Why doesn't Steam support Android?
from Ulrich@feddit.org to gaming@beehaw.org on 15 Apr 18:20
https://feddit.org/post/10861101

Steam revenue estimated 2024: $10.8B

Google Play Store gaming revenue 2024: ~$31B

Why doesn’t Valve want a part of that? I mean they already have an Android app. Several, actually. I realize there’s some amount of investment but surely the payoff is worth it, and they have the necessary funds and skills? I mean if F-Droid can do it with nothing but volunteers and grants…?

Certainly plenty of games won’t lend themselves well to the mobile experience but also plenty of them do.

From a personal perspective: I don’t really care a whole lot for mobile games but I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can’t even do because I don’t run Google Play Services.

Epic got in on this already. Where’s Valve?


Edit: my reflections on this conversation:

Valve could distribute their own app like Epic but they’d also probably have to remove it from the Play Store because now a cross-platform game would give them an Android version, thus breaking Google’s ToS. So would doing such a thing outweigh lost sales from the Google version, and would it impact customer satisfaction? I wonder how many people are actually purchasing PC games in the Steam Android app…?

#gaming

threaded - newest

bjoern_tantau@swg-empire.de on 15 Apr 18:30 next collapse

Valve have supposedly been experimenting with x86 emulation on ARM for their next VR headset. So I think they might actually be well on their way to enter that market. Probably with the plan of making PC games playable on Android.

Chesckers@lemmy.zip on 15 Apr 18:33 next collapse

Maybe, just maybe, they are waiting for proton for ARM to be a thing.

Imagine having actually a big percentage of your steam games just work on android. Now that would be disruptive for the market.

If it worked like I imagine it would.

mp3@lemmy.ca on 15 Apr 18:38 next collapse

Knowing Valve, they wouldn’t wait but build the thing.

Personally, I’d be happy to have another reputable place to buy Android games that isn’t Google Play, Amazon or Epic Games.

tias@discuss.tchncs.de on 15 Apr 19:20 next collapse

It’s not that simple. Proton implements the Windows API functions required to run a Windows game on x64-based Linux, but it’s not a CPU emulator. Emulating x64 on ARM at the speeds required by a game is virtually impossible.

If Steam comes to ARM / Android, it would have to be a whole separate ecosystem of games. But Valve is late to the game there since we already have several players on that market, not least the standard Google Play Store.

[deleted] on 15 Apr 20:21 next collapse

.

Toes@ani.social on 15 Apr 20:27 collapse

Emulating x64 on ARM at the speeds required by a game is virtually impossible.

This has been done and it works reasonably well on a case by case basis.

Much like protondb they have a list of confirmed broken and working games.

box86.org/app/

ZeroPoke@fedia.io on 15 Apr 19:26 collapse

Thats a possibly I didnt think of. My thought were with Deckard, ARM laptops, or possibly better mac support cause they use ARM now.

Ulrich@feddit.org on 15 Apr 20:49 collapse

I think that’s the more likely scenario. They plan to transition their hardware to ARM processors.

mundane@feddit.nu on 15 Apr 19:00 next collapse

It’s a pain to get other app stores to get uptake on Android since Google refuses to let other app stores be distributed via Google Play. So if Steam starts to distribute games for Android, the Steam app would be thrown out from Google Play.

It’s the same reason why the F-droids user base is so small and will never reach the main public. As soon as your app store needs to be installed via a third party web site, you have lost.

Ulrich@feddit.org on 15 Apr 19:07 collapse

Sure, but Steam can leverage their already-massive 132M userbase, just like Epic has (only much bigger). Put an announcement on the Steam store and client pages. Show a pop-up when someone opens the website from an Android device, etc. I mean certainly they wouldn’t achieve the same level of success as Google who has their store installed on literally every Android device, but even a tiny fraction of their revenue would be an enormous boon to Steam.

So if Steam starts to distribute games for Android, the Steam app would be thrown out from Google Play.

That’s not how that works. They only throw it out if you use the app in the app store to distribute other apps. They don’t ban the entire company from distributing any software.

jarfil@beehaw.org on 16 Apr 03:46 collapse

They don’t ban the entire company from distributing any software.

They can do whatever, it’s their store.

Keep in mind that Epic Games v. Google has made Google add features to allow alternative app stores on Android… which automatically removes the monopoly argument and lets Google ban anyone they want from the Google Play store.

Ulrich@feddit.org on 16 Apr 03:51 collapse

They can do whatever, it’s their store.

No. They can’t.

which…lets Google ban anyone they want from the Google Play store

No it didn’t.

jarfil@beehaw.org on 16 Apr 05:47 collapse

Read the case, the whole thing started because Google banned Epic from the Play store, and the only reason for it to become a case, was the monopolistic position. That’s gone now, they’re free to refuse service to whoever they want, whenever they want, for no reason at all… and if you don’t agree, go sue them, they’ll show you the precedent followed by the door.

Ulrich@feddit.org on 16 Apr 05:59 collapse

I’m very familiar with the case.

and the only reason for it to become a case, was the monopolistic position.

The reason it became a case is because Epic violated the ToS (intentionally).

That’s gone now, they’re free to refuse service to whoever they want, whenever they want, for no reason at all…

…what is gone, exactly? You think this settlement suddenly made them no longer a monopoly? That’s not how that works. Further, companies that are not monopolies ALSO have to comply with their own ToS, so I’m honestly very confused about what you’re trying to say here.

jarfil@beehaw.org on 18 Apr 01:32 collapse

what is gone, exactly?

By adding support for alternate stores, the monopoly argument is gone: everyone can build their own store now. Meaning, everyone with a store can kick out anyone else, and tell them to just build their own.

comply with their own ToS

…which they can change at any moment, but don’t really need to; most ToS include clauses about refusing service without having to explain why. If you ever agree to a ToS, better make sure they’re even supposed to notify you if they ever decide to cut you off.

Sivilian@lemmy.zip on 15 Apr 19:25 next collapse

There are some projects to bring steam games to android. Like Pluvia.

missingno@fedia.io on 15 Apr 19:31 next collapse

Valve is in the business of selling PC games. Moving into a new market wouldn't be trivial, and Google has put up a lot of barriers to make it especially difficult for a third-party app store to challenge their monopoly.

Ulrich@feddit.org on 15 Apr 19:55 collapse

Valve is in the business of selling PC games.

They support games for Windows, Mac and Linux. And I’m sure they would support them for PS, Nintendo and Xbox if they weren’t created with explicit intention of not allowing that sort of thing. Android is the only market they could feasibly enter and choose not to.

Moving into a new market wouldn’t be trivial

No but it also wouldn’t be that difficult for a company with Valve’s resources, and would be extremely lucrative.

Google has put up a lot of barriers to make it especially difficult for a third-party app store to challenge their monopoly.

Such as?

missingno@fedia.io on 15 Apr 20:01 next collapse

No but it also wouldn't be that difficult

Why would you think that? Of course it would be difficult, it's a massive undertaking.

Amazon and Epic have both tried to launch their own Android storefronts. Neither one has been even remotely successful. Amazon will be shutting theirs down soon.

Ulrich@feddit.org on 15 Apr 20:08 collapse

Why would you think that?

For the reason I mentioned in the OP. Because it’s been done before, several times. Including by Epic, with a fraction of Valve’s resources.

Amazon and Epic have both tried to launch their own Android storefronts

Everything I’ve read about the Amazon store indicates that it sucks on every level, for all parties.

The Epic Store is only a few months old. And they can’t even make a decent or profitable app for PC so I’d be very unsurprised if their mobile app is also trash.

missingno@fedia.io on 15 Apr 20:12 collapse

Amazon and Epic both failed because it is not easy to move into a market that Google has such a dominant monopoly over. It's not that simple.

Ulrich@feddit.org on 15 Apr 20:21 collapse

Epic has not failed (yet). As I just said, it’s only been around for a few months.

I disagree about Amazon for reasons I’ve already stated so we’ll have to agree to disagree on that.

missingno@fedia.io on 15 Apr 20:29 collapse

Why'd you even make this thread if you were just going to reject any answers given to you?

Ulrich@feddit.org on 15 Apr 20:42 collapse

I’m not rejecting anything. It’s called a discussion. They could very well be right. I just disagree.

Evkob@lemmy.ca on 15 Apr 20:03 next collapse

Paragraph 4.5 of Google Play’s Developer Distribution Agreement is a rather large barrier. I’ll paste it here:

4.5 You may not use Google Play to distribute or make available any Product that has a purpose that facilitates the distribution of software applications and games for use on Android devices outside of Google Play.

I’d wager the majority of Android users have never downloaded an application other than from the Google Play Store. Even among those who would try, a large amount of them would probably get scared off by the “unverified sources” popup Android gives you if you try to install an app in another manner.

Ulrich@feddit.org on 15 Apr 20:16 collapse

That’s like saying Amazon has a “barrier” to online sales because they refuse to allow Target to sell products on their site for free. They’re competing services, why would they allow that?

I’d wager the majority of Android users have never downloaded an application other than from the Google Play Store.

Developers most often distribute software outside of official repos in Windows and MacOS, and they do so successfully.

It’s not that hard, you just follow the prompts on the screen.

Evkob@lemmy.ca on 15 Apr 20:18 collapse

I think you’re overestimating the tech savvyness of the average person :P

Ulrich@feddit.org on 15 Apr 20:28 collapse

The average user already uses Windows and/or MacOS, and I would argue those installation procedures are far more complicated.

missingno@fedia.io on 15 Apr 20:30 collapse

The average person has never had to install Windows or MacOS, they buy a computer with it pre-installed. And they buy phones with Google Play pre-installed.

Ulrich@feddit.org on 15 Apr 20:43 collapse

We’re not talking about installing an operating system. I’m not suggesting Steam create their own OS (although they’re also doing that). We’re talking about installing an app.

missingno@fedia.io on 15 Apr 20:49 collapse

Then why did you bring it up?

The average user already uses Windows and/or MacOS, and I would argue those installation procedures are far more complicated.

Ulrich@feddit.org on 15 Apr 20:50 collapse

I just explained this in the comment you replied to.

missingno@fedia.io on 15 Apr 21:37 collapse

You didn't explain anything. You said it's easier than installing Windows, and then you said you weren't talking about installing Windows. Huh?

Ulrich@feddit.org on 15 Apr 21:39 collapse

You said it’s easier than installing Windows

No I didn’t. What I said was:

We’re talking about installing an app.

I’m saying it’s easier to sideload apps on Android than it is on Windows and MacOS, where it is the primary distribution method used by average people every day.

missingno@fedia.io on 15 Apr 21:47 collapse

That's very much not true then. Have you ever tried to set up a third party store like F-Droid?

Android requires you to dig into the settings before you can install third party APKs, and gives you several big scary warnings about it. If you download an APK from the web browser, it will then prevent you from directly opening it, claiming it's to protect you from malware. Instead you have to open the file browser and find it in your downloads folder, then you can install it from there. Finally, it will give you even more big scary warnings about letting any app that isn't Google Play have permissions to install its own APKs.

Ulrich@feddit.org on 15 Apr 21:56 collapse

I’ve installed them all. FDroid, Obtainium, Aurora, Accrescent, along with a slew of other sideloaded independent apps, on several devices. That’s not how it works.

If you sideload an app, a pop-up will ask if you want to enable the current app to install the new app and give the typical warning about malware that you’ll get on any OS (for good reason). You click the pop-up, it redirects you to the proper location in the settings app, you toggle the switch and…that’s it.

The instructions are right here on Epic’s website

Instead you have to open the file browser and find it in your downloads folder, then you can install it from there.

Yes that’s how it works on Windows and Mac as well.

Toes@ani.social on 15 Apr 20:20 collapse

They support games for Windows, Mac and Linux.

Those are all PC platforms. And Mac support is mostly dead after what Apple did.

Ulrich@feddit.org on 15 Apr 20:28 collapse

Yes, I am aware. Which is why I continued my explanation after that.

biscuitswalrus@aussie.zone on 15 Apr 20:16 next collapse

What would you suggest they sell on their Android store that users would be so encouraged to install a new store and then what they want?

Steam already has a store on Android, you just can’t play games there because most games on steam either already exist on the native google play store, or aren’t compatible with mobile architectures like Arm64. Most mobiles unlike a arm laptop, have no x86/amd64 emulator which is what those games are compiled as by their developers.

So what’s left?

Ulrich@feddit.org on 15 Apr 20:27 collapse

What would you suggest they sell on their Android store that users would be so encouraged to install a new store and then what they want?

…games?

Steam already has a store on Android

Uhhhh they have an Android app which you can use to buy and manage PC games. That’s not what I’m talking about.

because most games on steam either already exist on the native google play store

…no? Even if they did you’d have to buy 2 licenses instead of 1. As I mentioned in the OP.

Most mobiles unlike a arm laptop, have no x86/amd64 emulator

I’m not suggesting emulation or translation (although that would be great as well), I’m suggesting an app store for selling and installing native Android games.

biscuitswalrus@aussie.zone on 15 Apr 22:46 collapse

I’m trying to figure out the gap in the market you’re trying to fill other than “for steam fan boys it would allow us fans of steam games that already exist in a native place, in a non native place!”

Correct me what is going into it that isn’t already somewhere, and who that appeals to?

Or is this just thought experiment?

Ulrich@feddit.org on 15 Apr 22:51 collapse

Well there is that but there’s also the example I gave in the OP where devs could potentially extend their existing games into a new market, increasing their potential audience. A single license would gain a new platform with potential sales opportunities.

Kolanaki@pawb.social on 15 Apr 20:51 next collapse

What more do they need to do besides having Steam Link to let you stream your PC games to your phone?

Ulrich@feddit.org on 15 Apr 20:53 collapse

Aside from the fact that Steam Link is pretty terrible and requires a high-speed local connection, native Android games.

Kolanaki@pawb.social on 15 Apr 22:03 collapse

It hasnt needed a local connection for a while. I usually play Civilization over it when out of the house.

Ulrich@feddit.org on 15 Apr 22:10 collapse

I didn’t realize that but it doesn’t change the fact that:

  • The PC draws way more power than is needed
  • The PC must be powered on (mine draws ~40 watts at idle)
  • A monitor has to be plugged in and turned on.
  • The aspect ratio on the devices have to match or you’ll get letterboxing.
  • If your main display is 4k it will run the game at 4k even if you’re playing on a 720p display so you have to go in and change the graphical settings every time you switch devices.
  • In my limited experience it literally just doesn’t even work at all.
  • Even if you’re running over the web you’re limited to the strength of your data connection.

It just doesn’t work like it should, in my opinion. Hopefully they can fix this in the future with Steam Machines.

HappyTimeHarry@lemm.ee on 15 Apr 21:00 next collapse

And give google 30‰ of what every android user purchases? Nutz!

Ulrich@feddit.org on 15 Apr 21:02 collapse

No, they would have to create and distribute their own app store, just like Epic.

HappyTimeHarry@lemm.ee on 15 Apr 21:08 collapse

And hows that working out for epic?

Valves strategy of not doing anything new in the last decade while every other publisber shoots themselves in the foot seems to be working pretty well for them.

Ulrich@feddit.org on 15 Apr 21:12 collapse

And hows that working out for epic?

I don’t know, it’s only been around for a few months.

Valves strategy of not doing anything new in the last decade

That’s not their strategy. I mean, among other things you may have heard of this thing called the Steam Deck? Or Family Sharing? SteamOS? Shit there’s a new video every week about Steam Client updates and improvements.

HappyTimeHarry@lemm.ee on 15 Apr 22:08 collapse

Given the choice between gaming on your phone or a steamdeck, why would anyone choose the phone?

So i guess thats one reason why.

Ulrich@feddit.org on 15 Apr 22:15 collapse

…because a phone fits in your pocket? And it already goes everywhere with you?

Even if you think it’s dumb (which I mostly agree with) Apple alone makes more money from mobile gaming than every other gaming platform combined.

HappyTimeHarry@lemm.ee on 15 Apr 22:26 collapse

I think it ultimately comes down to having to support another platform ads more work and risk then its worth.

For example theyd have to convince people to essentially break androids walled garden which means valve has to make sure everything they offer for android isnt malicous. Then there is the fact that phones are different specs, more testing, potential customer support … Its a whole can of worms, but valve would gain little. There arent many people who want steam on their phones but dont already have it on pc.

Vavle is good at what they do, they have basically cornered the PC and portable PC markets already, i think not mucking around in an already monopolistic mobile market is a pretty wise business decision on their part overall.

Ulrich@feddit.org on 15 Apr 22:31 collapse

more work and risk then its worth.

It’s worth billions.

theyd have to convince people to essentially break androids walled garden

It’s not anymore a “walled garden” than Windows.

Then there is the fact that phones are different specs, more testing

There are billions of potential PC configurations. Android would be extremely easy by comparison.

valve would gain little

Did I mention billions? 💵

i think not mucking around in an already monopolistic mobile market is a pretty wise business decision on their part overall.

You could be right.

UnbrokenTaco@lemm.ee on 15 Apr 21:29 next collapse

I agree with you however I have one barrier to entry that others haven’t elaborated on.

Firstly, I’ll say how they could overcome some of the other challenges mentioned.

  1. Steam would just have to add the ability for developers to upload android builds of games alongside the windows, Linux, Mac builds. All of a sudden, users would have huge, existing libraries of games. Most games built with Unity can target Android. I suspect a lot of indie developers would happily add the build.

  2. Leaks have implied they were working on an arm emulator/translation layer but I assume this had to do with VR prototyping. Possibly the same effect as above but so many more configurations to target, they couldn’t handle it the way they do with steam deck.

  3. Require/recommend to users to use a controller on Android

If either or both of those first 2 points succeed, Valve doesn’t need to do much more to ensure the utility of Steam games on Android. PC gamers are considered among the most willing and able to jump through hoops for a result. Going to a website to download the steam store plus a little warning on Android wouldn’t stop a reasonable percentage of them. It wouldn’t stop me.

It’s almost 0 risk to them, right? Right? I don’t think so.

Here’s the big barrier I mentioned. I assume they have a not-insignificant number of sales through the the android app. If they start allowing users to install android games, Google is going to stop them from having purchases in their play store app. And while I said that users would install their app from a website, what percentage of users would do it? How many fewer PC game sales would they make (from the Play Store app) in order to let their current users play games on Android?

Additionally, what would Steam do if they started getting android-only games being submitted. Or mobile-quality games dominating their store? Does this dilute Steam’s identity?

Additionally, it might be something they’ve discussed but they would have rather focused on steam deck-type gaming for mobile. Or perhaps an ARM-based steam OS+steamdeck approach would make more sense for them and then the difficulty/cost (and opportunity cost) increases do instead they simply don’t pursue it.

The cross-buy thing is something that Gog or Epic could do but they don’t have nearly the same “customer profile” (size, behaviour etc) so it isn’t as likely to have the same impact.

Regardless, in my view you’ve asked a great question and it’s a solid idea.

Ulrich@feddit.org on 15 Apr 21:34 collapse

If they start allowing users to install android games, Google is going to stop them from having anything useful in their play store app.

They would have to distribute it independently. Google would have no say in the matter.

what would Steam do if they started getting android-only games being submitted. Or mobile-quality games dominating their store?

…cash their checks? I don’t understand the question. That’s the point.

it might be something they’ve discussed but they would have rather focused on steam deck-type gaming for mobile.

perhaps an ARM-based steam OS+steamdeck approach would make more sense

…why not both?

Although Valve seems to like staying in their lane so that seems like the most likely explanation.

UnbrokenTaco@lemm.ee on 15 Apr 21:44 collapse

They would have to distribute it independently. Google would have no say in the matter.

That’s exactly my point. The current app lets you buy PC games despite being distributed through the store. If you can buy Android games on it, well, I doubt Google will ignore it. And even if Google was okay with it, there’s no way to easily communicate to users who start using the app there that they need to download another app from a website.

I’m not saying it’s a bad idea. I’m just saying I think there are reasons they haven’t done it (yet?). I think they certainly must have considered it. I’ve certainly been wondering about it for a long while too.

why not both?

Sure. I would assume they would do it the same way as steam deck, where that’s the priority. The wide variety of phone specs on the market might have an impact on how they could support it etc.

Ulrich@feddit.org on 15 Apr 21:50 collapse

That’s exactly my point. The current app lets you buy PC games despite being distributed through the store.

And they could continue doing so while also distributing a separate app independently that allows you to buy Android games.

Notice if you try to buy a movie from Amazon on Google TV they redirect you to the website. They could do the same or redirect you to the non-Google version.

I’m just saying I think there are reasons they haven’t done it (yet?)

I agree, I just find it very curious what those reasons are.

UnbrokenTaco@lemm.ee on 15 Apr 22:03 collapse

I don’t think they would get away with selling games in the app if games were playable on Android (demonstrating Android compatibility). I think they would have to do what Amazon kindle does and tell you to go buy your game somewhere else.

Edit: Here’s the policy. You might be right but it looks like a grey area to me.
support.google.com/googleplay/…/9858738?sjid=1516…

Ulrich@feddit.org on 15 Apr 22:12 collapse

I don’t think they would get away with selling games in the app if games were playable on Android

I’m saying they would need a separate app to purchase, install and play Android games.

UnbrokenTaco@lemm.ee on 15 Apr 22:28 collapse

Oh… I see!

I personally prefer the “also play PC games on Android” strategy so was looking at it from that angle.

[deleted] on 15 Apr 22:32 next collapse

.

Ulrich@feddit.org on 15 Apr 22:59 collapse

Now that I’m thinking about it they’d probably have to de-list those cross-platform games from the Google app or make them unavailable, which would probably lead to a lot of confusion.

HobbitFoot@thelemmy.club on 15 Apr 23:36 next collapse

Valve didn’t expand Steam into Linux to gain market share in a new market, Valve did it because it is a hedge in case Windows becomes toxic to Steam. There is now a fallback position if Steam is locked out of Windows, and I expect Valve to continue to build in this position.

As for Android, there isn’t a successful second app store that isn’t tied to hardware; even Amazon quit Android. I don’t think Valve sees Android expansion as commercialy viable.

Ulrich@feddit.org on 15 Apr 23:44 next collapse

Valve didn’t expand Steam into Linux to gain market share in a new market

…I didn’t say anything about Linux?

there isn’t a successful second app store that isn’t tied to hardware

That doesn’t mean there couldn’t be.

even Amazon quit Android

Well everything I’ve read about Amazon indicates that it was atrocious for everyone so that’s unsurprising.

scrubbles@poptalk.scrubbles.tech on 15 Apr 23:47 collapse

Bro why are you being so argumentative? Person gave you a well thought out response, wasn’t even a tone to him but you fire back like he just insulted a core belief

Ulrich@feddit.org on 15 Apr 23:50 collapse

Bro why are you being so argumentative?

What are you talking about? Do you expect me to just reply to everyone who provides a response “Yes, you’re correct” and move on? Am I not allowed to participate in the discussion I started?

scrubbles@poptalk.scrubbles.tech on 16 Apr 01:18 collapse

If that is what you’re intending then it is not coming off that way.

Ulrich@feddit.org on 16 Apr 01:47 collapse

I’m sorry you feel that way, I don’t know what to do about that.

Earflap@reddthat.com on 16 Apr 03:55 next collapse

F-Droid?

HobbitFoot@thelemmy.club on 16 Apr 08:22 collapse

F-Droid’s market share is a rounding error compared to Google’s. Just because another app store exists doesn’t mean there is significant competition between app stores.

Earflap@reddthat.com on 16 Apr 13:49 collapse

That’s not what you said though. You said there is no successful second app store and that’s demonstrably untrue. Just because it isn’t widely used doesn’t mean it can’t be.

HobbitFoot@thelemmy.club on 16 Apr 14:24 next collapse

For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.

And I didn’t say that a successful app store was impossible, just improbable enough that it doesn’t justify investing in Android and that previous failures show how hard this is. Valve is still a for profit company and will make decisions to make money.

mtlvmpr@sopuli.xyz on 16 Apr 17:15 collapse

For a company like Valve, they are going to need greater adoption than what F-Droid has to be viable.

They really don’t. Valve is a private company and doesn’t need all of the money. Just 30%

HobbitFoot@thelemmy.club on 16 Apr 18:40 collapse

An android app store is going to cost more than $0 to make.

t3rmit3@beehaw.org on 16 Apr 19:01 next collapse

You said there is no successful second app store

it isn’t widely used

So, it’s not successful, but it could be. So they were in fact correct that it’s not successful.

I use fdroid, so I know exactly how badly administered it is compared to Play. There are apps that haven’t gotten updated in months or years, despite the app on Play or Github being much newer. There are typo-squatting apps, and apps uploaded by people who do not own or manage those programs. It’s a wild west experience, and the average android phone user isn’t going to know enough to sort the wheat from the chaff.

Valve would be better off doing their own android offshoot OS.

_cryptagion@lemmy.dbzer0.com on 16 Apr 20:20 collapse

That’s also not what they said. They said there’s no successful second app store that isn’t tied to hardware, which is true. F-Droid exists, but by no metric would it be considered seriously by anyone as a successful competitor to Google. And if there is somebody who thinks that, then you should give me their number, I have this investment idea that is guaranteed to give double or even triple returns, all I need is a seed investment of, say, $20k.

luciole@beehaw.org on 16 Apr 11:06 collapse

(A few days ago I skimmed a super cool post about Steam’s relationship with Linux that says what you’re saying and now I want to give it a thorough read but I can’t find it <img alt="bee sob emoji" src="https://beehaw.org/emoji/blobbee_sob.png">. If anyone remembers and has a link to it I’d be super happy <img alt="bee laugh sweat emoji" src="https://beehaw.org/emoji/blobbee_laugh_sweat.png">)

domi@lemmy.secnd.me on 16 Apr 11:43 collapse

Do you mean this article? thelibre.news/on-the-history-of-valve-and-linux/

luciole@beehaw.org on 16 Apr 19:33 collapse

Yes yes that’s it! I’m happy now ~ thanks!

_cryptagion@lemmy.dbzer0.com on 16 Apr 01:05 next collapse

Because Valve has gone to fair lengths to not become shit, and they probably don’t want to start now.

Ulrich@feddit.org on 16 Apr 01:46 collapse

I don’t understand what that has to do with the discussion.

_cryptagion@lemmy.dbzer0.com on 16 Apr 01:59 next collapse

Yes, I imagine you don’t. Which is probably why you asked the question in the first place.

Ulrich@feddit.org on 16 Apr 02:39 collapse

…would you like to explain?

Revan343@lemmy.ca on 16 Apr 04:13 next collapse

They’re implying that the entire android software ecosystem is shit and should be avoided

_cryptagion@lemmy.dbzer0.com on 16 Apr 13:48 collapse

Not Android specifically, I’m talking mobile games in general. I’m on iOS, and it’s not any better here. Mobile games are usually free for a reason, and that reason is that they are loaded with spyware, ads, and shitty monetization practices that I very highly doubt the majority of PC gamers on Windows, Linux, or MacOS would like to see become more prevalent on their platform.

And I while I don’t think Valve is some benevolent corporate overlord that’s looking out for what’s best for us, I do think they know how to extract a lot of value out of PC gamers for many years, and that’s by generally giving us what we want.

Ulrich@feddit.org on 16 Apr 17:38 collapse

loaded with spyware, ads, and shitty monetization practices

I mean that’s already the case with PC games…? Only slightly better because they are not Google and don’t allow straight-up ads for third-party products and services, which is what most of these “free” mobile games run on anyway. Valve has the potential to make a much better experience.

If you don’t like it, don’t buy it.

_cryptagion@lemmy.dbzer0.com on 16 Apr 19:25 collapse

If you don’t like it, don’t buy it.

I won’t, because it isn’t a thing and never will be.

Ulrich@feddit.org on 16 Apr 20:01 collapse

Excellent, so you agree it’s not the problem you made it out to be?

_cryptagion@lemmy.dbzer0.com on 16 Apr 20:13 collapse

That’s the argument you decided to go with? Really?

Yeah, it’s not a problem in the same way that you having a cohesive thought happen to wander through your barren mind is not a problem.

Ulrich@feddit.org on 16 Apr 20:19 collapse

It wasn’t my argument, it was yours.

_cryptagion@lemmy.dbzer0.com on 16 Apr 13:49 collapse

You won’t get a notification unless I reply directly to you, so see my reply to the other person.

Boomkop3@reddthat.com on 16 Apr 04:17 collapse

Google has made quite some effort making android a mess for anything but themselves. If I were valve/steam I would not want to maintain a store on there

Ulrich@feddit.org on 16 Apr 04:23 collapse

Seems to work just fine for me and all of my 3rd party apps and stores 🤷

Boomkop3@reddthat.com on 16 Apr 04:36 collapse

Android is probably the least consistent os out there. And that every phone manufacturer has to have their own spin on it doesn’t help. You got lucky, or some bog standard big brand thing

Ulrich@feddit.org on 16 Apr 04:46 collapse

It’s called diversity. It has its drawbacks but for the most part it works just fine. That’s why it’s the most popular mobile OS in the world.

Boomkop3@reddthat.com on 16 Apr 05:28 collapse

No, it’s the most popular because it’s free and can be stuffed onto basically anything while being pushed by the largest advertising company on the planet. Diversity has nothing to do with this

Ulrich@feddit.org on 16 Apr 05:41 collapse

It can also be delivered with said advertising company completely removed from the system. Because it’s open source.

Did you notice how the alternative wasn’t even involved in this discussion? Why do you think that is?

Boomkop3@reddthat.com on 16 Apr 05:51 collapse

They were? Because steam already is on windows and linux?

As for Apple products: Apple does not like 3rd party app stores or allowing other companies to take payments. It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.

If I had a good running market I wouldnt bother with apple either

Ulrich@feddit.org on 16 Apr 06:02 collapse

Because steam already is on windows and linux?

Really? You’re really going to pretend Windows and Linux are alternatives to Android? Can we just have an honest conversation, please?

It took a legislative fight with the eu and quite a few fines before they decided to stop being ass much of a bunch of assholes.

You’re mistaken. They’re still a bunch of assholes. If you specifically live in the EU you might be able to distribute your own apps but they still require Apple’s rubber stamp and Apple still gets to collect the vast majority of their tax. Not the case for Android (anywhere). And it’s been this way from the beginning.

Boomkop3@reddthat.com on 16 Apr 07:29 collapse

They’re platforms you can game on, are they not? You can plug a controller or a keyboard in either.

Also I never said Apple wasn’t a bunch of assholes. I’m just glad a government stood up to them

jarfil@beehaw.org on 16 Apr 04:01 collapse

I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can’t even do because I don’t run Google Play Services

Spoiler: you can use the LÖVE loader to run the “PC version” of Balatro on Android, since it’s all written in Lua.