Unofficial PC Port of Star Fox 64 Released with Enhancements | Retro Gaming News 24/7 (www.retronews.com)
from ktec@lemmy.zip to retrogaming@lemmy.world on 24 Dec 09:21
https://lemmy.zip/post/28615126

The classic Star Fox 64 is making a comeback… on PC. Thanks to an unofficial port by Harbour Masters. This project—which they’ve dubbed Starship—offers modern enhancements over the original N64 release, allowing players to enjoy this iconic game in a way that truly takes advantage of today’s technology.

Key Features

How It Works

The Starship port operates by requiring users to legally source their own ROM of the Star Fox 64 game and then process it into a format compatible with the PC port. This approach ensures no copyrighted assets are distributed, maintaining legal integrity while still offering fans an excellent experience.

Reception

Fan response has been overwhelmingly positive. The port is seen as providing an improved experience compared to emulation, thanks to its high performance and modding potential. Future expansions could include even more advanced features like texture upgrades or ray tracing.

Availability

Currently available for Windows PCs, with plans for macOS and Linux support in the future (and even Wii U and Switch). The project is free to download but requires a legally owned copy of the game’s ROM (USA Version 1.1 Rev A).


What are your memories of playing Star Fox on the N64?

#retrogaming

threaded - newest

QuarterSwede@lemmy.world on 24 Dec 13:17 next collapse

Oh boy! Can’t wait to get into this one!

MisterMoo@lemmy.world on 24 Dec 15:58 next collapse

I wonder if the Windows version can run on a Steam Deck.

Baaron87@lemmy.world on 24 Dec 16:54 next collapse

Should be possible using proton. I did this for Majora’s Mask before Ship2 was released

SailorMoss@sh.itjust.works on 24 Dec 20:53 collapse

It can, I couldn’t figure out how to generate the OTR files on Linux so I had to do that on windows first. (It may be possible in Wine, I just didn’t have that setup.) You also have to change some of the settings in the config json file.

        "AudioBackend": "sdl",
        "Backend": {
            "Id": 1,
            "Name": "OpenGL"

Then, add the executable to steam as a non-steam game.

[deleted] on 24 Dec 21:19 collapse

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