The PS4 version of Genshin Impact is being delisted and shut down | VGC (www.videogameschronicle.com)
from theangriestbird@beehaw.org to gaming@beehaw.org on 06 Aug 15:52
https://beehaw.org/post/21486222

#gaming

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wirelesswire@lemmy.zip on 06 Aug 16:05 next collapse

Unfortunate, but sometimes you need to cut support for 12 year old hardware in order to do more with your game. I come from MMOs, and this sort of thing would regularly happen when a new expansion would be announced. Minimum specs rise, and support for old stuff gets cut.

theangriestbird@beehaw.org on 06 Aug 16:12 collapse

yeahhhh it makes sense, just kind of wild because live service games THRIVE on old hardware. Stuff like Fortnite and Overwatch has kept the PS4 platform pretty damn lively, and i’m sure it accounts for a significant chunk of sales, so seeing a live service game cut off that revenue stream is interesting. The hardware may be 12 years old, but the new hardware has sat in a pretty steep price point for its entire history so far, so somehow this still feels premature.

wirelesswire@lemmy.zip on 06 Aug 16:41 collapse

Yeah, I’m sure they ran the numbers and a decision like this didn’t come lightly. Also, since this is a multiplatform game, there’s a good chance the displaced ps4 users already have another device they can play the game on. Ultimately though, if the devs want to grow the game, then these decisions have to be made. Back when I played, after every major patch, you were guaranteed to see people lamenting that they could no longer play the game because their device no longer had enough storage.

While I understand it’s not a 1:1 comparison, Final Fantasy 14 dropped support for PS3 in 2017, and the console was only 11 years old at the time.

theangriestbird@beehaw.org on 06 Aug 19:45 collapse

While I understand it’s not a 1:1 comparison, Final Fantasy 14 dropped support for PS3 in 2017, and the console was only 11 years old at the time.

I don’t want to say too much bc you acknowledged the apples to oranges comparison, but I’ll say the quiet part out loud for others: technology advanced way more in those 11 years than it has in the last 12 since the PS4 launch. The only conceivable limiting factor at this phase is storage speed, and as others have pointed out, Genshin on PS4 is currently MISERABLE with load times. So like, it makes sense, but still feels wrong.

Dudewitbow@lemmy.zip on 06 Aug 16:29 next collapse

not too suprised, given the game runs fairly poorly on the base PS4, and I believe with Natlan, they made the decision to increase the quality of certain elements of the game, and its not going to get any lighter.

Megaman_EXE@beehaw.org on 06 Aug 20:14 next collapse

Remember when it was announced for the switch 1? Lol

theangriestbird@beehaw.org on 06 Aug 20:33 collapse

What a joke ahaha

sculd@beehaw.org on 07 Aug 03:50 next collapse

Unfortunate, but considering that the PS4 is more than a decade old, I suppose supporting that platform must be a pain for the developers.

Also my guess is that new competitor from Kuro games is beating Genshin on the graphic front and Mihoyo wants to up their game.

slauraure@beehaw.org on 07 Aug 06:37 collapse

If only my PS5 could outlive the PS4.

The PS5 GPU killed itself (just) out of warranty and Sony refused to touch it without payment.

theangriestbird@beehaw.org on 07 Aug 17:36 collapse

noooo Sony what the FUCK!

You make me v glad that I have gone all-in on PC this gen.

slauraure@beehaw.org on 07 Aug 22:28 collapse

I was probably just unlucky with it. Had a drifting controller replaced also within my short time with it.

Yeah PC is much better, we bought this for Demon’s Souls and the other exclusives we figured would release. Just became my partner’s go-to Genshin machine until it started making blinking rainbow artifacts very much justifying the epilepsy warning.