Major Changes in the Oblivion Remake: Graphics & Gameplay (www.retronews.com)
from Kain1@lemmy.world to retrogaming@lemmy.world on 13 Jan 20:03
https://lemmy.world/post/24240825

The upcoming Elder Scrolls IV: Oblivion remake, reportedly developed by Virtuos and powered by Unreal Engine 5, is set to feature significant graphical and gameplay overhauls, making it a full-fledged reimagining rather than a simple remaster.

#retrogaming

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MoogleMaestro@lemmy.zip on 13 Jan 22:00 next collapse

The idea of remaking Oblivion is crazy.

Isn’t what everyone loves about this game the weird dialogue and presentation style? Hard to imagine how they remake this game and make everyone happy with the final result.

sentient_loom@sh.itjust.works on 13 Jan 22:48 next collapse

I’ll still play it. It’s my favorite game ever and I’m curious how this will look.

RightHandOfIkaros@lemmy.world on 14 Jan 01:52 next collapse

It will end up just like the RE2 Remake and Silent Hill 2 Remake. The new people who never played the original will love it, but fans of the original will either hate it or be mixed on it. But publishers literally do not care about existing customers, so they won’t care what existing fans have to say on it as long as the new people buy it. Reviewers will overrate the remakes because the original was so highly regarded. Same story as most remakes, really.

smeg@feddit.uk on 14 Jan 09:04 next collapse

publishers literally do not care about existing customers

I’d disagree on this, if they didn’t care about existing customers they’d be making new games instead of remaking games that people already know and like! Sure they might not care about the small fraction of existing customers with very strong opinions, but the market of “oh I remember that game!” is much more lucrative.

uniquethrowagay@feddit.org on 14 Jan 10:08 next collapse

I loved the RE2 Remake, but indeed didn’t play the original. I did play the original RE4 though and the remake absolutely nailed it

caseofthematts@lemmy.world on 14 Jan 18:36 collapse

The original Resident Evil 4 was, I believe, the first to change up the format from the fixed camera, among other things it shook up. RE4 and RE4R are very similar games, while the remakes of RE2 and RE3 are pretty different from their originals.

Bartsbigbugbag@lemmy.ml on 14 Jan 18:44 collapse

I’ve not seen much down talk on RE2make. RE3make on the other hand… I thought they did great with 2, but I wish they’d included the parts they cut out. Those spiders…

milliams@lemmy.world on 14 Jan 18:20 collapse

No, that’s just the memes that have survived. At the time it was considered a good fantasy RPG.

Nasan@sopuli.xyz on 13 Jan 22:24 next collapse

As long as max acrobat skill still lets me leap over buildings, I’m open to gameplay changes.

sentient_loom@sh.itjust.works on 13 Jan 22:49 next collapse

Yeah my argonian just hopped everywhere.

neatobuilds@lemmy.today on 14 Jan 00:32 collapse

I used to zap enemies with stacked increase speed spells and watch them kill themselves flying off small hills

Kit@lemmy.blahaj.zone on 14 Jan 01:07 next collapse

I’m excited. Oblivion was incredible because it was a fantasy world that I wanted to be in. Skyrim was so cold and damp, whereas Oblivion was more varied and felt like the home I’ve never had.

chonglibloodsport@lemmy.world on 15 Jan 00:06 collapse

Oblivion had some really nice areas but also some damp swampy areas I had no desire to be in! I actually prefer the cold dry snowy areas over damp areas!

Deceptichum@quokk.au on 14 Jan 11:23 next collapse

I’m more interested in how it runs through Unreal. Would be interesting to see if this was a test bed for future change at Bethesda themselves, even if it is an external studio,

SplashJackson@lemmy.ca on 15 Jan 04:38 collapse

Surprised they don’t use the Quake engine considering they own iD

NutWrench@lemmy.ml on 14 Jan 12:57 next collapse

Bethesda finally upgrades from its Creation Engine.

“Well, that only took 20 f*cking years!”

ocassionallyaduck@lemmy.world on 15 Jan 04:06 collapse

I have 0 interest until I hear it has mod support and they don’t lock it into their “creation club” only.