Showing off new features for my home cockpit: Priority alerts, sounds and more status indicators
from bekopharm@discuss.tchncs.de to gaming@beehaw.org on 12 Mar 2025 13:41
https://discuss.tchncs.de/post/32116687

cross-posted from: discuss.tchncs.de/post/32116629

This uses my X4-SimPit extension for X4: Foundations, that sends ship telemetry via a socket to my node-red plumbing pipeline, which in turn forwards data to Websockets, SocketIO and MQTT. Various subscriber listen on the new messages to run blinken lights and my HUD app. I’m using the well known message format also used by Elite Dangerous so it’s compatible with that game as well.

Pick your poison: https://makertube.net/w/nUoG2ZPeAW1QhT3A2BXRrM / https://www.youtube.com/watch?v=wp1PkVhH9cc

Oh yeah… and on Linux PC 🤓

Let me know what you think!

X4-SimPit code (pending changes) is here: https://github.com/bekopharm/x4-simpit The cockpit panel has a dedicated project page here: https://simpit.dev/

#gaming

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Berttheduck@lemmy.ml on 12 Mar 2025 14:24 collapse

That’s so cool.

Looks like Elite dangerous, I’m just trying to work out what ship you’re in?

Have you tried VR? How does it compare to the sim set up?

bekopharm@discuss.tchncs.de on 12 Mar 2025 14:33 collapse

It’s compatible with Elite Dangerous, and I like it’s colour theme more this is why it looks familiar I guess.

It’s a Colonial Viper from Battlestar Galactica, that I really like. So I try to either fly Vipers or VF-1 from Macross, what I also dig :-)

I also fly with XR (3D thanks to SBS mode). VR gives me motion sickness and has some other drawbacks [for me]. See my ViperPit videos to get an idea how that looks 👍