Quake 2 and Quake 4 are the only two Quake games that even had a story afaik. I don’t remember Quake 1 having much more than a few paragraphs in the manual and between episodes (and with its eclectic mishmash of level design, you don’t have any environmental story telling either), and Quake 3 was an entirely online arena shooter.
I certainly wish I had 2 when it was new. It doesn’t quite have the same impact only playing it for the first time years later when what it did new is lost to time over all the games that took inspiration from those ideas.
echo64@lemmy.world
on 25 Dec 2023 19:38
nextcollapse
I’m super old and so can for a moment be a little bit helpful. Quake 2 wasn’t all that special when it was new, and it was mostly glossed over because games like Unreal and Half-Life were well on the horizon, Duke 3D had shown what we can do with environmental level design a year earlier and it was sharing the shooter stage with games like Blood, Dark Forces II and Goldeneye 64
Quake was special because it was a technological showcase, but Quake 2 was just another game in a sea of great experiences, that struggled to find its own voice.
Kolanaki@yiffit.net
on 25 Dec 2023 20:11
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I’m super old
Same here; I just never had Quake 2 as a kid lol
Had 1 and 3 when they were new. Never found Quake 2 on a store shelf back then :(
Didn’t it introduce reloading?
echo64@lemmy.world
on 25 Dec 2023 21:08
nextcollapse
Nope, no reloading in Quake 2. Goldeneye had it though
woelkchen@lemmy.world
on 25 Dec 2023 21:13
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Quake 2 had that stupid recoil for the automatic riffle. Duke 3D was the first FPS with reloading I’m aware of (the basic handgun).
GraniteM@lemmy.world
on 26 Dec 2023 01:03
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games like Blood
Hot damn, but I loved Blood. Duke Nukem for H. P. Lovecraft dorks!
c0mbatbag3l@lemmy.world
on 25 Dec 2023 19:55
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That’s correct, 1 was just a bunch of random levels with no actual plotline. Merely an extension of arcade games at the time, where the challenge of the level was the draw and there need not be a deeper connection.
threaded - newest
A new NCG video! 😁
And it’s about Quake!! 🤯
And it’s Christmas!!! 🎅
What a delightful present for all of us!
Noah is the shit.
This is a great video.
Quake 2 and Quake 4 are the only two Quake games that even had a story afaik. I don’t remember Quake 1 having much more than a few paragraphs in the manual and between episodes (and with its eclectic mishmash of level design, you don’t have any environmental story telling either), and Quake 3 was an entirely online arena shooter.
I certainly wish I had 2 when it was new. It doesn’t quite have the same impact only playing it for the first time years later when what it did new is lost to time over all the games that took inspiration from those ideas.
I’m super old and so can for a moment be a little bit helpful. Quake 2 wasn’t all that special when it was new, and it was mostly glossed over because games like Unreal and Half-Life were well on the horizon, Duke 3D had shown what we can do with environmental level design a year earlier and it was sharing the shooter stage with games like Blood, Dark Forces II and Goldeneye 64
Quake was special because it was a technological showcase, but Quake 2 was just another game in a sea of great experiences, that struggled to find its own voice.
Same here; I just never had Quake 2 as a kid lol
Had 1 and 3 when they were new. Never found Quake 2 on a store shelf back then :(
Didn’t it introduce reloading?
Nope, no reloading in Quake 2. Goldeneye had it though
Quake 2 had that stupid recoil for the automatic riffle. Duke 3D was the first FPS with reloading I’m aware of (the basic handgun).
Thaaat was it. Yeah.
Hot damn, but I loved Blood. Duke Nukem for H. P. Lovecraft dorks!
That’s correct, 1 was just a bunch of random levels with no actual plotline. Merely an extension of arcade games at the time, where the challenge of the level was the draw and there need not be a deeper connection.