Minecraft is rolling out its first glow up in years tomorrow (www.pcgamer.com)
from ryujin470@fedia.io to gaming@beehaw.org on 16 Jun 12:01
https://fedia.io/m/gaming@beehaw.org/t/2306448

Only in Bedrock edition. Java edition support is coming soon

#gaming

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wetbeardhairs@lemmy.dbzer0.com on 16 Jun 12:41 next collapse

Sounds like the bedrock-only part is just a visual update. If you’re on Java you already have access to shaders.

But still - fuck MS for making bedrock a totally separate game so they could avoid giving alpha buyers free in app purchases.

MentalEdge@sopuli.xyz on 17 Jun 00:27 next collapse

I for one am happy they didn’t twist the original game into the bullshit that bedrock edition has become.

RandomVideos@programming.dev on 17 Jun 09:43 collapse

But they gave all bedrock players who bought it from minecraft.net java edition for free and are now selling both games

Also, bedrock edition was created years before microsoft bought mojang

The in-app purchases are obviously bad and mojang tried making bedrock edition the “official” version, but there were reasons other than money that the 2 versions were separated

supersquirrel@sopuli.xyz on 16 Jun 12:53 collapse

Lame, play Luanti (free and open source)

www.luanti.org

The Voxelibre mod is probably what you want to start with if you want to have a Minecraft+ like survival experience.

Edit You can download Luanti from F-droid too… as in the Android store!!! The touch screen controlsk work great on a phone and I am pretty sure you can use a gamepad if you want too. Luanti/Voxelibre multiplayer servers thus are actually kind of awesome social hangout chatroom-esque spaces that are very chill and low pressure. Also… most of them that say they are family friendly are serious in their moderation around it (though of course, if you are a parent don’t count on it being 100% perfect at screening out annoying people).

Or Vintage Story

www.vintagestory.at

luciole@beehaw.org on 16 Jun 14:05 next collapse

Vintage Story looks like a pretty cool survival! Do you have recommendations for games on Luanti?

supersquirrel@sopuli.xyz on 16 Jun 14:10 collapse

Voxelibre!

content.luanti.org/packages/wuzzy/mineclone2/

BuboScandiacus@mander.xyz on 17 Jun 12:25 collapse

Are there texture packs to make the whole thing less “aliexpress minecraft”-y ?

supersquirrel@sopuli.xyz on 17 Jun 12:33 collapse

Heck yes!

content.luanti.org/packages/Wuzzy/…/hub/

There is built in community mod and texture browser in Luanti as well so it couldn’t be easier!

BuboScandiacus@mander.xyz on 17 Jun 14:39 collapse

Nice ! Do you have a personal favorite ?

supersquirrel@sopuli.xyz on 17 Jun 14:49 collapse

I don’t mind the vanilla texture pack, but I was starting to get bored of it I mean I won’t argue it is amazing compared to the obviously very mature world of minecraft texture packs.

I will switch between the ones I downloaded and edit with some recommendations if any stick out to me!

Also I like playing on the multiplayer servers, some of them are really chlll and I prefer to explore multiplayer servers with the vanilla texture pack (or whatever the server intends) and then switch to different ones after I see the landscape all the architects and artists intended in the right light first if that makes sense?

BuboScandiacus@mander.xyz on 17 Jun 15:30 collapse

Oh, ok 👍

Are there servers you would recommend ? (Chiller ones, with player interaction and trade preferably)

supersquirrel@sopuli.xyz on 17 Jun 15:58 collapse

Blocky Survival, Your Land and Square One are all pretty chill, the nice thing is that they are all running collections of modpacks that create a minecraft+ experience, so it is a good intro to what Luanti and Voxelibre can be!

BuboScandiacus@mander.xyz on 17 Jun 17:11 collapse

Thank you !

CombatWombat1212@lemmy.ml on 17 Jun 10:35 collapse

Ur not gonna dethrone the king. Those sound cool but they’re clearly a totally different experience.

supersquirrel@sopuli.xyz on 17 Jun 11:59 collapse

Watch us :)

lime@feddit.nu on 17 Jun 12:52 collapse

when they fix the hardcoded craftmethod table so we can do data-driven craftmethods, maybe. i tried years ago and the code was so spaghettified that i gave up.