Apparently it was in the manual, but I'm just learning it now.
from The_Picard_Maneuver@lemmy.world to retrogaming@lemmy.world on 04 May 15:29
https://lemmy.world/post/29120294

#retrogaming

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InvertedParallax@lemm.ee on 04 May 15:41 next collapse

Til.

[deleted] on 04 May 16:02 collapse

.

JovialSodium@lemmy.sdf.org on 04 May 16:02 next collapse

I feel like I was aware of this (much time has passed), but I think it’s something we discovered by trying it out of curiosity.

Albbi@lemmy.ca on 04 May 17:26 collapse

Back then, stuff like this spread by word of mouth somehow very effectively. I’d have a friend over and they’d just pick up the second controller and laugh when I missed the shot.

There were a bunch of other things like the cheat code in Doom, the Contra code (although I think I saw that one in a magazine) putting the Warcraft 2 game disk into a CD player to get a secret audio track.

Tarquinn2049@lemmy.world on 04 May 18:28 collapse

The Blizzard songs were all also possible to play from the game install directory, too. Almost all of their early PC games had one of those. But yes, since they were a properly mastered audio track on the CD, they would play on regular music players too, which could be a really fun trick to show friends.

Galapagon@sh.itjust.works on 04 May 16:06 next collapse

I didn’t have the gun, but I had duck hunt, so I could only control the duck. Needless to say I didn’t play much duck hunt

MudMan@fedia.io on 04 May 16:11 next collapse

Gen Z/late millenials trying to interpret retro games they play on emulators with no manuals is the modern "people making extremely detailed marble statues because they don't realize Romans painted theirs".

That's how you end up with Blue Prince and Dark Souls and stuff.

ArbitraryValue@sh.itjust.works on 04 May 16:15 next collapse

I refuse to believe that Romans painted theirs. I mean, the evidence is clear that they did but it would look so terrible!

MudMan@fedia.io on 04 May 16:17 collapse

Yeah, and old games were just well designed with no handholding and absolutely didn't include full bullet pointed tutorials for the first hour in the manual as a matter of course.

SARGE@startrek.website on 04 May 18:51 collapse

Younger me would have been blown away that reading would help me beat games in the future.

For the record, I have a small library now but when I first started playing NES-N64 games, I absolutely hated reading and never would have cracked open the manuals.

MudMan@fedia.io on 04 May 19:02 next collapse

What did you do during the ten minutes it took to load tape games? Or the ten minutes it took to install them from floppy? Or...

Oh, wait, NES/N64, huh? You were into rich kid games.

So what did you do while you were getting driven back from the shop by your valet or whatever you guys had at the time?

All joking aside, I bet there was some divide between console and computer players on that front. I had binders of technical documentation from flight sims and entire novellas that came in RPG and adventure game boxes. The "here's how to play through the first chunk of the game" tutorials were just one format for that stuff, but perhaps the most platform-agnostic of them.

And, of course, there were walkthroughs and guides in gaming magazines. Getting stuck and waiting for the next monthly issue hoping they'd cover the game was a subtle form of monetization for games journalists even then. "Pivot to guides" has happened before.

SARGE@startrek.website on 04 May 19:22 collapse

Lmao no I grew up in the 90s, and we only got cheap secondhand n64 games. The apartments I grew up in were in the middle of trailer parks, but they all owned the land their trailers were on so I’ll leave it up to the reader to determine who was more bougie.

My dad was the one who wanted the consoles and he isn’t tech savvy, so until I got my own money, it was always “plug and play” things, none of those new-fangled computers until Windows ME.

And hilariously, I got an old macintosh in the mid 2000s and had fun figuring everything out by trial and error based off what I knew of computers at the time. Even had the x wing game on several floppies.

I would have loved having a computer when you had to actually know how it works to use it.

I remember waiting for next month’s issue of different gaming magazines… I never bothered knowing which magazine it was, I just waited for my dad to return from the store with whichever one he wanted that day.

Honestly I miss in-depth game guides with the two pages of ASCII art at the top.

MudMan@fedia.io on 04 May 19:27 collapse

The GameFAQs era will become a bit of a lost age between the print magazine guides and the "IGN became a guide site so slowly we barely even noticed" period.

I wonder if there will ever be some specific nostalgia for it or it was just too short and grungy for anybody to care.

grue@lemmy.world on 04 May 20:00 collapse

GameFAQs etc. need to be archived in a public database and incorporated into stuff like RetroArch.

MudMan@fedia.io on 04 May 21:28 next collapse

GoG has decent manual integration. Steam has decent guide integration.

I think it's a good idea on paper, but at some point having it in an overlay or whatever seems less functional than just bringing it up on a phone or a second screen, you know?

Lost_My_Mind@lemmy.world on 05 May 04:07 collapse

Stop. Please! I can only get SO erect!

grue@lemmy.world on 04 May 19:58 next collapse

Somebody made a good point in another thread a while back (or maybe it was The 8-Bit Guy in a youtube video?) that a lot of times the manual got read as you were riding in the car back home from the store since you couldn’t play the thing yet.

Lost_My_Mind@lemmy.world on 05 May 04:05 collapse

What did you do on the ride home from the mall?

The_Picard_Maneuver@lemmy.world on 04 May 16:34 next collapse

I’m interested in your take on what Blue Prince and Dark Souls are echoing, if I’m reading this right.

Rhynoplaz@lemmy.world on 04 May 16:44 next collapse

I think they’re saying if you fire up some old NES games without the manual, you’ll only learn from trial and error, and it’s going to be hard as hell. (Even with the manual, they were not as forgiving back then)

Hence, people designing challenging games without instructions thinking THAT’S what the old timers must like!

The_Picard_Maneuver@lemmy.world on 04 May 16:57 next collapse

Oh yeah, that makes sense.

Honestly, I do enjoy that though.

taiyang@lemmy.world on 04 May 18:46 collapse

Yes, and that’s why Dark Souls is fun. Lol

subignition@fedia.io on 04 May 17:55 next collapse

We do!!! Blue Prince is fantastic

grue@lemmy.world on 04 May 19:54 collapse

Is there a database of scans of old video game manuals somewhere? Seems like something that would be great to add to stuff like RetroArch etc., along side the automatic download of box art and such.

Edit: @nocturne posted one downthread: www.gamesdatabase.org/all_manuals

dadarobot@lemmy.sdf.org on 04 May 21:18 collapse

yeah i have this on emulationstation

Cethin@lemmy.zip on 04 May 19:48 collapse

Dark Souls is largely inspired by Miyazaki consuming western media without being able to fully understand it. He had to try to fill in the gaps himself. I assume that’s what they meant.

A good example of this is Tunic, where the manual is not understandable at first, but you can figure out as you play. These games create very interactive world building where you’re supposed to pay attention and piece things together yourself instead of being handed the solution.

Bartsbigbugbag@lemmy.ml on 04 May 17:23 next collapse

Tunic is really cool, it’s sorta based off the dudes experiences not being able to read and playing Zelda trying to use the manual to figure out wtf is going on, to my understanding.

brax@sh.itjust.works on 04 May 17:28 next collapse

Imagine not knowing about Vimm’s manual project

brax@sh.itjust.works on 04 May 17:31 collapse

Wait, Blue Prince isn’t just a point-and-click adventure/escape room kinda game?

subignition@fedia.io on 04 May 17:57 next collapse

It is a mystery/puzzle/roguelike where you have to figure out what to do, how to do it, and even how the game works. You get a broad goal at the beginning, but you have to experiment, learn, and solve puzzles to progress. It basically requires that you take notes. It's brilliant

brax@sh.itjust.works on 04 May 19:18 collapse

That’s actually pretty awesome! I have it on my wishlist but it thought it was more like just an adventure/puzzle kinda thing.

prole@lemmy.blahaj.zone on 06 May 15:25 collapse

Dude play it. Stop reading about it to avoid any spoilers and just play. It’s fantastic.

brax@sh.itjust.works on 06 May 22:49 collapse

Oh I haven’t read/watched anything. I saw somebody just kinda starting it and thought it looked like my kinda jam, so I wish listed it.

aeronmelon@lemmy.world on 04 May 16:36 next collapse

If you press F in Skifree, you can outrun the snow monster.

baines@lemmy.cafe on 04 May 17:40 next collapse

lies! my childhood refuses to believe this

LunarLoony@lemmy.sdf.org on 06 May 14:45 next collapse

you what

megane_kun@lemmy.dbzer0.com on 06 May 19:13 collapse

I only got to know this because of an XKCD comic.

Phen@lemmy.eco.br on 04 May 16:54 next collapse

I had Duck Hunt but didn’t have the gun to play it with - nor the knowledge that I needed the gun. Every now and then I would try and fail to figure out how to play the game.

So to me, Duck Hunt is a game about a dog that laughs at you.

The_Picard_Maneuver@lemmy.world on 04 May 17:07 next collapse

This must have been a common thing, because you’re the 2nd person in the comments to mention this!

It’s funny now to think that if you couldn’t figure out a game pre-internet, you just didn’t get to play it. I know that happened to me plenty.

(edit: curse you, Batman on Sega Genesis!)

f4f4f4f4f4f4f4f4@sopuli.xyz on 04 May 17:53 next collapse

We had tons of pirated Commodore 64 games. Some single-player games became two-player with my little brother; “OK, I’ll drive the car while you try every key on the keyboard.”

Phen@lemmy.eco.br on 04 May 18:05 collapse

Back in the day we would often rent games for a weekend and sometimes we would get stuck at some point. There was one particular game that me and my friends really liked (Maui Mallard) on the genesis, but there was one specific point we didn’t know what to do. Every now and then we would rent the game again for a weekend in hopes of figuring it out. The game had basically three buttons IIRC: attack, jump and special. You could also press attack and special at the same time for a different attack. So one day I was playing it and reached the point that we all got stuck, and kept trying to figure out how to jump out of the area I was in (there was a clear exit, but too high up). My brother saw me struggling and mockingly said: “come on, do a super jump” and that made me think: can I do special + jump too? I tried it and then learned that this combination allowed climbing through short gaps (and this was the very first such gap in the game - anywhere else the combination did nothing). I was the neighborhood hero for a while thanks to that.

teamevil@lemmy.world on 04 May 21:01 collapse

NES Teenage Mutant Ninja Turtles, the original so many wasted weekends…BattleToads too.

Lost_My_Mind@lemmy.world on 05 May 04:03 collapse

So to me, Duck Hunt is a game about a dog that laughs at you.

No no, that part is still true.

brax@sh.itjust.works on 04 May 17:26 next collapse

I’ve known about it since ii had the game as a kid in the early 90s because of the manual. It’s def been in there all along lol

B0NK3RS@lemmy.world on 04 May 17:31 next collapse

This reminds me of the MGS one where the frequency for Meryl is on the back of the game case.

RunJun@lemmy.dbzer0.com on 04 May 17:39 collapse

Why not go with the direct example for MGS with switching to controller port 2?

B0NK3RS@lemmy.world on 04 May 18:57 next collapse

Because it didn’t remind me of that?

Redkey@programming.dev on 04 May 21:41 collapse

Because in the English version of MGS that’s not “hidden” in the manual (or on the back of the box). You get the Colonel calling on the radio every ten seconds during that fight, virtually screaming at you “Hey you dumb kid, switch to the second controller port already!”

LiterallyLMAO@lemmy.world on 04 May 17:42 next collapse

The worst was games that required info from the manual to progress past a certain point, like star tropics. Rented the game and the rental place didn’t include the manual? Shit out of luck. And no Internet back then to look it up, either. (Yes, I’m still bitter)

I remember some computer games would also do things like that to prevent copying the game from a friend, like requiring a certain word from a certain page before loading.

dan@upvote.au on 04 May 17:46 next collapse

There were rental places that didn’t include the manual?

njm1314@lemmy.world on 04 May 18:16 next collapse

Most if them

dan@upvote.au on 04 May 18:28 collapse

Whenever I rented an N64 game, the manual was in the box, and the store would check to ensure the manual was there when you return the game. That was in Australia though, so maybe it was different in your country?

nafzib@lemmy.world on 04 May 19:12 next collapse

Yeah, here in the U.S. at Blockbuster you would get a clear plastic case that held the game cartridge and that was it. They must have still kept some of the original boxes in their storage though, because I bought a used copy of Mega Man X for SNES from Blockbuster and it came in it’s original box, but with no manual.

njm1314@lemmy.world on 04 May 19:42 next collapse

Same for Hollywood Video. I don’t think you ever got manuals. At least not the ones near me.

grue@lemmy.world on 04 May 20:02 collapse

I’m willing to bet it varied by employee diligence. I think it’s much less likely to be a company policy of not giving out the manuals to renters and more likely to be that they didn’t quit renting the game after somebody failed to return the manual.

BlueSquid0741@lemmy.sdf.org on 04 May 21:35 collapse

You can’t really generalise by country in this. Where I lived (NSW South coast) you didn’t even get the box. All the game cartridges were being the counter in a separate generic box with the name printed on it. The real boxes on the shelves were empty and you didn’t get to take them home.

dan@upvote.au on 04 May 23:25 collapse

I didn’t mean to imply that every rental store in Australia did this, just that I lived in Australia and the rental stores I used included the manual.

teamevil@lemmy.world on 04 May 21:03 collapse

One manual… where’d they get a replacement…it was like a library book, you had to return it.

The_Picard_Maneuver@lemmy.world on 04 May 17:49 next collapse

I bought Sim City for PC at a used bookstore, and it didn’t come with the reference page for a code it would ask you for after playing a certain amount of time.

Without this code, the game would turn on all hazards (tornados, fires, flooding, Godzilla, etc) and make itself unplayable.

<img alt="" src="https://lemmy.world/pictrs/image/a7937fb7-4441-4dea-b430-e1b3856e5397.jpeg">

IHawkMike@lemmy.world on 04 May 18:24 collapse

Also it was black on red to make it harder to photocopy. I remember my mom being proud that she’d used the filters on the fancy copier she had at work to copy this sheet.

prettybunnys@sh.itjust.works on 05 May 02:12 collapse

I owned Star tropics.

It took me a whole fucking summer to figure out what to do.

When I put that paper under the water and the code showed up …. 🤯🤯🤯

SARGE@startrek.website on 04 May 18:48 next collapse

Found this out completely by accident once after my sister and I played some Mario.

I had the 2nd controller still plugged in, and while shooting the ducks I stepped on the controller and the ducks moved differently.

From the on, every time someone wanted to play duck hunt I would grab a second controller and make it harder for them.

Bonus knowledge: the original game works by a light-sensitive sensor in the blaster tip, and when you pull the trigger, the screen goes black and a white square appears whee the ducks were, in a specific order. If the game controller detects the light square, it counts as a “hit” on whatever duck was in frame. You can cheat by pointing the blaster at a white light and pulling the trigger. It will just go through them one by one as you squeeze, thinking the light is the duck square.

ClassifiedPancake@discuss.tchncs.de on 04 May 20:08 next collapse

Me when I learned that Minesweeper actually had logic and you’re not supposed to just click randomly.

cupcakezealot@lemmy.blahaj.zone on 05 May 02:12 collapse

chip from sales guy vs web dude disliked this

Redkey@programming.dev on 04 May 23:18 next collapse

Gamer sites on the early Internet were full of these “Easter eggs” that were really just non-obvious things with clear explanations in the manual.

One that I found particularly irrimusing (and seems to keep popping up forever) was that holding some combination of buttons on the Gameboy Advance when you turn it on “plays a secret, alternative start-up sound, then it just sits at the Gameboy logo until you press a button. That’s all it does.”

Except if you read the manual you’d know that holding that button combo overrides the normal start-up and forces the GBA into multi-play download mode, so you can play those games without having to take the cartridge out of the console. Pressing a button in that mode cancels it and resumes normal start-up, loading a game from cartridge if one is inserted.

I’ve seen some people insist that their manual didn’t say anything about this, but I have trouble believing them given that it was written in the manual for the GBA which I bought on launch day.

Shardikprime@lemmy.world on 05 May 02:02 next collapse

You could actually win Battle toads, you’d only have to get gud

dragonfucker@lemmy.nz on 05 May 04:14 collapse

Interesting. Drag will have to pick it up from the pawn shop to try that out.

cupcakezealot@lemmy.blahaj.zone on 05 May 02:11 next collapse

my brother and i would always control it just to mess the other person up :3

Kolanaki@pawb.social on 05 May 04:06 next collapse

I see you didn’t have siblings.

samus12345@lemm.ee on 06 May 15:51 collapse

Oh yeah, I remember that. The control over the duck was so erratic it wasn’t really much fun.