Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changes (www.vg247.com)
from simple@lemm.ee to games@lemmy.world on 17 Sep 13:06
https://lemm.ee/post/42522222

#games

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PunchingWood@lemmy.world on 17 Sep 13:43 next collapse

Possibly worth checking back in, but frankly I think I’ll still rather wait until they drop new content like the Illuminate.

Also wouldn’t be surprised if a bunch of new issues will pop up now, as is tradition with Helldivers game updates.

KillerTofu@lemmy.world on 17 Sep 15:51 next collapse

The player base are the beta testers!

PunchingWood@lemmy.world on 17 Sep 15:56 collapse

Sadly too true. Just tried a quick round, ended up getting stuck in the debrief screen where the ship is supposed to fly to the cruiser and had to Alt F4 out of the game. These kind of issues get quite tiresome.

Tried some more and sadly had a bunch of people crashed in my lobby a couple of times, and I crashed one game too. Later I started the game and I got logged out “due to inactivity” while on my ship for barely 30 seconds checking out a few items lmao

It’s so annoying how bigs repeatedly happen, including stuff that’s been fixed before, after every game update.

KillerTofu@lemmy.world on 17 Sep 16:09 collapse

Thanks for confirming that it’s still not worth trying to jump back in.

Decoy321@lemmy.world on 18 Sep 01:37 collapse

My dude, the patch just came out. It’s likely just a surge of traffic.

PunchingWood@lemmy.world on 18 Sep 07:19 collapse

I don’t think it’s a traffic surge issue. The disconnects, crashes and getting stuck in some screens have been issues since launch. Some of them got fixed, but they seem to keep returning every update. Especially the crashes often seem related to specific weapons or actions. Like previously it was the Arc weapons that had high risk of crashes, at some point even throwing snowballs was advised against because it would often introduce crashes.

thirdwill@lemm.ee on 21 Sep 14:51 collapse

Its worth going back. The buffs have made almost all the weapons / strategems suitable for harder difficulties. Its still buggy (a game I played post patch had a missions-blocking fault), but worthwhile to experiment with new loadouts.

Orbital napalm is fun 😁

PunchingWood@lemmy.world on 21 Sep 15:00 collapse

Yeah I’ve been getting back in but the amount of crashes are a joke still. It’s like every operation there is at least one mission I’ll crash. Yesterday had the luck after almost 40 minutes in a level 10 bot mission where we finally made it to the extraction after running out of reinforcements and collecting many samples it crashed right when the ship was called in.

Also the missions feel wildly inconsistent, some are difficult on level 10, but most are way too easy now. I feel like a lot of the challenge of high difficulty missions have been taken away by the weapon buffs.

RayJW@sh.itjust.works on 17 Sep 14:12 next collapse

!helldivers2@lemmy.ca just dropping this here to help growing smaller communities :)

Decoy321@lemmy.world on 18 Sep 01:36 collapse

Joined! Let’s manage democracy together, brother!

surge_1@lemmy.world on 17 Sep 17:14 next collapse

Did they ever fix cross-platform invites?

sparky@lemmy.federate.cc on 17 Sep 23:35 collapse

Yeah, those started working again with the previous patch.

I_Clean_Here@lemmy.world on 21 Sep 23:16 collapse

It’s so boring to keep playing because they took out the dynamic galactic war part of the first game. There is no goal, just endless grinding.

Nothing happens, just some stupid text messages and pseudo strategic target bullshit to unlock something. Fucking boring.