jabathekek@sopuli.xyz
on 19 Feb 2025 18:09
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Should’ve always been that way.
inverted_deflector@startrek.website
on 19 Feb 2025 18:28
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Will be very neat to see the community reaction to this. To this day dooms open source engine is prolific. I imagine this will be amazing for fan and indie games
ryokimball@infosec.pub
on 19 Feb 2025 18:33
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… I use TTS at a pretty fast rate, and instead of “…will be amazing for fan and indie games,” I heard, “…will be amazing for profanity games.”
unexposedhazard@discuss.tchncs.de
on 19 Feb 2025 22:32
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Are you visually impaired if you dont mind me asking? Or using TTS for some other reason? Wondering how accessible lemmy is for blind folks and what apps you would be using.
ryokimball@infosec.pub
on 19 Feb 2025 23:59
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I’m not visually impaired, I just let the phone read blocks of text to me while I keep scrolling / looking at other things. I am using the Eternity app and Android’s built in “select to speak” TTS feature.
ChairmanMeow@programming.dev
on 19 Feb 2025 23:33
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Hasn’t the Source SDK been out there for much longer?
Olgratin_Magmatoe@slrpnk.net
on 19 Feb 2025 18:40
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Hell yeah
ChaoticNeutralCzech@feddit.org
on 19 Feb 2025 18:43
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Not free as in FOSS because it’s limited to non-commercial projects, but they’re Valve. Devs will probably be able to strike deals if their monetization schemes aren’t exploitative.
ryannathans@aussie.zone
on 19 Feb 2025 21:11
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Most of the FOSS community seems to hate business anyway
riscwarez@feddit.online
on 19 Feb 2025 22:27
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IIRC, the price for a Source engine license is $50K, Valve also has been picky about who gets them these days because people kept leaking stuff.
Cerothen@lemmy.ca
on 19 Feb 2025 19:00
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I’m ready for tf2 on a pdf file
Olgratin_Magmatoe@slrpnk.net
on 19 Feb 2025 20:32
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It’d probably run at a cool 60 mpf
Vitaly@feddit.uk
on 19 Feb 2025 19:32
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This is like classic doom!
verdigris@lemmy.ml
on 19 Feb 2025 22:49
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Putting the game out to pasture after years of neglect… Sad that they’ll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it’s pretty painful that the actual game (which will always attract the most players) is being left to rot like this.
Look into TF2 Classic. It’s essentially ~2011 tf2 with just a few different items and game modes. No stupid hats, manageable and balanced weapons. I love it! Been playing for years now with no bot issues. I believe it will be added to the official steam store sometime soon
verdigris@lemmy.ml
on 20 Feb 2025 00:19
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Yeah I’ve touched both TF2 Classic and Open Fortress in the past. They’re certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they’re definitely not trying to be vanilla TF2. Each has their own unique vision and balance.
edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy’s AA cannon is crazy strong while the Demo’s TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently – it’s good for player freedom, but bad for instantly recognizing what you’re up against.
I believe it will be added to the official steam store sometime soon
Assuming nothing explodes, yes. The devs have confirmed they’re working on porting TF2C to use the newly-released codebase and plan to release on Steam now that they’re legally allowed to do so.
Might not be “soon” though. I suspect porting will take a lot of work.
Kolanaki@pawb.social
on 19 Feb 2025 23:10
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I’d love to see someone make a “TF2 Classic” where it’s the game as it was on release, but with all the current QOL and fixes; none of the unlockables and hats and all that bullshit. Just pure fucking fun. Oh, and also give us back all the scripting commands they needlessly took away because some players are too dumb to type shit into the console or download someone else’s config and were claiming that they were unfair.
happydoors@lemm.ee
on 20 Feb 2025 00:09
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Google tf2 classic and be amazed. What you speak of has existed for years
Baguette@lemm.ee
on 20 Feb 2025 03:45
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demoknight and direct hit soldier are like some of the most fun loadouts though
Even trolldier is fun (granted I suck at it)
off_brand_@beehaw.org
on 25 Feb 2025 15:55
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Man I remember the last time I successfully played spy as a kid, with the, “turn left/right 170 degrees and backstab” commands you input right as you pass by someone.
Doable by hand, but now I have a cat on my desk at all times and the range of motion requires to whip around that fast isn’t gonna happen.
Kolanaki@pawb.social
on 25 Feb 2025 16:07
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I had made a script that would allow me to set timers for my stickies as a demo. Spray a CP or doorway with 'em, set the timer to, like, 60 seconds and then go spam regular nades somewhere and just wait for someone to explode a minute later.
Ghost33313@beehaw.org
on 20 Feb 2025 01:28
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threaded - newest
Should’ve always been that way.
Will be very neat to see the community reaction to this. To this day dooms open source engine is prolific. I imagine this will be amazing for fan and indie games
… I use TTS at a pretty fast rate, and instead of “…will be amazing for fan and indie games,” I heard, “…will be amazing for profanity games.”
Are you visually impaired if you dont mind me asking? Or using TTS for some other reason? Wondering how accessible lemmy is for blind folks and what apps you would be using.
I’m not visually impaired, I just let the phone read blocks of text to me while I keep scrolling / looking at other things. I am using the Eternity app and Android’s built in “select to speak” TTS feature.
Damn this guy is ADHD’ing on a whole new level.
I mean, it’s not wrong. I expect quite a lot of lewd and rude content as well.
I don’t think this includes the engine
Hasn’t the Source SDK been out there for much longer?
Hell yeah
Not free as in FOSS because it’s limited to non-commercial projects, but they’re Valve. Devs will probably be able to strike deals if their monetization schemes aren’t exploitative.
Most of the FOSS community seems to hate business anyway
IIRC, the price for a Source engine license is $50K, Valve also has been picky about who gets them these days because people kept leaking stuff.
I’m ready for tf2 on a pdf file
It’d probably run at a cool 60 mpf
This is like classic doom!
Putting the game out to pasture after years of neglect… Sad that they’ll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it’s pretty painful that the actual game (which will always attract the most players) is being left to rot like this.
Look into TF2 Classic. It’s essentially ~2011 tf2 with just a few different items and game modes. No stupid hats, manageable and balanced weapons. I love it! Been playing for years now with no bot issues. I believe it will be added to the official steam store sometime soon
Yeah I’ve touched both TF2 Classic and Open Fortress in the past. They’re certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they’re definitely not trying to be vanilla TF2. Each has their own unique vision and balance.
edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy’s AA cannon is crazy strong while the Demo’s TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently – it’s good for player freedom, but bad for instantly recognizing what you’re up against.
Assuming nothing explodes, yes. The devs have confirmed they’re working on porting TF2C to use the newly-released codebase and plan to release on Steam now that they’re legally allowed to do so.
Might not be “soon” though. I suspect porting will take a lot of work.
I’d love to see someone make a “TF2 Classic” where it’s the game as it was on release, but with all the current QOL and fixes; none of the unlockables and hats and all that bullshit. Just pure fucking fun. Oh, and also give us back all the scripting commands they needlessly took away because some players are too dumb to type shit into the console or download someone else’s config and were claiming that they were unfair.
Google tf2 classic and be amazed. What you speak of has existed for years
demoknight and direct hit soldier are like some of the most fun loadouts though
Even trolldier is fun (granted I suck at it)
Man I remember the last time I successfully played spy as a kid, with the, “turn left/right 170 degrees and backstab” commands you input right as you pass by someone.
Doable by hand, but now I have a cat on my desk at all times and the range of motion requires to whip around that fast isn’t gonna happen.
I had made a script that would allow me to set timers for my stickies as a demo. Spray a CP or doorway with 'em, set the timer to, like, 60 seconds and then go spam regular nades somewhere and just wait for someone to explode a minute later.
TF3 confirmed?
Deadlock is pretty much TF3, haha.