nullpotential@lemmy.dbzer0.com
on 23 May 15:55
nextcollapse
I’m so tired of the commodification of everything.
TheRtRevKaiser@beehaw.org
on 23 May 18:39
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Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.
A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.
Reminder that every character in this universe is a soul stealing monster that farms humans like cattle and sends them unwilling to an eternity of agony.
threaded - newest
Spoiler alert: for an authentic representation of the game the movie will just be two hours straight of:
<img alt="" src="https://lemm.ee/pictrs/image/2af262da-943e-4825-a686-f15339f1eeb0.gif">
And the Director’s Cut would have 8 hours of it.
You don’t think “OH THE PAIN…THE EXQUISITE PAIN…” needs to be peppered in there?
Here is how the film could look like:
Getting Naked in the Middle by Deerstalker Pictures, YouTube - 2:54min
I’m so tired of the commodification of everything.
Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.
A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.
Reminder that every character in this universe is a soul stealing monster that farms humans like cattle and sends them unwilling to an eternity of agony.