SnotFlickerman@lemmy.blahaj.zone
on 01 Jan 18:23
nextcollapse
Because the wealthy need to remind us how much free time they really have because they don’t actually fucking work or contribute anything at all of value to the world.
The first thing I wanted to comment was “Was this written by Elon Musk’s ghostwritergamer?”
Real answer: Because the games industry is bigger than the film industry, in terms of total valuation.
I can’t wrap my head around this comment. You think playing video games is a wealthy people hobby? Or are you saying the author of the article is a wealthy person who doesn’t work? And he has to remind us that becuase that’s apparently something rich people do all the time that I missed? Or is it that only wealthy people have time to read these articles? Did I miss elon musk promoting path of exile or something what does he have anything to do with this?
The real answer doesn’t make sense neither, the article makes no mention of how much money the game has made, it’s just a surface level review.
As for the real the answer: I’m assuming what they mean is, since gaming is such a popular medium (which can be seen from how much money the industry makes) it makes sense otherwise unrelated outlets would have articles about it.
DoucheBagMcSwag@lemmy.dbzer0.com
on 02 Jan 03:22
nextcollapse
They’ve done this for a while. When I played Destiny 2 I remember all the op eds when a controversial change or major update came out
ranandtoldthat@beehaw.org
on 02 Jan 05:10
collapse
Forbes, for many years, has been mostly written by freelance bloggers. Some is very high quality (some is not) but it’s not like an editor in a newsroom is asking for these stories.
They have journalists on staff still but they write a minority of what Forbes publishes online.
Greatest arpg of all time. Runs better than PoE1 lmao. (No, for real, it’s waaaaaay better optimized)
It needs balancing for sure but the core is pretty good, with some balancing tweaks it’s gonna be incredible.
Mild criticism that the article doesn’t seem to mention, probably because they are not a PoE1 player: the endgame is pretty fucking boring. Not because it lacks content, but because decoupling the entrance key (waystone/map) from the zone/layout doesn’t really make it “infinite” as they say. If you think about it, on PoE1 you also have an infinite endgame since each map has a fixed tileset and in both poe1 and poe2 you search for zones with good layouts. All this map of tilesets does is force you to do undesirable layouts and since you only need A tier X map, map sustain becomes trivial.
The endgame quests really need some thinking, it’s not okay that the core gameplay loop incentivizes you to clear zones around tower heavy areas to optimize your use of empowering tablets, but the endgame quests incentivise you to ignore all that empowered content and to run in a single direction, to find the special endgame zones. I do like to put some tablets and clear all boss maps that were boosted in an area, but it feels bad to do when you have those quests objectives telling you to find the fortresses.
I totally get that it’s EA and they created the endgame in a single month just for the EA, but this needs to be said so that when they start refining it there’s a history of feedback around the mechanics.
In any case, I have very good hopes that the endgame will be excellent on release with the amount of feedback they are receiving, and as long as they keep increasing the customization of the map generation, the amount of extra content and the amount of layouts (don’t worry, they will), it’s gonna easily beat PoE1.
threaded - newest
Why is Forbes games journalising
Because the wealthy need to remind us how much free time they really have because they don’t actually fucking work or contribute anything at all of value to the world.
The first thing I wanted to comment was “Was this written by Elon Musk’s ghost
writergamer?”Real answer: Because the games industry is bigger than the film industry, in terms of total valuation.
I can’t wrap my head around this comment. You think playing video games is a wealthy people hobby? Or are you saying the author of the article is a wealthy person who doesn’t work? And he has to remind us that becuase that’s apparently something rich people do all the time that I missed? Or is it that only wealthy people have time to read these articles? Did I miss elon musk promoting path of exile or something what does he have anything to do with this?
The real answer doesn’t make sense neither, the article makes no mention of how much money the game has made, it’s just a surface level review.
As for the real the answer: I’m assuming what they mean is, since gaming is such a popular medium (which can be seen from how much money the industry makes) it makes sense otherwise unrelated outlets would have articles about it.
They’ve done this for a while. When I played Destiny 2 I remember all the op eds when a controversial change or major update came out
Forbes, for many years, has been mostly written by freelance bloggers. Some is very high quality (some is not) but it’s not like an editor in a newsroom is asking for these stories.
They have journalists on staff still but they write a minority of what Forbes publishes online.
Greatest arpg of all time. Runs better than PoE1 lmao. (No, for real, it’s waaaaaay better optimized)
It needs balancing for sure but the core is pretty good, with some balancing tweaks it’s gonna be incredible.
Mild criticism that the article doesn’t seem to mention, probably because they are not a PoE1 player: the endgame is pretty fucking boring. Not because it lacks content, but because decoupling the entrance key (waystone/map) from the zone/layout doesn’t really make it “infinite” as they say. If you think about it, on PoE1 you also have an infinite endgame since each map has a fixed tileset and in both poe1 and poe2 you search for zones with good layouts. All this map of tilesets does is force you to do undesirable layouts and since you only need A tier X map, map sustain becomes trivial.
The endgame quests really need some thinking, it’s not okay that the core gameplay loop incentivizes you to clear zones around tower heavy areas to optimize your use of empowering tablets, but the endgame quests incentivise you to ignore all that empowered content and to run in a single direction, to find the special endgame zones. I do like to put some tablets and clear all boss maps that were boosted in an area, but it feels bad to do when you have those quests objectives telling you to find the fortresses.
I totally get that it’s EA and they created the endgame in a single month just for the EA, but this needs to be said so that when they start refining it there’s a history of feedback around the mechanics.
In any case, I have very good hopes that the endgame will be excellent on release with the amount of feedback they are receiving, and as long as they keep increasing the customization of the map generation, the amount of extra content and the amount of layouts (don’t worry, they will), it’s gonna easily beat PoE1.
Lost interest the moment I saw that archery is still just a different kind of spellcaster.