Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset (www.gamespot.com)
from Potatos_are_not_friends@lemmy.world to games@lemmy.world on 16 Jun 14:09
https://lemmy.world/post/16593954

#games

threaded - newest

bjoern_tantau@swg-empire.de on 16 Jun 14:24 next collapse

The company that introduced horse armor is charging horrendous prices for small DLC?

<img alt="" src="https://swg-empire.de/pictrs/image/34869df0-5f07-4323-b6cb-ab00f3569f67.png">

slazer2au@lemmy.world on 16 Jun 14:28 next collapse

Also remember they were purchased by Microsoft. Who in turn also just purchased Activision/blizzard

Nilz@sopuli.xyz on 16 Jun 16:18 collapse

Also remember Horse Armor DLC for Oblivion, released by Bethesda? Considered by many to be the catalyst of this kind of BS.

Carighan@lemmy.world on 16 Jun 15:15 next collapse

I mean considering that single skins cost 20 in Overwatch or Dead by Daylight, 7 for an actual mission is almost generous.

Fuck gaming is fucked…

batmaniam@lemmy.world on 16 Jun 15:37 next collapse

Eh, skill up had a great take on this. The thing is it’s wayyyyy easier to be a small indie developer than it ever was before. Making a game (or any art) still isn’t easy, it never was and never will be, but it’s viable without a giant publisher in a way it just hasn’t been before.

Its the AA titles that are on the most precarious footing, but I bet even those do ok. Don’t get me wrong, I enjoy some AAA stuff time to time, I’ve got a stupid amount of hours in overwatch, but I’ve never once paid for a skin because… why would you?

The thing that’s going to suck is losing the studios like Arkane. Their games weren’t perfect but they were freaking cool, and they basically always got the raw end of the deal. Even Prey(2016), their masterpiece, is the product of corporate bullshitiery they had nothing to do with. So we’re probably going to miss studios like that for a while (as they get re-tasked to fortnite/cod support teams) but “indie” stuff has already been stepping up to fill that void, and is less indie all the time.

Look at Dave the Diver. That’s not exactly an indie studio. They had resources. There’s going to be a gap for a bit, but there’s still a demand for good games and art. Those AA breakthroughs are what people want. Again, I continue to spend dumb amounts of time on overwatch, but it’s not where I spend my money. Microsoft hovelled themselves by buying all these studios and not taking the leap with supporting them. Distribution just doesn’t have the value it once did. So if microsoft wants to become CandyCrush, feeding an addiction loop to grab the whales, sure, whatever, but there’s plenty of bread out there for studios doing other stuff.

EldritchFeminity@lemmy.blahaj.zone on 16 Jun 16:57 collapse

The one and only point that I disagree with you on is your take on mtx. They may not affect you, but everything about them is designed to be psychologically exploitative, and the wealthy whale is largely a myth. The vast majority of money from mtx is made from people with addiction issues and other mental health issues or atypical neurology, like people with depression or ADHD.

Microsoft bought up all those studios and didn’t support them, but that’s business as usual for Microsoft, and the money that they’ll make from mtx like this will more than make up for it. I recently watched a former Blizzard dev who was talking about how a single $15 mount for WoW made more money than StarCraft 2 did.

The big issue I see is that most people largely don’t know about anything beyond the big AAA releases, and as we’ve already established, that’s an exploitative wasteland nowadays. There’s plenty of demand for good games and there always will be, but while the indie scene is the best that’s it’s ever been, the majority of indie companies go under after their first game. It’s still hard out there for them, too. There’s just enough of them popping up and putting out truly great games that they can actually compete with the AAA space.

sulgoth@lemmy.world on 16 Jun 23:08 next collapse

It was Thor from pirate software on Twitch talking about the mtx beating SC2 for folks who care great guy to watch if you want to chill and hear some good life advise.

EldritchFeminity@lemmy.blahaj.zone on 17 Jun 02:58 collapse

That’s the one. He’s got it as a clip on the YouTube channel, and that got served to me by the almighty algorithm.

batmaniam@lemmy.world on 17 Jun 11:34 collapse

oh yeah, I didn’t want to be dismissive of the mtx stuff. It’s absolutely predatory and awful, but I don’t think it fully stands in the way of developing good games.

Which is related to what you’re saying about indies going under even after success. Game development takes time, and you need money to underwrite that time. I just think there’s going to be a split; right now AAA studios are shitifying their games, turning them more into CandyCrush skinner boxes. But the demand for good games hasn’t gone away, there’s just less financial upside than making CandyCrush. My point is, even though it’s less money, there’s still a good amount of money to be had there. Eventually the gaps going to be filled. Microsoft cant fill it because on the balance sheet, things like COD and anything from King are where they should be focused. And it sucks right now because they sucked up a stupid amount of talent and thanos snapped them, but thats not a sustainable practice.

But yes, it’s going to be painful. It’ll suck seeing really nifty indie stuff have to struggle so hard. Like I said I’m also going to miss the polish that comes with AA stuff. I’m going to miss the hell out of Arkane. Their games weren’t perfect, but they had so much soul. They didn’t deserve to have Redfall be their epitaph.

jjjalljs@ttrpg.network on 16 Jun 23:26 next collapse

I kind of feel like anyone who spends $20 on a video game skin shouldn’t be allowed to make any financial decisions for themselves. Like, it was a test and you failed.

EldritchFeminity@lemmy.blahaj.zone on 17 Jun 02:57 collapse

Except that shit is designed by literal psychologists to prey upon people with poor fiscal responsibility, like people with ADHD, depression, addiction issues, and kids.

It’s like blaming people for smoking cigarettes after they got addicted from secondhand smoking.

lemmyvore@feddit.nl on 18 Jun 11:02 collapse

It’s fucked because there are people buying that shit, in numbers that turn a profit over the cost of developing it. And it’s a very low cost because the skin support is something they put in when they make the game, and then get an intern to shit out a gaudy skin.

If you don’t like it you’re obviously not the target demographic anymore. It’s mobile gaming tactics creeping their way on PC.

A_Random_Idiot@lemmy.world on 16 Jun 18:50 collapse

Horse armor that didnt even give the horses armor. It just gave them a cosmetic appearance change and increased their health by like 3 times.

Ephera@lemmy.ml on 16 Jun 14:34 next collapse

But it’ll actually cost players $10 because they must purchase 1,000 Starfield creation credits to afford it.

At first, I read this as if you needed to ingest a verification can before you’re allowed to make a purchase. But alas, it is the usual shit where you have to buy their fake money.

brsrklf@jlai.lu on 16 Jun 14:52 collapse

I thought that credit shit died after the 7th gen and its wii/xbox points.

That it still exists, only for a single game baffles me.

slazer2au@lemmy.world on 16 Jun 14:53 next collapse

Still a thing on PC with Uplay and Origin stores sadly.

brsrklf@jlai.lu on 16 Jun 14:55 collapse

Wow. What a load of crap indeed.

EldritchFeminity@lemmy.blahaj.zone on 16 Jun 17:03 next collapse

That shit is never going away, and for one simple reason: it’s incredibly profitable. By converting real money into some nebulous fun bucks that doesn’t directly correlate in value, they obfuscate how much money you’re actually spending and make it more likely that you’ll spend more than you intend to. The same reason that casinos have no windows and pump extra oxygen into the air so you feel less tired, all so you don’t realize how long you’ve been in there.

brsrklf@jlai.lu on 16 Jun 17:45 next collapse

Sure it’s profitable, but it’s also (correctly) seen as a manipulative, and some companies have stopped using those.

As I said Nintendo and Xbox store used to do that, but they transitioned to prices in real money quite some time ago, and if they got a wallet, they let you fill it with the exact amount of what you’re buying. Same with PS store, most PC game stores, even freaking playdate catalogue and itch.io where the average payment must be like $3.

I expect that from shitty mobile games, because I know mobile gaming monetization is fucked forever, but I didn’t know major publishers still used that garbage unemptiable wallet strategy.

catloaf@lemm.ee on 16 Jun 18:27 next collapse

Not only that, but if the mission costs $7 but you can only buy in increments of $10, that’s $3 free money.

A_Random_Idiot@lemmy.world on 16 Jun 18:52 next collapse

yep. Never underestimate how stupid the average gamer is.

Then realize half of them are even dumber than that.

Which is why gaming is in the state it is right now, cause a bunch of drooling mouth breathers keep throwing their wallets at problems because god forbid they do without or make a single sacrifice.

EldritchFeminity@lemmy.blahaj.zone on 17 Jun 03:06 collapse

Except it’s even worse than that. Because these companies hired psychologists to tell them exactly how to tweak the levers in people’s brains to get them to pay.

So you have the stupid people, but also the people whose brains are naturally wired to be played like a fiddle by these companies, and then on top of that, you have the new generation of gamers who have simply never known a world where you didn’t pay for skins.

But it’s okay, “because it’s just cosmetics.”

A_Random_Idiot@lemmy.world on 17 Jun 10:43 collapse

Except it’s even worse than that. Because these companies hired psychologists to tell them exactly how to tweak the levers in people’s brains to get them to pay.

Which is where the whole concept of using real money, to buy fake money (and never in the exact amounts that they charge for items), so you obfuscate the actual cost, especially once people start carrying a balance of fake money due to never being able to get the exact amount of fake money for the item came from.

radicalautonomy@lemmy.world on 16 Jun 19:07 next collapse

Like Dave and Buster’s play cards and games that cost 7.8 credits (at least right now, higher weekend evenings because of dynamic pricing) and needing to get out a fucking calculator to do the conversion from dollars to points to figure out you are spending $3.72 or whatever to play a single shitty game.

Takumidesh@lemmy.world on 16 Jun 19:38 collapse

Try going to a casino where you put a $5 in a slot machine and get 12,350 credits.

EldritchFeminity@lemmy.blahaj.zone on 17 Jun 03:01 collapse

Probably exactly where they got the idea from.

IronKrill@lemmy.ca on 16 Jun 19:39 next collapse

Only for a single game? That shit is in almost every multiplayer game I play nowadays. Valorant, Apex Legends, Dead by Daylight…

sulgoth@lemmy.world on 16 Jun 23:10 collapse

Pretty sure he meant that each type of credit only works for one game and yes, it’s real dumb.

IronKrill@lemmy.ca on 17 Jun 00:16 collapse

Ah, you’re right! I failed to grab that context.

vxx@lemmy.world on 16 Jun 20:19 collapse

Shark cards, Robux, that Fortnite currency and many more.

Wogi@lemmy.world on 16 Jun 14:36 next collapse

Seven dollars to loading screen to your ship, watch an animation of your character sitting down, loading screen to space, loading screen to the system it’s in, Dodge some pirates, loading screen to the surface, hop along the completely barren landscape to go to a copy pasted outpost, loading screen back to your ship?

I feel like you could get all of the value of that dlc by just playing a mission over again.

radicalautonomy@lemmy.world on 16 Jun 19:03 next collapse

This…this right here is the reason I quit playing this game, the reason I couldn’t quite put my finger on. It was just too fucking disjointed, you are so right.

Wogi@lemmy.world on 16 Jun 21:14 collapse

I didn’t make it very far in to the game, I’d held on to my game pass subscription just waiting for it to come out, and cancelled my game pass after a few hours in Starfield. I made it to like the first big city a few small settlements after that, and everything felt so fucking lifeless. NPCs just didn’t seem to belong in the space they inhabited. Oblivion and Skyrim NPCs really seemed like they owned the space they inhabited. Fallout 4 even once you got your settlements going really felt like they were home. The constant loading screens just made everything feel like it’s own little universe, apart from the rest of the game. I did have fun raiding some base around the moon, one of the few times I had fun exploring. One of the few times I had fun, honestly.

radicalautonomy@lemmy.world on 16 Jun 22:15 collapse

The most fun I had in Starfield was probably a zero-G fight at one point, can’t remember if it was the main storyline or not. But I got as far as the final main quest line fight, after which New Game+ would become available. I realized before going into it that…I just didn’t care. And I am not one to experience the sunken cost fallacy. So I just logged out, canceled Xbox PC Game Pass, and did something else.

wick@lemm.ee on 19 Jun 11:14 collapse

I haven’t played this so take my 2 cents with a pinch of mixed metaphor.

My assumption for this game was that DLC would be new copy pasted outposts, weapons, etc. That’s the way a lot of procedural games go. It’s not bad really, you take a good core game and pump it full of new set pieces and toys til hell freezes over.

OutlierBlue@lemmy.ca on 16 Jun 14:36 next collapse

When someone shows you who they are, believe them.

We’ve known what Bethesda is for years.

bassomitron@lemmy.world on 16 Jun 14:57 next collapse

Who cares? The community will have player made expansions in a year that will likely be free and of higher quality.

Regardless, BGS is a shell of its former self. Whenever I see people clamoring for TES 6 I just scratch my head and ask why?

Starfield was the final straw for me, I will never get excited for another Bethesda game again. They’ve shown that they refuse to truly shake up their game design. When people asked if Starfield would have the same magic as FO3 or older TES games, they said, “it’ll have the same DNA.” I assumed that meant it’d have fun exploration and interesting quests. While it has some decent quests, the exploration is utterly tedious and just unfun. I truly wish they’d had just focused on fleshing out 2 or 3 planets in one solar system, maybe some instanced, hand-crafted dungeons/whatever outside of it. I have zero interest in exploring proc gen worlds, it’s not that fun in No Man’s Sky and it’s not fun here. At least with NMS, it’s all relatively seamless.

yeather@lemmy.ca on 16 Jun 15:34 next collapse

The same DNA meant they used the same engine and not much else.

batmaniam@lemmy.world on 16 Jun 15:44 next collapse

FO4 is why I waited and ultimately didn’t buy starfield. I LOVED elderscrolls, and FO:NV is like my alltime favorite. I didn’t hate FO4, there’s some fun to be had, but you can see pretty clearly from it where FO:76 came from. From what I’ve seen and read, I’m not missing anything with starfield.

NMS is tough. They did an amazing job trying to salvage it, but it will always be a game that was never meant to be that big. It’s not bad but at somepoint in the loop you just go “wtf am I doing?”. I give that team all the credit in the world, but that game never belonged where it is.

amio@kbin.run on 16 Jun 15:47 collapse

New Vegas is notable for not being a Bethesda game per se. It uses something very close to the Fallout 3 engine, but the actual content has little to do with Bethesda. They did publish it, though.

batmaniam@lemmy.world on 16 Jun 16:08 collapse

Oh I’m well aware lol. The game is a godamn miracle. But thats the thing, Bethesda has been on this trajectory for a good lonnnnnng while. Like the whole “obsidian good bethesda bad” thing isn’t quite right, but what is true is Bethesda has been incredibly strategic about shittifying their games: there’s always just enough there to keep you going “ok… one more”.

Starfield is the first one I just didn’t even bother with.

MacedWindow@lemmy.world on 16 Jun 15:53 collapse

For myself and many people Skyrim is the best game they’ve ever played. It was the first fantasy game I played since Runescape to have multiple cities spread out through an open world, with long narrative multi stage quests involving a number of locations and NPCs. Both games also have a leveling sytem based around you get better at what you use ie “skilling”.

I want “TES 6” in that I want another game that hits those marks, but I no longer trust Bethesda to make it.

Edit: note I know a lot of people dislike skyrim and think calling it a great game is absurd, and I get the criticism but I love the game anyway

variants@possumpat.io on 16 Jun 19:21 collapse

To me that was oblivion, when I got skyrim I just felt burnt out because it felt so similar but at the same time missing some of the stuff I liked like the custom spells etc, then fallout 4 came out and I sort of shelved it but once I got into it I spent soo many hours on it. Maybe it’s like cod now where if you skip a few years it’s fun again but not every single game because they just aren’t that different

Passerby6497@lemmy.world on 17 Jun 11:34 collapse

I had a similar feeling after Morrowind playing Oblivion. Morrowind is the one game I wish they’d remake/fan mood to he playable on modern systems.

So much nostalgia…

sunzu@kbin.run on 16 Jun 15:30 next collapse

Players could like stop paying for it... such an easy, low cost solution...

BombOmOm@lemmy.world on 16 Jun 15:37 next collapse

That is my current solution. Currently enjoying Factorio, which had the perfect monetization scheme: you buy the game and enjoy it.

Takumidesh@lemmy.world on 16 Jun 19:36 next collapse

Factorio also interestingly, never goes on sale, Wube said that the value of the game is what it is and that’s that.

[deleted] on 16 Jun 20:13 next collapse

.

Marcumas@lemmy.world on 16 Jun 20:57 collapse

This only works because it’s like $30. If this was a $60-70 game, I don’t think it goes over well with the public. Nintendo is the only one that seems to get away with that

SaltySalamander@fedia.io on 17 Jun 00:07 next collapse

$35, actually.

batmaniam@lemmy.world on 17 Jun 11:39 collapse

I think that’s exactly the point though. “We didn’t mark it up to mark it down, the price is just the price”. As a chronic patient gamer part of me hates that (I love finding older classics for like $10) but I don’t mind shelling out for a good game. The biggest expense is my time, and if a bunch of years later the price hasn’t moved it’s probably worth my time.

Case@lemmynsfw.com on 16 Jun 20:33 collapse

Not to mention, it is entirely possible to get home from work, play, and then realize you are now late for work.

Its just engaging on a level that most modern game’s can’t hope to achieve.

Hell, I’ve installed a game (old), then installed mods, then resolved all the mod issues, then launch it to realize I don’t actually want to play it.

Factorio? Mods are easy, and vanilla is enough to keep someone occupied and happy if they lack internet or something.

Its light weight too, it costs me virtually nothing to install it on anything that can run it.

Postmortal_Pop@lemmy.world on 16 Jun 17:15 next collapse

That’s my route. Mods run on pirate skyrim just as well as legal and the best missions in Bethesda games aren’t made by Bethesda.

sunzu@kbin.run on 16 Jun 17:24 collapse

Yeah a lot of these entertainment companies forget that they need to earn my business with high quality product AND services, otherwise I will take matters into my own hands.

This aint like housing and work, where they can just fuck you as if they are your prison guards. We got options baby!

acosmichippo@lemmy.world on 16 Jun 17:36 next collapse

or worst case wait for the legendary version in a couple years with bug fixes and all dlc included.

A_Random_Idiot@lemmy.world on 16 Jun 18:49 next collapse

I got starfield for free with my video card, and I still feel ripped off and wish I could refund lol.

But yeah, I’m not dropping a single goddamn penny on Starfield. It feels like a game that was made for the xbox 360 or something, with all the loading screens and shit.

vxx@lemmy.world on 16 Jun 19:54 collapse

You get baited into accepting the quest and playing the first mission. Then you have to pay to continue.

Buffalox@lemmy.world on 16 Jun 22:01 next collapse

WTF! That shit shouldn’t be legal.

Visstix@lemmy.world on 17 Jun 09:17 collapse

I wouldn’t even play it if they paid me $7,-

amio@kbin.run on 16 Jun 15:45 next collapse

Lmao. They are basically speedrunning enshittification% at this point.

Mr_Wobble@lemm.ee on 16 Jun 17:30 collapse

At this point?! My dude, do you remember horse armor? They literally started this shit.

t_berium@lemmy.world on 16 Jun 15:55 next collapse

Not surprised… just upset.

PrettyFlyForAFatGuy@feddit.uk on 16 Jun 16:56 next collapse

Fallout 5 is going to suck

pivot_root@lemmy.world on 16 Jun 18:31 next collapse

Only if you don’t buy the Season 1 Vault-Tec Access Pass for $49.99. Imagine not doing that and then not ever being able to get your Overpowered Armor at pass level 5. You would absolutely be ruining it for yourself by not investing into the seasonal passes.

caut_R@lemmy.world on 16 Jun 18:50 next collapse

🏴‍☠️

justaderp@lemmy.world on 16 Jun 19:12 collapse

Crypto would at least offer a non-zero chance of ROI.

A_Random_Idiot@lemmy.world on 16 Jun 18:48 collapse

Fallout 4 sucked, too.

Its a fun shooter game, but its not a fallout. Throwing supermutants into a game doesnt make it a Fallout. Especially with how they fucked SPECIAL.

Fallout TV is probably the last decent product from Bethesda, and I’d wager thats only cause Bethesda isnt in charge of writing.

Famko@lemmy.world on 16 Jun 21:41 next collapse

The perk system was fine imo, but the fact that attributes (except for charisma) did not influence dialogue at all was extremely disappointing.

Roleplay opportunities were traded in for a better gunplay experience. It became an FPS, not an RPG.

CleoTheWizard@lemmy.world on 17 Jun 03:43 collapse

Look the perk system was bad but it’s wasn’t Fallout New Vegas bad. It was okay for a Fallout game but they probably should’ve done level ups by doing each 5 levels gives you 2 SPECIAL points to spend rather than spending normal points on the core stats.

Grangle1@lemm.ee on 16 Jun 22:28 next collapse

As an RPG player, people kept saying I should play Fallout, but I never have because it always looked more like a shooter than an RPG, and I want to play an actual RPG, not a shooter with RPG elements (especially because I despise shooters).

ampersandrew@lemmy.world on 16 Jun 22:43 next collapse

Then play Fallout 1, 2, and New Vegas.

Chee_Koala@lemmy.world on 16 Jun 23:03 next collapse

In all the previous shooter Fallouts, you can basically use VATS to never have to aim yourself if that’s what you want to do (or melee build!), it’s like an auto-aimer. You won’t miss that much and maybe that way you can enjoy the universe.

A_Random_Idiot@lemmy.world on 17 Jun 00:49 collapse

Play 1 and 2 if you dont mind isometric, cause they are a definitive roleplay experience.

and New Vegas if you gotta have that 3d.

ampersandrew@lemmy.world on 16 Jun 22:43 next collapse

Eh, I liked it better than 3.

A_Random_Idiot@lemmy.world on 17 Jun 00:39 collapse

talk about damning with faint praise…

ampersandrew@lemmy.world on 17 Jun 00:50 collapse

I had fun with both. Fallout 4’s flaws are still there, but if you’re going to make a punching bag out of one of them, 4 is a better game than 3, IMO.

Zoot@reddthat.com on 17 Jun 00:57 next collapse

Better than 3 maybe, but doesn’t even hold a candle to New Vegas. Hell, id argue 3 with NV’s engine is leagues better.

A_Random_Idiot@lemmy.world on 17 Jun 01:11 collapse

No ones disagreeing with that.

Fallout 3 was all around an inferior game. Not just an inferior fallout, but an inferior game, compared to 4.

Mostly cause Fallout 3 was a disjointed mess.

But just because Fallout 4 is better by comparison, Doesnt mean fallout 4 is good.

I hate beets. But give me the choice between a bowl of shit and a bowl of beets, and put a gun to my head? I’ll eat the beets gladly and happily. Doesnt mean I love them.

ampersandrew@lemmy.world on 17 Jun 01:56 collapse

Neither is shit. 4 is way better. 1, 2, and New Vegas are better still. But 3 doesn’t tend to come up in these conversations when people talk about Bethesda Fallouts being worse. They always go to 4, and that surprises me.

[deleted] on 17 Jun 10:38 next collapse

.

A_Random_Idiot@lemmy.world on 17 Jun 10:38 collapse

because Fallout 3 is at least fallout-ish despite its horrible writing, story, and world building.

4 is just a shooter game with Vault Tec and Super mutants thrown into it.

Kolanaki@yiffit.net on 16 Jun 23:11 next collapse

Fallout 3’s world doesn’t feel like Fallout but the tone of the writing comes close.

Fallout 4’s tone and writing doesn’t feel like Fallout, but the world does.

New Vegas is the only 3D Fallout game that feels like Fallout in both the world and the writing.

I can almost guarantee that unless Josh Sawyer and the other original talent that made 1, 2, and tactics that also worked on New Vegas are working on it, it will never feel like a true Fallout game.

A_Random_Idiot@lemmy.world on 17 Jun 00:43 collapse

I would love for Obsidian to get another crack at Fallout, but I don’t think they are the only ones capable of making a good fallout game (though they would undoubtly be the best).

It just takes passion for the property, and a vested interest in the world. Something Bethesda is clearly lacking. Bethesda seems to be in the phase of “throw darts at a bunch of sticky notes on the wall” of trying to figure out how to make a game, and it just leads to a disjointed experience.

CleoTheWizard@lemmy.world on 17 Jun 03:38 next collapse

Obsidian is off doing things and making games better than Fallout, they’d only come back because their studio isn’t extremely profitable and needs the cash.

Really though, please just go buy their games and play them. Outer Worlds got slated as pretty average but I’m still really excited to play that and Outer Worlds 2.

EnderMB@lemmy.world on 17 Jun 10:08 next collapse

I liked Outer Worlds, but while I do see some “NV magic” there, it feels like both Bethesda AND Obsidian are no longer the same companies that they once were. Obsidian are still quietly putting out some solid games…but not to the same quality of two generations prior.

A_Random_Idiot@lemmy.world on 17 Jun 10:35 collapse

Outer Worlds is a great, fun game.

The only bad thing about it is idiot gamers heard the basic premise, and that Obsidian was making it, and immediately stroked their hype boners up over “OMG NEW VEGAS IN SPACE!” when it was nothing of the sort.

Klear@sh.itjust.works on 17 Jun 10:01 collapse

For me it’s the fundamental difference in design philosophy. Bethesda does power fantasies, which works great for TES, but not for Fallout. You should be barely scraping by, not making the wasteland your bitch.

jjjalljs@ttrpg.network on 16 Jun 23:22 next collapse

Fallout 4 is like 4 different games crammed into a trench coat.

  • high emotion story game. Go rescue your child!
  • high action shooter. Boom! Headshot!
  • stats driven RPG. That naked bandit is level 40 so you can’t kill him even if you shotgun his face
  • settlement management game. Build and decorate a little town! Set up trade routes!

All of these are kind of badly done, and mashing them all together didn’t make something greater than the parts.

A_Random_Idiot@lemmy.world on 17 Jun 00:48 collapse

And the only aspect thats any good is the shooter part. Cause it is a fun shooter. Especially at higher levels with more exotic weapons.

But the story is shit

The RPG Elements… the SPECIAL/Stats were shit on and ruined to enable some vague idea of nearly infinite growth within an uncapped level system.

and the settlement building is somehow worse than how a New Vegas mod managed to do it.

BowtiesAreCool@lemmy.world on 17 Jun 02:51 collapse

I hate modern gaming. Opinions aren’t allowed to be held. I don’t like this thing so ITS THE WORST OF THAT THING

CileTheSane@lemmy.ca on 17 Jun 07:28 next collapse

Once you take high school English your teacher will tell you not to write “in my opinion” in front of everything you write because it is unnecessary. Of course it is your option, you said it.

Someone with basic logic can extrapolate from that that if someone says something like “Fallout 4 is bad” that is clearly someone presenting an opinion and not an objective truth.

A_Random_Idiot@lemmy.world on 17 Jun 10:41 collapse

I hate having discussions. Opinions aren’t allowed to be held because theres always some entitled ass that has to come in and misrepresent what everyones saying so they can fulfill their personal fantasy of being offended and attacked.

altima_neo@lemmy.zip on 16 Jun 17:22 next collapse

There’s people playing Strarfield to get upset in the first place?

Adalast@lemmy.world on 16 Jun 22:12 next collapse

Why are we surprised? They were the ones who pioneered the DLC microtrans model. I would legitimately have been more surprised if this headline were the converse statement.

GeneralVincent@lemmy.world on 17 Jun 01:31 collapse

Hehe microtrans. That’s me

the16bitgamer@lemmy.world on 16 Jun 22:25 next collapse

$500 for a Krabby Patty?

With cheese Mr. Squidward, with cheese.

Emmy@lemmy.nz on 16 Jun 22:28 next collapse

It began with horse armour…

Kolanaki@yiffit.net on 16 Jun 23:06 next collapse

It’s got more content than horse armor though. Totally worth it. ^/s^

RabbitMix@lemmy.blahaj.zone on 16 Jun 23:41 next collapse

Honestly I don’t care, that’s a pretty reasonable price compared to the lot of the content sold for AAA games. This isn’t even noteworthy in 2024

Cybermonk_Taiji@r.nf on 17 Jun 01:05 next collapse

There are Starfield players?

BaskinRobbins@sh.itjust.works on 17 Jun 01:57 next collapse

They’re selling a single quest as dlc? I mean if you going to do dlc then at least make a full expansion.

NikkiDimes@lemmy.world on 17 Jun 02:07 next collapse

Why waste time with lots of quest when few quest do trick

JakJak98@lemmy.world on 17 Jun 03:43 collapse

Right?

Bethesda just released an expansion for fallout 76. It’s a game that I’m fairly fond of, considering the amount of dislike I have for fallout 4, it improved on it in every way from the worldbuilding to building to the story, I could go on, point is, I like it.

The new expansion, the first map expansion and like 20 major updates in.

The new map is quite a large region. You’d expect a few side quests to unlock these other locations. Maybe some hidden gems. Maybe some cool NPCs outside of the main “expansion” right?

Its literally: A main quest that’s short (beat it in like 3 hours on the first day it dropped)

A single side quest that’s more of an optional objective on the main quest

A single new event

A single new boss.

Four things they added. Two of which can only be done once (bad formula for a game designed around repeating similar tasks)

They’ve just straight up gotten bad. There’s no love in their products anymore. It’s all taking the easiest way out, lacking any amount of real creativity.

I just want them to migrate from their shitty proprietary engine, buckle down on a good story and prioritizing fun.

ichbinjasokreativ@lemmy.world on 17 Jun 08:08 next collapse

This is not a new thing, even back in 2012 the much-beloved borderlands 2 got five new missions which cost $2 each.

JustAnotherRando@lemmy.world on 17 Jun 12:12 collapse

The thing with those is that, while it was a small amount of content, it wasn’t just a mission, each was about an hour of repeatable content that was fairly fun to farm. At $2, they actually still felt worth it with as much fun as B2 was. If they had asked for like $10 each, people would have flipped out.
I’m not a Starfield player, but I would bet this is not even close to as good of a value proposition.

Gladaed@feddit.de on 18 Jun 16:35 collapse

Pretty sure it’s more of a pricing issue.

dylanTheDeveloper@lemmy.world on 17 Jun 02:21 next collapse

Is it good though

JimSamtanko@lemm.ee on 17 Jun 02:21 next collapse

Bethesda has chosen to make their shit exclusive to a console that is outsold by its completion 2:1.

They’re not exactly the bastions of good ideas.

ExMimic@lemmy.world on 17 Jun 03:02 next collapse

Microsoft owns Bethesda, so they probably didn’t have a choice

JimSamtanko@lemm.ee on 17 Jun 03:06 collapse

They knew beforehand- and did it anyway:

en.as.com/…/xbox-knew-from-the-start-that-every-b…

ExMimic@lemmy.world on 17 Jun 14:58 collapse

The article clearly states Microsoft chose to keep it off Playstation, not Bethesda.

JimSamtanko@lemm.ee on 17 Jun 17:35 collapse

And it’s well know that Microsoft knew they were going to do that before Bethesda sold off to Microsoft. So again, they’re not making good decisions.

LunarLoony@lemmy.sdf.org on 18 Jun 14:15 collapse

If you’re getting a big heap of money from Microsoft, who cares what decisions you make? (Playing devil’s advocate)

Halosheep@lemm.ee on 17 Jun 03:03 collapse

What do you mean by this? I’ve played starfield on pc, is it exclusive to pc?

JimSamtanko@lemm.ee on 17 Jun 03:08 collapse

Can you play it on a PS5? The console that I mentioned that is outselling the Xbox 2 to 1? And both FO and Elder Scrolls will be exclusive. Again, they’re not making good decisions over there.

I didn’t mention PC. What I’m talking about isn’t about PC. It’s about consoles and their decision to side with Microsoft and lose money.

Stovetop@lemmy.world on 17 Jun 03:23 collapse

Well, it’s not siding with Microsoft, it is Microsoft. This is a Microsoft game.

JimSamtanko@lemm.ee on 17 Jun 03:53 collapse

Was it a hostile takeover?

PoorlySketchedIdiot@feddit.nl on 17 Jun 06:21 collapse

No, Microsoft simply bought them.

JimSamtanko@lemm.ee on 17 Jun 07:08 collapse

So like I said… they knew what was going to happen. And allowed it. So… big brain ideas happening over there.

MeanEYE@lemmy.world on 17 Jun 02:31 next collapse

Is repetitive buying of Bethesda games a new kind of litmus test for stupidity? I mean they do this shit constantly and people are still surprised when it happens. Did people really forget horse armor they tried to sell? Or forget about items that were free in Fallout 4, but had to be purchased in 76? It’s Bethesda and only one thing Todd dreams about is scamming another dollar from their fans.

boonhet@lemm.ee on 17 Jun 06:09 next collapse

Used to be that they’d sell you both worthless DLC and actually good DLC.

Knights of the Nine?* Awesome. Horse Armor? Worthless.

Similarly, Skyrim had Dawnguard and Dragonborn which were great. It also had Hearthfire which was kinda meh, but at least it had stuff to do and was cheap, so I’m not too mad about it.

*There was also Shivering Isles, but at the time that was marketed as an expansion pack, not merely a DLC.

Passerby6497@lemmy.world on 17 Jun 11:15 collapse

Pretty sure shivering isles was Morrowind and horse armor/ nights I’m the nine was oblivion. Those would have come out years apart.

I don’t know what I’m talking about this early

Rekorse@lemmy.dbzer0.com on 17 Jun 11:56 collapse

Thats not accurate at all. Shivering isles is oblivion and one of the best parts of the game.

theonyltruemupf@feddit.de on 17 Jun 09:48 collapse

I just buy Bethesda games years after release and have a blast playing them.

MeanEYE@lemmy.world on 18 Jun 12:29 collapse

If you find that worth it, then sure. Although that won’t be the case soon it seems as Todd has a hardon for live services.

vga@sopuli.xyz on 17 Jun 04:42 next collapse

How does that horrible game even have players?

echodot@feddit.uk on 17 Jun 07:37 next collapse

Sunk cost, they pre-ordered it, and they are darn well going to play it, even if they don’t enjoy doing so.

Don’t pull the video games especially when they’re digitally distributed. It’s not like they can run out.

Muscar@discuss.online on 17 Jun 15:22 collapse

Or they actually enjoy it. Just because you and others don’t doesn’t mean everyone doesn’t. I didn’t pay anything for it and thoroughly enjoyed it, and will do so more when the DLC comes out. As with anything there are valid points of criticism but so much of the hate for it is fully because of people’s idiocy and not anything else, I’ve never before seen so much deeply stupid criticism for something.

echodot@feddit.uk on 18 Jun 10:05 collapse

I have no problem with people liking it. But I know for a fact that a lot of people really are just obsessed with it because they got bamboozled into pre-ordering, because Bethesda, and they don’t want to admit they made a mistake.

EnderMB@lemmy.world on 17 Jun 09:53 next collapse

Tribalism is surprisingly rampant in gaming, especially when a developer picks a side/is acquired by the creator of “their” console.

Duamerthrax@lemmy.world on 17 Jun 10:42 next collapse

People want to believe their lie.

TachyonTele@lemm.ee on 17 Jun 11:24 next collapse

It’s free on gamepass

Agrivar@lemmy.world on 17 Jun 12:27 next collapse

I’m sure a rational response is just going to get downvoted to oblivion, but it’s actually a fun game. Not my favorite from Bethesda, but I definitely enjoyed the 1k hours I put into it last year, and I look forward to dipping back in once the DLC drops and there are more mods (not paid creations) available.

vga@sopuli.xyz on 18 Jun 03:56 next collapse

Well no downvotes from me, that’s a valid opinion.

Krakaval@jlai.lu on 18 Jun 05:12 next collapse

You’re the actual proof that unpopular opinion does not result in downvotes to oblivion.

From now on : « remember that guy who said he LIKED Starfield… »

lemmyvore@feddit.nl on 18 Jun 10:58 next collapse

What do you do for 1k hours in Starfield?

[deleted] on 18 Jun 11:18 next collapse

.

Agrivar@lemmy.world on 18 Jun 12:01 collapse

You nailed it. The ship-building, especially with the early mods that allowed more part rotation and clipping, REALLY sucked me in. I am excited to check out the enhancements BGS added to that system when I next play.

[deleted] on 18 Jun 13:04 collapse

.

Agrivar@lemmy.world on 18 Jun 20:04 collapse

There was a mod that allowed you to (mostly) control door placement, but I’m not sure if it’s even still needed.

Cowbee@lemmy.ml on 18 Jun 14:01 collapse

Base building, charting planets, roleplaying, bounty hunting, going to NG+, making different decisions in questlines, and more.

The game is actually pretty good.

[deleted] on 18 Jun 11:16 collapse

.

dan1101@lemm.ee on 20 Jun 12:59 collapse

Starfield has a lot of good aspects, but also some bone-headed gameplay and content decisions. I had a lot of fun with it for a few weeks and will come back to it if/when it gets to a better state.

Semjaza@lemmynsfw.com on 17 Jun 05:49 next collapse

Has Bethesda actually released a decent game since Daggerfall?

hydroxycotton@lemmy.world on 17 Jun 05:59 next collapse

Ok boomer let’s get you to bed

Semjaza@lemmynsfw.com on 17 Jun 11:00 collapse

And in my day we couldn’t just send boomers to bed with a hand wave, we had to sit through the Clintons’ saxophone show first and then we…

ichbinjasokreativ@lemmy.world on 17 Jun 08:10 next collapse

TES III - V were all amazing. Can’t wait for TES VI to come out in 2035.

Semjaza@lemmynsfw.com on 17 Jun 10:56 collapse

You’re wrong, but I’m glad you have had fun and I hope that TESVI isn’t a micro transaction fuelled pile of tripe.

ichbinjasokreativ@lemmy.world on 17 Jun 12:22 collapse

Their games are certainly getting dumber/simpler, I’ll give you that. Hope one of their future games will eventually live up to your standards again.

[deleted] on 17 Jun 09:57 next collapse

.

Klear@sh.itjust.works on 17 Jun 09:58 next collapse

You mean the game that shipped with a bug breaking the main questline?

Duamerthrax@lemmy.world on 17 Jun 10:47 next collapse

Terminator: Future Shock was also a janky mess. They’ve always released broken games and have some how survived this long.

Semjaza@lemmynsfw.com on 17 Jun 10:51 collapse

Yup, that’s the one.

Audacious@sh.itjust.works on 18 Jun 13:13 collapse

I tried a bunch of Bethesda games in the past and didn’t like any of them. I known I’m in the minority when I say that.

someacnt_@lemmy.world on 17 Jun 10:53 next collapse

So some people are actually playing starfield?

MonkderDritte@feddit.de on 17 Jun 12:44 next collapse

Ah, so that’s why it was lacking content.

Belgdore@lemm.ee on 17 Jun 13:30 next collapse

It should be standard practice for Bethesda games to wait for a game of the year edition (or whatever they want to call it) then wait for a steam sale on that.

DragonTypeWyvern@midwest.social on 18 Jun 04:15 collapse

Bold of you to assume it will come included.

callouscomic@lemm.ee on 17 Jun 13:43 next collapse

I will always see Chloe Grace Moretz on the cover of Starfield.

PenisWenisGenius@lemmynsfw.com on 17 Jun 18:43 next collapse

Starfield could have been a way better game if all they did was fuck it up like 45% less. They could have alternatively just delivered on their promises of making the game easy to mod and let the community handle the rest but they fucked that up too. Only the most dedicated of Starfield fan would have the patience to sit down and do all the shit it takes to add a new quest for example. Iirc even Skyrim came with a mod editor with ui that was easy to understand. Right now all we have is a community xedit project that’s somehow even harder to run on Linux than Starfield is.

echodot@feddit.uk on 18 Jun 09:39 next collapse

Starfield’s big problem is it’s a huge universe built on an engine that really can’t support massive worlds like that. The reason you can’t fly around on the surface of a planet is because their crappy engine can’t cope with that much space existing, and it can’t load more environment when you get to the edges like every other game does because their engine doesn’t support proper level streaming.

If you mod the game to force the issue it gets glitchy very very quickly.

lemmyvore@feddit.nl on 18 Jun 10:56 next collapse

Skyrim came with a built-in mod editor?

Are you perhaps thinking of the manager they added on Xbox?

cygon@lemmy.world on 18 Jun 11:37 collapse

They always release their “Creation Kit” which is apparently also what the Bethesda employees use to build the quests and NPCs in their games:

.

The Starfield Creation Kit was only released a week ago (but I think to remember that there was a big delay in its release for Skyrim and Fallout, too - haven’t done any modding since the Skyrim days).

UnderpantsWeevil@lemmy.world on 18 Jun 12:42 next collapse

Starfield could have been a way better game if all they did was fuck it up like 45% less.

Compared to the KOTOR series, it was lifeless. Compared to Mass Effect, it was very boring. Frustrating for a game with such strong precedents to land so weakly. But they put so much energy into quantity of content that they forgot to invest in quality.

They could have alternatively just delivered on their promises of making the game easy to mod and let the community handle the rest but they fucked that up too.

The goal was to create a game that procedurally generated itself, not one where individual hobbyists expanded it manually.

BruceTwarzen@lemm.ee on 18 Jun 13:20 collapse

That sounds like a lot of work. And what for? The game sold well, the next one will as well. Why people buy it? I have no idea.

PenisWenisGenius@lemmynsfw.com on 18 Jun 13:31 collapse

There was this editor that let you make esm files. I can’t remember if it was already in the game folder or you had to download from steam but it must not have been hard to set up. I remember using it to make one of the buyable houses really big on the inside.

ssj2marx@lemmy.ml on 18 Jun 04:39 next collapse

Bethesda announced that players could download a new series of missions for a group known as the Track Alliance. The problem is that The Vulture is the second mission in the Tracker Alliance, and it costs $7 to buy. But it’ll actually cost players $10 because they must purchase 1,000 Starfield creation credits to afford it.

So they put the first mission out for free, but it turns out the first mission was a fucking advertisement. I remember being super pissed when Dragon Age pulled this shit.

And of course they pull the classic cost-obfuscation trick because it would just be far too convenient to just be able to buy a DLC for actual money and then download it.

A_Random_Idiot@lemmy.world on 18 Jun 11:35 collapse

I’m glad I’m not the only one to remember that Dragon Age: Origins quest.

Its the specific and singular reason why I never bought any of the DLC, or any of the sequels.

rozodru@lemmy.ca on 18 Jun 11:10 next collapse

I swear gamers have the memory of a gnat. How many times has Bethesda pulled shit like this and people continue to support them? no one remembers the Horse armor all the way back in Oblivion? no one remembers the Skyrim paid mods in 2015? hell can’t even remember the SKYRIM PAID MODS IN DEC OF 2023!

This isn’t an outrage and no one should be upset AT Bethesda over this, but disappointed and upset with yourselves for yet again falling for their constant desire to nickel and dime their playerbase.

A_Random_Idiot@lemmy.world on 18 Jun 11:34 next collapse

You have to understand.

The overwhelming bulk of gamers just don’t care

Nothing will stand in the way of getting their current precious. Not even their own complaints and bitching.

They’ll sit there and complain about how a company is evil, its practices exploitative, and how everyone should avoid buying from them so they can die in the fires of Bankruptcy.

Then the second the next game/expansion/DLC/Whatever is announced, they are immediately in line to preorder the ultra deluxe mega fuck you 500 dollar package. because it comes with a unique mount and a special armor skin, and they just cant miss those things! they’re rare! and they’ll never be able to get them otherwise! /s

And then they’ll go into the obfuscated-cash-shop and spend another 700 dollars on digital bullshit.

Then, when they are all done, the overwhelming majority of them will come back to the internet, and cry and whinge and moan about how a company is evil, its practices exploitative, and how everyone should avoid buying from them so they can finally die in the fires of bankruptcy.

Cause the majority of gamers are brain damaged fucktards who, at the end of the day, just love throwing their wallet at things.

jjjalljs@ttrpg.network on 18 Jun 14:05 collapse

I mean this is kind of true of all people everywhere. The marshmallow test has flaws but I think it’s still revealing. A lot of people are really bad at self control and delayed gratification.

UnderpantsWeevil@lemmy.world on 18 Jun 12:37 next collapse

I swear gamers have the memory of a gnat

It’s more a “sucker born every minute” thing.

atrielienz@lemmy.world on 18 Jun 12:37 next collapse

Don’t know. Don’t play a whole lot of Bethesda games. Didn’t play Oblivion. New gamers join the ranks every day. Not everyone has been gaming since the 80’s.

FeelzGoodMan420@eviltoast.org on 18 Jun 13:28 next collapse

Well most modern gamers are probably like 14 years old and probably never even played Skyrim. So I’m not surprised young kids are buying this creation kit garbage with Mommy’s credit card.

LunarLoony@lemmy.sdf.org on 18 Jun 13:59 collapse

This is what happens everywhere: they’ll just keep chancing it until such a time as it’s acceptable.

zerog_bandit@lemmy.world on 19 Jun 20:16 collapse

Company that scammed players scams players, more at 7.