Mastered Super Mario Bros Mini!
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from Shatur@lemmy.ml to retrogaming@lemmy.world on 03 Dec 21:06
https://lemmy.ml/post/23187129
from Shatur@lemmy.ml to retrogaming@lemmy.world on 03 Dec 21:06
https://lemmy.ml/post/23187129
It’s a port of the original Super Mario Bros from the NES to the Game Boy Color. The physics feel very nice, and I like how the sprites are adapted.
The port also extends the game. After the 8 original worlds, Quest B adds 8 more with new enemies, mechanics, and even bosses! I had so much fun playing it.
Also, the game is FOSS: github.com/Mico27/SuperMarioBrosMini
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What’s the device you are playing it on?
Retroid Pocket Mini
It’s Retroid Pocket Mini.
How can this be FOSS, or for that matter even legal, if Super Mario Bros is a proprietary game?
Huh, I assumed it would be one of the decompile projects where you bring your own ROM to get the assets, but it looks like there are just ready-made ROMs right there on GitHub. Don’t expect that to be around for long!
It’s not a hack, the game made from scratch using GB studio.
Interesting, then I’d say calling it a port is doing it a disservice if it’s a full remake!
Ah, your are right!
The author calls it “demake”. I guess it’s fair due to GBC decreased resolution… But it adds so many features, I would call it “remake”.
It’s a reimplementation from scratch using GB studio.
But since it uses Mario, it might violate Nintendo IP. It’s the case with many hacks. It doesn’t make it non-FOSS.
It can’t be both a port and a reimplementation from scratch, those two concepts are mutually exclusive.
Yes, I was wrong to call it a “port”.
Kind of a strange thing to make, since Super Mario Bros. Deluxe is already on the GBC. Good if you want to see the whole screen at once, I suppose.
This version is way better, in my opinion. Not only the sprite size, but these 8 additional levels are very fun.
I missed that the 8 additional levels are new. I’ll have to check it out sometime!