Recompilation: An Incredible New Way to Keep N64 Games Alive
(vid.lilay.dev)
from loops@beehaw.org to gaming@beehaw.org on 12 May 2024 20:08
https://beehaw.org/post/13761799
from loops@beehaw.org to gaming@beehaw.org on 12 May 2024 20:08
https://beehaw.org/post/13761799
www.youtube.com/watch?v=ywWwUuWRgsM
From this lemmy world post:
about this Tom’s Hardware article:
tomshardware.com/…/nearly-all-nintendo-64-games-c…
threaded - newest
Looks amazing can’t wait to try it out!
No no no no stop talking about it, quick before the Nintendo lawyers show up!!
Ship Of Harkinian (and similar projects) have kept gping for a long time, and they don’t do anything remotely illegal either
legality was never a thing nintendo considered
With the last two big things I’ve heard about (Yuzu and… Dolphin, I think?) they were legally in the right, but at least where I live there is absolutely no way to spin a recompiler + asset extractor as something illegal - they can’t even claim the developers are circumventing DRM, because OOT and MM didn’t have any.
Though, I would not be surprised if there’s something in US law that can be exploited for this.
Conkers Bad Fur Day
World Driver Championship
California Speed
I wonder if this would make swapping in assets from the Xbox remaster of Conker possible/convenient. I suspect it depends more on how accessible the files of the remaster are.