What's your greatest "gaming high" you've been chasing ever since? Please take care not to spoil anything, if you are going to be story-specific.
from eru777@lemmy.world to retrogaming@lemmy.world on 09 Oct 20:59
https://lemmy.world/post/37126670
from eru777@lemmy.world to retrogaming@lemmy.world on 09 Oct 20:59
https://lemmy.world/post/37126670
For 90s kids, there’s no need for explanation. For others, well, pokemon was a phenomenon. It was everywhere, on TV, in magazines, toys, stickers. You could trade pokemon at the school excursion on the bus.
You felt alive in this world, pokemon gen 1-2 were the pinnacle of pokemon for me. And in gen2, finishing the game, and lo and behold, there’s a whole other region (kanto) waiting for you to explore it. The night cycle in the game blew my mind in ways that I have been chasing ever since.
I know it will never be reached again, but the memory will remain as powerful as it was that evening of the early 00s. What is your greatest gaming high, that you know will never be topped again, and that you have been chasing ever since?
threaded - newest
Halo 1 LAN parties
Same except Marathon 2
Also, Halo 3 custom games with full lobbies and super creative customs. Honestly, just Halo 3 in general
Splinter cell: Pandora Tomorrow.
Spies v Mercenaries, screens were set back to back so you couldn’t peek at the other team. We were rotating around for a while before people settled into their preferred play style and shit got intense.
I miss that game.
Unreal Tournament LAN parties.
Holy shit. I was trying to think of an answer and this is probably it. Unreal was indeed unreal. Once I got used to the pace of the game it was on. Saddle me up with Speed Boost & a Flak Canon.
Damn- I wish LAN parties were still a thing. The vibe was unmatched
Man, I was playing Borderlands (1) on PC, playing as Roland with the support gunner class mod. I had a couple of Tediore legendaries, I believe it was the revolver and the combat rifle, and I just reached this zen state near the end of the game, shooting at these seemingly endless waves of enemies just coming from everywhere. thanks to the guns and class mod I never had to worry about picking up ammo, it was just constantly spitting lead in every direction, and it just clicked, it was golden and beautiful.
Borderlands 2 was fun, but Borderlands 1 is the game I replay.
The only way that Borderlands 2 was a real improvement over the first one was the auto money pick-up. I know many or most will disagree with me, but I don't care. I have beaten both games more than once and I always go back to the first one. I find it much funnier than the second, and the second went overboard with the variety of weapons to the extent that everything was basically garbage. I did enjoy using keys to get mystery loot, though.
Also, Bloodwing for life.
Crawmax. That was really fun with a group.
FF IX. I’ll never get that again.
My Arma 3 Antistasi server. it was so fucking dope
I only played Arma 3 for a very short time online but I spent quite some time in the simulator because I utterly feared to suck online (just like I spent more time with bots in CS2 than online). It was a glorious moment when I took over flying a heli in an online match and successfully transported a crew of players to the target location first try. I died pretty quick in the ensuing urban warfare though.
Psycho Mantis
Swimming Nougat.
Did I do that right?
Swimming Nougat didn’t come out until Steak Eater tho.
Ah… yeah I forgot. My bad.
Rhythm Doctor boss stages. Each one is an amazing showcase of visuals on a rhythm game with the simplest control scheme ever. And the game’s final stage, the full release is in December 10.
With each stage exceeding my expectations by a long shot, I can’t wait to see what they’ll do this time.
The result of waking the Wind Fish in Link’s Awakening broke something in me at such a young age that I don’t think I’ve since experienced as profoundly.
TFC “Sillyzone” server. so many fun mods and oddities like the dj/lightshow nights.
When I was a young kid, I didn’t understand that the NPCs and game world were essentially fixed. I genuinely believed they were just as alive as I was, and was participating in their world.
I would go around following NPCs, try talking to them and felt like I was really helping someone when I would do quests and such. The games I remember that feeling the best was Zelda OOT & Majora’s Mask. Doing the couples mask quest line all on my own* and my little notebook I kept track of what people needed was wild. Man I wish I didn’t lose that book so I could look at it again.
*Edit: My much older cousin would help me if I got really stuck. But he didn’t pop my bubble.
I was well-aware by the time I played OoT that NPC were just NPCs, but I think I felt the same bewilderment as you did when I first played Shenmue. I haven’t played in a long time so I’m not sure if it still holds up, but at the time, that world made me feel like the NPCs were real people with actual lives.
I have a few from childhood, but the gaming high I am chasing now is whatever Outer wilds was. A beautiful story told through exploration and discovery. I just want to go back and experience for the first time again.
d00d. I keep trying to play it. The world resets and I’m like wtf is going on? Something is not clicking for me. Boy do I suck at piloting too.
You’re out there collecting info maaaan. Information is the thing that unlocks new areas.
We all suck at piloting lol. I have crashed into the sun, planets, etc over and over again. You get better at it with time though.
Best thing I did when playing that game was to stop trying to figure it out, and just start letting my curiosity drive me. Things intrigued me, and that drove me to go try and figure it out. Eventually the pieces start to come together. When I felt stuck or confused, I just went somewhere else and poked around for a bit elsewhere.
Did you beat the echoes of the eye DLC? It’s fucking incredible and easily on par with the base game if not better
I did. Loved it. Echoes of the eye is a really good addition to the based game and honestly other than the base game, the only game I have very been choked up at.
The awe and grandeur of Occarina Of Time… at the time.
Disco Elysium is the best literature I’ve ever played.
I still feel like used to live in Skyrim. It was a place where I wanted to be and explore.
TF2/Halo CE multilayer mix of copetitive adrenaline and funny shenanigans
Those are the game experiences which stuck with me.
You know what stuck with me about Ocarina of Time? Zora’s fountain is the source of all water in Hyrule. King Zora’s fat ass blocks the way through. So about a percent of all the water in Hyrule flows through his ass cheeks.
And also that fucking hand creature. That thing freaked me out.
<img alt="" src="https://aussie.zone/pictrs/image/33ad068e-de62-459b-8096-292ebe87c567.png">
Finishing street fighter 3 on one coin in the arcade. Still play street fighter 6 daily but I’m not as good as an adult as I was back then.
I worked waiting tables so got lots of change. Some I would spend or cash in. Some was kept purely for arcade time.
Planetside 2.
Was pretty new to the game and just wsndering around as a sniper when a guy in a transport pulled up and told me to get in.
Boarded the transport and drove around for a bit when we crossed a hill that sat above an enemy camp.
I jumped out as he drove on and started scouting the camp from the hill. Felt a bit lonely and asking myself if jumping out here was a good idea at all.
After a while, I chose to shoot and see where it lands to see how high I need to aim to adjust for bullet drop.
Suddenly I hear a loud ‘boom’ and an explosion roughly where I was shooting at. Then another ‘boom’ and another explosion.
Turned around to be surprised by 5 friendly tanks in one line behind me unloading at the enemy camp.
After about 20 more seconds, my hill was swarmed with all kinds of friendly tanks and personell, just blasting away at the camp.
It was as if I went from a lonely scout newb to somehow spearheading the attack, which felt really cool.
I was late to planetside starting in 2018, then a haitus and then playing the shit out of it from 2020-24
Getting a level 80 asp 2 NSO (I’m not insane I’m not insane)
But for me I suck at the game, drift my
pancakedervish over a lib and perfect swing around keeping my Gub trained in him at all timeI’ve been playing it for too long. Varying styles of play is really interesting when combined with the carried map and scale of battle. Not that everything in the game scales well, but what does scale makes it very interesting.
Planetside 2 is incredible for facilitating “greatest gaming high” moments.
I just hopped back in a few weeks ago after probably six or seven years, and it’s still an absolute blast when the population is high enough.
Amazing game. Sad it’s falling off, but glad there are still at least occasionally enough players to enjoy it as it was meant to he enjoyed
Arma 3 Exile
I know what you mean about Gold and Silver. Everything you mentioned, plus events that happened on specific days of the week, “mystery gift” functionality via IR, and more stuff I’m forgetting. There were also radio stations you could “listen” to (read text) that made the world feel alive.
Even in gen 1, trading/battling revived link-cable culture, which I’d only ever seen people use for Tetris, years before.
The first game I ever sat down and played for extended periods of time and the first game I ever completed was Majora’s Mask on the N64. It was and still is such a weird game from the town and the people living in it, to the masks, the Moon, and Skull Kid. I loved every little piece of this world, but the constant counting down to the end of the world and the reactions of all the characters when the end was near scared me. It made me anxious, stressed, and fucking terrified, but I would always go back to it. I honestly don’t remember how long it took me to finish it, maybe a couple months, maybe the better part of a year, but eventually I did finish it. And it literally felt like the weight of the Moon was lifted from my shoulders, I was excited and relieved and… I literally cannot explain the mix of emotions lil 6 year old me felt in that moment, but it’s what really made me interested in video games.
A couple of years later, a cousin gifted me a copy of Halo CE. Instantly became obsessed with it. My parents’ computer at the time was absolute dogshit (we didn’t really have much use for a computer anyway) and we only had dial up internet for maybe 2 years (we didn’t have much use for the internet either lol) but that didn’t stop me from playing both the single player and multiplayer as much as I could. Fast forward about 2 decades, and in college one of my friends starts playing Halo CE out of nowhere. It was also a cracked copy of the game so it very quickly got floated around to everyone in our friend group. We would have little lan parties to play games and in Halo we would play 3v4 or 3v3 matches, but everyone quickly started to see a pattern. Whoever played on a team with me would win, and I would always be on the top of the scoreboard by like 10 kills. Everybody decided to do me a favor (gang up on me) and humble me (wipe the smug look off my face) by tricking me into a 5v1 match. I won. We played two more games like that, cuz the first one had to be a fluke. I won those as well. I don’t know if I held onto those Halo skills and muscle memory for that 2 fucking decades, but at the time I was also feeding a pretty bad CSGO addiction, but ya know. It’s what it’s. And that’s why I can’t play fps games against my friends, because I was playing at a completely different skill level and it felt like I was bullying them 💜
Total Annihilation on a LAN
Red Alert cut-scenes
Halo on a LAN
Battlefield online with voice comms
Couch co-op gears of war, and Army of 2
Finishing Mass Effect
Worms, hot-seat
Instagib. Oh fuck, instagib is pure adrenaline
Just one more turn
Last 5 in Battle Royale, never yet finished last!
You have died of dysentery
Hitting that last alien
command and conquer is definitely top choice for me too(all 3 series, generals, RA, and CNC tiberium), 4 is something someone should never play, EA destroyed the franchise.
RIP Westwood
I still chase after the first playthrough experience of Okami. It was a time before novel ways of interacting with the game world were the norm. Everyone I knew at the time was playing CoD (some even just played Zombies mode and nothing else), Battlefield, Halo, GTA, Pokémon, Mario, Zelda… all titles that “everyone” played at the time.
When I saw Okami on a commercial, I knew I had to own it. There was nothing like it at the time and the way it pulled from Japanese culture was such a new concept to me. The way you can stop time at any point and paint shapes on the screen was just too cool to pass up. Not to mention, the almost hand-drawn aesthetic was still one of very few at the time.
I will admit, I can’t stand the experience on Wii. I can only enjoy it on controller because of how awkward painting with a 6-foot brush is.
Metal Gear Solid V: Mission 16.
Saints Row Co-op over systemlink with a monitor each up on the sofa table (also a bong each on the sofa table).
Star Wars Galaxies before the horrible updates and Jedi inflation.
The early days of Asheron’s Call. One of the earliest MMORPGs with a 3d game world. It was cool being in a giant world with thousands of other people who were all trying to figure out the game and explore the world. There were monthly updates that were adding all kinds of new stuff all the time. I don’t really care for MMOs any more but it was a cool experience at the time.
Not retro at all, but Destiny 2 Forsaken. I’ve always loved the Bungie game feel and gunplay, and I finally kicked my D2 habit right after Edge of Salvation week one. I’ve tried many single player shooters since and have yet to find something that comes close to scratching the itch.
Mech Assault 1 & 2, particularly 2. The two most memorable boss fights for me was the mid game one where you fight some giant robot bull thing in a tiny exosuit while Getting Away with Murder by Papa Roach Plays, and the final fight where you fight a half built giant mech again in the exosuit while Right Now by Korn plays.
Also I really liked Halo 2 for the banshee dogfight with Follow by Incubus in the background and the big Mausoleum fight at the end of Gravemind with Blow Me Away by Breaking Benjamin plays; the part where the doors open and the bell starts to toll chefs kiss. Oh and the whole level where you drive a tank up the bridge chasing down a Scarab too.
Also, why has there been no remake of Crimson Skies yet? That game was so much damn fun. I miss the dog fighting and crazy guns.
For a very brief moment in time I held the leaderboard for the Bowman in Mech Assault. I think the main contender at the time was a total loudmouth and XBL Forum regular with the gamertag “GeorgeTheGreek.” A certified shit talker, but he was also damned good with that Mech. One of my fondest memories of the game was using the Bowman to stomp someone in an Atlas on the city map (River City?). I hadn’t seen it done before, and most others in the lobby must not have either, because a bunch of them went ape. My team might’ve still gone on to lose, I seem to recall the map meta being “pick a Mad Cat and sit back sniping,” but that moment was worth any outcome.
OG Xbox Live was probably my favorite console experience after Quake 3 Arena on Dreamcast. I wouldn’t own a console after the 360. My next favorite console experience was when a buddy got Mortal Kombat 2 online for his PS3. One regular, whose name I’ve forgotten, would bust out all the old glitches (could’ve been using a macro controller) but it was the first time I’d send Fatality Friendship on the Kombat Tomb stage. Another had a novelty account named “ItsTheToe” that always played as Liu Kang. Anyone familiar with MK2 would know his crouching low kick was this stupid stick-his-toe-out move that was nearly impossible for any of the ninjas to jump kick into. Absolutely hilarious when I first encountered them, then frustrating but rewarding having to relearn my favorite three characters to deal with them.
You just reminded me, I also played the shit out of Unreal Tournament 3 and briefly held a double digit rank in Team Capture the Flag. Loved that game overall and I liked the addition of that hoverboard.
Same friend had UT3 for the PS3. We’d rotate stick on it but I wasn’t great at it. I had the keeb and mouse for my Dreamcast, basically cheat mode against controller players, and that led to my switch to PC for the FPS genre. I faintly remember the PS3 version having cross play and/or mod/map support. I’m pretty sure we all played a bunch of instagib CTF on a map that was like a long hallway.
He eventually bought UT3 again for PC I helped him put together. It was a great looking game on PS3 but we were all blown away when we hooked the PC up to the big screen. Good times.
13 All Clear
Holy shit.
Also, it still blows my mind how Puyo came from a sick-ass dungeon crawler series. I wish they’d make more Madou Monogatari dungeon crawlers… 1-2-3 on the PC98 were fantastic.
There actually was a new Madou that came out last year. Heard it wasn't very good though...
TBH, I don't think the originals hold up very well either...
Whoa, I had no idea! I played the ones on the PC-98 a few months ago and thought they were quite enjoyable. A bit frustrating at times, but overall I enjoyed it.
The immersive world of Oblivion (Elder Scrolls IV). Morrowind had been great, but the high-fantasy realism of Oblivion blew Morrowind away. Skyrim wasn’t as immersive for me, mostly because the guilds and other side-stories weren’t as deeply developed. Oblivion remains THE high water mark for open world RPGs.
Oblivion was the only game that came close to how I felt the first time I stepped out of the dungeon and opened the world map of Daggerfall. I couldn’t stop making new characters that I wanted to explore the world with.
But Oblivion really was something special too. Felt like an alive fantasy world.
I’ve been chasing that Daggerfall high for so long. Oblivion and Morrowind were amazing, but they didn’t quite get me there.
Skyrim has the best bars in any video game that I know of. I used to dump all my crap on the floor of the Whiterun tavern, so the npcs would kick it around as they moved. Hundreds of baskets and pans and garbage items. I’d leave the game running as I slept, listening to the trash being kicked, local gossip, awful minstrel, and pleasant sounds of people drinking.
What a mental image that is.
Heh. I do shit like that. Before i quit/finished Fall Out 4, I killed all the Brotherhood, stole their power armor, and put it on the roof of the Atomic greaser’s gas station. Didn’t stop till I had it covered. It was a fukin monument. Looked cool as hell.
When Myst first came out and then me and all my friends carrying our controllers around with us for spontaneous (but constant) quake 3 arena battles on the Dreamcast. Those were the days I’ll always remember but never be able to relive.
Playing Wing Commander very late at night, hit a large glass water bottle off the table with my elbow, and catch it with the same arm/hand before it reaches the floor to shatter and wake up the whole family.
Peak reaction times induced by VideoGame adrenaline never reached again.
Sitting on a couch in the basement, table thing in front of it, little CRT on top, PS2 plugged in, playing Star Wars Battlefront ( either 1 or 2 ).
Either that, or being on a different couch in the same basement and playing Sonic Mega Collection, the game that turned me into the big Sonic fan I am today. That game, specifically if there is a marathon of one of my all time favorite shows on TV that I can switch from game to cable and back. Well, we had a weird CRT with radio, so press the button twice for game or whatever else you had plugged in, but that was a very minor thing. Happened once during a pokemon marathon middle of the day middle of summer vacation and never again since.
Definitely a tie between those for me. I don’t necessarily try to reach that high because I know I’ll never be able to recreate it unless I can find those exact couches, design wise, those exact TV models, and buy my childhood house and remodel it to make the basement look exactly like I remember it. That, or get a replica that is uncannily close to my memories.
I dunno if it was a high per se, but I used to love playing Dreamcast with my friends at lunch every day in high school. I dunno if I long to do it again, but the memories are nice.
Being in the zone, utterly focused at defeating
glockSword Saint Isshin. Doing it so many times that trouncing Genichirou pre-Ishin was a given, a warm up even, before going for the main dude.Nine balls and more nine balls and more nine balls in Armoured Core Q_Q.
Penetrator from Demon Souls.
Malenia.
I remember reaching that point with Isshin, where Genichiro was something I could basically do in my sleep.
Did you do the Elden Ring DLC? If so, how’d you feel about the final boss there? I found that to be the hardest boss they’ve released, more than Isshin or Malenia.
I just finished Elden Ring a few weeks ago so no. Elden Beast was a pita since I was maining rivers of blood and put points into arcane. As you know he’s immune to bleed so I gave up and switch to an occult uchigatana instead using the default skill.
For these types of games I usually take my time and definitely does take me a long time to beat them. Though it’s mostly in spurts. If I feel the itch I can probably blitz through the games pretty quickly. For example I took like a six months break after I encountered Isshin. After that, I beat him after a few tries and proceeded to NG+4 the game to get all the endings and skill PTS to complete all the achievos within a few weeks.
I’ll eventually get around to Shadow of the Erdtree though. Nightreighn on the other hand I’m not sure I’ll play that since it’s multiplayer and seems to be roguelite.
It’s probably a hot take but I think SotE is the best content they’ve ever released. It might be my favourite video game release of all time. The final boss is tough as nails though, or at least was pre-patch. It’s a fair bit easier now but still really hard.
SotE has my three favourite bosses ever, as well as some of my favourite locations ever. I think it’s got their best world design since DS1 too. Most of these are probably not common beliefs but hopefully you like it like I did. It is definitely harder than the base game, but that’s sort of the point of a FromSoft DLC.
Three favourite bosses ever?
Bayle, Midra, and Messmer. Dancer of the Boreal Valley from Dark Souls III used to be my favourite boss until SotE came out.
As a '90s kid, I was a little old for Pokemon, so I did need the explanation.
I guess for me it would be finally beating The Legend of Zelda, mostly because you had to start over again so many times after your saved game got wiped.
Two different things:
I was infatuated with Halflife and unable to function in life for a certain amount of time. I would say it did a number on my first run at college, but there was a lot going on there.
As a teen, I was the annoying kid that didn’t have their own games at home, or at least any of the good ones. I would go over my friend’s house and they would be stuck on a boss level only for me to win when the controller is passed over to me.
What do you think of Black Mesa? I haven’t finished the whole game. I did play the Xen stuff when they first released it.
It’s on my radar, but I’m focused on other stuff now.
The absolute peak of gaming for me was the first time I got stoned out of my mind and played Minecraft. Probably like... circa 2012. I've never been able to get back to that place ever since lmao the colors were so vibrant, each pixel was absolutely perfectly placed. The light grey ui elements in your inventory... everything just tied together so perfect. It was like seeing a new color for the first time, but then every time after that is just, eh...
I had similar experience with alcohol and horizon zero dawn. I can remember so much about that night despite the liquor.
DOOM II. Sinking the final rocket into the demon’s brain on L30 Icon of Sin. I did it before Z-axis engines like ZDoom. 30 years ago? Something like that.
<img alt="" src="https://eviltoast.org/pictrs/image/23e252d9-2e66-47c5-a13a-6f73d9202400.png">
The very last level is worthy. You must train in order to finish it. I could not do it today without a month or two of practice.
These days if I want that rush, I boot up DOOM 2016 and play the first level on Ultra-Nightmare Arcade.
I did enjoy killing every last Brotherhood of Steel member in the airbase and then blowing up the Institute in FO4. That wasn’t a rush, it was a culmination of about 800 hours. I was done. Kill em all now.
More recently, the first time I killed the final boss in Risk of Rain 2 was quite satisfying. Took about 3 months.
Hey, just in case people don’t know:
There is a very lively community still playing Doom II. There are incredible mods and maps, from minor addons to gamechanging mechanics. I enjoy the Brutal Doom-addon for it’s modern shooter feel and the heavy pixel-gore. But there is loads of other stuff, years of fun!
Looks phenomenal.
I was recently so excited to discover Fortress Forever also, which is the old TFC game. I dominated in that.
Ya, Brutal Doom is the fukin shit. Killer. Really. With lots of blood.
I have Selaco on my Steam wishlist. I’ll get it someday.
I already played Selaco and liked it very much. It looks phenomenal, all the particles and the mood lights, it’s such a beautiful chaos. Only the enemies are real bullet sponges, that’s not to my taste. I’d rather have shorter combats or more enemies than sinking clip after clip in one simple enemy. But it’s just a personal preference, go play it!
Well, thank you! I’ve been curious. And I don’t mind hard.
In Cookie Clicker when you manage to stack 3 fortune cookie modifiers. Numbers going up so fucking hard.
Gael from Darksouls 3 and Orphan from Bloodborne were really cool and intense fights, those probably gave me the greatest rushes in Fromsoft games but I havent played Eldenring yet.
Getting a crit with Paladin in DnD is always amazing. I dont know if the updated 5e rules ended up removing the crit on Divine Smite but I’d elect to ignore that
The only console I had exposure to as a young child was the Gameboy.
At a birthday sleepover with some friends, we all stayed up late into the night playing the original Nazi Zombies map from COD: WAW. Nothing has ever beat the sheer joy and fun I had with that initial playthrough.
Chrono Trigger, and finishing the games first full arc. What would normally be the end literally showed me that this game had so much more, which expanded the more I played it.
I still maintain that Chrono Trigger was the masterpiece of the SNES. Not of its genre, not just the best RPG on the platform, not just a standout for being ahead of its time.
What got me about Chrono Trigger is the crux of the 1000 AD cast’s main quest, wherein the three kids from the present become accidental time travelers and complete what amounts to an entire young adult novel’s narrative arc where they manage to rescue Princess Nadia/Marle from the past and marginally improve history, and in any other story that is where the Happily Ever After would go and the end credits would roll. But via extended highjinks they ultimately wind up gaining some future foreknowledge of the Day of Lavos after witnessing its aftereffects first hand.
These three are not heroes or warriors (Crono possibly notwithstanding, since he’s already suspiciously good with a katana) and were not called upon by the gods. None of them are any kind of chosen one. There is no ancient prophecy. They are not the scions of a past fellowship of heroes who saved the world from an ancient evil generations ago. No villain has burned down their village in the first act. They aren’t facing much real adversity or hardship in their lives, none of them really have a secret and tragic past, and they all have homes they could go back to pretty much at any time and forget about all of this.
They’re just three kids. Lavos isn’t their problem, or even the next generation’s problem, or the generation after that. It won’t rise to destroy the world anywhere near their lifetimes, and they’re certainly not powerful enough in that moment to do anything about it anyway.
But it’s Marle who decides right then and there, no. Fuck that shit. Without hesitation. No one else can time travel and change the past, at least as far as the three of them know. As Marle says, this can’t be the way the world ends. They have to try.
There are so few RPG stories of that time where the decision to embark on the quest to save the world is left to the player characters’ own agency, and so neatly aligns with what the player would probably want to do themselves.
Probably Halo Reach Forge mode, couch co-op with a friend of mine. We’d spend countless hours building bases, doing races, all sorts of stuff in Forge. We played other stuff in Reach too but Forge was always my favourite.
We haven’t spoken in years. We used to be super close, I hope he’s doing alright.
Learning I only beat half of Castlevania: Symphony of the Night and then playing the rest. And then playing it again and again, and finding new crazy weapons I’d never seen before. Learning that some weapons (like Sword of Dawn) do something other than just slash. Later reading GameFaqs .txt guides to learn about even more stuff I had no idea about, so end up playing it even more.
And playing Final Fantasy 7 right before all of that. When the demo disc of Final Fantasy 7 came out (inside a Playstation Underground magazine), I lost my shit. I had loved, loved, loved FF4 and 6 (2 and 3 in the US), and 7 was just insane. The graphics, the music, everything. Absolutely revolutionary. That game was a reason to buy a PS1. I remember maxing out the playtime at 99 hours in my first playthrough.
The physics in Half Life 2 blew me away, I would stop every few meters pushing stuff around and then in the water bike part and the gravity gun my jaws would drop. No we just have shinier graphics but still waiting for sor something like that to blow my mind again.
Also the slowmo on Max Payne 2, can’t count the times I’ve replayed it because of that.
After dragging my long suffering mum around every shop that might possibly still have a copy of The Legend of Zelda Ocarina of Time and finally getting what must have been the last one anywhere.
We then have to go and do a whole load of other things all afternoon while I read the manual from back to front about a dozen times in the back of the car, getting more and more excited.
Then we finally got home but I had to help with dinner first and then eat all the while jabbering incessantly about how amazing it was going to be while I’m sure she just rolled her eyes and said “yes dear” and then I was finally allowed to put the N64 on and I then sat glued to it for hours in a state of wonder and amazement.
Truly the best experience I’ve ever had gaming.
Katamari Damacy
EDIT: I could add a few more–
The original Legend of Zelda
Final Fantasy IV and VI; I was one of those people who bounced off of VII because of battle load times (I tried twice and both times that was what drove me from it)
A now-obscure Atari arcade game called Rampart
Another arcade game, an action RPG from Taito called Cadash, which could be played by four players on two linked cabinets (no emulation, even official ones, currently support this mode)
FF6 is mine. That moment when they turn the corner and the world map music changes. Beyond cathartic. The 3-4 hour tension and release they set up in that part of the game is an incredible design triumph.
I did okay with the delays in FF7 but it was absolutely unbearable by FF9. On the plus side, that drove me to discover Suikoden merely because it had instant transitions.
Halo 3 Multiplayer before system party calls were a thing
The proximity chat where you could hear the enemy if you were close to them. Serious psyops. Hiding in their base and announcing to your teammates “im hiding by their warthog spawn they dont even know hahaha” and watching them all leave the flag to go get sniped while you nick it.
Not sure which one I would pick. Pokemon Blue, Oblivion, Star Wars KOTOR, Warcraft 3 or Super Mario 64 maybe. All of them were amazing and had a lasting impact on me.
More recently I played Enter the Gungeon, Slay the Spire and Return to the Obra Dinn
LAN party 2012ish. Playing Farcry 2 team Deathmatch multiplayer on the Clear Cut map. First team to 100 kills win. I got 60 of the 100 kills to win and from that point forward I was no longer permitted to use the 50cal sniper rifle.
Grand Theft Auto 3.
Going into that for the first time was mind blowing. A true generational leap over everything before. Now you just get slightly nicer reflections and loading times and pay £500+ for the privilege.
So just shy of 10 years ago me and the dudes were playing a lot of Dota 2, we had played since early Beta. At this point in time the game was still young and hip so the ratio of casuals to sweaty mlg was much more forgiving, which was great because it put me and the dudes in the upper bracket especially when combined with shenanigans, nowadays we’d probably only be in the top 60 percentile at best.
Very few people knew about this or utilized it but you could put your level into stats instead of an ability, so I would find weird builds to focus on only 1 skill and stats. We discovered this build called Sand King Jesus where you could use a character called Sand King to sit, invisible, in sand storm AoE DoT effect on the lane and just never leave but the tradeoff was the inability to move without cancelling, items focusing on regen and armor items as well as utilizing another little known mechanic where you buy 2 stout shields: they used to have a 50% chance to reduce damage by 20 (almost all damage a creep can do) and it would run that 50% check for each individual shield. At the time there was an exploit where if you move, cancelling the Sandstorm ability, but recast it before the particle effect dissipated… Uh Oh! The particle stays put but the Sand King and the AoE radius both moved. That made him not immune to non-targeted stuns or hooks but it did make him extremely hard to hit with them. It also made it difficult to avoid the DoT if you couldn’t see where it was. Now there is an immortal, invisible, constantly damaging enemy on the lane, but sure you can still buy wards or keep firing shots in the dark until something hits: but Sand King has another ability called Burrowstrike. Burrowstrike is suppose to be used to instantly travel in a straight line towards enemies and stun them momentarily. But instead, you can burrowstrike away from enemies and then cast Sand Storm as soon as it comes off cooldown, and this ability allows travel up and down ledges and past trees. All of this culminates in “Sand King Jesus” because much like the mythical Jesus it would take forever to try and kill him and often still fail.
Now this is silly at best but the true greatest gamer high for me was this one match where I used this strategy to dominate middle lane, cutting off the creep waves with a well placed sandstorm to both take out an early tower as my creeps poured in damaging either the enemy mid or the tower, chipping away, and I get all of the last hits uncontested, started roaming and ganking with the boys, and buying up hearts, assault cuirrass, vladmir’s offering, refresher orb and for added AoE DoT a Radiance, and I became so tankie and my team had me covered on healing and providing DPS that I was able to enter the enemy fountain, where players respawn, and sandstorm in there for another 10 or 15 minutes before we had even taken down any towers before barracks. We were all laughing so hard at these real human beings on the enemy team reduced to NPCs unable to leave their own fountain and unable to do anything about it.
Awhile later they completely reworked the character.
For me it’s probably playing online games like BF2, Day of Defeat Source, TF2 and Live for Speed in about 2005-07. Communities and community servers back then were different and now sorely missed.
Ragnarok Online. Before the third jobs, and without donation items and high rates. I played on the kRO server for a while and afterwards for many years on a 5/5/3 private server. I still remember how it felt, the first time I played it. Never found anything like it again.
Now, I’ve played a lot of amazing games and some of them really hit me in the feels, but this was the first MMORPG I played, ever. I was like what, 15? when I started playing and I played this game with the same people, for years. In the same guild, over Ventrilo, I knew these people. From all over the world, we’d even set alarms and such to make sure people were there when WoE started and half of us were sleeping due to time zones, or to make sure we could keep the MVP boss schedules. Some of us even met in real life, we talked off-game as well. We grew up together, quite literally, from teenager to adult. It’s not surprising it left such a mark, I guess. Nowadays… well I’ve tried MMO’s but it just isn’t like that anymore.
I only have to listen to the soundtrack, music from Prontera or Amatsu, and boom, nostalgia!
The last time must have been when Valheim released. That shit got me hooked. Now I am waiting for the Deep North biome to finish development before I play it again.
Now that I think about it the last time was when Schedule 1 released.
soft smelting and forging sounds beckon
Valium was truly magical for me too.
I played on a custom server with four friends but I had, like, way more time for gaming than then.
Or rather I made the time.
We had a mutual base it eventually I just said fuck it and went off into the world and built my own. I went absolutely apeshit. Giant walls, neatly organized chests. I was obsessed with making an indoor dock big enough for a boat to go in. I ended up besting the game while they kind of just gave up but the first time I got on a boat and just kind of sailed into the unknown was absolutely magical. Of course goblins and mosquitoes killed me more times than I can count but I’ll never forget that feeling.
I’ve had a few over the years. In high school I got all stars in Mario 64 and I beat Quake 2 without getting shot for the lulz.
In college I went through and beat all of the Adventures of Lolo games. I played hundreds of hours of FFXI but the real gem was later on when I could solo almost anything, including legendary Pokémon that normally take a party of six.
Portal and portal 2 are great experiences I’ve been through a few times.
I was obsessed over Pokémon Y. It was the first time I got into breeding perfect Pokémon with egg moves, hidden abilities, and perfect or zero IVs. I also tried for weeks to get 100 consecutive victories in Battle Maison but the third time I failed at 99 because the game cheats I threw in the towel.
In Pokémon Scarlet I really got into shiny hunting and have 200+ now. I also tried Masuda method for the first time but dang is that slow.
the very first Call of Duty and Tribes 2 on PC way back in the early 00s.
I used to be fairly “known” on the old “Planets” websites (PlanetQuake, PlanetTribes, etc) that were hosted via gamespy. I was popular, on a few of their camportals that were invite only and I worked on a couple of the gaming news sites providing art, writing reviews, and doing web dev stuff. I was friends with some very early internet celebs which really just consisted of guys that made webcomics or had their own websites. Friends with Mike and Jerry at Penny-Arcade, etc.
So anyways about once a week we’d all get together, Jerry from PA, myself, couple of gamespy guys, and a few other close mutual online friends and we’d play CoD, Tribes 2, etc. We started playing CoD fairly frequently. One guy on our team, Porkfry, had a thing about not playing as the Nazi’s so if we got into a game that put is on the Nazi side we’d always have to leave and find another server until we were Americans.
It was funny, we joked about it. just one of his many quirks.
Now on one map in CoD there was this german truck that had a raised flatbed. there was NO WAY to normally get in it but Porkfry had figured out that if you jumped at the rear of the truck at a certain angle you could get inside, duck down, and you’d essentially be hidden. So we did that. We would hide in the back of this truck and while the enemy team was frantically searching for us we would stop crouching and just blast them when they got nearby. We’d do this constantly and just howl with laughter over vent or teamspeak or whatever we were using. That’s what we did, just silly stuff like that. Or we’d be playing Tribes 2 and one of us would act like a disgruntled bus driver when flying the troop transport. We’d just do dumb shit in the games we’d play to keep us all entertained and make each other laugh.
I really miss those pure early internet days.
Someone else’s comment about LAN parties jogged my memory. I only ever attended one (big one in a university auditorium), and for the most part, it was kind of meh. Until late in the night, a game of Savage got going, something myself and my friends had never played before. After a few other people hopping in and out of the commander role, I decided to give it a go. Before long, the game just clicked. I had four of my friends at the table around me designated as squad leaders and was barking orders to them as they moved across the map, I beefing them up with spells, poi ting out enemies, etc. We handedly shut down everything the opposing team could offer. It’s the only time that I can recall getting into a real tactical squad-based flow.
I didn’t chase that experience much, though, because nothing recreated the physical space I was in. I went on to play Savage 2, which I loved for a time, but I almost always eschewed the commander role.
Aerial dueling in Starsiege Tribes was a high for me that I will always chase. Any game that offers that freedom of movement + timing of shots always piques my interest. Wall running and leaping as the Alien in AVP 2 did much the same.
Yeah, I’ve never ever found anything comparable to the original Tribes, the gameplay plus the multiplayer, it was an incredible mix. I had already been playing Quake 2 online before, but air dueling while skiing around in Tribes was an incredible rush.
Alundra for PS1 perfected the Zelda genre and I haven’t quite ever played anything like it.
Playing Skate 2 for the first time on PS3 whilst blasting Fall Out Boy on my CD player.
Hearing that we were missing half the game in Castlevania: Symphony of the Night.
This one IS a bit of a spoiler… but not much. For one, everyone knows it. Two, the game came out in the 1990s. That’s why everyone knows it. So anyway.
So you play this game. It’s like a Super NES game, but it’s on the PlayStation. It has CD quality music and voice acting (actually pretty shitty voice acting, but, I mean, it’s CD quality audio). Actually, let’s qualify that with a 45 second video. Aside from Dracula’s final line in the exchange, the lines are poorly read from a poorly written script and it shows. And yet, it’s still awesome.
www.youtube.com/watch?v=5tV33Ewf_hw
Anyway, it’s a fairly long game as far as Super NES games go. You go through the entire castle, you eventually confront the bad guy (who isn’t Dracula — he’s dead, and has been dead, you kill some other guy) and the credits roll. You won. Fine game. However, shortly after the game came out — it didn’t really take that long, but we weren’t all on the Internet then, so it took longer to get to some people — that if you did a few very specific things, you would instead see this ball above the last boss. Attack that instead, and the last boss is revealed to be a puppet, and he lets you pass… into the inverted castle. It’s the whole ass castle, but it’s upside down and has harder monsters. And take a wild guess who you fight at the end?
Its Game Boy Advance sequel, Aria of Sorrow, attempted a similar thing. Beat the last boss and you win, but do it with three souls equipped and… well, I’m actually not gonna spoil that. A cool thing happens. And you can go to this final area, it’s not a long area. If you win, you win the game harder… but if you lose in that final battle, you get this awesome cut scene that calls back to the video I posted above. So while they reused the gimmick, they did it in the best possible way.
None of the Castlevania games have captured that magic since. Bloodstained, the spinoff by the creator of Symphony of the Night, kind of does a similar thing in a couple spots, and it does have the false final boss, but I think it’s more clearly called out and I think you’re meant to know it’s not the end of the game. And I feel like it’s not a win if you take it, the game kinda laughs at you. Another game that poked fun at this was Shadow Complex, the shameless ripoff of Super Metroid on Xbox 360/Live Arcade. (Great game though!) After losing your girlfriend to paramilitary thugs in the Pacific Northwest and exploring a bit of their compound, you eventually get back to your car (Jeep?) and you have the option to leave. Credits roll and you pop an achievement called “Plenty of Fish in the Sea.” They knew you’d try it and rewarded you for doing so, but it’s clearly not the real ending (it’s too soon).
Two that come to mind:
One that I still remember from high school. It was just a simple Counter Strike match. But it was down to me and one other guy. I switched to knife, turned the corner, there he was, going the other way. He didn’t see me. So I followed him, riiight behind him, around several corners, while chat spectated. Still never noticed. I finally knifed him in the back, chat erupted, I felt like a god even though I sucked at Counter Strike.
Winning my first Rocket League tournament after years. It really felt like I’d done something that mattered.
Not really a thing I’ve been chasing but I did really enjoy the time I was home sick from work and spent all day playing Super Mario Odyssey back when it first came out. I really felt like I was a kid again and hadn’t felt that before or since.
Middle of the road millennial for age context.
In Division 2 before NY expansion:
So, for some reason they have set their maintenance 30minutes after reset time( so if reset is at 10am, maint was at 10:30). So, in their discord we gathered a random group and decided to challenge ourselves to complete it before maint hit. During the run we were all talking how somebody will get the unique AR right before the servers go down… Lo and behold it happened to me(sad the clip is gone after gfycat went down and I fried my old HDD) but we laughed for good 5 minutes and thinking if the AR will be there or not after maint… It was.
The experience of a brand new game with a new computer build that upped the standards. Particularly from the ‘90s to ~2010. Games pushed ahead with more expansive levels, better graphics, better sound, larger worlds. All more incredible than what you’d ever played before. It was a joy just to see it and experience it on top of whatever storyline and toys were in the game itself. Every year there was a leap in some facet of gaming.
I haven’t really experienced that since. PC builds are just way more expensive for minimal gain, franchises are just rehashes of old games, and it’s hard to find storylines and worlds that are fleshed out enough to make me want to invest the time.
On an individual game level, Battlefield’s Gunmaster mode is a real rush. Success can be ripped away instantly, you’re on your own skill, PvAll, and it’s a race to the top. Intense AF to win, got my heart rate up.
Gonna have to check out that gun master mode, hopefully it’s in BF6
This is how I feel as well. A new PC or even a new console was a gigantic leap forward in both visuals and gameplay. We’ve had a couple decades of diminishing returns.
I think the next big leap will be something along the lines of AI building out the stories, missions and dialogs “on the fly” creating incredible amounts of immersion where no two playthroughs have to be the same.
Finishing Ultima IV on my C64. Yep I’m old.
Also most all my friends and co workers getting on Vent to play WoW regularly and leveling up characters shortly after Burning Crusade released. Gaming hasn’t been the same since.
Next best would be COVID era playing Red Dead Online and drinking IRL and fishing in game until IRL dawn with a friend. Sunrise in that game is such a good representation of a sleepy sunrise.
Playing the Mass Effect Trilogy for the first time.
Sure the ending was a bit disappointing, but the ride was absolutely phenomenal.
The ending of ME2 alone makes the whole trilogy worth it IMHO. I dare say that’s just about a “perfect game.”
Yup. Especially with The Arrival DLC.
Woah you know what? I think when I got it on 360 I didn’t get any of the DLCs. (Just a special edition that gave me a…nuke launcher? Lol)
Here the remastered trilogy is just sitting in my library…I need to finally get to it!
Oh yeah. The DLC doesn’t add an incredibly large amount of content, but there are a lot of awesome nuggets in there. The Citadel DLC for ME3 is flipping hilarious and incredible, too. Easily adds 10-15 hours of gameplay. Wrex’s “MOAR ICE” lives rent free in my head as one of the funniest ME moments ever.
Morrowind. Playing it, modding it, breaking it, trying to fix mods, writing new mods, all of it. Morrowind was so fun, for some time it convinced me that Bethesda might be a competent company
Ah modding it…I remember, for some reason, whenever I wanted to make a new NPC, everyone in the world reacted as if I were naked. I have no idea what that was about!
…so I just did goofy stuff like putting a ton of that ice ore chunk stuff in a barrel right next to the guy that makes you ice armor in Bloodmoon.
Or making the “Glass Bracers of Chuck Norris” to fortify hand to hand because mine sucked and I needed to beat up a guy for a quest…killed him in one punch. Oops. <_<
I also made a fun house in Balmora with a bunch of replenishing colorful torches (I LOVE the light sources in this game) and embedded tons of chests in the walls, since the poor sucker it belonged to never would go inside. XD
The first two weeks of Pokemon go were like peace on earth. Everyone was friendly, excited, and walking around outside together, chatting with perfect strangers was actually a blast for once. We shared tips and locations, exchanged numbers, metup after work, cops were largely unmotivated to do anything about it because of how many of us and how wholesome it really was. Honestly best 2 weeks of my life
I was trying to think of an answer and when I got to yours, I found myself remembering that time and that gaming high that game collectively gave everyone. And then they took away the step tracker, and while I still played daily until 2018, taking that away really took some gas out of the game. I don’t know what else to call it so hopefully you understand what I’m referring to. The thing that helped you find the pokemon and whether you were going in the right direction or not.
I got sick of all the Pidgeys so quit after a week. I did come back to it eventually… and then quit again when they over-enshittified it
Being a 90s kid I feel that there were many mind blowing moments seeing the games evolve.
My first one was playing Shining Force 2 on the Sega Genesis with my dad.
Next was gen 1&2 Pokémon, I’m with you.
Next one was probably FF7 on the ps1. Remember having to switch disks while the game was running? 🤯
Next one was The Elder Scrolls IV: Oblivion
Kinda burnt out on games now. Adulting sucks
edit: The gb
Accomplishment-wise playing in a few ProAm counterstrike tourneys, beating any of the dark souls/elden ring/Bloodborne was great, beating a couple of the xwing missions felt like an accomplishment too, topping the score board in online shooters like TF2, tribes 2, quake arena etc
Just overall hitting max level in wow and raid level in EverQuest back in the day, and a couple rpgs Chrono trigger, phantasy star 4, pillars of eternity 1/2 for the story and characters. Monster sanctuary ng+ randomizer is a lot of fun too
I think it’s a pretty easy call for me - World of Warcraft raiding was some of the most fun I’ve ever had gaming. The pinnacle was probably when my guild got Realm First! Fall of the Lich King (25-man heroic). We spent MONTHS grinding away at it - we had the 10-man realm first achievement as well and could clear heroic with a variety of group comps, 2 or 3 groups per week would run on off-raid nights. But for 25-man heroic, we could clear the rest of the raid in 2-3 hours as I recall, so we’d take some swings at him on night 1 and then we’d spend 2 full raid nights on The Lich King - the final boss of Ice Crown Citadel raid and in fact the final boss of the Wrath of the Lich King expansion.
For SEVEN months we did this. He was tough af. He had a number of abilities where a single person fucks up and either the whole raid wipes immediately, or it rapidly snowballs out of control otherwise. So after a month’s long uphill fight, and with competing guilds just as close as we were, it was an INSANE moment when we got our realm first kill. It was such a ridiculous high, everyone screaming with relief and excitement. The realm second kill happened that same night, too - so we just narrowly managed to earn our server first kill.
We continued with realm firsts in the Cataclsym expansion on Sinestra, Ragnaros, and Deathwing. I got my first and only legendary weapon - Dragonwrath this expansion. And finally the Mists of Pandaria expansion was the beginning of the end for our guild as a lot of long time players like myself started falling off, so after earning #1 for the first raid tier, things slipped from there. I had a ton of personal victories in game too - after earning Dragonwrath, the most esteemed of all was earning the achievement Insane in the Membrane.
And yet - none of those other victories remotely compared to that first kill of the Lich King. It was truly a special moment.
My first Wrecking Ball achievement is probably the peak of WoW for me. Orc warrior SMASH
I never did get too into PVP - I did enough arena to get a bunch of low hanging achievements and always enjoyed the occasional casual battleground, especially when there was a lot of downtime between patches… But otherwise PVE was my jam.
The first time I beat the final boss of Sekiro. It was a culmination of everything you learned in that game and perfectly paced. Felt like being part of a well choreographed dance and like everything you had gone through to get to this point of the game was paying off.
Gaming my consciousness with shrooms and ket.
Probably winter 91 or spring 92. Not sure when, but I saw the ads on TV and I needed to get Metroid II: Return of Samus.
I was 7.
I asked. I begged. And for Christmas or a birthday it came.
Every day when I came home from school, I played. Sometimes I took it with me and played at lunch.
Nobody else played that game. Nobody knew what I was talking about. I took the booklet with me and tried to draw the creatures.
I was stuck at one point. It lasted weeks. Maybe longer. One night before dinner I made some progress. My mother actually let me keep playing until I got to a save point.
Whatever feeling I had at that moment, I’m not sure I’ll find it again, but my expression must have been enough. I made it to the save point.
Eventually I beat the game but I’d look forward to getting home to try and speedrun it 100% And eventually I could consistantly beat it under 3 hours with 100% items. I haven’t had a game since that I’ve enjoyed as much except maybe a few shmups.
That was far and away my favorite gameboy game. I think my fastest time in my late teens was something like 2 hours? Maybe longer. Whichever hour marker it was that got you swimsuit samus at the end 😂
Anything under 3 is the swimsuit ending :)
From 5-13 I had a PS1 and PS2, fantastic games were made. But that one night in maybe 2010, I was maybe 14, had a new computer I’d saved up for and built, I looked at piratebay and saw “Fallout 3” lots of seeders, cool, let’s try it. Must be good if so many are seeding.
It was leagues above anything I’d ever played before. The graphics were stunning! The open world was breathtaking. I get to choose my own dialog!? I don’t think anything will ever manage to compare to the day I played Fallout 3 for the first time.
Siralim Ultimate
You like Pokémon but could leave the anime? You like building decks in Magic or some such tinkering?
This might be the last game you need to buy for years, and it’s like $20ish.
I wanted to get sucked into it so bad when I heard the pitch. I played for a couple hours, but unfortunately it didn’t happen for me.
I’d say the game starts when you beat the “story” and start aiming to power up the different god relics for team comp ideas you might have
Xenogears. It was a life-changing game for me. The concepts and philosophy it introduced to my teenage brain tangibly altered my world view over time. It broke me out of a mold I didn’t even know I was in. Nothing compares to it for me. As a game, it’s well made, but has it’s share of sticking points. But it did for me something no other game has.
I’ve had similar feelings of wonder and awe in other games but not the same life altering impact to my world view.
In a more light-hearted “omg such game, much amazing, very nostalgia” category though, Doom, Duke Nukem 3D, Quake 1, HL1, Stalker, Morrowind, and Oblivion all hold special places in my memories.
Three more modern games that really brought a sense of wonder to me are Nier Automata, Mirror’s Edge 1, and Outer Wilds.
As an aside, Xenogears is awesome with a higher resolution and widescreen. It’s BS that it can be done emulated, but they’ve never bothered doing it officially (or even re-releasing it at all, for that matter). Uh, we’ll just pretend the second disc never happened, though…
I wish it’d get a proper remake, with the second half fully fleshed out. I’d even take a remaster with the second disc content fleshed out. Lol
Vampire the masquerade bloodlines (god, what a mouthful of a title) is still the best rpg ive played to date. Troika games created a masterpiece here, even if it needed an unofficial community patch to be playable. The story is engaging and it is very easy to get immersed into the game world. It is a shame it does not get mentioned more often.
As for a more mainstream fantasy rpg, yeah I am with everybody on Oblivion. The first time you exit the dungeon, with the whole world right there for you to explore, was truly magical.
Halo : CE was the first game I split screened with my dad, and we spent hundreds of hours on it together. I remember the first time we beat the game on legendary, that final car ride was really something. Only wish I can someday share that feeling with my offspring.
Edit: typo, must have been thinking of Requiem as bloodlines 1.
Vampire the Masquerade: Bloodlines 2 comes out this month (and is guaranteed to be nowhere near as good as the first one).
In the dorms, we had around 8 players all play AOE2 all at the same time. It was glorious. One Korean guy came in, beat the shit out of us in a FFA. Its was so much fun.
I know its a stereotype but he was so good at the game it wasn’t a content.
I also used to play smash brothers melee. And I was good enough to go to tournaments (but only locally). We rigged the game up to our projector in the university music theatre room (think huge on a wall) and had us all playing brackets. It was crazy having 100+ people watching cheering (or jeering) at the same time.
Dragon Quest Builders 2. I’m not entirely sure why, but that game was crack to me from start to finish. I pretty much never bother platinum-ing games, and I went out of my way to for that one. It’s especially funny since I’m not a fan of Minecraft at all. The game just had all the right ingredients to inject dopamine straight into my brain for the duration. The lack of a 3 sucks (and I tried the first one but didn’t really like it that much).
Nothing has ever topped Ultima Online for me. The right amount of complexity, with the right amount of players who actually immersed themselves in the game and acted like their character made it a true alternative world.
I really miss that. I’m sad that even games like WoW where I gladly chatted with strangers all day has turned into…well…
Kinda like everybody’s going grocery shopping with their headphones on…
I want to feel that time again when we ran a mod-packed Minecraft server with friends and we built a whole city with really creative and elaborate structures and cool tech. Everyone had their speciality and it all came together perfectly.
Nowadays none of us have the time anymore to get lost in games for weeks and months like that. Also it’s hard to get back into it after such a long pause. Everything has changed so much.
But going more retro, it would probably be starting up my new N64 and jumping around with Mario in this crazy 3D environment. Holy shit that was amazing!
Aww man, the memories of making a garden base for Botania outside my friend’s Thaumcraft witch tower, across a river where your could see a Buildcraft quarry running next to someone’s industrial complex… Good times!
Tried playing Cobblemon with the idea to make our own themed towns but just like you there doesn’t seem to be time for it anymore :(
I doubt anybody’s gonna actually use it much, but I’m currently setting up a Minetest/Luanti Voxelibre server accessible to friends and fam through TailScale on my home server.
I thought it’d be so neat having a world running whether I was there to see it or not.
But yeah, I know I won’t get that community aspect of having a digital third-place the people in my life can just vibe. =\
My wife lost her Minecraft login / key we had since beta, but I really enjoyed playing with her, and personally using Technic mods and stuff.
This open source implementation has come REALLY FAR and feels like discovery again!
I’m forever looking for a game that’ll affect me emotionally as much as Arthur’s last ride in RDR2. I still can’t hear that Daniel Lanois track without feeling all of the feelings, and it’s been a good few years since I played it.
Absolutely remarkable experience.
I lived and breathed Morrowind.
But I’ve got optimistic insane news for you all
IT’S HAPPENING AGAIN
I’m playing a game called Kenshi and it feels like it’s 2003!
I’m at the verge of tears. Chase that gaming high, YOU’LL FIND IT!!!
Are we soulmates!? I lived and breathed Morrowind too! I’ve got Kirkbride’s concept art tattooed all over my body, hehe.
–Jiub
Truly loved Morrowind. The first game that I played that had such a powerful construction set! And getting to influence the construction of the colony on Solstheim in Bloodmoon was captivating.
It really did feel like “Living another life” as the box art proclaimed.
I’m still enjoying OpenMW to this day, when I can, in my adult life. Also (can’t find the image at the moment)
YoU wOuLdN’T sTeAL a LiMeWaRe PlaTteR!!
seeing the world of DOOM Eternal. It’s just so detailed and SO DAMN FUN!!
The first time I made it through Winter in Rimworld.
Similarly, the first time making it through winter in Banished! If you don’t get it just right, swaths of folks just freeze and starve to death. Scary stuff!
I (horribly inefficiently) figured out a puzzle in Prime Mover last night that took me four hours over two days. It was a real hallelujah moment.
Man a lot of recent games have been amazing. God of War 2018. The return of Kratos in a whole new setting and gameplay style.
Elden Ring as my first souls game. Being an absolute souls noob, my build was shit. Every boss defeated truly felt amazing. The journey was long and hard to become Elden Lord. The environments, enemy design, it is truly and outstanding game.
Kingdome Come Deliverance 2. Has to be one of the best RPGs. It commits to what it is, and I have probably learned more about Bohemian history from the game than in school.
Baldur’s Gate 3 as my first Baldur’s Gate game. Nothing needs to be said about this absolute master piece. Except Laezel > Karlach > Shadowheart.
The Bayonetta franchise. What an amazing over the top experience. Especially Bayo 1 has this early playstation 1-2 vibes that tickles my monkey brain.
So many more games that I wish I could erase out of my mind to experience again for the first time.
If we’re specifically doing recent games, then Outer Wilds really is a once-in-a-lifetime gaming experience. Which, if you’ve not played it, you really want to play with as few spoilers as possible. It’s genuinely one of the most profoundly moving experiences I’ve had while consuming any media.
Will check it out, lots of people praise it. I have a certain love for Starbound. Very different kind of game, but also on the vain of Space Exploration. So i’ll give it a go soon!
Right now playing through Tainted Grail: The Fall of Avalon. If u need something to hit that Elder Scrolls spot then u should try it!
If you do check it out, then I’ve got two recommendations. The first is as I’ve already said - try to know as little as possible going in. Progression is the aquisition of knowledge, so the more you know going in, the more cool discoveries you’re not allowing yourself to have organically.
The second is to not treat it as a game. Every person I’ve seen not like the game has treated it as a game with quests and having to finish an area before progressing to the next, etc. etc.
Instead be the character, and be in the world they’re in. If you see something and think “oh, that looks interesting”…go and look at the interesting thing. If you see something and think “oh, does that mean…” …go and find out if it does mean. And if you get distracted by something shiny along the way, get distracted by the shiny thing.
Lots of games sell themselves as being open world. This game really is, one necessary trigger right at the start aside. It’s my most-watched YouTube let’s play because every single person who plays it has a very, very different path through it. The first thing one player does might be something that another player does right before the end. And it’s so well-written that both are equally rewarding and make the player feel like they’ve discovered things in the “right” order.
And that is a big part of what gives it its power. It’d honestly make a good film, book, or TV series. But none of them would be as good as the game, because here you’re not being told the story, you’re discovering it for yourself, and in a way that nobody else quite has.
I’m very evangelical for this game (can you tell?), but that’s because it really is an experience. There’s a review quote used in one of the trailers which calls it a “once-in-a-generation game”. I really, strongly, believe that to be true. There’s nothing else quite like it, and I want as many people as possible to have the opportunity to experience it, because - more than anything else I’ve ever played - you really can only play it for the first time once.
black and white, and HSGSS, SINCE i never had a PC to own until late 2000s, then it was WC3/SC1 BROOD war, then off and on rs.
Great thread! My moment comes from Deus Ex. There was a mission near versalife in Hong Kong, and I took the wrong door at some point and veered off path. I did not have to do it, but I got lost and I did, i cleaned all security from the entire building. After I got out, i read on one of those news screens… it had an article about a terrorist attack massacre on the versalife offices 97 dead… I realized they wrote about me - clever bit of cause-effect-scripting there!
Finishing Portal was really satisfying. Also, I wanted to be done with puzzles. Yay!
Ark Survival Evolved.
Waking up on the beach, getting insta-murdered by a raptor.
Managing to meet up with your mates, building a hut, thinking you are doing ok and carno eats you and your hut in the night.
Taming your first T rex, stomping about monching everything, thinking you are doing ok, then suddenly giga eats you and everything you love.
Wish I could recapture that feeling.
Beating halo final level with wife in co-op
Sonic 2 all emeralds, no deaths Metal Slug in the arcade
Any clutch ending
Ah, The Maw after your very first experience.
“Stop! This is where Foehammer is going to pick us up!” (PUNCHES THE GAS)
Such an incredible final mission haha.
For me, Baldurs Gate 2. So much story to immerse yourself in, companions to learn about. And on top of that really fun fighting; a good amount of tactical thinking needed, but not too much.
Bioshock, the first one at the end. “Would you kindly”. I lost my mind.
This is the same thing I thought of as well. Blew my mind at the time.
Um … I definitely saw that coming. Gorgeous game tho. The sequels … meh.
Not the greatest of all time I don’t think, but the greatest in recent memory
At the end of Chapter 12 of the Entropy Centre I really felt like I was saving the world against all odds. And Chapter 13 immediately after was a trip in a good way. If you’re curious, having a good setup (TV, speakers) helps a lot.
Reaching the top of the mountain in Celeste was pretty awesome too now that I’m thinking about it
THE Brad Boimler?
Yeah the Celeste finale is amazing
Sup
Ah, I also got Blue then Silver eh
I just finished Stray, which is a masterpiece. So it’s not been that long, honestly.
Damn, I need to get around to finishing this one. Took a break after the second chapter and forgot to pick it back up.
Once you get past the tower where you have to run around while you wait for the elevator, things ease up. Still lots of chances to die, but that’s the only spot in the game where you are that hard pressed. Although the sewer run is pretty stressful too …
You definitely should! It’s challenging but short; it’ll be over before you know it. And I’m someone who struggles to finish most media.
That’s a hell of a game ending, is it not? It fukin screams for a sequel.
B12 is alive! That flicker. He’s there. And we just freed the zurks …
It broke me somewhat. Finishing that at 2 AM and having work the next day… not my best decision.
I’ve seen the 'true ending video. I just wish we get to see a sequel someday. Until then, I’ll have to try replaying and collecting the various things I missed.
It’s a recent one, but the boss fight in chapter 6 of Celeste is the best gaming experience I have ever had. Highly recommend. The story, mechanics, and music are top tier.
There was a period of about 2 years where every single one of my friends played Destiny religiously. Every day I could log on and just have 2 friends ready to run strikes or get a ragtag team of 6 and run raids (yes, plural).)
15 to 20 members in the clan, just loving this flawed game, having laughs, bantering, even getting deep and serious about relationships, politics, religion, and more.
Even the fights that meant we kicked out 2 racist pieces of garbage from the clan are such precious memories to me.
We have lives now, partners and jobs. I still play, but I raid with strangers or not at all. Sometimes we log on and do an old activity together or run trials, we laugh and have fun, bit never again will we be carefree, and whimsical.
A lot of gaming highs from time to time that engulfed me into gaming completely.
The very first high was the OG Half Life. Before that I didn’t know that Games could have a story like that.
Then Max Payne 1&2, it was like playing a Noir Matrix movie.
Then GTA Vice City (and its soundtrack) hooked me up for a long time.
Then Far Cry 3 which has made me buy every subsequent Far Cry game ever since (yet to feel that again).
And the last one was “Assassin’s Creed Origins”, which being a fan of ancient Egypt, was a dream come true.
Far Cry 2 was the last good thing Ubisoft produced. And it was very good.
Fuk Ubi. Forever. Never spending another cent on them.
Probably not everyone’s type of game but the first time I got into orbit in KSP. Doing it manually was a huge challenge and the first time I got into orbit not to mention later when they added the mun and I landed and returned to kerbin was a awesome feeling . When they added other planets and later when they added asteroids it was still a great feeling to do it without mechjeb. Of course that was in 2011. I have more hours in that game than any other and I still play it for few week one or two times a year.
Beating Battletoads on the SNES. So much time invested
Wing commander 2. Full voice acted dialog running on a sound blaster at 16 bits and midi soundtrack, pre-rendered 3d graphics, in box loot, printed manuals, and a full on dramatic storyline. In terms of impact, nothing even came/ comes close. Truly the golden age. Now it’s a game of diminishing returns. And $99 plus gacha and microtx, really? Really?
Getting called out by my name in the literature club, or being told about how I could have used my superpower better in that other game. Two get-up-and-take-a-walk moments for me.
On a different tack, the introverted but social Unreal Tournament clan nights, Instagib with Relics. Played that to absolute death, clan nights with pizza and beers. Worms, too, with four people sharing a keyboard.
Lands Of Lore, Eye of the Beholder, BG1 and 2, etc. when solving a puzzle or finding a secret after being lost for hours.