Starfield's latest update draws player ire by sticking a bounty hunting quest behind the Creation Club paywall (www.vg247.com)
from Mereo@lemmy.ca to games@lemmy.world on 10 Jun 22:08
https://lemmy.ca/post/22938127

#games

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Coelacanth@feddit.nu on 10 Jun 22:34 next collapse

Impressive that enough people still care for there to be a backlash.

BruceTwarzen@lemm.ee on 11 Jun 09:12 collapse

12 people got really pissed, which is everyone.

Kaboom@reddthat.com on 10 Jun 22:42 next collapse

Its mentioned in the article, but it bears repeating.

They force give you the first quest of a questline for free, and then charge you seven bucks for the second 15 minute quest.

Its also not complete, its an early access paid mod where they clearly cut content out of the game just to give you the first hit of a faction questline, end that first quest on a cliff hanger, and then charge 7 bucks per quest. And before this, the faction was just a series of kiosks giving radiant quests.

meco03211@lemmy.world on 10 Jun 22:50 collapse

Fuck that’s bad. Though I’m not playing starfield I’m certainly paying attention to shit like this. Before 76 I would have been a fully committed fanboy pre-ordering most, if not all, Bethesda games. Between 76 and other shenanigans they had dropped sharply out of favor. I wasn’t going to buy a game brand new until reviews came out (hence why I still haven’t played starfield). They gained some favor back with the TV series as it seemed well done for just my kind of interest level. Now they’re losing it again.

BruceTwarzen@lemm.ee on 11 Jun 09:11 next collapse

Are you worried they run out of copies or something?

iheartneopets@lemm.ee on 12 Jun 13:11 collapse

Idk why the tv show would have gotten them any grace? As far as I know, all they did was let the property be bought and used by Amazon. Todd Howard executive produced, but that’s not saying much. The show has nothing to do with them as a studio. They just lucked into a team who had something interesting planned with the IP.

doctortofu@reddthat.com on 10 Jun 22:49 next collapse

The Bethesda of old is long dead. After the disappointment that was Starfield, it will take multiple rave reviews and watching a few streamers playing on Twitch for me to even consider giving them any money. And I sure as hell will not be paying for goddamned mods, not now and not ever. Eff that and eff the greedy assholes that now run Bethesda.

Aielman15@lemmy.world on 10 Jun 23:23 next collapse

The Bethesda of old is long dead.

The Bethesda of old who invented MTX with their $5-dollar horse armour?

Or the Bethesda of old who made millions by re-releasing the same game for 10+ years but refused to spend a dime to fix its bugs or give the players a functioning UI?

Sanctus@lemmy.world on 11 Jun 00:59 next collapse

They means the Bethesda if the 00s and back

Edited: he to they, idk this person like that.

Texas_Hangover@lemm.ee on 11 Jun 01:37 collapse

they means

Lmao

Sanctus@lemmy.world on 11 Jun 14:30 collapse

Okay I laughed too lol

leftzero@lemmynsfw.com on 11 Jun 03:06 collapse

The Bethesda that made Morrowind. 🤷‍♂️

Wrench@lemmy.world on 11 Jun 01:18 collapse

I don’t see any problem with modders charging for their mods. They are doing work, and deserve to be compensated.

If they’re creating additional deep content, I can see that being worth paying. If it’s just some skins or configuration edits like wonky gravity, that would not be worth money to me. But I think it’s a good thing to be able to add micro transactions for.

Take the original DOTA for example. A warcraft 3 custom map. It eventually dominated the custom game lobby, at least 3:1. I would have no problem with the creator(s) making money off their creation that contributed a ton of replayability the game.

When it comes down to it, it should be the modder’s choice on if they want to charge for their work, and the consumers choice if they want to pay for it.

Also why I didn’t have problems with microtransactions for skins, particularly when it was community driven like DOTA 2. Artists can make money creating non-game altering content, and fans get to personalize their characters.

RightHandOfIkaros@lemmy.world on 10 Jun 23:03 next collapse

Starfield is popular to hate on, anything Bethesda does with it will “draw player ire.”

canis_majoris@lemmy.ca on 10 Jun 23:59 collapse

Tell me you didn’t read the article without telling me you didn’t read the article.

corroded@lemmy.world on 11 Jun 00:34 next collapse

This seems like a weird and convoluted way to charge for content. Why not just make it a paid DLC?

Sasha@lemmy.blahaj.zone on 11 Jun 02:10 collapse

Well, they are doing both

WatDabney@sopuli.xyz on 11 Jun 00:35 next collapse

How is anybody even surprised by this?

This is exactly the sort of thing Beth has been moving towards ever since their first ham-handed attempt to monetize mods deservedly blew up in their faces.

They didn’t give up on the idea - they just shifted to a strategy of doing it incrementally.

And this is just the latest step in that ongoing process.

Think about how bad it’s (very deliberately) going to be by the time TES 6 finally comes out…

Butterpaderp@lemmy.world on 11 Jun 04:25 next collapse

Now that the fallout show was a success, they’ll probably just put starfield on the backburner and wait till the heat dies down, then make a tv show about it. I’m willing to bet money on this.

daddy32@lemmy.world on 11 Jun 09:46 next collapse

Also, let’s not forget they are the DLC pioneers and inventors of the historically important Horse Armor DLC.

samus12345@lemmy.world on 11 Jun 17:57 collapse

Alongside Microsoft. A match made in hell.

Katana314@lemmy.world on 12 Jun 13:39 collapse

I’ll admit I’ve been in that crowd that believed they saw early efforts like horse armor and Bioware’s infamous pay-to-continue Dragon Age quests, and backed off - resolving they need to shift monetization elsewhere like skins. Seems I was wrong.

You could argue given Starfield’s overall failures, it’s still in the sector of terribly-designed monetization that just gets forgotten by history, much like most mobile games. But, we’re still in the process of writing that history.

cyd@lemmy.world on 11 Jun 01:17 next collapse

At this point, Western gaming companies’ monetization schemes are becoming worse than gacha, so you may as well go play Genshin Impact ;-)

Don_alForno@feddit.de on 11 Jun 04:36 next collapse

Article without tracking paywall bullshit.

So, the player frustration this quest is inspiring isn’t a straight-up next entry in the long-running paid mods debate that’s been going on within the Bethesda community with regards to the Creation Club for a while now, but rather folks simply being unhappy with the monetisation practices Bethesda’s employing with regards to its own stuff.

I suppose that will be part of it, but it takes a load of willful ignorance to not see that the reason they distribute it this way is to ease people into the idea of using the infrastructure they ultimately set up to monetize other people’s work (i.e. mods).

CosmoNova@lemmy.world on 11 Jun 06:19 next collapse

At least I don‘t have to worry about Microsoft closing this studio soon. And not because I don’t think they wouldn’t do it. They absolutely would. It’s just that I wouldn’t care a bit.

Wooki@lemmy.world on 11 Jun 10:49 next collapse

Bethesda showing how it will go bankrupt before it learns. Time to fire the ceo!

Kroxx@lemmynsfw.com on 12 Jun 14:25 collapse

They are owned by Microsoft, until that changes it doesn’t matter who is “in charge” at Bethesda they will be scummy.

_sideffect@lemmy.world on 11 Jun 12:19 next collapse

The game is crap anyway; its a checklist walking game

CrowAirbrush@lemmy.world on 12 Jun 05:34 next collapse

You forgot “loading screen simulator” unless they fixed that, i don’t know.

_sideffect@lemmy.world on 12 Jun 12:16 collapse

Don’t think they did, no

MehBlah@lemmy.world on 12 Jun 14:10 collapse

Now with a paywall. Just like most other trashy games these days.

Phegan@lemmy.world on 15 Jun 21:35 collapse

I hope no one buys it so they stop this shit.