The end of Stop Killing Games - The Final Update. [Accursed Farms] (www.youtube.com)
from ProdigalFrog@slrpnk.net to gaming@beehaw.org on 23 Jun 20:39
https://slrpnk.net/post/23761107

cross-posted from: lemmy.world/post/31873281

#gaming

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theangriestbird@beehaw.org on 23 Jun 21:08 next collapse

this is a big ol’ bummer. understandable why they would struggle to get buy-in from stodgy old men, but disappointing all the same. I really thought they had a good chance when the campaign was kicking off, the excitement seemed to be there. But if even the EU won’t legislate this, it’s hard to imagine any other CPB taking up this idea. Maybe if we’re all still here in 10 years we can try again. Maybe there will be enough millenials in seats of power by then to make this happen. Or maybe the kids will be so used to live service games by then that a majority of gamers will just be blindly accepting the state of the industry.

twinnie@feddit.uk on 23 Jun 21:22 next collapse

I get the sentiment but there’s probably bigger things that we should be campaigning for than saving NFS: The Crew.

ProdigalFrog@slrpnk.net on 23 Jun 21:26 next collapse

The campaign was designed to save all future games, The Crew was just a useful catalyst to launch from, since it was a very visible example of what they were fighting against.

But yes, saving games is pretty minor compared to stopping literal fascism. It’s just a shame that PirateSoftware fucked the campaign so hard, and stopped a big influencer from basically pressing the ‘win’ button by talking about it.

SweetCitrusBuzz@beehaw.org on 24 Jun 16:09 collapse

But yes, saving games is pretty minor compared to stopping literal fascism.

I don’t know. Fascism hates art, and capitalism only sees value in it when it’s making them money/giving it power, and capitalism and fascism are very closely related. Therefore it’s actually a part of stopping fascism, or at least stopping them from getting what they want entirely.

ProdigalFrog@slrpnk.net on 27 Jun 20:14 collapse

I don’t know. Fascism hates art

Speaking of which…

bread@feddit.nl on 23 Jun 21:28 next collapse

If you’re specifically talking about The Crew, you’re missing the point. If you’re being flippant, and mean online games in general, God forbid people take an interest in the health of their hobbies.

loreng@beehaw.org on 24 Jun 15:06 collapse

There can be multiple problems worth fighting for at once. Gaming is an escape for many from the harsh reality we all live in and I also just generally think art should be preserved as much as possible.

AnEilifintChorcra@sopuli.xyz on 23 Jun 22:05 next collapse

Don’t give up hope just yet! Last month a ban on conversion practices got nearly 1 million signatures in the last week!

From an email I received from the ECI recently:

In a stunning final push, the initiative for a ‘Ban on Conversion Practices in the EU’ gathered nearly one million signatures in its final week - closing with over 1.24 million in total on 17 May.

theangriestbird@beehaw.org on 23 Jun 22:11 next collapse

it’s not hard to imagine why a ban on conversion therapy is gaining signatures while a ban on killing live service games is not. Stop Killing Games is noble, but ultimately amounts to media preservation. Meanwhile, conversion therapy is literal torture of vulnerable children. Only hardcore gamers really understand the Stop Killing Games initiative, while most sane people will quickly sign anything that improves the lives of children.

AnEilifintChorcra@sopuli.xyz on 23 Jun 22:45 next collapse

Yeah fair, its just sad that we seem to be giving up with over a month left when this has been in the top 3 most popular initiatives this year.

Hopefully this video and the non-english sponsors he has been working on get more people talking again and hopefully talking in different languages to capture the people who have missed this because of a language barrier.

jarfil@beehaw.org on 23 Jun 23:16 collapse

Next campaign:

"Save the games, save the CHILDREN!"

  • Let your children have a better childhood
  • Play your favorite childhood games with them
  • Don’t let publishers decide what’s best for your children
  • Make sure your children can play the games with their children
  • Childhood is the time to play, think of the children!

…wonder how successful that would be.

ProdigalFrog@slrpnk.net on 23 Jun 23:21 collapse

Here’s hoping there’s a final push for SKG, then!

KingThrillgore@lemmy.ml on 25 Jun 20:45 collapse

I hope Pirate Software gets his