Baldur's Gate 3 devs considered a first-person dialogue camera, weren't sure it would have cinematics: 'the next thing we know they're zooming in on a goblin toe' (www.pcgamer.com)
from alyaza@beehaw.org to gaming@beehaw.org on 01 Sep 15:29
https://beehaw.org/post/15830160

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Malix@sopuli.xyz on 01 Sep 18:00 next collapse

Okay, sure, when given the fps camera, closest things to the camera are getting noticed. Duh?

But all things considered, who cares about a single goblin toe? Im much more scarred about the thongs happening in nearby shed. Bleach please.

But at that scale there’s always gonna be compromises. Duh. Does somebody actually expect full fidelity between 3rd person and closeups all the time? Might be showing my age but I sure don’t. What kind of madnes is that?

Games don’t need the show everything, leave a bit to imagination. Sure visuals ate cool, but don’t let that be all there is to it.

ShinkanTrain@lemmy.ml on 01 Sep 21:24 collapse

‘the next thing we know they’re zooming in on a goblin toe’

Me too