The Day Before studio returns from the dead and asks for a 'second chance': 'From now on, our development and marketing will be based on the principle of honesty' (www.pcgamer.com)
from DdCno1@beehaw.org to gaming@beehaw.org on 27 Sep 22:49
https://beehaw.org/post/16277322

Seems to me like this studio never actually closed. Either way, this is at least as funny as Ubisoft’s and Sony’s dreadful live-service games flopping hard.

#gaming

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InfiniWheel@lemmy.one on 28 Sep 01:31 next collapse

Honestly if anyone gives them their money at this point. That’s on them.

Rose@lemmy.zip on 28 Sep 03:33 collapse

Already 60% of the goal reached, with 28 days to go. 😩

Donut@leminal.space on 28 Sep 10:32 collapse

It’s only 30 people that have pledged the $14,670. This almost averages to $500 per backer, which is a lot higher than the global average.

My theory? They are arranging the pledges themselves to make it look like they are desired.

Rose@lemmy.zip on 28 Sep 11:58 next collapse

That would be perfectly in line with their past behavior.

turbulentMagma@lemm.ee on 28 Sep 12:09 collapse

One single person pledged S$12000 for the dinner with devs tier

Donut@leminal.space on 28 Sep 12:49 collapse

Ah I should have checked that, yeah. That will bump up the average by quite a bit. Thanks for the logic to my conspiracies, I should have known better

DebatableRaccoon@lemmy.ca on 28 Sep 02:16 next collapse

<img alt="I think I speak for everyone when I say… closes door" src="https://media1.tenor.com/m/Ekth_NUxUyAAAAAC/ross-paolo.gif">

NigelFrobisher@aussie.zone on 28 Sep 08:38 collapse

“Fool me once, shame on you. Fool me, you can’t get fooled again.”

JudahBenHur@lemm.ee on 28 Sep 09:16 collapse

classic