frickineh@lemmy.world
on 03 Sep 2023 14:02
nextcollapse
That’s awesome! Elianora’s mods have been basically a mandatory download for me for years because the quality is always incredible. She absolutely deserves this.
dandroid@dandroid.app
on 03 Sep 2023 14:11
nextcollapse
I think Starfield has the best lighting I have ever seen without ray tracing. The reflections in puddles of water on Neon are so good.
ryven@lemmy.dbzer0.com
on 03 Sep 2023 14:49
nextcollapse
Really? I’ll have to look at the puddles when I get there; I was disappointed to see that mirrors don’t work.
mnemonicmonkeys@sh.itjust.works
on 04 Sep 2023 20:29
collapse
Keywords: without raytracing
ryven@lemmy.dbzer0.com
on 04 Sep 2023 21:01
collapse
You can do mirrors without raytracing by using a second camera, which is also how Portal does the seeing-through-portals trick.
Targox@lemmy.world
on 03 Sep 2023 14:52
nextcollapse
Better than Cyberpunk without RT? Note, I haven’t played both games, just a question
dandroid@dandroid.app
on 03 Sep 2023 17:41
collapse
Marsupial@quokk.au
on 03 Sep 2023 18:21
nextcollapse
I found it the worst.
It felt like everyone was sitting under their own personal spotlight. And it’s so harsh on the eyes.
guriinii@lemmy.world
on 04 Sep 2023 21:21
collapse
I was on an icy moon today orbiting an orange gas giant that had full sun. The colour of the planet was reflected in the dark blue ice - it was stunning!
Potatos_are_not_friends@lemmy.world
on 03 Sep 2023 17:07
nextcollapse
Why do you think Bethesda is so supportive of the mod scene?
It’s a job application.
A few folks who worked on Skyrim worked on Oblivion mods.
Folks who worked on Fallout made Skyrim mods.
Id software (Doom) also hired modders.
Phegan@lemmy.world
on 03 Sep 2023 17:50
nextcollapse
At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.
can@sh.itjust.works
on 03 Sep 2023 20:38
nextcollapse
Not to mention Valve.
Piye@lemmygrad.ml
on 03 Sep 2023 23:38
nextcollapse
Is that why Bethesda goes after modders so much with legal action?
The only mods that Bethesda has ever gone after are those that re-use audio from other games. It’s a licensing thing. They’ve been basically a top 5 company in terms of supporting mods in general. Hate their formula if you like, but they don’t threaten original modders with legal action.
Edgelord_Of_Tomorrow@lemmy.world
on 03 Sep 2023 23:46
nextcollapse
Everyone hires modders. Bioware has been hiring them since 2005. Mods are basically a portfolio.
Chailles@lemmy.world
on 04 Sep 2023 03:24
nextcollapse
Not just a job application, it’s basically also free training and familiarity as well.
uranibaba@lemmy.world
on 04 Sep 2023 19:30
nextcollapse
Why do you think Bethesda is so supportive of the mod scene?
Because it creates content for their game without them having to spend money.
Think of more of a platform being sold. I can’t think of any other studio that openly embraces the modding community like Bethesda does.
captain_aggravated@sh.itjust.works
on 05 Sep 2023 05:00
collapse
No, that’s why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.
Techmaster@lemm.ee
on 03 Sep 2023 17:29
nextcollapse
I wonder who they hired to do the facial modelling. The environments look really good but the faces look like games from 15 years ago. I really expected more from the game that Microsoft has been making so much fanfare over.
nosurprises@lemm.ee
on 03 Sep 2023 17:50
nextcollapse
I really expected more from the game that Microsoft has been making so much fanfare over.
But eventually they lose all credibility and everyone abandons the Xbox platform. It’s really getting to the point where Steam is the only one worth using. And I’ve bought every Xbox at launch, except for the Xbox One. Playstation tends to cater to people who like turn based games, aka interactive slideshows. Xbox has just been stagnating for the past few years, and this was supposed to be the game to finally prove to us once and for all that they can put out a good modern game. Overall the game itself is pretty good and I’m not seeing much bugginess at all. But the way the devs speak about this game, I really expected something they could actually be proud of. They can always improve things with patches, of course. But at this point Starfield is a first party game, so I really expect it to showcase what the Xbox hardware can do. It’s as if Microsoft has nothing to do with the QA process of all of the studios they’ve acquired.
LameName3000@lemmy.world
on 04 Sep 2023 04:06
nextcollapse
Playstation tends to cater to people who like turn based games, aka interactive slideshows.
What games do you have in mind that are turn based?
Yes all of the Square Enix games are massively popular PlayStation titles and turn based. And most of them are PlayStation exclusives. There’s a lot more than just Square Enix. The PlayStation is rife with them. I understand some people like them, but a menu based combat system is not my idea of a fun time.
In Fallout 4 and Skyrim, modders did ultimately put out high-poly-count heads, high-detail eyes, etc. I imagine that if tradition holds, there will be modders doing the same in Skyrim.
No, we’re talking about people who expect Bethesda to perform differently from historical record. How are you not even following the conversation you’re trying to be part of?
paraphrand@lemmy.world
on 04 Sep 2023 00:34
collapse
Good point. I escalated “why does everyone expect” to be centered around reviews. I’ve seen that thrown back at reviewers over and over this past week.
I did lose track of things. 👍
rambaroo@lemmy.world
on 04 Sep 2023 18:35
collapse
Lol “objective reality” as if nothing ever changes.
Literacy is not your strong suit, but keep trying.
Edgelord_Of_Tomorrow@lemmy.world
on 03 Sep 2023 23:44
nextcollapse
It’s crazy.
Bethesda have owned id Software, the best graphics engineers in the business, for a decade. They now even have Microsoft money. This is still, somehow, the best they can do.
theragu40@lemmy.world
on 04 Sep 2023 01:02
collapse
No it is not the best they can do. I haven’t played starfield yet, but it should be obvious that no company with shareholders to whom they need to answer is ever going to do “the best they can do”.
That isn’t even their target, at least not overall. Their target is maximum profitability. Putting forth maximum effort for the best graphics is not going to result in max profits, so they were never going to do that.
And that’s to say nothing of the fact that graphical showcases just aren’t what Bethesda does in the first place. No one should have expected that. This isn’t an id game.
rambaroo@lemmy.world
on 04 Sep 2023 18:33
collapse
No one’s asking for a “graphical showcase”. I’m sick of people defending Bethesda by saying that’s just what they do. Literally the only company I see people trot this line out for.
theragu40@lemmy.world
on 04 Sep 2023 21:07
collapse
I don’t care about Bethesda. As I said I didn’t even buy or play this game. Sorry about the wording.
I just feel like it’s asinine to say things like “is this the best they can do?” when literally no company puts out their best. And it’s asinine to say things like “but they own id software” when id isn’t the developer making this game. And it’s asinine to expect a company whose games have made gobs of money and sold tens of millions of copies not being a graphical showcase having above average graphics, because why would they suddenly spend time and effort on something they haven’t had to do before and still had success?
Focusing on wording is nitpicking. I’m quite sure you understood my point.
avater@lemmy.world
on 04 Sep 2023 05:34
nextcollapse
that’s your opinion. A lot of people have a lot of fun with bethesda games…
Graphine@lemmy.world
on 04 Sep 2023 15:28
nextcollapse
Starfield…doesn’t suck though.
I’ve sunk 20 hours into it so far and it’s amazing. You people just have your expectations up the ass for a company that is great at one formula and expect them to do the other when they never said they would. It’s ya’lls fucking fault for expecting No Mans Sky to be the greatest fucking game of all time at release over a company that made fucking Joe Danger.
Cyberpunk 2077 I can understand more as it was made from the guys who made The Witcher 3, so feature wise I can understand the betrayal and they fucked up by lying to us. But it’s still ya’lls fault for expecting it to not be buggy and broken as fuck when it was delayed 3 fucking times. The red flags were there, and you STILL bought it.
Oblivion and Skyrim have the same basic formula with little differences sprinkled in here and there mechanics wise that make it feel different, but familiar. Starfield is the same way and I fully expect ES 6 to do the same. But that’s fine. I don’t want anything groundbreaking. I just want Skyrim but with modern graphics, animations, different setting, and some new mechanics.
It’s ya’lls fucking fault for expecting No Mans Sky to be the greatest fucking game of all time at release
Yeah, having read over a bunch of comments here, a lot of the comments that are unhappy about Starfield are basically people expecting it to be like No Man's Sky, or some people who just don't like Bethesda games in general. The ones that are happy tend to be people comparing it to earlier Bethesda games that they liked.
I really like Bethesda games, so for me, that's great. But I do also get that there are people who don't like Bethesda games, and for those people, being told that they're wrong and that they should like it drives them nuts.
I think a good rule of thumb is to probably expect Starfield to be similar to earlier Bethesda games, like Skyrim and Fallout 4. If you like those games, you'll probably like Starfield. If you dislike them, you're probably going to dislike Starfield.
But trying to convince people who really like Bethesda games that they suck or to convince people who really dislike Bethesda games that they're great is kind of not likely to work well.
rambaroo@lemmy.world
on 04 Sep 2023 18:37
nextcollapse
This happens with every Bethesda release because they overhype their games and keep their PR vague enough that people can fill in the gaps any way they want to. They’ve been doing this since Morrowind. This review/user response controversy is nothing new and neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
And then instead of holding Bethesda accountable for their nonsense the fanboys like you go out and attack and blame other fans for it. Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Graphine@lemmy.world
on 04 Sep 2023 21:12
collapse
Overhype? Please give me an example of overhyping. That whole, “See that mountain? You can climb it” meme was legitimately true. And he actually said you can WALK to it. Misquote. So there’s one debunked.
And no, they really don’t keep their PR vague. They had a fucking 40 minute direct all about the game several months before release. How much more specific do people need it to be? Anyone who has ever played a Bethesda game knows what to expect. And even if you haven’t, it doesn’t take fucking rocket science to just analyze the game and figure out how it works by using your god damn ears and eyes when watching the direct/gameplay trailers. They’re not blatently lying like Hello Games did. They flat out showed the cutscene system when landing and taking off, and even Todd himself said there would be loading screens in several interviews.
neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
So the entire writing is half assed in Skyrim? Really? Even though it’s extremely memorable, the Dark Brotherhood questline is still considered among the greatest they’ve ever written, and Morrowinds story is considered GOAT to this day?
I can absolutely understand Fallout 4. That was a major step back and I do not like that games story. It was boring and generic, along with the dialogue. Fallout 3 was a bit better but not by much. But seriously? Every single Bethesda Game? As for gameplay elements you’ll have to be more specific.
Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Bethesda has plenty of things in their games to critique. Nobody is denying that. I already critiqued earlier. And I don’t have a problem with criticism. My issue is when people critique a NEW game they haven’t even fucking played yet based off of things that existed before in previous games, or just a vertical video recording leak. And then better yet, playing the game and just scraping the barrel for the littlest shit, quirks, to call it “garbage” because it’s tradition and they want to feel validated and big. That’s not critique. That’s just being a fucking idiot.
If you don’t like Bethesda games, fine. I think the majority of people who are bitching anyway are just folks who don’t like them to begin with. Which makes even less sense as to WHY they feel the need to. Bottom line, you don’t got to like Starfield or any Bethesda game, but come up with some legitimate arguments first. And most importantly, JUST DON’T FUCKING PLAY IT.
Other than that, I fail to understand why people want to shit on Bethesda nowadays and act like the games are complete trash when they’ve won 4 game of the year awards already. So if you have any legitimate criticism, please feel free to add to it. Please explain why Bethesda is just a trashy company apparently.
Edit: That’s what I thought.
szczuroarturo@programming.dev
on 06 Sep 2023 13:15
collapse
I mean dark brotherhood is literaly the only thing i even remember from skyrim and not even beacuse of the questline but beacuse of the ability to kill the kidnaper and raid the brotherhood( and the music. The music in skyrim was amazing or at the very least very iconic ). Never finished Skyrim myself beacuse i just got bored at some point.
In essence times have changed and they cant really make the same game over and over again. They need to innovate in a more meanigfull way.
And that seems to be the main point of criticism. i myself havent played nor do i intend to since at least until i get an xbox or better pc. And probably even then i wouldnt play it . I prefer more story heavy rpgs like dragon age or witcher.
Graphine@lemmy.world
on 06 Sep 2023 14:43
collapse
I prefer story heavy RPGs
They need to innovate
Dude, I’m sorry, but what the fuck is this? Bethesda games have always been story heavy. I’ve put 23 hours into this game so far and have seen combat maybe once an hour because I get so sucked into the story and lore. The same happened for Skyrim the more I played. I’m sorry it wasn’t memorable for you for whatever fucking reason, but the fact that the game and its story has been memed to death and is still talked about means it’s clearly memorable. Fuck me even Oblivion was arguably much more story heavy, and I LOVE that games story.
Since when did they NEED to innovate? I mean I could understand the argument for needing to vastly improve animations, facial expressions, etc. But they’re not Apple. Why change something that already works? Clearly Bethesda fans and even some critics don’t have a problem with the existing formula. Because it works. There’s nothing wrong with it, and it’s fun. And it’s not like Bethesda doesn’t introduce anything new to their games. The base building in Fallout 4 was the best fun I had with that game, and even that was a disappointment.
Anything else?
fsxylo@sh.itjust.works
on 04 Sep 2023 18:56
collapse
Eh? Point out at what point in my life I ever gave a shit about no man’s sky…
Did you reply to the wrong person or…?
Graphine@lemmy.world
on 04 Sep 2023 21:20
collapse
Was replying to you, dude above, and everyone else.
rambaroo@lemmy.world
on 04 Sep 2023 18:32
collapse
What’s the point of this comment? People are allowed to complain and criticize Bethesda for the things they seemingly refuse to improve on.
Graphine@lemmy.world
on 04 Sep 2023 15:31
nextcollapse
TBH the faces look fine for me. At least on major NPCs that have a role. All of the NPCs out in the cities are the ones that look wonky. I give it a pass though considering you’d have to be fucking staring at them immensely to actually notice.
Either way, modders will take care of it. That’s the beauty of these games. Anything remotely dumb that Bethesda overlooks, (which is every game) will be fixed.
Still having a ton of fun.
PeterPoopshit@lemmy.world
on 04 Sep 2023 17:04
nextcollapse
Meh, being able to build your own ship like Skyrim and kerbal space progran had a baby sounds like it makes up for that but I haven’t played the game so idk. Most space games are either a massive ripoff (think Star Citizen) or a major grindfest (Elite Dangerous) so it’s good to see someone try to make a space game that isn’t like that.
No Man’s Sky and Stationeers are almost similar games that are good but in those games the space ship game mechanics and functionality just aren’t there.
Techmaster@lemm.ee
on 04 Sep 2023 20:07
nextcollapse
I’ve been playing it and it’s a great game. I just wish they could have gotten the faces good enough for the game to showcase what the Xbox and PC are capable of. The environments even look great. They really dropped the ball considering it’s Microsoft’s biggest first party launch in something like 5 years.
Death_Equity@lemmy.world
on 05 Sep 2023 10:18
collapse
The shipbuilding is limited in order to try and not break the game.
You can only have one cockpit, warp drive, fusion generator, and shield generator. You can’t have dual core and double shielded guns with an cockpit strapped to them that obliterates anything in sight.
It is more like Fallout meets Cyberpunk 2077 in space with a complex loading screen mini game that doubles as a remote inventory, which you can spend hours customizing somewhat.
NMS’s use of ships is far better, like being able to fly around from place to place instead of loading screen around. NMS’s ship flying with SF’s shipbuilding would have been ideal.
Hopefully modders will be able to fix the shipbuilding.
Have no real interest in playing it, but do they still do the Skyrim thing where they have like 5 wildly different voice actors, so it feels like the guards are following you from town to town?
Piye@lemmygrad.ml
on 03 Sep 2023 23:37
nextcollapse
Game looks like the most boring pile of trash ever made
AdmiralShat@programming.dev
on 04 Sep 2023 00:27
collapse
It’s a standard Bethesda game, some people love their style.
Crismus@lemmynsfw.com
on 04 Sep 2023 02:45
collapse
It’s the white-trash comfort food of games.
Like Frito Pies and Hot Dish, some people love their jankiness. I was actually comforted by my adoring fan getting stuck in the chairs and table in my ship.
Classic Bethesda bugs make me feel right at home. Also, having the spell system repurposed was classic BGS.
Also, having the spell system repurposed was classic BGS.
Whoa what? Is there space magic?
Graphine@lemmy.world
on 04 Sep 2023 15:34
nextcollapse
Yes. It’s fucking awesome.
Crismus@lemmynsfw.com
on 05 Sep 2023 01:16
collapse
Not really Space Wizarding, but using the magic system to apply buffs. Similar to how Fallout handled Armor as hidden spells and enchantments.
sorry for the delay, but Starfield is quite easy to get lost in the exploration
Chailles@lemmy.world
on 05 Sep 2023 05:27
collapse
To be fair, why make an entirely new system that does the exact same thing? For instance, I don’t see anyone complaining that the Action Points in Fallout 4 essentially function as Stamina in Skyrim.
Crismus@lemmynsfw.com
on 05 Sep 2023 07:38
collapse
Exactly my point. It’s a good system that they’ve been using for decades. It’s comforting to see that everything has stayed the same on the inside.
Matriks404@lemmy.world
on 04 Sep 2023 17:23
nextcollapse
In 2050, when Bethesda releases TES 7, it will be just a launcher to Creation Engine editor with half-assed models and a single empty map where modders collaborate to make the game themselves.
In 2127 with the early-access TES 8 it will be just a README file where they say that game should be ready for Christmas of 21XX, if modders won’t fuck around and finish making the damn engine.
Kolanaki@yiffit.net
on 04 Sep 2023 18:48
nextcollapse
You joke, but I think a collaborative game project like that would be interesting. Maybe not good, but I’d love to see what would happen with such a thing.
Ooooh… What if the SCP community collectively build the best damn SCP game possible? 🤤
ICE_WALRUS@lemmy.world
on 04 Sep 2023 22:48
nextcollapse
There are those of us who finished highschool, graduated college, and started careers in the games industry since Skyrim was released. I’m sure there are plenty of developers who cut their teeth on Skyrim mods now working for Bethesda.
threaded - newest
That’s awesome! Elianora’s mods have been basically a mandatory download for me for years because the quality is always incredible. She absolutely deserves this.
I think Starfield has the best lighting I have ever seen without ray tracing. The reflections in puddles of water on Neon are so good.
Really? I’ll have to look at the puddles when I get there; I was disappointed to see that mirrors don’t work.
Keywords: without raytracing
You can do mirrors without raytracing by using a second camera, which is also how Portal does the seeing-through-portals trick.
Better than Cyberpunk without RT? Note, I haven’t played both games, just a question
I haven’t played Cyberpunk yet, so I can’t say.
The lighting I. Star citizen is pretty epic
I found it the worst.
It felt like everyone was sitting under their own personal spotlight. And it’s so harsh on the eyes.
I was on an icy moon today orbiting an orange gas giant that had full sun. The colour of the planet was reflected in the dark blue ice - it was stunning!
Why do you think Bethesda is so supportive of the mod scene?
It’s a job application.
A few folks who worked on Skyrim worked on Oblivion mods.
Folks who worked on Fallout made Skyrim mods.
Id software (Doom) also hired modders.
At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.
Not to mention Valve.
Is that why Bethesda goes after modders so much with legal action?
The only mods that Bethesda has ever gone after are those that re-use audio from other games. It’s a licensing thing. They’ve been basically a top 5 company in terms of supporting mods in general. Hate their formula if you like, but they don’t threaten original modders with legal action.
Everyone hires modders. Bioware has been hiring them since 2005. Mods are basically a portfolio.
Not just a job application, it’s basically also free training and familiarity as well.
Because it creates content for their game without them having to spend money.
Think of more of a platform being sold. I can’t think of any other studio that openly embraces the modding community like Bethesda does.
No, that’s why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.
I wonder who they hired to do the facial modelling. The environments look really good but the faces look like games from 15 years ago. I really expected more from the game that Microsoft has been making so much fanfare over.
That’s the whole point of marketing I guess.
But eventually they lose all credibility and everyone abandons the Xbox platform. It’s really getting to the point where Steam is the only one worth using. And I’ve bought every Xbox at launch, except for the Xbox One. Playstation tends to cater to people who like turn based games, aka interactive slideshows. Xbox has just been stagnating for the past few years, and this was supposed to be the game to finally prove to us once and for all that they can put out a good modern game. Overall the game itself is pretty good and I’m not seeing much bugginess at all. But the way the devs speak about this game, I really expected something they could actually be proud of. They can always improve things with patches, of course. But at this point Starfield is a first party game, so I really expect it to showcase what the Xbox hardware can do. It’s as if Microsoft has nothing to do with the QA process of all of the studios they’ve acquired.
What games do you have in mind that are turn based?
Have you ever played a PlayStation?
Huh.
I'm a few generations out of date on consoles, but I was kind of disappointed with console turn-based games.
I normally think of the PC as the place to go, because the mouse and high resolution are often good partners for that.
Turn-based strategy games, stuff like Paradox titles especially seemed to be a PC thing.
Do you mean relative to the other console platforms, or relative to all other platforms in general? If so, what titles?
Maybe turn-based RPGs or something, stuff in the vein of Final Fantasy? Is that what you mean?
Yes all of the Square Enix games are massively popular PlayStation titles and turn based. And most of them are PlayStation exclusives. There’s a lot more than just Square Enix. The PlayStation is rife with them. I understand some people like them, but a menu based combat system is not my idea of a fun time.
In Fallout 4 and Skyrim, modders did ultimately put out high-poly-count heads, high-detail eyes, etc. I imagine that if tradition holds, there will be modders doing the same in Skyrim.
And also probably Starfield 😉
Oops, thanks, yes.
You are not wrong though, they will do the same for the next release of Skyrim.
I’m sorry, but why? Why do people do this every time a new game comes out? This is what Bethesda does, and Microsoft isn’t much better.
Every new game it’s like people forget what these companies do.
You should’ve expected a Bethesda game.
Btw elder scrolls 6 will suck, too.
You’d think Bethesda would notice what you claim to have.
That’s the point.
No I wouldn’t think that, they’ve never acted in a manner that indicates that they have that capacity, why would I assume they do?
What a negative defeatist POV. A Bummer.
Objective reality doesn’t care about how you feel.
Well, we are talking about reviews here. They are opinions.
No, we’re talking about people who expect Bethesda to perform differently from historical record. How are you not even following the conversation you’re trying to be part of?
Good point. I escalated “why does everyone expect” to be centered around reviews. I’ve seen that thrown back at reviewers over and over this past week.
I did lose track of things. 👍
Lol “objective reality” as if nothing ever changes.
Literacy is not your strong suit, but keep trying.
It’s crazy.
Bethesda have owned id Software, the best graphics engineers in the business, for a decade. They now even have Microsoft money. This is still, somehow, the best they can do.
No it is not the best they can do. I haven’t played starfield yet, but it should be obvious that no company with shareholders to whom they need to answer is ever going to do “the best they can do”.
That isn’t even their target, at least not overall. Their target is maximum profitability. Putting forth maximum effort for the best graphics is not going to result in max profits, so they were never going to do that.
And that’s to say nothing of the fact that graphical showcases just aren’t what Bethesda does in the first place. No one should have expected that. This isn’t an id game.
No one’s asking for a “graphical showcase”. I’m sick of people defending Bethesda by saying that’s just what they do. Literally the only company I see people trot this line out for.
I don’t care about Bethesda. As I said I didn’t even buy or play this game. Sorry about the wording.
I just feel like it’s asinine to say things like “is this the best they can do?” when literally no company puts out their best. And it’s asinine to say things like “but they own id software” when id isn’t the developer making this game. And it’s asinine to expect a company whose games have made gobs of money and sold tens of millions of copies not
being a graphical showcasehaving above average graphics, because why would they suddenly spend time and effort on something they haven’t had to do before and still had success?Focusing on wording is nitpicking. I’m quite sure you understood my point.
that’s your opinion. A lot of people have a lot of fun with bethesda games…
Starfield…doesn’t suck though.
I’ve sunk 20 hours into it so far and it’s amazing. You people just have your expectations up the ass for a company that is great at one formula and expect them to do the other when they never said they would. It’s ya’lls fucking fault for expecting No Mans Sky to be the greatest fucking game of all time at release over a company that made fucking Joe Danger.
Cyberpunk 2077 I can understand more as it was made from the guys who made The Witcher 3, so feature wise I can understand the betrayal and they fucked up by lying to us. But it’s still ya’lls fault for expecting it to not be buggy and broken as fuck when it was delayed 3 fucking times. The red flags were there, and you STILL bought it.
Oblivion and Skyrim have the same basic formula with little differences sprinkled in here and there mechanics wise that make it feel different, but familiar. Starfield is the same way and I fully expect ES 6 to do the same. But that’s fine. I don’t want anything groundbreaking. I just want Skyrim but with modern graphics, animations, different setting, and some new mechanics.
Good god you people are negative.
Yeah, having read over a bunch of comments here, a lot of the comments that are unhappy about Starfield are basically people expecting it to be like No Man's Sky, or some people who just don't like Bethesda games in general. The ones that are happy tend to be people comparing it to earlier Bethesda games that they liked.
I really like Bethesda games, so for me, that's great. But I do also get that there are people who don't like Bethesda games, and for those people, being told that they're wrong and that they should like it drives them nuts.
I think a good rule of thumb is to probably expect Starfield to be similar to earlier Bethesda games, like Skyrim and Fallout 4. If you like those games, you'll probably like Starfield. If you dislike them, you're probably going to dislike Starfield.
But trying to convince people who really like Bethesda games that they suck or to convince people who really dislike Bethesda games that they're great is kind of not likely to work well.
This happens with every Bethesda release because they overhype their games and keep their PR vague enough that people can fill in the gaps any way they want to. They’ve been doing this since Morrowind. This review/user response controversy is nothing new and neither are the usual criticisms of Bethesda games half-assing everything from accessibility to writing to various gameplay elements.
And then instead of holding Bethesda accountable for their nonsense the fanboys like you go out and attack and blame other fans for it. Getting really sick of Bethesda fans shitting on anyone with criticism of their precious game company while whining about how toxic gaming culture is with zero self-awareness.
If you’re ok with Bethesda never innovating that’s fine, but stop trying yti shut down other people’s valid criticisms or acting like they’re stupid for expecting and wanting higher quality releases.
Overhype? Please give me an example of overhyping. That whole, “See that mountain? You can climb it” meme was legitimately true. And he actually said you can WALK to it. Misquote. So there’s one debunked.
And no, they really don’t keep their PR vague. They had a fucking 40 minute direct all about the game several months before release. How much more specific do people need it to be? Anyone who has ever played a Bethesda game knows what to expect. And even if you haven’t, it doesn’t take fucking rocket science to just analyze the game and figure out how it works by using your god damn ears and eyes when watching the direct/gameplay trailers. They’re not blatently lying like Hello Games did. They flat out showed the cutscene system when landing and taking off, and even Todd himself said there would be loading screens in several interviews.
So the entire writing is half assed in Skyrim? Really? Even though it’s extremely memorable, the Dark Brotherhood questline is still considered among the greatest they’ve ever written, and Morrowinds story is considered GOAT to this day?
I can absolutely understand Fallout 4. That was a major step back and I do not like that games story. It was boring and generic, along with the dialogue. Fallout 3 was a bit better but not by much. But seriously? Every single Bethesda Game? As for gameplay elements you’ll have to be more specific.
Bethesda has plenty of things in their games to critique. Nobody is denying that. I already critiqued earlier. And I don’t have a problem with criticism. My issue is when people critique a NEW game they haven’t even fucking played yet based off of things that existed before in previous games, or just a vertical video recording leak. And then better yet, playing the game and just scraping the barrel for the littlest shit, quirks, to call it “garbage” because it’s tradition and they want to feel validated and big. That’s not critique. That’s just being a fucking idiot.
If you don’t like Bethesda games, fine. I think the majority of people who are bitching anyway are just folks who don’t like them to begin with. Which makes even less sense as to WHY they feel the need to. Bottom line, you don’t got to like Starfield or any Bethesda game, but come up with some legitimate arguments first. And most importantly, JUST DON’T FUCKING PLAY IT.
Other than that, I fail to understand why people want to shit on Bethesda nowadays and act like the games are complete trash when they’ve won 4 game of the year awards already. So if you have any legitimate criticism, please feel free to add to it. Please explain why Bethesda is just a trashy company apparently.
Edit: That’s what I thought.
I mean dark brotherhood is literaly the only thing i even remember from skyrim and not even beacuse of the questline but beacuse of the ability to kill the kidnaper and raid the brotherhood( and the music. The music in skyrim was amazing or at the very least very iconic ). Never finished Skyrim myself beacuse i just got bored at some point. In essence times have changed and they cant really make the same game over and over again. They need to innovate in a more meanigfull way. And that seems to be the main point of criticism. i myself havent played nor do i intend to since at least until i get an xbox or better pc. And probably even then i wouldnt play it . I prefer more story heavy rpgs like dragon age or witcher.
Dude, I’m sorry, but what the fuck is this? Bethesda games have always been story heavy. I’ve put 23 hours into this game so far and have seen combat maybe once an hour because I get so sucked into the story and lore. The same happened for Skyrim the more I played. I’m sorry it wasn’t memorable for you for whatever fucking reason, but the fact that the game and its story has been memed to death and is still talked about means it’s clearly memorable. Fuck me even Oblivion was arguably much more story heavy, and I LOVE that games story.
Since when did they NEED to innovate? I mean I could understand the argument for needing to vastly improve animations, facial expressions, etc. But they’re not Apple. Why change something that already works? Clearly Bethesda fans and even some critics don’t have a problem with the existing formula. Because it works. There’s nothing wrong with it, and it’s fun. And it’s not like Bethesda doesn’t introduce anything new to their games. The base building in Fallout 4 was the best fun I had with that game, and even that was a disappointment.
Anything else?
Eh? Point out at what point in my life I ever gave a shit about no man’s sky…
Did you reply to the wrong person or…?
Was replying to you, dude above, and everyone else.
What’s the point of this comment? People are allowed to complain and criticize Bethesda for the things they seemingly refuse to improve on.
TBH the faces look fine for me. At least on major NPCs that have a role. All of the NPCs out in the cities are the ones that look wonky. I give it a pass though considering you’d have to be fucking staring at them immensely to actually notice.
Either way, modders will take care of it. That’s the beauty of these games. Anything remotely dumb that Bethesda overlooks, (which is every game) will be fixed.
Still having a ton of fun.
Meh, being able to build your own ship like Skyrim and kerbal space progran had a baby sounds like it makes up for that but I haven’t played the game so idk. Most space games are either a massive ripoff (think Star Citizen) or a major grindfest (Elite Dangerous) so it’s good to see someone try to make a space game that isn’t like that.
No Man’s Sky and Stationeers are almost similar games that are good but in those games the space ship game mechanics and functionality just aren’t there.
I’ve been playing it and it’s a great game. I just wish they could have gotten the faces good enough for the game to showcase what the Xbox and PC are capable of. The environments even look great. They really dropped the ball considering it’s Microsoft’s biggest first party launch in something like 5 years.
The shipbuilding is limited in order to try and not break the game.
You can only have one cockpit, warp drive, fusion generator, and shield generator. You can’t have dual core and double shielded guns with an cockpit strapped to them that obliterates anything in sight.
It is more like Fallout meets Cyberpunk 2077 in space with a complex loading screen mini game that doubles as a remote inventory, which you can spend hours customizing somewhat.
NMS’s use of ships is far better, like being able to fly around from place to place instead of loading screen around. NMS’s ship flying with SF’s shipbuilding would have been ideal.
Hopefully modders will be able to fix the shipbuilding.
Have no real interest in playing it, but do they still do the Skyrim thing where they have like 5 wildly different voice actors, so it feels like the guards are following you from town to town?
Game looks like the most boring pile of trash ever made
It’s a standard Bethesda game, some people love their style.
It’s the white-trash comfort food of games.
Like Frito Pies and Hot Dish, some people love their jankiness. I was actually comforted by my adoring fan getting stuck in the chairs and table in my ship.
Classic Bethesda bugs make me feel right at home. Also, having the spell system repurposed was classic BGS.
Whoa what? Is there space magic?
Yes. It’s fucking awesome.
Not really Space Wizarding, but using the magic system to apply buffs. Similar to how Fallout handled Armor as hidden spells and enchantments.
sorry for the delay, but Starfield is quite easy to get lost in the exploration
To be fair, why make an entirely new system that does the exact same thing? For instance, I don’t see anyone complaining that the Action Points in Fallout 4 essentially function as Stamina in Skyrim.
Exactly my point. It’s a good system that they’ve been using for decades. It’s comforting to see that everything has stayed the same on the inside.
.
In 2050, when Bethesda releases TES 7, it will be just a launcher to Creation Engine editor with half-assed models and a single empty map where modders collaborate to make the game themselves.
In 2127 with the early-access TES 8 it will be just a README file where they say that game should be ready for Christmas of 21XX, if modders won’t fuck around and finish making the damn engine.
You joke, but I think a collaborative game project like that would be interesting. Maybe not good, but I’d love to see what would happen with such a thing.
Ooooh… What if the SCP community collectively build the best damn SCP game possible? 🤤
Skyblivion is showing a lot of promise.
Twitch plays game dev
hiring modders, which is what folks have been telling bethesda to do since skyrim, is bad and lazy actually
Oh God, she’s a “they” in the attribution.
There are those of us who finished highschool, graduated college, and started careers in the games industry since Skyrim was released. I’m sure there are plenty of developers who cut their teeth on Skyrim mods now working for Bethesda.