40280792

Source about the offline app thing: faq.ac-pocketcamp.com/…/36353725150489-What-is-th…

#games

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TheBest@midwest.social on 22 Aug 2024 11:25 next collapse

This is… kind of weird, no? Like why would they pull the plug on an app that keeps the microtransaction money rolling?

CosmoNova@lemmy.world on 22 Aug 2024 11:34 next collapse

I recall Nintendo claiming they wanted to move away from mobile again a while ago but I didn‘t really believe it back then and I‘m still skeptical now. They‘ve received more criticism for their predatory mobile games lately so maybe that got something to do with it or it‘s simply not making enough money anymore to bother with it and they‘d rather get the devs working on something else.

Dudewitbow@lemmy.zip on 22 Aug 2024 19:27 collapse

nintendo and DeNA crates a joint venture team last year, so i highly doubt theyre pulling out of mobile, theyre just relying less on it.

Deceptichum@quokk.au on 22 Aug 2024 11:34 next collapse

Maybe Switch 2 will be announced around than with a new AC as a launch title?

Chozo@fedia.io on 22 Aug 2024 11:37 next collapse

I have to imagine the game is no longer making enough money through MTX to staff a dev team anymore.

This seems like a pretty good way to end a live service game, though. This way your game doesn't just disappear into the ether completely.

TheBest@midwest.social on 22 Aug 2024 12:21 next collapse

That was the most logical answer I came up too. Its just crazy to do the right thing and make if work offline instead of just binning it like so many other live service games.

BigPotato@lemmy.world on 23 Aug 2024 01:26 collapse

I mean, I never paid for it but I did the math many years ago, to explain predatory microtransactions, and found out that for a chance - a perfect rolled no dupes chance - it’d be cheaper to buy a 2DS and a physical copy of new leaf.

Like, there’s only so many times they can release a set or do a palette swap for a ‘new’ collection.

Zozano@lemy.lol on 22 Aug 2024 22:00 collapse

I always wondered this myself.

I think I remember reading a while ago that apps need to be updated occasionally to comply with .apk guidelines.

This is presumably dependant on which permissions the .apk requests. So a simple calculator app wouldn’t need to be updated, but the calculator plus app, which tracks my blood pressure, how many glasses of water I’ve drank, and my semen count, would need to be updated occasionally to comply with Google’s privacy policies.

But I’m not an app developer, so don’t trust me on a whim.

Masamune@lemmy.world on 23 Aug 2024 01:07 collapse

I see your post has a few upvotes. Therefore, I will trust you implicitly on this matter. Thank you!

SomethingBurger@jlai.lu on 22 Aug 2024 11:37 next collapse

They will turn off the live service and make it work offline?

I don’t understand. Industry bootlickers told me it was impossible and would cost billions to implement, hurting small indie studios the most. Yet, Nintendo does it voluntarily with seemingly no difficulties.

smeg@feddit.uk on 22 Aug 2024 12:05 next collapse

Nintendo refuse to ever be predictable

LiveLM@lemmy.zip on 22 Aug 2024 12:05 next collapse

You don’t get it bro, Nintendo decimated half of their net worth pulling off this miracle!!! ^^^/ ^^^s

JusticeForPorygon@lemmy.world on 22 Aug 2024 12:42 next collapse

Don’t worry they’ll do a C&D sometime soon to make up for it

mp3@lemmy.ca on 22 Aug 2024 13:29 next collapse

Nintendo doing something good consumer-wise for once and not being a dick? I’m conflicted.

Piemanding@sh.itjust.works on 23 Aug 2024 03:42 collapse

I would argue Nintendo does do a lot of pro-consumer stuff. Like making actually good games. It’s just their anti-consumer stuff is either so bad or just plain weird that we just scratch our heads and think Nintendo is going off the deep end. Still trying to avoid buying much Nintendo going forward.

ampersandrew@lemmy.world on 23 Aug 2024 12:02 collapse

Making a good game is the minimum expectation. Making an open platform to force competition to also endorse open platforms would be going above and beyond to be pro consumer.

Defaced@lemmy.world on 23 Aug 2024 19:34 collapse

You really have no idea how intellectual property works do you? The reason they’ve gone after emulation and rom hosting sites is pretty obvious, they have to protect their IP.

Why they’ve waited so long only to do it now? I honestly don’t have an answer for you on that one, but if I were to guess it’s because retro gaming has been going through somewhat of a renaissance as of late due to shitty AAA games and indie devs gaining so much popularity.

The bottom line is Nintendo lost the emulation battle once, and they don’t want to lose a second time. They’re more experienced and understand the risks of letting emulation replace services like Nintendo switch online, and so do publishers that own intellectual property from retro consoles. It sucks, but that’s corporate life, and you can’t really get around it without jumping through hoops or doing something illegal.

ampersandrew@lemmy.world on 23 Aug 2024 19:41 collapse

Your comment is very out of place as a response to mine, but since you brought all this up:

I don’t begrudge Nintendo for getting ROM sites shut down. I begrudge them for shutting them down without also making their games legally available for purchase where their customers want to play them. Those old games aren’t even legally available for purchase at all, because they want to just rent them to you forever, which is an enormous dick move. Then they further that with the dick move of trying to remove the place where we get those games the way we’d like to enjoy them, and getting them that way is a better experience than using their official solution.

So assuming you didn’t get lost and you actually meant to respond to my comment, I can’t consider them pro consumer when they’re not doing what’s in the consumer’s best interests.

KinkOnlyKink@lemmy.world on 22 Aug 2024 15:03 next collapse

Nintendo might be seeing the writing on the wall and looking to see how much profit they can make with this. If it goes well, we might see more of it. Corporations hate regulation and sometimes try and head it off long before it is coming.

ImplyingImplications@lemmy.ca on 22 Aug 2024 16:13 next collapse

Hi, industry bootlicker here! Nintendo is listening to their consumers. I was told corporations are evil and won’t listen to consumers and must be forced to do things by law. I much prefer consumers remain vocal about their wants because corporations do indeed listen. No government intervention required. I worry government rules could cause unintended problems that don’t benefit anybody.

nekusoul@lemmy.nekusoul.de on 22 Aug 2024 22:49 collapse

“A single company does this and while the other 99 won’t, saying pretty please will certainly work. See? No intervention required!”

Bootlicker indeed.

ImplyingImplications@lemmy.ca on 22 Aug 2024 23:32 collapse

Who are the 99 other companies? Which games have they taken away?

nekusoul@lemmy.nekusoul.de on 22 Aug 2024 23:43 collapse

www.pcgamingwiki.com/…/Category:Unplayable_games

And that’s only PC games.

ImplyingImplications@lemmy.ca on 23 Aug 2024 01:42 next collapse

Oh no! Not Microsoft Bingo! That’s a list of D list games nobody has ever heard of that all shutdown years ago. I don’t think the world would be a better place if the devs of Radical Heights, a free to play arena shooter that was launched and shutdown a month later in 2018 were forced to give their game out to everyone for free after.

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 06:40 collapse

Hello, sole arbiter of a game’s worth.

Of course not every game is a certified banger, but there’s more than enough notable games on that list that made an impact on the industry and should’ve been preserved for that fact alone.

ImplyingImplications@lemmy.ca on 23 Aug 2024 11:51 collapse

You didn’t create those games. Games are products people work to produce. Radical Heights was a free to play game that was shutdown in a month. What would you force them to do? Release their server code for free so anybody can run a Radical Heights server that people can connect to and play? So a whole bunch of people who never gave the developers a cent have the right to demand the game be given to them simply because it existed for 1 month?

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 12:32 next collapse

If a game asks for money in any kind of way: Yes. That should be the cost of (trying to do) business.
Alternatively, a full refund for everyone involved, even Kickstarter backers, would also be acceptable.

ImplyingImplications@lemmy.ca on 23 Aug 2024 15:38 collapse

The cost of trying to do business? They made a product and nobody paid so now they have to give it away for free because they’re the greedy ones?

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 16:14 collapse

nobody paid

That’s just blatantly false. People bought the founders pack were never refunded for example. Those people being entitled to the server software or a refund is anything but greedy, even if that only applies to a single person.

ImplyingImplications@lemmy.ca on 23 Aug 2024 16:40 collapse

So the devs give all the founders an empty map they can run around offline in and that fixes everything? The game hasn’t been killed? It’s been saved?

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 16:51 collapse

If they can play against bots, which already exist in the game, or band enough people together with access to the game to play on a server one player is able to host, then yes. That’s what I’d expect at a minimum.

ImplyingImplications@lemmy.ca on 23 Aug 2024 17:23 collapse

How would access be enforced to only paying customers? That would require a server which the company is shutting down

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 17:55 collapse

If they want to keep some form of DRM then that’s not my job to figure out. This wasn’t a problem back in the day when server software being distributed was the norm, so it shouldn’t be a problem now.

Though personally I’d be in favor of abolishing online DRM entirely, but that’s another story.

ImplyingImplications@lemmy.ca on 23 Aug 2024 18:15 collapse

that’s not my job to figure out.

So you want people to follow a law without knowing how it should be followed? You signed a petition and now it’s someone else’s problem if they get in legal trouble or not? This makes the world a better place because it protects theoretical people?

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 18:26 collapse

At least try to make an effort to understand what I write.

I said it’s their job to figure out how to do DRM -if- they want DRM. If they can’t figure out how to do that then the answer shouldn’t need to be spelled out explicitly: No DRM. Simple as that.

If you’d rather see games you spent money on being taken away from you based on the whims of corporations, just to make sure others who might not have payed for it also can’t play it, then I don’t know what to tell you.

ImplyingImplications@lemmy.ca on 23 Aug 2024 18:53 collapse

Control of the server is the DRM. Radical Heights sold hats for $15. How do they ensure only players who paid for hats get them and that non-paying players couldn’t just mod them in? They control that information on the server. Which accounts have cosmetics is controlled by the server. That’s the DRM. If they had to release the server when shutting down then they’d have no way to ensure only paying customers play the game since the person who runs the sever can modify it however they want. Everyone could get the $15 hats for free! Or maybe they charge $2 for the hats. There’s no DRM that could prevent this because control of the server is itself the DRM.

So a dev is being required by law to give out their game without any DRM meaning anyone can play it for free and even give themselves the cosmetics the original devs were using to pay the salaries of the dev team. I worry very much that this would cause companies to stop producing free to play games or charge a subscription for these types of games instead (since subscription based games would be exempt). I wonder why people would risk this to “save” games like Radical Heights which, in all likelihood, would have no community. A game doesn’t shutdown after 1 month because it has a thriving community

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 19:03 collapse

Yes, you’re just explaining regular piracy here. I do not care. It’s a thing that’s already been possible for almost every single-player game in existence, and yet, there’s a constant stream of new single-player games releasing every day. Weird, right?

ampersandrew@lemmy.world on 23 Aug 2024 12:44 collapse

When I buy a product, I expect it to continue to work unless I break it myself.

ImplyingImplications@lemmy.ca on 23 Aug 2024 15:31 collapse

What about Free to Play games? Can they be shutdown?

ampersandrew@lemmy.world on 23 Aug 2024 15:38 collapse

I have no authority over anything, so yes, they can. What I’d like to see is an option to buy an offline copy of the game and any add-ons I bought, but no one does that. What Stop Killing Games is looking for is for the server to be made available after the game’s end of life so that you can continue to use anything you paid for.

Trainguyrom@reddthat.com on 23 Aug 2024 05:03 collapse

Looks like some of those are games that were cancelled, some were online multiplayer games that had the servers shutdown, some were simply removed from the Microsoft Store and some were single player games with always online DRM for which they shut the servers down. So it’s not all super scummy nonsense

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 06:37 next collapse

Taking away a game you bought because the game was intentionally made to rely on a server is always scummy behavior. That’s the whole point.

Trainguyrom@reddthat.com on 23 Aug 2024 11:48 collapse

If it’s a game like an MMO (which several on that list are) they’d have to publish the server software in order to avoid fully killing the game. And to publish the server software that was only ever expected to run in their own datacenters they’d then have to publish documentation, dependencies, etc. and this is all assuming that it can be contained in a single installer for a single machine without relying on additional services they host, and assuming it has reasonable system requirements for average users to self host.

That’s also assuming playing an MMO alone/with only 1-2 people doesn’t suck. Play some 2009scape single player without adventure bots. It feels lonely as all heck

Plus there’s all of the legal and PR hurdles to ensure you’re not exposing yourself to undue risk.

Basically a million reasons for a company to not spend a thousand work hours ensuring their crappy MMO (I’ve tried out a couple of the listed MMOs, they were unsuccessful for a reason) can continue to be played after they’ve divested from it

ampersandrew@lemmy.world on 23 Aug 2024 12:23 next collapse

Licenses and middleware can be chosen more proactively to preserve and distribute the server if they know during development that it’s a requirement. There are tons of people who functionally play MMOs single player already, when the server is already running. And I play a 12 year old fighting game that’s easily able to coordinate 20-100 people to play it multiple times per week with nothing but Discord; there’s no doubt in my mind you’d be able to get 40 people together for a raid on a private server.

nekusoul@lemmy.nekusoul.de on 23 Aug 2024 12:57 collapse

The other answer from @ampseandrew@lemmy.world already covers most points, so I’ll just a few things:

  • Most game servers out there are already built in a way to allow for easy deployment. After all, devs have to have way to test changes, so being able to run a small server locally for debugging purposes is hugely beneficial to development.
  • I also can’t imagine that there’s any game server out there that shouldn’t be able to run on a single system. The heaviest one game I can imagine is Minecraft, due to the whole open world terrain generation, world streaming and physics calculations, and even that can be run off a Raspberry Pi for a small number of players.
ieatpillowtags@lemm.ee on 23 Aug 2024 06:37 collapse

With the possible exception of games that were canceled, those are all examples of super scummy nonsense.

Dudewitbow@lemmy.zip on 22 Aug 2024 19:25 collapse

i mean iirc capcom already had done something similar beforehand with megaman x dive

Quacksalber@sh.itjust.works on 22 Aug 2024 11:54 next collapse

This is the future StopKillingGames wants us to live in.

Sharan@lemmy.world on 23 Aug 2024 11:11 collapse

What is the game like? Basically, this is the first time I’ve heard of it.

simple@lemm.ee on 23 Aug 2024 11:39 collapse

It’s a simplified version of animal crossing for mobile, with some microtransactions to speed things up. I played it on release and it’s pretty decent.

Sharan@lemmy.world on 23 Aug 2024 11:55 collapse

Ah, nothing to write home about. Thanks.