Bringing Achievements To The Nintendo Entertainment System (hackaday.com)
from misk@sopuli.xyz to retrogaming@lemmy.world on 01 Apr 12:09
https://sopuli.xyz/post/24742972

#retrogaming

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Lemmist@lemm.ee on 01 Apr 12:11 next collapse

Fuck Nintendo!

misk@sopuli.xyz on 01 Apr 12:15 next collapse

You’re really boring. I’m going to block you and ban you from my single person community that you stalk as well.

Lemmist@lemm.ee on 01 Apr 12:18 collapse

Oh, no! Don’t do it! How would I survive without stalking your single-person community?

Flagstaff@programming.dev on 01 Apr 14:04 collapse

Why? They’ve inspired devs through so many incredible design choices. Even the terrible-to-play NES classics laid groundwork for epic titles and legacies later on.

Lemmist@lemm.ee on 01 Apr 14:08 collapse

Their law… affairs make them shit.

DmMacniel@feddit.org on 01 Apr 12:14 next collapse

Would be cool if they could, for the next Iteration, hook into the video signal and overlay an achievement banner akin to how retroarch displays them.

yesman@lemmy.world on 01 Apr 15:47 collapse

Achievements have made games worse.

I discovered this after buying a steam game that I had pirated. All of a sudden I’m doing boring and repetitive stuff that I don’t enjoy, just to unlock some dumb trophy.

Any enjoyment for the players and creativity by developers has been long eclipsed by the lazy paint-by-numbers boring achievements who’s only function is to artificially extend “engagement”.

They should just sell the platinum trophies.

misk@sopuli.xyz on 01 Apr 15:52 next collapse

They’re not inherently bad. You could say modern style Mario games have achievements because some things are optional and super hard.

atrielienz@lemmy.world on 01 Apr 20:15 next collapse

I dunno. Perhaps because I don’t play a lot of games with exorbitant amounts of achievements but for me in games like Hollow Knight they were sort of a roadmap. The thing is, you can just complete the ones you want. In my playthrough on the switch (where some of the achievements were just hidden), I didn’t get the same sense of having checked something off my list as I did when playing on steam. It’s almost like since nobody can really see them there’s no joy in it. But on steam I felt more pride in those same achievements.

7arakun@lemmy.world on 02 Apr 04:34 collapse

I think achievements are great for when you’ve finished a game but you want to keep playing it. A fun, additional challenge for when you’re not ready to be done with a game. Emphasis on fun though; you could easily design boring or frustrating achievements.