Splitgate 2 Re-announced With a Much Bigger Team and Bigger Dreams (www.ign.com)
from simple@lemm.ee to games@lemmy.world on 18 Jul 2024 13:33
https://lemm.ee/post/37372608

#games

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ampersandrew@lemmy.world on 18 Jul 2024 13:56 next collapse

“Splitgate was much more of an arena shooter, fast-paced, very circular motion,” Proulx adds. “With this next game, it’s much more of a class-based shooter or arcade shooter where it’s still fast-paced. It’s still about shooting people and portaling, but it’s a little bit more thoughtful, it’s a little bit more strategic. The angles are a little bit more intentional and less chaotic.”

Oh, cool. So they’re making it worse. Bad enough that they patched LAN out of the first game, they’re also patching out the gameplay reason I’d want to play it.

cmrn@lemmy.world on 18 Jul 2024 15:33 next collapse

The entire reason I loved Splitgate was the simplicity and lack of classes…

Eyck_of_denesle@lemmy.zip on 19 Jul 2024 14:28 next collapse

That’s true but the simplicity didn’t help it maintain it’s player base so makes sense why they are going in this direction.

[deleted] on 20 Jul 2024 15:37 collapse

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vikingtons@lemmy.world on 18 Jul 2024 16:32 next collapse

just another live service fps churnfest

Zoidsberg@lemmy.ca on 19 Jul 2024 00:07 collapse

Why does this always happen? “We really struck gold here. Let’s completely change it, and make it like everything else.”

Sanctus@lemmy.world on 18 Jul 2024 18:07 next collapse

The first one was really hard to look at. I’m not a “graphix makez thuh game” kinda person but that one was out there. Really the only thing that needed to be fixed was portal placement. I found they were way weird and unintuitive when all I really wanted was for them to work like Portal.

MacedWindow@lemmy.world on 19 Jul 2024 04:01 collapse

The first one felt chaotic and the portal system felt bad. Looks like they’re tackleing those two issues so I hope it turns out well.