Silverfall is low-poly and low mercy
from atomicpoet@lemmy.world to games@lemmy.world on 04 Jul 00:19
https://lemmy.world/post/32437841

Silverfall delivers exactly what you’d expect from a hack-'n-slash CRPG—nothing groundbreaking, but if you’re like me, those low-poly visuals are a serious charm.

What sets it apart, though, is its difficulty. Unlike Fate or Dungeon Siege, dying here means losing whatever gear you had equipped. That forces you to either hold back on using your best loot or grind to replace it, adding a tense layer of risk and reward.

So if you’ve already beaten the usual hack-'n-slash suspects and crave a tougher challenge, Silverfall might just be worth your time.

#games

threaded - newest

LunarLoony@lemmy.sdf.org on 04 Jul 05:44 next collapse

Oh no, we’re getting to the point where PS2-era visuals are considered low-poly??

atomicpoet@lemmy.world on 04 Jul 05:55 collapse

This isn’t a PS2 game, it was a Win XP game – hence why this specific screenshot was taken in 1200p. There is, though, a separate version available for PSP that looks like this, and that’s way more low-poly.

That said, yeah. There’s a huge noticeable difference between today’s high res, high refresh rate graphics and the PS2.

LunarLoony@lemmy.sdf.org on 04 Jul 05:57 collapse

Oh I see - I don’t know why, but I assumed this was a new game.

[deleted] on 04 Jul 05:54 collapse

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