Video editor for Linux?
from KISSmyOS@lemmy.world to linux@lemmy.ml on 09 Dec 2023 07:35
https://lemmy.world/post/9336915
from KISSmyOS@lemmy.world to linux@lemmy.ml on 09 Dec 2023 07:35
https://lemmy.world/post/9336915
I’m looking for a program that can cut video, adjust exposure levels, color correct, stabilize and encode.
I’ve never done anything like this before, so ease of use would be great. But if there’s an established standard program (like Gimp for photos), I’ll learn it. Any suggestions would be helpful.
threaded - newest
The only one I know of is kdenlive, not sure of it can do all of that but it has always been enough for everything I needed for video editing.
You could try kdenlive.org and www.openshot.org
I haven’t done much editing, but they are fairly popular and decent tools. They also come as an AppImage, which means they pretty much ‘just work.’
And handbrake.fr gets a mention for transcoding.
If it works on your setup, DaVinci resolve. If not, Kdenlive. Those are the only really professional video editing programs available at the moment.
There’s Lightworks, too, although it’s geared toward the editing process. I like it, though, and have been able to make it work for general video editing. The color correction tools are better than Kdenlive and not as good as DaVinci Resolve, but unlike Resolve, it will decode/encode H.264 and AAC. It’s powerful without being quite as overwhelming as Resolve can be for newbies. There’s no advanced setup involved unlike Resolve. The playback is responsive even with 4K footage. Kdenlive is great too, if you don’t need more advanced features or are working with a lot of 4K footage.
I (very occasionally) use Kdenlive. I think it’s pretty good.
Nobody mentioned Olive yet, that one is very good, though I’m always concerned about the continuation of its development.
Kdenlive or Shotcut, or if you want something more powerful but not open source, Davinci resolve.
Thanks. I tried both, and Shotcut was the one where I actually understood how to import, edit and export a video without consulting the manual, so I’m going with that.
You’ve probably got your answer already, but just wanting to confirm that Kdenlive can do all the things you listed.
Though the editor itself is very easy to use and obvious (if you previously have used premiere etc), you might find the UI for some of the individual effects a bit confusing. There’s tool tips and sometimes help videos and stuff, but you might find yourself dragging a few sliders left and right to find out what they actually do :)
Note that generally speaking, Kdenlive doesn’t currently support graphics-card-accelerated timeline preview very well, so if you’re packing on the effects, you might not get real-time playback in the timeline without “preview rendering”. If you ever used Premiere 20 years ago, it works the same as that.
From memory, Olive has the best “in-timeline” graphics card acceleration - but is otherwise at a much earlier stage of development.
As others have mentioned, some or all of these are also doable in Shotcut, Openshot, Olive.
Also, you might be interested in TJFree Tutorials on YouTube, which has a playlist of Kdenlive tutorials - for older versions, but it’s mostly going to be the same. He also has tutorials in loads of other FOSS creative software. I found he tended to be “clear and efficient” and doesn’t take 5 minutes to give you 1 minute’s information.
Here is an alternative Piped link(s):
TJFree Tutorials
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Thank you, I’ll keep that in mind if I need to do more.
Currently, I just have a 5 minute clip that needs cutting, stabilizing and some color correction, and Shotcut let me do that without tutorials or manuals.
Brilliant - I’ll have to have a look at Shotcut again. It used to be quite “crashy”, but it’s been in solid continual development for a few years now.
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Blender?
Yeah, Blender. This piece of software never ceases to amaze me.
Me waiting for the VSE update: 💀
It’s underrated, but it has so much untouched potential to make it really shine and it is unfortunately still a bit unintuitive to use.
I wonder if it will ever get some love again by the devs, because it’s clear that the focus is 99% on the 3D aspect of things right now and it will most likely be so for a long time to come, for good reasons of course, the advancements there have been astounding and really needed because they’re THE libre 3D animation software, while there are already other established libre video editors out there, so there is less necessity. But I still believe that if Blender was to ever give a refresh to the VSE, it would immediately outclass all the other options
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Shotcut is great, especially because ffmpeg, GPU acceleration and very easy to learn workflows (although admittedly not so intuitive that you get them right away).
I don’t know about Kdenlive, but I tried Openshot and found it to be much slower and lacking functionality, although it’s even easier to use for the basics.
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I used shotcut a lot and it’s fantastic.
cinelerra
Huh, how come I’ve never heard about this, but it looks so professional (?), at least for the website presentation.
Is it better than the common Kdenlive and Blender in your experience?
I honestly have no idea. But I discovered it a decade ago when I needed to process a short film. Haven’t touched it since.
That’s fair, it looks like it has a long history behind it in fact, maybe I’ll try it as well. Thanks for the interesting suggestion!
I was both surprised and impressed with Kdenlive.
Openshot for me. It’s very lightweight and hassle-free.
+1 for kdenlive
I used Sony Vegas/what ever it’s called now for years, moving to kdenlive was pretty painless and I don’t feel like I’m missing any features.
I’ve found Shotcut to be more stable than Kdenlive. Tho I haven’t tried the latest kdenlive yet. Both have glaxnimate support so motion graphics is possible with both.
For sure try out olive You can’t do automatic stabilization but manual works fine, However I will always use gyroflow whenever possible anyways. If needed you can easily script motion tracking data from 3rd party sources.
but it is properly color managed throughout the entire editor so doing color correction works properly and accurately. the node system is really powerful despite it’s early nature, and as far as I know olive is the only FOSS editor with proper OCIO integration, which means you get industry standard color management tooling including things like ACES support. You also have OTIO support for importing and exporting editorial cutting information.
In addition to all of the open source options that have been offered, Davinci Resolve runs well on Linux and has all of the above features (and many, many more). It’s also a buy once keep forever situation rather than a subscription since they make their real money on hardware. OSS it isn’t, but it’s incredibly powerful, has an extensive free (as in beer) edition and beats the hell out of paying a monthly fee.
As for DaVinci Resolve, installation can be a bit weird if you don’t happen to run one of the officially supported Distros. Because of that, the easiest way to run it is probably via DistroBox, Michael Horn made a great tutorial about that: youtu.be/wmRiZQ9IZfc
Here is an alternative Piped link(s):
https://piped.video/wmRiZQ9IZfc
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Are there distro-specific issues? I’ve always just downloaded the zip and run the installer with no issues.
Personal example: Fedora (38 - 39). Resolve uses libs which depends on some older versions of a lib, which they don't ship in the installer.
So I had to replace the depending libs so that Resolve can run with Fedoras more recent libs.
Good to know. Thanks.
No Flatpak available?
It wouldn’t be trivial to package such a big app as a flatpak (or snap for that matter) and also maintain it properly, so as long as the original developers don’t do the work I think it is unlikely to happen. But for a tool that I’m going to be using a lot in the future I think it makes sense to invest the time once to install it, even if it’s a bit more complicated.
You ever try KDENLive? It’s pretty good imo
Am I the only one who kind of likes the video editing profile Blender has?
TIL Blender has video editing
blender is almost like the emacs of multimedia software, it’s got 3d modeling and rendering, 3d animation, grease paint (2d animation), non-linear video editing, and probably other features i haven’t heard of.
Pitivi I use. Like feature lacking Adobe Premiere it is.
Why talk like this do you?
A lot to learn you have, Padawan.
For me the problem I don’t see
If you want a very simple editor, try avidemux.
Kdenlive is great, I’ve been editing a lot of my videos on there and some shorts on YouTube. It’s got a pretty unappealing UI but one you get to know and figure out where everything is you can get some content out :)
If you’re familiar with blender, it works pretty well but renders slow
Kdenlive
Openshot
+1 for openshot if you need a no frills editor.
I’ve used Kdenlive for my personal projects and in a professional setting. It’s easier to install than Divinci Resolve and almost as powerful.
I just use KDEnlive.
Ahhh, so that’s why its called Kdenlive
I think everyone calls it kden-live right?
I do
Pitivi is really nice
Kdenlive is preety good now
I know Blender can do at least some of this on windows. I assume the same is true on linux?
Yes but it’s not primarily a video editing app. Also Blender is kinda hard to learn and doing so just for video editing would be overkill
Kdenlive is what I used a while back when I was editing a video. You also can do it with ffmpeg from the command line if your a real chad
Kdenlive’s pretty good.
For whatever reason, many of the editors mentioned here never worked for me … like OpenShot, ShotCut or PiTiVi were really unstable the last time I tried (might be a distro or DE thing). Also I found it hard to cut precisely when they worked. Lightworks, Da Vinci, Cinelerra, I had a hard time getting them to run. Maybe that changed in the meantime.
I ultimately stuck with Kdenlive, which is stable enough and allows for reasonably precise cutting.
+1 kdenlive. However, I can see why it’s no sufficient solution for everyone