Risk of Rain developers join Valve, announced in a twitter post. (x.com)
from Turbonics@lemmy.sdf.org to gaming@beehaw.org on 03 Sep 2024 14:13
https://lemmy.sdf.org/post/21825502

Today, we have an exciting update: Duncan and Paul, alongside many other talented members at Hopoo Games, will now be working on game development directly at @valvesoftware

#gaming

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Jimbo@yiffit.net on 03 Sep 2024 14:22 next collapse

What in the fuck

TachyonTele@lemm.ee on 03 Sep 2024 14:31 next collapse

So they sold thier game to one publisher, and then left to work for a different dev?

GammaGames@beehaw.org on 03 Sep 2024 14:47 next collapse

Pretty much. They said they were done with RoR (the sequel was already ambitious, they don’t want to be stuck with the series forever) and the payout for the IP was probably worth it to keep the studio financially flexible. Joining Valve is a no-brainer imo

TachyonTele@lemm.ee on 03 Sep 2024 14:50 collapse

Oh yeah you’d be dumb to pass up working there. I totally understand not wanting to work on the same game forever.

Good for them, imo. I just think it’s funny they “played both sides” so to speak.

SnotFlickerman@lemmy.blahaj.zone on 03 Sep 2024 14:53 next collapse
GammaGames@beehaw.org on 03 Sep 2024 14:56 collapse

It’s definitely unusual, at least for a studio with this kind of success. Typically devs like to keep their IP! With how poorly the new dlc is going it does seem like they came out on top

SplashJackson@lemmy.ca on 04 Sep 2024 11:27 collapse

Yeah, but it’s not GoOd PR unless you reframe “hired by” as “joined”

SnotFlickerman@lemmy.blahaj.zone on 03 Sep 2024 14:44 next collapse

welp, glad I never bought Risk of Rain or Risk of Rain 2 then.

mtlvmpr@sopuli.xyz on 03 Sep 2024 14:59 collapse

Why? They are not live service games.

SnotFlickerman@lemmy.blahaj.zone on 03 Sep 2024 15:01 collapse

Despite that, I’ve heard from friends there’s been some major changes since the sale… and they’re not good.

Not live service, but an update broke a lot of stuff and people aren’t too happy about it.

Midnitte@beehaw.org on 03 Sep 2024 15:49 next collapse

That’s the DLC for RoR2 that came out like 4 days ago - it’ll get fixed.

That doesn’t change RoR or RoR Remaster - plus… having been playing RoR2 Seekers of the Storm, I feel like people are being a little too sweaty - seems rather fine imo

Luci@lemmy.ca on 03 Sep 2024 16:43 collapse

The DLC didn’t break the game, the updates to the game to support the DLC broke the game. I don’t own the DLC but hit major game breaking bugs playing RoR2 last night. Gearbox is breaking shit 100%

LukeZaz@beehaw.org on 03 Sep 2024 16:46 next collapse

They’ll get better at managing bugs. What we’ll have to watch out for is other shit.

In particular, I’m not keen on the main menu ad for the DLC they slapped on, which stays even if you own the DLC.

mtlvmpr@sopuli.xyz on 03 Sep 2024 17:13 collapse

Well I already run an adblocker in 1 game so I guess another won’t hurt. At least after I’m actually willing to update. (Yes there is a mod that does that)

Midnitte@beehaw.org on 04 Sep 2024 00:48 collapse

Worst me and my fiancé have experienced is one enemy fell through the map after being punched by the new character – not exactly game breaking

webpack@ani.social on 04 Sep 2024 02:49 collapse

me when the final boss is literally unkillable sometimes and many things are now tied to fps (so if you have 200 fps loader will move like 3 times faster)

mtlvmpr@sopuli.xyz on 03 Sep 2024 17:00 collapse

Oh I do play it regularly as well but I would never let a minor setback like this to gate me from one of my favourite games.

You can download old depots from Steam and even keep games from updating. Very useful if you want to try outdated mods or prevent devs like Beat Games from forcing monthly updates on you.

Not really excusing Gearbox since I like to think that I’m sane but the game is really good. They really should’ve released the update as a beta first.

DoucheBagMcSwag@lemmy.dbzer0.com on 03 Sep 2024 14:48 next collapse

Fuck, one of the best roguelikes destroyed

noyesster@beehaw.org on 03 Sep 2024 15:17 next collapse

I didn’t know Valve still made games 😄.

Midnitte@beehaw.org on 03 Sep 2024 15:29 next collapse

Err…

!deadlock@sopuli.xyz

dino@discuss.tchncs.de on 04 Sep 2024 09:39 collapse

they would fit into the Deadlock development, imo

Midnitte@beehaw.org on 04 Sep 2024 11:04 collapse

Would be interesting, though I don’t imagine they’d do that - Deadlock is pretty far along (despite the “early development” tag) and they seem like they have a full dev team.

Valve seems to hire teams for new projects (such as Portal and Left 4 dead) so I’d be really interested to see if they’re doing something new

SkyeStarfall@lemmy.blahaj.zone on 04 Sep 2024 11:36 next collapse

I mean, they’re not gonna stop developing deadlock once it comes out. It’s likely gonna be a decade long project at least. More hands won’t hurt.

Midnitte@beehaw.org on 04 Sep 2024 12:16 collapse

More hands won’t hurt.

Well, that’s not entirely true

SkyeStarfall@lemmy.blahaj.zone on 04 Sep 2024 12:41 collapse

Sure, but deadlock isn’t exactly late. And if there’s a time when you want to add more developers, then an alpha when the game is still in the early stages is the best time to do so

dino@discuss.tchncs.de on 04 Sep 2024 11:44 next collapse

hopefully, I just hope Deadlock doesn’t get the Artifact treatment

HER0@beehaw.org on 04 Sep 2024 16:41 collapse

The way they are handling Deadlock has many parallels to Dota 2. For example: popular invite-only playtest, probably a free-to-play model with cosmetics for sale, Dota 2/Icefrog style gameplay depth and balancing.

This game has consistently had more players than most games on Steam without even being released yet. I think it is far from going the way of Artifact, and is much more likely to take a place alongside Dota 2 and CS2 as a giant multiplayer game with indefinite longevity.

dino@discuss.tchncs.de on 05 Sep 2024 07:47 collapse

I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.

HER0@beehaw.org on 05 Sep 2024 17:06 collapse

Well, we can also look at their other games for this. For example, in Dota 2, everyone has a behavior score, based on reports and such. This is used for matchmaking on top of skill, and lower behavior scores result in certain restrictions (like can’t speak, can’t ping as much, can’t play ranked, can’t pause).

dino@discuss.tchncs.de on 06 Sep 2024 08:09 collapse

I haven’t played Dota2 for years, but the toxicity was a reason I stopped. So I am not sure this thing is effective. I know its a tough task, but still I believe that if one developer can have better solutions to this, than it would be Valve.

HER0@beehaw.org on 06 Sep 2024 16:28 collapse

This has improved further in recent years, so you probably weren’t seeing how it is now.

It may be different in other regions, but I see significantly less toxicity in Dota 2 compared to Counter-Strike, the only other big competitive game I have enough time in to compare it to. Though my CS experience was longer ago, and they could have improved things there, too.

t3rmit3@beehaw.org on 04 Sep 2024 16:02 collapse

Risk of Snow

theangriestbird@beehaw.org on 03 Sep 2024 15:33 next collapse

the RoR devs are looking to apply their talents to…VR headsets?

MentalEdge@sopuli.xyz on 03 Sep 2024 15:45 collapse

They seem to be getting back into it.

There was Alyx, at first. But today there’s Deadlock, two more rumoured games, and now this?

julianh@lemm.ee on 03 Sep 2024 16:17 next collapse

Dont forget cs2, plus the short (but very fun) Aperture Desk Job)

DoucheBagMcSwag@lemmy.dbzer0.com on 05 Sep 2024 15:59 collapse

Half Life VR game for Deckard most likely

regul@lemm.ee on 03 Sep 2024 15:56 collapse

Excuse the overdramatization, but it feels a lot like Frodo going to the Grey Havens. They did something great and now their reward is to disappear forever and be well taken care of.