Unity Cutting About 1,800 People In Company's Largest Layoff
(kotaku.com)
from ByteOnBikes@slrpnk.net to gaming@beehaw.org on 10 Oct 2024 06:44
https://slrpnk.net/post/14114107
from ByteOnBikes@slrpnk.net to gaming@beehaw.org on 10 Oct 2024 06:44
https://slrpnk.net/post/14114107
A new report says Unity is cutting around 1,800 jobs, or about 25 percent of the its employees, according to a regulatory filing and internal company memo obtained by Reuters on Monday.
This is reportedly the largest round of layoffs in the software company’s history—far larger than what happened in November of last year—and it will be completed by the end of March. Unity has gone through three prior rounds of layoffs within the last 12 months.
“We are … reducing the number of things we are doing in order to focus on our core business and drive our long-term success and profitability,” interim CEO Jim Whitehurst wrote in an internal memo obtained by Reuters. The memo was sent to all Unity employees on January 8.
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And yet another instance of people paying for the mistakes of the higher ups.
And by core business they mean their ad platform presumably.
My heart goes out to the workers trying to make the best of really terrible administrative decisions on the part of their leadership.
The business has lost trust in their brand.
Congratulations to Godot for all their new volunteer devs.
this is almost year old news
not exactly news
but still worth researching what the consequences of this were
Downvote, its not January anymore.