The Big OOPs: Anatomy of a Thirty-five-year Mistake [Casey Muratori] (www.youtube.com)
from cm0002@lemmy.world to programming@programming.dev on 19 Jul 02:44
https://lemmy.world/post/33163891

“Compile-time hierarchy of encapsulation that matches the domain model was a mistake.”

en.wikipedia.org/wiki/Casey_Muratori

#programming

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hoshikarakitaridia@lemmy.world on 19 Jul 06:08 next collapse

This guy knows his stuff. Saw him on the standup podcast, and he vomits knowledge at you.

NigelFrobisher@aussie.zone on 19 Jul 07:03 next collapse

So much time in my undergrad designing stupid inheritance hierarchies for systems (petrol stations, web servers, guidance systems), none of it even remotely applicable in my actual career as a dev. In fact, practically every time someone had done something “clever” with inheritance it caused subtle bugs or made maintenance and extension much harder than it should have been.

HaraldvonBlauzahn@feddit.org on 21 Jul 15:01 collapse

en.m.wikipedia.org/wiki/Casey_Muratori

He is known for his work on Bink Video[2] and Granny 3D while working at RAD Game Tools, for popularizing the concept of immediate mode GUI (IMGUI) and coining the term […]

Would an immediate mode GUI be a good match for Rust?

Jayjader@piefed.social on 22 Jul 20:57 collapse

according to https://areweguiyet.com/, there are currently 2 distinguished immediate-mode GUI libraries for rust:
- https://docs.rs/egui/latest/egui/
- https://docs.rs/imgui

I don't know whether that makes it a good match, but apparently it's at least feasible.