Let's Build a Dungeon, [an MMORPG management game], sounds like such a fun idea as it hits 140,000 Steam wishlists (www.gamingonlinux.com)
from Agent_Karyo@lemmy.world to games@lemmy.world on 23 Aug 15:15
https://lemmy.world/post/34865408

#games

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DeathsEmbrace@lemmy.world on 23 Aug 16:10 next collapse

Why spam advertisements on your game with bots?

Agent_Karyo@lemmy.world on 23 Aug 16:31 collapse

I am not a bot. 😀

Just sharing, I saw a let’s play of the game and it looked cool. The concept of an MMORPG management also sounds fun (there is MMORPG Tycoon 2, but development is going at a glacial pace).

AwesomeLowlander@sh.itjust.works on 24 Aug 05:12 collapse

We appreciate your posts!

Gerudo@lemmy.zip on 23 Aug 17:03 next collapse

Thank you for having a demo! Wishlisted and will check it out

Agent_Karyo@lemmy.world on 23 Aug 17:38 collapse

Not the dev, just a tycoon/management games fan. An MMORPG management game sounds like a lot of fun.

There is also MMORPG Tycoon 2 (that’s in 3D), but development has a strange cadence.

dangling_cat@piefed.blahaj.zone on 23 Aug 18:31 next collapse

I played their last game let’s build a zoo. Very interesting game lol. You can either build a zoo

Tap for spoiler

Or use zoo as a front and build an exotic animal meat factory

etchinghillside@reddthat.com on 23 Aug 20:51 next collapse

store.steampowered.com/…/Lets_Build_a_Dungeon/

Minnels@lemmy.zip on 23 Aug 21:53 next collapse

Had a lot of fun with the demo of this one. Ha e go be atleast half a year ago now. Looking forward to it.

GrayBackgroundMusic@lemmy.zip on 24 Aug 03:38 next collapse

Design and build your very own MMO world, fit to be filled by hordes of virtual players
Attract new virtual players to your MMO masterpiece by expanding your world, designing new quests and monitoring player journeys
Progress through the campaign to develop new items, environments and mechanics that bring your ideas to life
Playtest your RPG at any time to see the world through the eyes of a player
Mix-and-match quest styles for endless replayability
Customise using thousands of items, or design your own

sounds like fun

Manage the day-to-day running of your game studio, from hiring and firing to keeping your investors happy
Negotiate tough conversations with shareholders, staff, players and publishers to make meaningful choices that will impact the direction of your studio.

sounds terrible

123@programming.dev on 25 Aug 08:04 collapse

Depends how it’s handled. If its just a gag and you show investors a shiny graph with a line going up (# of toilet paper holders went up this week!), it could work.

E.g.: in some of the roller coaster tycoon games, you could fire staff, but it wasn’t necessarily a core mechanic.

Lanceroy@lemmy.world on 24 Aug 04:16 collapse

Sounds like a hard game to program!