Elden Ring live-action film officially in development (www.eurogamer.net)
from chloyster@beehaw.org to gaming@beehaw.org on 23 May 13:43
https://beehaw.org/post/20161119

#gaming

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Coelacanth@feddit.nu on 23 May 13:53 next collapse

Spoiler alert: for an authentic representation of the game the movie will just be two hours straight of:

“I am Malenia, Blade of Miquella and I have never known defeat”

TransplantedSconie@lemm.ee on 23 May 14:37 next collapse
DibbleDabble@lemmy.ml on 23 May 15:02 next collapse

And the Director’s Cut would have 8 hours of it.

SteevyT@beehaw.org on 23 May 16:07 collapse

You don’t think “OH THE PAIN…THE EXQUISITE PAIN…” needs to be peppered in there?

thingsiplay@beehaw.org on 23 May 14:23 next collapse

Here is how the film could look like:

Getting Naked in the Middle by Deerstalker Pictures, YouTube - 2:54min

nullpotential@lemmy.dbzer0.com on 23 May 15:55 next collapse

I’m so tired of the commodification of everything.

TheRtRevKaiser@beehaw.org on 23 May 18:39 collapse

Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.

A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.

stinky@redlemmy.com on 23 May 18:26 collapse

Reminder that every character in this universe is a soul stealing monster that farms humans like cattle and sends them unwilling to an eternity of agony.