After two hours, open world shooter Atomfall is far more Far Cry than S.T.A.L.K.E.R. (www.rockpapershotgun.com)
from alyaza@beehaw.org to gaming@beehaw.org on 10 Mar 2025 16:07
https://beehaw.org/post/18834606

#gaming

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theangriestbird@beehaw.org on 10 Mar 2025 16:45 next collapse

Sounds like a fun romp, though I will admit to being more partial to the STALKER style.

Faydaikin@beehaw.org on 10 Mar 2025 21:17 collapse

Was Stalker supposed to be like Far Cry?

Am I missing something?

FeelzGoodMan420@eviltoast.org on 10 Mar 2025 21:33 next collapse

No, just another clickbait gaming article.

Vodulas@beehaw.org on 10 Mar 2025 22:18 next collapse

Atomfall is compared to STALKER in the article refernced in the first paragraph. This article is just stating the author disagrees with his coworkers original assessment

Faydaikin@beehaw.org on 10 Mar 2025 23:07 collapse

Ahh, that headline title could have been more clearly written then.

DebatableRaccoon@lemmy.ca on 11 Mar 2025 02:55 collapse

A staple of modern journalism.

Kolanaki@pawb.social on 10 Mar 2025 22:26 collapse

It wasn’t intended to be like it, but in a way it did have some of the same ideas. It did have the camp clearing parts with what was supposed to be a pretty sophisticated AI faction system. But the system never really worked as intended without mods, so the whole faction battle system just felt super scripted (like, nobody would come and take back control points after you capped them, even though they were supposed to until you completely destroyed the opposing faction). It’s even more fleshed out (and actually works) in Clear Sky. Which is why CS has been my favorite STALKER since it came out.