Bleem, The Company That Took On Sony And Won, Is Crowdfunding For The "Largest Retro Gaming Project" Ever | Time Extension (www.timeextension.com)
from ktec@lemmy.zip to retrogaming@lemmy.world on 22 Nov 09:16
https://lemmy.zip/post/26722437

Identity of Bleem Resurfaces

In a surprising turn of events, Piko Interactive, the company that took on Sony in an infamous legal battle over emulation rights back in 2001, is now crowdfunding for what it calls the ‘largest retro gaming project’ ever.

The Story Behind Bleem

Bleem was founded to bridge the gap between Sega and PlayStation consoles by allowing PS1 games to run on Dreamcast. Although Sony lost the ensuing lawsuit, reinforcing the legality of certain forms of emulation, it led to Bleem’s bankruptcy in 2001 due to overwhelming legal expenses.

Evolving into a Nostalgia Portal

Fast forward to today, Piko Interactive is resurrecting the Bleem brand under new ownership. Rather than focusing on emulation, this time around, Bleem.net aims to be an all-encompassing nostalgia portal featuring:

Crowdfunding Campaign

The crowdfunding campaign promises to bring these offerings to life. It stands as a testament to the continued interest in retro gaming.

Community Reactions

Community reactions to this development are mixed, with some nostalgic about Bleem’s previous iterations while others criticizing Piko Interactive for past missteps and subpar product releases.


What do you think might be the key to success for Bleem.net? How can a retro gaming project today balance nostalgia and profitability without alienating fans of classic games?

#retrogaming

threaded - newest

Album@lemmy.ca on 22 Nov 18:17 next collapse

wow i havent thought of bleem! in 20 years

warmaster@lemmy.world on 23 Nov 01:15 next collapse

Now it’s just a standard publisher for retro games, it’s not like it’s re-releasing yuzu and going to legal war with Nintendo.

GhiLA@sh.itjust.works on 27 Nov 20:12 next collapse

elbow “hey, Shovel Knight, devs.”

“Wanna make a Genesis game?”

I’ll show up day one.

Get someone with some skills to cook something good.

SplashJackson@lemmy.ca on 01 Dec 01:12 next collapse

New ownership, so slap a brand onto a practically unrelated project in hopes of manipulating people via brand recognition

HappyTimeHarry@lemm.ee on 01 Dec 03:30 collapse

This has nothing to do with bleem, “piko interactive” didnt even exist until 11 years after bleem shut down.

This is just a money grab by whoever purchased the IP of bleem.